Created
February 16, 2013 11:08
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std::function を使ったイベントハンドラ
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#include <functional> | |
#include <iostream> | |
#include <map> | |
#include <memory> | |
#include <string> | |
typedef int EventType; | |
struct Event { | |
public: | |
Event(EventType t) : type(t) {} | |
EventType type; | |
}; | |
class A { | |
public: | |
void Callback(const Event& e) { | |
std::cout << "A::Callback(" << e.type << ")" << std::endl; | |
} | |
}; | |
class B { | |
public: | |
void Callback(const Event& e) { | |
std::cout << "B::Callback(" << e.type << ")" << std::endl; | |
} | |
}; | |
class EventDispatcher { | |
public: | |
typedef std::function<void (const Event&)> EventCallback; | |
typedef std::multimap<EventType, EventCallback> EventCallbackTable; | |
template <typename T> | |
bool On(EventType type, T& listener) { | |
EventCallback callback = std::bind(&T::Callback, listener, | |
std::placeholders::_1); | |
std::pair<EventType, EventCallback> pair(type, callback); | |
callbacks_.insert(pair); | |
return true; | |
} | |
void Emit(const Event& event) { | |
std::pair<EventCallbackTable::iterator, EventCallbackTable::iterator> range = callbacks_.equal_range(event.type); | |
for (EventCallbackTable::iterator i = range.first; i != range.second; i++) { | |
EventType type = i->first; | |
EventCallback callback = i->second; | |
callback(event); | |
} | |
} | |
private: | |
EventCallbackTable callbacks_; | |
}; | |
int main (int argc, char** argv) { | |
EventDispatcher dispatcher; | |
Event event1(1); | |
Event event2(2); | |
A *a = new A; | |
B *b = new B; | |
dispatcher.On(1, *a); | |
dispatcher.On(1, *b); | |
dispatcher.On(2, *a); | |
delete a; | |
delete b; | |
dispatcher.Emit(event1); | |
// A::Callback(1) | |
// B::Callback(1) | |
dispatcher.Emit(event2); | |
// A::Callback(2) | |
return 0; | |
} |
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