This script allows you to fix the broken ubuntu packages.
Most of the time the broken packages will be fixed by removing them.
| Getting Started | Documentation | License |
|---|
| public static class VectorExtensions | |
| { | |
| public static Vector2 ToVector2 ( this Vector3 vector ) | |
| { | |
| return (Vector2)vector; | |
| } | |
| public static Vector2 ToVector2 ( this Vector4 vector ) | |
| { |
This script allows you to fix the broken ubuntu packages.
Most of the time the broken packages will be fixed by removing them.
| Getting Started | Documentation | License |
|---|
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class DrawLine : MonoBehaviour | |
| { | |
| [SerializeField] | |
| protected LineRenderer m_LineRenderer; | |
| [SerializeField] |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| /// <summary> | |
| /// Transform extensions. | |
| /// Useful transform utilities and methods. | |
| /// </summary> | |
| public static class TransformExtensions | |
| { |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class DrawLine2D : MonoBehaviour | |
| { | |
| [SerializeField] | |
| protected LineRenderer m_LineRenderer; | |
| [SerializeField] |
| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class RemoveChildren : MonoBehaviour | |
| { | |
| void Start () | |
| { |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using SaveGamePro; | |
| public class ObjectSpawner : MonoBehaviour { | |
| public GameObject prefab; | |
| public Transform spawnPoint; |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using SaveGamePro; | |
| public class Inventory : MonoBehaviour { | |
| public struct Item { | |
| public string name; |