Created
November 19, 2014 20:35
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using System; | |
namespace tic_tac_toe | |
{ | |
class Program | |
{ | |
public static int EMPTY = 0; | |
public static int Xchar=1; | |
public static int Ochar = 2; | |
int[,] matrix = new int[3, 3]; | |
char[] sym = {' ','X','O' }; | |
void initialize_game() | |
{ | |
for (int i = 0; i < matrix.GetLength(0); i++) | |
for (int j = 0; j < matrix.GetLength(1); j++) | |
matrix[i, j] = EMPTY; | |
} | |
void draw() | |
{ | |
for (int i = 0; i < matrix.GetLength(0); i++){ | |
Console.WriteLine("{0}|{1}|{2}", | |
sym[matrix[i, 0]], | |
sym[matrix[i, 1]], | |
sym[matrix[i, 2]]); | |
if (i!=2) Console.WriteLine("-|-|-"); | |
} | |
} | |
public void get_player_move() | |
{ | |
Console.WriteLine("Enter X,Y coordinates for your move: "); | |
int i = int.Parse(Console.ReadLine()); | |
int j = int.Parse(Console.ReadLine()); | |
i--; j--; | |
matrix[i, j] = Xchar; | |
} | |
static void Main(string[] args) | |
{ | |
Program p = new Program(); | |
p.initialize_game(); | |
p.draw(); | |
p.get_player_move(); | |
p.draw(); | |
} | |
} | |
} |
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