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@guzmonne
Created March 19, 2017 00:13
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Electron basic main.js file
const {app, BrowserWindow} = require('electron')
const path = require('path')
const url = require('url')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
function createWindow(){
// Create the browser window.
win = new BrowserWindow({width: 800, height: 600})
// In development an Environment variable can specify thr url for
// mainWindow.loadURL. If the env var exists we'll use it; else we'll use the
// production URL.
const startURL = process.env.ELECTRON_START_URL || url.format({
pathname: path.join(__dirname, './index.html'),
protocol: 'file',
slashes: true,
})
win.loadURL(startURL)
// Open the DevTools
win.webContents.openDevTools()
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
// This method will be called when Electron has finished
// intialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Quit
if (process.platform !== 'darwin') app.quit()
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) createWindow()
})
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