Created
December 2, 2019 20:13
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glTF converter
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import numpy as np | |
import base64 | |
with open("beethoven.ply", 'r') as f: | |
lines = f.readlines() | |
counter = 0 | |
vertices_coming = False | |
faces_coming = False | |
for i,l in enumerate(lines): | |
if l.startswith('element vertex'): | |
vertexcounter = int(l.split(' ')[-1].strip()) | |
elif l.startswith('element face'): | |
facecounter = int(l.split(' ')[-1].strip()) | |
elif l.startswith('end_header'): | |
break | |
vertex_data = lines[i+1:i+vertexcounter+1] | |
face_data = lines[i+vertexcounter+1:] | |
VERTICES = [] | |
MAX_X = -np.inf | |
MAX_Y = -np.inf | |
MAX_Z = -np.inf | |
MIN_X = np.inf | |
MIN_Y = np.inf | |
MIN_Z = np.inf | |
for v in vertex_data: | |
v = [float(v.strip()) for v in v.strip().split(' ')] | |
MAX_X = max(MAX_X, v[0]) | |
MAX_Y = max(MAX_Y, v[1]) | |
MAX_Z = max(MAX_Z, v[2]) | |
MIN_X = min(MIN_X, v[0]) | |
MIN_Y = min(MIN_Y, v[1]) | |
MIN_Z = min(MIN_Z, v[2]) | |
VERTICES += v | |
INDICES = [] | |
MAX = -np.inf | |
MIN = np.inf | |
for i in face_data: | |
i = [int(i) for i in i.strip().split(' ')[1:]] | |
INDICES += i | |
MAX = max(MAX, i[0]) | |
MAX = max(MAX, i[1]) | |
MAX = max(MAX, i[2]) | |
MIN = min(MIN, i[0]) | |
MIN = min(MIN, i[1]) | |
MIN = min(MIN, i[2]) | |
VERTICES = np.array(VERTICES, dtype=np.float32) | |
INDICES = np.array(INDICES, dtype=np.ushort) | |
HOWMANY_V = len(VERTICES) / 3 # because its the number of VEC3 groups | |
HOWMANY_I = len(INDICES) | |
HOWMANYBYTES_V = VERTICES.nbytes | |
HOWMANYBYTES_I = INDICES.nbytes | |
B64_VERTICES = base64.b64encode(VERTICES) | |
B64_INDICES = base64.b64encode(INDICES) | |
gltf = { | |
"asset": { | |
"version": "2.0", | |
"generator": "CS460 Magic Fingers" | |
}, | |
"accessors": [ | |
{ | |
"bufferView": 0, | |
"byteOffset": 0, | |
"componentType": 5126, | |
"count": HOWMANY_V, | |
"type": "VEC3", | |
"max": [MAX_X, MAX_Y, MAX_Z], | |
"min": [MIN_X, MIN_Y, MIN_Z] | |
}, | |
{ | |
"bufferView": 1, | |
"byteOffset": 0, | |
"componentType": 5123, | |
"count": HOWMANY_I, | |
"type": "SCALAR", | |
"max": [MAX], | |
"min": [MIN] | |
} | |
], | |
"bufferViews": [ | |
{ | |
"buffer": 0, | |
"byteOffset": 0, | |
"byteLength": HOWMANYBYTES_V, | |
"target": 34962 | |
}, | |
{ | |
"buffer": 1, | |
"byteOffset": 0, | |
"byteLength": HOWMANYBYTES_I, | |
"target": 34963 | |
} | |
], | |
"buffers": [ | |
{ | |
"uri": "data:application/octet-stream;base64,"+str(B64_VERTICES, 'utf-8'), | |
"byteLength": HOWMANYBYTES_V | |
}, | |
{ | |
"uri": "data:application/octet-stream;base64,"+str(B64_INDICES, 'utf-8'), | |
"byteLength": HOWMANYBYTES_I | |
} | |
], | |
"meshes": [ | |
{ | |
"primitives": [{ | |
"mode": 4, | |
"attributes": { | |
"POSITION": 0 | |
}, | |
"indices": 1 | |
}] | |
} | |
], | |
"nodes": [ | |
{ | |
"mesh": 0 | |
} | |
], | |
"scenes": [ | |
{ | |
"nodes": [ | |
0 | |
] | |
} | |
], | |
"scene": 0 | |
} | |
print ( str(gltf).replace("'", '"') ) # we need double quotes instead of single quotes | |
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