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#include <stdio.h> | |
#include "libzt.h" | |
#include <inttypes.h> | |
#if defined(_WIN32) | |
#include <WinSock2.h> | |
#include <WS2tcpip.h> | |
#include <Ws2def.h> | |
#include <stdint.h> | |
#include <windows.h> |
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#include <stdio.h> | |
#include "libzt.h" | |
#include <inttypes.h> | |
#if defined(_WIN32) | |
#include <WinSock2.h> | |
#include <WS2tcpip.h> | |
#include <Ws2def.h> | |
#include <stdint.h> | |
#include <windows.h> |
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$ContentPath = "$PSScriptRoot\Content\Levels".Replace("\", "/") | |
$process = Start-Process ` | |
-FilePath "C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\Win64\UE4Editor-Cmd.exe" ` | |
-ArgumentList @( | |
"$PSScriptRoot\MinuteOfMayhem.uproject", | |
"-run=resavepackages", | |
"-buildtexturestreaming", | |
"-buildlighting", | |
"-MapsOnly", | |
"-ProjectOnly", |
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saveId | players | |
---|---|---|
Tutorial 1: Dimension Jump | 720 | |
Tutorial 2: Move | 705 | |
Tutorial 3: Platforms | 680 | |
Tutorial 4: Dimensions | 656 | |
Tutorial 5: Control | 635 | |
Tutorial 6: Do Not Touch | 602 | |
Tutorial 7: Flip Flop | 581 | |
Tutorial 8: They Change | 570 | |
Tutorial 9: Tempramental | 562 |
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saveId | attempts | deaths | deathPercentage | |
---|---|---|---|---|
user:938780030 | 57 | 56 | 98.25 | |
user:948702622 | 48 | 46 | 95.83 | |
user:929353991 | 17 | 16 | 94.12 | |
user:945479584 | 23 | 21 | 91.3 | |
user:915303010 | 11 | 10 | 90.91 | |
user:943973269 | 12 | 10 | 83.33 | |
user:950292651 | 11 | 9 | 81.82 | |
user:935493998 | 4 | 3 | 75.0 | |
user:943965936 | 3 | 2 | 66.67 |
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saveId | attempts | deaths | deathPercentage | |
---|---|---|---|---|
perfect_03 | 1200 | 1190 | 99.17 | |
perfect_07 | 647 | 639 | 98.76 | |
perfect_04 | 521 | 512 | 98.27 | |
user:938780030 | 57 | 56 | 98.25 | |
finesse_03 | 485 | 476 | 98.14 | |
perfect_05 | 331 | 324 | 97.89 | |
lasers_03 | 432 | 422 | 97.69 | |
perfect_02 | 323 | 315 | 97.52 | |
perfect_06 | 277 | 270 | 97.47 |
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saveId | attempts | deaths | deathPercentage | |
---|---|---|---|---|
Dimension Jump 8: Break | 3609 | 3244 | 89.89 | |
Dimension Jump 10: Hop Hop Hop | 2680 | 2368 | 88.36 | |
Gravity 6: Skyfire | 2325 | 2138 | 91.96 | |
perfect_03 | 1200 | 1190 | 99.17 | |
Gravity 9: Gravity Jam | 1269 | 1145 | 90.23 | |
Tutorial 9: Tempramental | 1660 | 1087 | 65.48 | |
Gravity 8: Grid | 1168 | 1013 | 86.73 | |
Gravity 7: Hopscotch | 1134 | 956 | 84.3 | |
Tutorial 6: Do Not Touch | 1361 | 738 | 54.22 |
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@using Webpack | |
@section scripts { | |
@await Html.WebpackScriptsAsync("my-behaviour") | |
} | |
@section styles { | |
@await Html.WebpackStylesAsync("my-behaviour") | |
} | |
<p>This is my page!</p> |
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/// <reference path="../../../node_modules/@types/jquery/index.d.ts" /> | |
interface PageData { | |
message: string; | |
} | |
$(function() { | |
let data = JSON.parse($("#page-data").text()) as PageData; | |
alert(data.message); | |
}); |
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plugins: [ | |
// >> Here we're matching bundles that start with "page-" << | |
...bundles.filter(x => x.startsWith("page-")).map((value) => { | |
return new HtmlWebpackPlugin({ | |
filename: path.join(__dirname, '/Views/Shared/Assets/_Gen_' + value + '_Scripts.cshtml'), | |
template: path.join(__dirname, '/Views/Shared/Assets/_ScriptsTemplate.cshtml'), | |
// >> Configures the chunks for global "page-" bundles << | |
chunks: ['polyfills', 'jquery', 'bootstrap', value, 'font-awesome'], |