Created
January 4, 2015 17:13
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Node.js Socket.io
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// send to current request socket client | |
socket.emit('message', "this is a test"); | |
// sending to all clients, include sender | |
io.sockets.emit('message', "this is a test"); | |
// sending to all clients except sender | |
socket.broadcast.emit('message', "this is a test"); | |
// sending to all clients in 'game' room(channel) except sender | |
socket.broadcast.to('game').emit('message', 'nice game'); | |
// sending to all clients in 'game' room(channel), include sender | |
io.sockets.in('game').emit('message', 'cool game'); | |
// sending to individual socketid | |
io.sockets.socket(socketid).emit('message', 'for your eyes only'); |
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