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Simply applying partial bold style between tags inside UILabel class category. Usage: #import "UILabel+BoldTag.h" // import the category [lbl_player setText:@"You [b]want to play[/b]"];
[lbl_player renderBoldTag]; // render bold tag
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// | |
// UILabel+BoldTag.h | |
// | |
// Created by Guvener Gokce on 8/2/13. | |
// Copyright (c) 2013 Gladly Interactive All rights reserved. | |
// | |
#import <UIKit/UIKit.h> | |
@interface UILabel (BoldTag) | |
-(void)renderBoldTag; | |
@end |
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// | |
// UILabel+BoldTag.m | |
// | |
// Created by Guvener Gokce on 8/2/13. | |
// Copyright (c) 2013 Gladly Interactive All rights reserved. | |
// | |
#import "UILabel+BoldTag.h" | |
@implementation UILabel (BoldTag) | |
-(void)renderBoldTag | |
{ | |
if ([self respondsToSelector:@selector(setAttributedText:)]) | |
{ | |
UIFont *boldFont = [UIFont boldSystemFontOfSize:self.font.pointSize]; | |
// Create the attributes | |
NSDictionary *subAttrs = [NSDictionary dictionaryWithObjectsAndKeys: | |
boldFont, NSFontAttributeName,nil]; | |
NSString *aText = [NSString stringWithFormat:@"%@",self.text]; | |
NSRange start = [aText rangeOfString:@"[b]"]; | |
NSRange end = [aText rangeOfString:@"[/b]"]; | |
if(end.location > 0) | |
{ | |
aText = [aText stringByReplacingOccurrencesOfString:@"[b]" withString:@""]; | |
aText = [aText stringByReplacingOccurrencesOfString:@"[/b]" withString:@""]; | |
[self setText:aText]; | |
NSMutableAttributedString *attributedText = [[NSMutableAttributedString alloc] initWithString:self.text | |
attributes:nil]; | |
NSRange boldRange = NSMakeRange(start.location, end.location-start.location-3); | |
[attributedText setAttributes:subAttrs range:boldRange]; | |
[self setAttributedText:attributedText]; | |
} | |
} | |
} | |
@end |
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