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Minimal C stack ADT
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typedef struct flt_stack_node | |
{ | |
void* value; | |
struct flt_stack_node* prev; | |
}flt_stack_node; | |
typedef struct flt_stack | |
{ | |
struct flt_stack_node* tail; | |
int n_entries; | |
}flt_stack; | |
int flt_stack_create(flt_stack** s) | |
{ | |
flt_stack* _s = (flt_stack*)flt_calloc(1,sizeof(flt_stack)); | |
if ( !_s ) return 0; | |
*s = _s; | |
return 1; | |
} | |
void flt_stack_destroy(flt_stack** s) | |
{ | |
if ( !s || !*s ) return; | |
flt_stack_clear(*s); | |
flt_safefree(*s); | |
} | |
void flt_stack_clear(flt_stack* s) | |
{ | |
flt_stack_node *n, *pn; | |
n=s->tail; | |
while (n) | |
{ | |
pn=n->prev; | |
flt_free(n); | |
n=pn; | |
} | |
s->tail=fltnull; | |
} | |
void flt_stack_push(flt_stack* s, void* value) | |
{ | |
flt_stack_node* sn = (flt_stack_node*)flt_malloc(sizeof(flt_stack_node)); | |
if ( !sn ) return; | |
++s->n_entries; | |
sn->value = value; | |
sn->prev = s->tail; | |
s->tail = sn; | |
} | |
void* flt_stack_top(flt_stack* s) | |
{ | |
return (s->tail) ? s->tail->value : fltnull; | |
} | |
void* flt_stack_pop(flt_stack* s) | |
{ | |
flt_stack_node* prev=fltnull; | |
void* v=fltnull; | |
if ( s->tail ) | |
{ | |
v=s->tail->value; | |
prev=s->tail->prev; | |
flt_free(s->tail); | |
s->tail=prev; | |
} | |
return v; | |
} |
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