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@hale
Last active December 14, 2015 10:18
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<Game Name="simple">
<Map>
<Tiles>
<Vector>
<Floor Height="50" Width="100" X="0.0" Y="0.0"/>
<Floor Height="5" Width="5" X="20.0" Y="50.0"/>
<Floor Height="5" Width="5" X="70.0" Y="50.0"/>
<Floor Height="50" Width="15" X="85.0" Y="50.0"/>
<Floor Height="45" Width="85" X="0.0" Y="55.0"/>
<FlameTrap Height="20" Width="5" X="40" Y="100"/>
<Floor Height="5" Width="20" X="45" Y="115"/>
<Floor Height="20" Width="5" X="50" Y="120"/>
<Floor Height="5" Width="40" X="0" Y="105"/>
<Floor Height="5" Width="45" X="45" Y="105"/>
<Floor Height="5" Width="25" X="90" Y="105"/>
<Pit Height="5" Width="5" X="110" Y="105"/>
<Floor Height="30" Width="5" X="110" Y="110"/>
<Floor Height="40" Width="5" X="105" Y="65"/>
<Floor Height="30" Width="30" X="40" Y="140"/>
<Floor Height="40" Width="5" X="85" Y="110"/>
<Floor Height="5" Width="40" X="70" Y="150"/>
<Floor Height="5" Width="5" X="100" Y="65"/>
<Floor Height="20" Width="20" X="110" Y="140"/>
<Floor Height="40" Width="5" X="10" Y="110"/>
<Floor Height="5" Width="30" X="10" Y="150"/>
<Door KeyID="-1" State="2" Height="15" Width="5" X="5" Y="70"/>
<Door KeyID="-1" State="2" Height="5" Width="25" X="10" Y="70"/>
<Door KeyID="-1" State="2" Height="20" Width="5" X="35" Y="70"/>
<Door KeyID="-1" State="2" Height="5" Width="15" X="25" Y="90"/>
<Door KeyID="-1" State="2" Height="40" Width="5" X="50" Y="60"/>
<Door KeyID="-1" State="2" Height="40" Width="5" X="85" Y="50"/>
<Door KeyID="-1" State="2" Height="5" Width="25" X="15" Y="30"/>
<Door KeyID="-1" State="2" Height="20" Width="5" X="25" Y="0"/>
<Door KeyID="-1" State="2" Height="20" Width="10" X="40" Y="20"/>
<Door KeyID="-1" State="2" Height="40" Width="5" X="55" Y="0"/>
<Door KeyID="-1" State="2" Height="20" Width="5" X="70" Y="5"/>
<Door KeyID="-1" State="2" Height="5" Width="20" X="75" Y="20"/>
<Door KeyID="-1" State="2" Height="5" Width="25" X="75" Y="30"/>
</Vector>
</Tiles>
</Map>
<Creatures>
<Vector>
<Ogre CurrentEnergy="10" CurrentHealth="10" Gold="20" X="90" Y="10" Behaviour="dungeon.ai.hale.PathFindBehaviour">
<Attacks><Vector></Vector></Attacks>
<Inventory><Vector/></Inventory>
</Ogre>
</Vector>
</Creatures>
<Treasure>
<Vector>
<Gold Worth="10" X="23" Y="17"/>
<Gold Worth="20" X="5" Y="37"/>
<Gold Worth="30" X="42" Y="11"/>
<Potion Type="0" X="3" Y="5"/>
</Vector>
</Treasure>
<Hero CurrentEnergy="100" CurrentHealth="100" Gold="0" X="115" Y="145">
<Attacks><Vector></Vector></Attacks>
<Inventory><Vector/></Inventory>
</Hero>
</Game>
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