Created
November 2, 2015 21:40
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class CancelableTimer: NSObject { | |
private var queue = dispatch_queue_create("timer", nil) | |
private var timer: dispatch_source_t! | |
private var firstTime = true | |
private var once: Bool | |
private var handler: () -> () | |
init(once: Bool, handler: () -> ()) { | |
self.once = once | |
self.handler = handler | |
super.init() | |
} | |
func startWithInterval(interval: Double) { | |
firstTime = true | |
cancel() | |
timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, queue) | |
dispatch_source_set_timer(timer, dispatch_walltime(nil, 0), UInt64(interval * Double(NSEC_PER_SEC)), | |
UInt64(0.05 * Double(NSEC_PER_SEC))) | |
dispatch_source_set_event_handler(timer) { | |
if self.firstTime { | |
self.firstTime = false | |
return | |
} | |
self.handler() | |
if self.once { | |
self.cancel() | |
} | |
} | |
dispatch_resume(timer) | |
} | |
func cancel() { | |
if timer != nil { | |
dispatch_source_cancel(timer) | |
} | |
} | |
} |
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