Created
October 16, 2020 01:31
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XTK + Three.js renderer
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<html> | |
<head> | |
<meta content="text/html;charset=utf-8" http-equiv="Content-Type"> | |
<meta content="utf-8" http-equiv="encoding"> | |
<style> | |
html, body { | |
background-color: #000; | |
margin: 0; | |
padding: 0; | |
height: 100%; | |
overflow: hidden !important; | |
} | |
#r1 { | |
width: 50%; | |
height: 100%; | |
float: left; | |
} | |
#r2 { | |
width: 50%; | |
height: 100%; | |
float: left; | |
} | |
</style> | |
<script type="text/javascript" src="https://get.goXTK.com/xtk_edge.js"></script> | |
<script type="text/javascript" src="http://get.goXTK.com/xtk_xdat.gui.js"></script> | |
<script src="https://threejs.org/build/three.min.js" type="text/javascript"></script> | |
<script src="https://threejs.org/examples/js/controls/TrackballControls.js" type="text/javascript"></script> | |
<script type="text/javascript"> | |
var r, c; | |
window.onload = function() { | |
// | |
// XTK | |
// | |
r = new X.renderer3D(); | |
r.container = 'r1'; // only use the r1 div container for XTK | |
r.init(); | |
c = new X.cube(); | |
r.add(c); | |
r.render(); | |
// | |
// THREE.JS | |
// | |
r2 = document.getElementById('r2'); // get the div | |
scene = new THREE.Scene(); | |
camera = new THREE.PerspectiveCamera( 75, r2.clientWidth / r2.clientHeight, 1, 10000 ); | |
camera.position.set( 0, 0, 100 ); | |
renderer = new THREE.WebGLRenderer({antialias: true}); | |
renderer.setSize( r2.clientWidth, r2.clientHeight ); | |
r2.appendChild( renderer.domElement ); | |
ambientLight = new THREE.AmbientLight( 0x404040 ); | |
scene.add( ambientLight ); | |
light = new THREE.DirectionalLight( 0xffffff, 5.0 ); | |
light.position.set( 10, 100, 10 ); | |
scene.add( light ); | |
geometry = new THREE.BoxBufferGeometry( 20, 20, 20 ); | |
material = new THREE.MeshStandardMaterial({ color: 0xffffff }); | |
cube = new THREE.Mesh( geometry, material ); | |
scene.add( cube ); | |
controls = new THREE.TrackballControls( camera, renderer.domElement ); | |
animate(); | |
// | |
// END OF THREE.JS | |
// | |
// create the User Interface | |
// HELPER OBJECT | |
controller = { | |
'rotateX': function() { | |
c.transform.rotateX(45); | |
// quaternion example | |
// T = Math.PI/4 // 45 degrees | |
// x = Math.sin( T/2 ) * 1 // rotate around X | |
// y = Math.sin( T/2 ) * 0 // | |
// z = Math.sin( T/2 ) * 0 | |
// w = Math.cos( T/2 ) | |
// q2 = new THREE.Quaternion(x, y, z, w); | |
}, | |
'rotateY': function() { | |
c.transform.rotateY(45); | |
}, | |
'rotateZ': function() { | |
c.transform.rotateZ(45); | |
} | |
} | |
var gui = new dat.GUI(); | |
var cubeGui = gui.addFolder('Cube'); | |
cubeGui.add(c, 'visible'); | |
cubeGui.add(c, 'opacity', 0, 1); | |
cubeGui.addColor(c, 'color'); | |
cubeGui.add(c, 'lengthX', 0, 100).onChange( | |
function() { | |
c.modified(); // modify event of XTK's cube since | |
// we modify the vertices | |
} | |
); | |
cubeGui.add(controller, 'rotateX'); | |
cubeGui.add(controller, 'rotateY'); | |
cubeGui.add(controller, 'rotateZ'); | |
cubeGui.open(); | |
}; | |
function animate() { | |
requestAnimationFrame( animate ); | |
controls.update(); | |
renderer.render( scene, camera ); | |
}; | |
</script> | |
</head> | |
<body> | |
<div id='r1'></div> | |
<div id='r2'></div> | |
</body> | |
</html> |
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