Created
September 2, 2012 18:03
-
-
Save hasufell/3602377 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[32;01m * [39;49;00mPackage: games-fps/unvanquished-0.7.0 | |
[32;01m * [39;49;00mRepository: hasufell-overlay | |
[32;01m * [39;49;00mMaintainer: [email protected] | |
[32;01m * [39;49;00mUpstream: https://github.com/Unvanquished/Unvanquished/issues | |
[32;01m * [39;49;00mUSE: amd64 cpuinfo elibc_glibc glsl kernel_linux multilib server test userland_GNU voip vorbis webp xvid | |
[32;01m * [39;49;00mFEATURES: ccache sandbox splitdebug test | |
>>> Unpacking source... | |
>>> Source unpacked in /var/tmp/portage/games-fps/unvanquished-0.7.0/work | |
>>> Preparing source in /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 ... | |
[32;01m*[0m Applying unvanquished-0.7.0-cmake.patch ... | |
[A[111C [34;01m[ [32;01mok[34;01m ][0m | |
>>> Source prepared. | |
>>> Configuring source in /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 ... | |
>>> Working in BUILD_DIR: "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0" | |
cmake --no-warn-unused-cli -C /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/gentoo_common_config.cmake -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_INSTALL_BINDIR=/usr/games/bin -DCMAKE_INSTALL_LIBDIR=/usr/games/lib64/unvanquished -DQVM_DEBUG=OFF -DBUILD_CLIENT=ON -DBUILD_DAEMONMAP=OFF -DBUILD_SERVER=ON -DUSE_CPUINFIO=ON -DUSE_GLSL_OPTIMIZER=ON -DUSE_MUMBLE=OFF -DUSE_MYSQL=OFF -DUSE_CURSES=OFF -DUSE_OPENAL=OFF -DUSE_VOIP=ON -DUSE_CODEC_VORBIS=ON -DUSE_CIN_THEORA=OFF -DUSE_WEBP=ON -DUSE_CIN_XVID=ON -DCMAKE_BUILD_TYPE=Gentoo -DCMAKE_INSTALL_DO_STRIP=OFF -DCMAKE_USER_MAKE_RULES_OVERRIDE=/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/gentoo_rules.cmake /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 | |
Not searching for unused variables given on the command line. | |
loading initial cache file /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/gentoo_common_config.cmake | |
-- The C compiler identification is GNU | |
-- The CXX compiler identification is GNU | |
-- The ASM compiler identification is GNU | |
-- Found assembler: /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc | |
-- Check for working C compiler: /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc | |
-- Check for working C compiler: /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -- works | |
-- Detecting C compiler ABI info | |
-- Detecting C compiler ABI info - done | |
-- Check for working CXX compiler: /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ | |
-- Check for working CXX compiler: /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -- works | |
-- Detecting CXX compiler ABI info | |
-- Detecting CXX compiler ABI info - done | |
-- Looking for XOpenDisplay in /usr/lib64/libX11.so;/usr/lib64/libXext.so | |
-- Looking for XOpenDisplay in /usr/lib64/libX11.so;/usr/lib64/libXext.so - found | |
-- Looking for gethostbyname | |
-- Looking for gethostbyname - found | |
-- Looking for connect | |
-- Looking for connect - found | |
-- Looking for remove | |
-- Looking for remove - found | |
-- Looking for shmat | |
-- Looking for shmat - found | |
-- Looking for IceConnectionNumber in ICE | |
-- Looking for IceConnectionNumber in ICE - found | |
-- Found X11: /usr/lib64/libX11.so | |
-- Found OpenGL: /usr/lib64/libGL.so | |
-- Looking for include files CMAKE_HAVE_PTHREAD_H | |
-- Looking for include files CMAKE_HAVE_PTHREAD_H - found | |
-- Looking for pthread_create in pthreads | |
-- Looking for pthread_create in pthreads - not found | |
-- Looking for pthread_create in pthread | |
-- Looking for pthread_create in pthread - found | |
-- Found Threads: TRUE | |
-- Found JPEG: /usr/lib64/libjpeg.so | |
-- Found ZLIB: /usr/lib64/libz.so (found version "1.2.5.1") | |
-- Found PNG: /usr/lib64/libpng.so | |
-- Found Freetype: /usr/lib64/libfreetype.so | |
-- Found GLEW: /usr/lib64/libGLEW.so | |
-- Found WebP: /usr/lib64/libwebp.so | |
-- Found GMP: /usr/lib64/libgmp.so | |
-- Found CURL: /usr/lib64/libcurl.so | |
-- Found Nettle: /usr/lib64/libnettle.so | |
-- Found Speex: /usr/lib64/libspeex.so | |
-- Found Ogg: /usr/lib64/libogg.so | |
-- Found Vorbis: /usr/lib64/libvorbis.so | |
-- <<< Gentoo configuration >>> | |
Build type Gentoo | |
Install path /usr | |
Compiler flags: | |
C -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing | |
C++ -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing | |
Linker flags: | |
Executable -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu | |
Module -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu | |
Shared -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu | |
-- Configuring done | |
-- Generating done | |
-- Build files have been written to: /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 | |
>>> Source configured. | |
>>> Compiling source in /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 ... | |
>>> Working in BUILD_DIR: "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0" | |
make -j2 VERBOSE=1 | |
/usr/bin/cmake -H/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 -B/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 --check-build-system CMakeFiles/Makefile.cmake 0 | |
/usr/bin/cmake -E cmake_progress_start /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/progress.marks | |
make -f CMakeFiles/Makefile2 all | |
make[1]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/mesa.dir/build.make CMakeFiles/mesa.dir/depend | |
make -f CMakeFiles/glcpp-library.dir/build.make CMakeFiles/glcpp-library.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/mesa.dir/DependInfo.cmake --color= | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/glcpp-library.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/glcpp-library.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/glcpp-library.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/glcpp-library.dir/depend.internal". | |
[35m[1mScanning dependencies of target glcpp-library | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/mesa.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/mesa.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/mesa.dir/depend.internal". | |
[35m[1mScanning dependencies of target mesa | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/mesa.dir/build.make CMakeFiles/mesa.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 0%] [0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/glcpp-library.dir/build.make CMakeFiles/glcpp-library.dir/build | |
[32mBuilding C object CMakeFiles/mesa.dir/src/libs/glsl-optimizer/src/mesa/program/hash_table.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/mesa.dir/src/libs/glsl-optimizer/src/mesa/program/hash_table.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa/program/hash_table.c | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 0%] [32mBuilding C object CMakeFiles/glcpp-library.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-lex.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glcpp-library.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-lex.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-lex.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 19 | |
[ 1%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/glcpp-library.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-parse.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glcpp-library.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-parse.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-parse.c | |
[ 1%] [32mBuilding C object CMakeFiles/mesa.dir/src/libs/glsl-optimizer/src/mesa/program/symbol_table.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/mesa.dir/src/libs/glsl-optimizer/src/mesa/program/symbol_table.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa/program/symbol_table.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 1%] [32mBuilding C object CMakeFiles/glcpp-library.dir/src/libs/glsl-optimizer/src/glsl/glcpp/pp.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glcpp-library.dir/src/libs/glsl-optimizer/src/glsl/glcpp/pp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glcpp/pp.c | |
[31m[1mLinking C static library libmesa.a | |
[0m/usr/bin/cmake -P CMakeFiles/mesa.dir/cmake_clean_target.cmake | |
/usr/bin/cmake -E cmake_link_script CMakeFiles/mesa.dir/link.txt --verbose=1 | |
/usr/bin/ar cr libmesa.a CMakeFiles/mesa.dir/src/libs/glsl-optimizer/src/mesa/program/hash_table.c.o CMakeFiles/mesa.dir/src/libs/glsl-optimizer/src/mesa/program/symbol_table.c.o | |
/usr/bin/ranlib libmesa.a | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 1%] Built target mesa | |
make -f CMakeFiles/gppgame.dir/build.make CMakeFiles/gppgame.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame.dir/depend.internal". | |
[35m[1mScanning dependencies of target gppgame | |
[31m[1mLinking C static library libglcpp-library.a | |
[0m/usr/bin/cmake -P CMakeFiles/glcpp-library.dir/cmake_clean_target.cmake | |
/usr/bin/cmake -E cmake_link_script CMakeFiles/glcpp-library.dir/link.txt --verbose=1 | |
/usr/bin/ar cr libglcpp-library.a CMakeFiles/glcpp-library.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-lex.c.o CMakeFiles/glcpp-library.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-parse.c.o CMakeFiles/glcpp-library.dir/src/libs/glsl-optimizer/src/glsl/glcpp/pp.c.o | |
/usr/bin/ranlib libglcpp-library.a | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 19 | |
[ 1%] Built target glcpp-library | |
make -f lcc/CMakeFiles/lburg.dir/build.make lcc/CMakeFiles/lburg.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/lburg.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/lburg.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/lburg.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/lburg.dir/depend.internal". | |
[35m[1mScanning dependencies of target lburg | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f lcc/CMakeFiles/lburg.dir/build.make lcc/CMakeFiles/lburg.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 1%] [32mBuilding C object lcc/CMakeFiles/lburg.dir/lburg/gram.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/lburg.dir/lburg/gram.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/lburg/gram.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 65 | |
[ 2%] [32mBuilding C object lcc/CMakeFiles/lburg.dir/lburg/lburg.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/lburg.dir/lburg/lburg.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/lburg/lburg.c | |
[31m[1mLinking C executable lburg | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/bin/cmake -E cmake_link_script CMakeFiles/lburg.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu CMakeFiles/lburg.dir/lburg/gram.c.o CMakeFiles/lburg.dir/lburg/lburg.c.o -o lburg -rdynamic | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 65 | |
[ 2%] Built target lburg | |
make -f lcc/CMakeFiles/asm.dir/build.make lcc/CMakeFiles/asm.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/asm.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/asm.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/asm.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/asm.dir/depend.internal". | |
[35m[1mScanning dependencies of target asm | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f lcc/CMakeFiles/asm.dir/build.make lcc/CMakeFiles/asm.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/gppgame.dir/build.make CMakeFiles/gppgame.dir/build | |
[ 2%] make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 2%] [32mBuilding C object lcc/CMakeFiles/asm.dir/asm/q3asm.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/asm.dir/asm/q3asm.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/asm/q3asm.c | |
[32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 2%] [32mBuilding C object lcc/CMakeFiles/asm.dir/asm/cmdlib.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/asm.dir/asm/cmdlib.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/asm/cmdlib.c | |
[31m[1mLinking C executable q3asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/bin/cmake -E cmake_link_script CMakeFiles/asm.dir/link.txt --verbose=1 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu CMakeFiles/asm.dir/asm/q3asm.c.o CMakeFiles/asm.dir/asm/cmdlib.c.o -o q3asm -rdynamic | |
[ 2%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/bg_misc.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_misc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_misc.c | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 2%] Built target asm | |
make -f lcc/CMakeFiles/cpp.dir/build.make lcc/CMakeFiles/cpp.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/cpp.dir/DependInfo.cmake --color= | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/cpp.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/cpp.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/cpp.dir/depend.internal". | |
[35m[1mScanning dependencies of target cpp | |
[ 2%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/bg_pmove.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_pmove.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_pmove.c | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f lcc/CMakeFiles/cpp.dir/build.make lcc/CMakeFiles/cpp.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 2%] [32mBuilding C object lcc/CMakeFiles/cpp.dir/cpp/cpp.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/cpp.dir/cpp/cpp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp/cpp.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 2%] [32mBuilding C object lcc/CMakeFiles/cpp.dir/cpp/lex.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/cpp.dir/cpp/lex.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp/lex.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 2%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 17 | |
[ 3%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/bg_slidemove.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_slidemove.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_slidemove.c | |
[32mBuilding C object lcc/CMakeFiles/cpp.dir/cpp/nlist.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/cpp.dir/cpp/nlist.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp/nlist.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 3%] [32mBuilding C object lcc/CMakeFiles/cpp.dir/cpp/tokens.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/cpp.dir/cpp/tokens.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp/tokens.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 35 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 4%] [ 4%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/bg_lib.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_lib.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_lib.c | |
[32mBuilding C object lcc/CMakeFiles/cpp.dir/cpp/macro.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/cpp.dir/cpp/macro.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp/macro.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 4%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 4%] [32mBuilding C object lcc/CMakeFiles/cpp.dir/cpp/eval.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/cpp.dir/cpp/eval.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp/eval.c | |
[32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/bg_alloc.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_alloc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_alloc.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 4%] [32mBuilding C object lcc/CMakeFiles/cpp.dir/cpp/include.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/cpp.dir/cpp/include.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp/include.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 18 | |
[ 5%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 5%] [32mBuilding C object lcc/CMakeFiles/cpp.dir/cpp/hideset.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/cpp.dir/cpp/hideset.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp/hideset.c | |
[32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/bg_voice.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_voice.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_voice.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 5%] [32mBuilding C object lcc/CMakeFiles/cpp.dir/cpp/getopt.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/cpp.dir/cpp/getopt.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp/getopt.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 5%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object lcc/CMakeFiles/cpp.dir/cpp/unix.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/cpp.dir/cpp/unix.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp/unix.c | |
[ 5%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_active.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_active.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_active.c | |
[31m[1mLinking C executable q3cpp | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/bin/cmake -E cmake_link_script CMakeFiles/cpp.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu CMakeFiles/cpp.dir/cpp/cpp.c.o CMakeFiles/cpp.dir/cpp/lex.c.o CMakeFiles/cpp.dir/cpp/nlist.c.o CMakeFiles/cpp.dir/cpp/tokens.c.o CMakeFiles/cpp.dir/cpp/macro.c.o CMakeFiles/cpp.dir/cpp/eval.c.o CMakeFiles/cpp.dir/cpp/include.c.o CMakeFiles/cpp.dir/cpp/hideset.c.o CMakeFiles/cpp.dir/cpp/getopt.c.o CMakeFiles/cpp.dir/cpp/unix.c.o -o q3cpp -rdynamic | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 17 18 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 5%] [ 5%] Built target cpp | |
make -f lcc/CMakeFiles/lcc.dir/build.make lcc/CMakeFiles/lcc.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/lcc.dir/DependInfo.cmake --color= | |
[32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_client.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_client.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_client.c | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/lcc.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/lcc.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/lcc.dir/depend.internal". | |
[35m[1mScanning dependencies of target lcc | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f lcc/CMakeFiles/lcc.dir/build.make lcc/CMakeFiles/lcc.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 5%] [32mBuilding C object lcc/CMakeFiles/lcc.dir/etc/lcc.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/lcc.dir/etc/lcc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/etc/lcc.c | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_client.c: In function ‘ClientConnect’: | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_client.c:1332:3: warning: format ‘%i’ expects type ‘int’, but argument 2 has type ‘long int’ | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 36 | |
[ 6%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 6%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_cmds.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_cmds.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_cmds.c | |
[32mBuilding C object lcc/CMakeFiles/lcc.dir/etc/bytecode.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/lcc.dir/etc/bytecode.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/etc/bytecode.c | |
[31m[1mLinking C executable q3lcc | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/bin/cmake -E cmake_link_script CMakeFiles/lcc.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu CMakeFiles/lcc.dir/etc/lcc.c.o CMakeFiles/lcc.dir/etc/bytecode.c.o -o q3lcc -rdynamic | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 6%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_combat.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_combat.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_combat.c | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 6%] Built target lcc | |
make -f CMakeFiles/gpptrem.dir/build.make CMakeFiles/gpptrem.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem.dir/depend.internal". | |
[35m[1mScanning dependencies of target gpptrem | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 6%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_physics.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_physics.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_physics.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 6%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_buildable.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_buildable.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_buildable.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 37 | |
[ 7%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_misc.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_misc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_misc.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 7%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_missile.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_missile.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_missile.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 7%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_mover.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_mover.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_mover.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 7%] [0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/gpptrem.dir/build.make CMakeFiles/gpptrem.dir/build | |
[32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_session.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_session.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_session.c | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 7%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 7%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_spawn.c.o | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 47 | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_spawn.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_spawn.c | |
[ 8%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_misc.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_misc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_misc.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 38 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 9%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_svcmds.c.o | |
[ 9%] [0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_svcmds.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_svcmds.c | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_pmove.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_pmove.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_pmove.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 9%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_target.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_target.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_target.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 9%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_slidemove.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_slidemove.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_slidemove.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 9%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_team.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_team.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_team.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 9%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_lib.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_lib.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_lib.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 9%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_alloc.c.o | |
[0m[ 9%] /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_alloc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_alloc.c | |
[32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_trigger.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_trigger.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_trigger.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 48 | |
[ 10%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_voice.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_voice.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_voice.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 10%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_utils.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_utils.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_utils.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 10%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_consolecmds.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_consolecmds.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_consolecmds.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 39 | |
[ 11%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_maprotation.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_maprotation.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_maprotation.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 11%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 11%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_buildable.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_buildable.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_buildable.c | |
[32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_weapon.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_weapon.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_weapon.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 11%] [ 11%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_animation.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_animation.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_animation.c | |
[32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_admin.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_admin.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_admin.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 11%] [ 11%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_animmapobj.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_animmapobj.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_animmapobj.c | |
[32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_namelog.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_namelog.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_namelog.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 11%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 49 | |
[32mBuilding C object CMakeFiles/gppgame.dir/src/engine/qcommon/q_math.c.o | |
[0m[ 12%] /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/engine/qcommon/q_math.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_math.c | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_draw.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_draw.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_draw.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 40 | |
[ 13%] [32mBuilding C object CMakeFiles/gppgame.dir/src/engine/qcommon/q_shared.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/engine/qcommon/q_shared.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 13%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_drawtools.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_drawtools.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_drawtools.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 13%] [32mBuilding C object CMakeFiles/gppgame.dir/src/gamelogic/game/g_api.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppgame_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppgame.dir/src/gamelogic/game/g_api.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_api.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 13%] [31m[1mLinking C shared library main/qagame.mp.x86_64.so | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_ents.c.o | |
[0m[0m/usr/bin/cmake -E cmake_link_script CMakeFiles/gppgame.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_ents.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_ents.c | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -fPIC -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu -shared -Wl,-soname,qagame.mp.x86_64.so -o main/qagame.mp.x86_64.so CMakeFiles/gppgame.dir/src/gamelogic/game/g_main.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_misc.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_pmove.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_slidemove.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_lib.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_alloc.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/bg_voice.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_active.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_client.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_cmds.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_combat.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_physics.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_buildable.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_misc.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_missile.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_mover.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_session.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_spawn.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_svcmds.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_target.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_team.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_trigger.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_utils.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_maprotation.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_weapon.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_admin.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_namelog.c.o CMakeFiles/gppgame.dir/src/engine/qcommon/q_math.c.o CMakeFiles/gppgame.dir/src/engine/qcommon/q_shared.c.o CMakeFiles/gppgame.dir/src/gamelogic/game/g_api.c.o -lm | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 13%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_event.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_event.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_event.c | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 35 36 37 38 39 40 | |
[ 13%] Built target gppgame | |
make -f CMakeFiles/gppui.dir/build.make CMakeFiles/gppui.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui.dir/depend.internal". | |
[35m[1mScanning dependencies of target gppui | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 13%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_marks.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_marks.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_marks.c | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/gppui.dir/build.make CMakeFiles/gppui.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 50 | |
[ 13%] [ 14%] [32mBuilding C object CMakeFiles/gppui.dir/src/gamelogic/ui/ui_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppui_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_main.c | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_players.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_players.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_players.c | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_main.c:145:13: warning: ‘translated_yes’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_main.c:145:34: warning: ‘translated_no’ defined but not used | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 14%] [ 14%] [32mBuilding C object CMakeFiles/gppui.dir/src/gamelogic/ui/ui_atoms.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppui_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_atoms.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_atoms.c | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_playerstate.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_playerstate.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_playerstate.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 14%] [32mBuilding C object CMakeFiles/gppui.dir/src/gamelogic/ui/ui_shared.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppui_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_shared.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 14%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_predict.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_predict.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_predict.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 61 | |
[ 15%] [32mBuilding C object CMakeFiles/gppui.dir/src/gamelogic/ui/ui_gameinfo.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppui_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_gameinfo.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_gameinfo.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 15%] [ 15%] [32mBuilding C object CMakeFiles/gppui.dir/src/gamelogic/game/bg_misc.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppui_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppui.dir/src/gamelogic/game/bg_misc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_misc.c | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_servercmds.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_servercmds.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_servercmds.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 15%] [ 15%] [32mBuilding C object CMakeFiles/gppui.dir/src/gamelogic/game/bg_lib.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppui_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppui.dir/src/gamelogic/game/bg_lib.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_lib.c | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_snapshot.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_snapshot.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_snapshot.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 51 | |
[ 15%] [ 16%] [32mBuilding C object CMakeFiles/gppui.dir/src/engine/qcommon/q_math.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppui_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppui.dir/src/engine/qcommon/q_math.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_math.c | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_view.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_view.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_view.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 16%] [ 16%] [32mBuilding C object CMakeFiles/gppui.dir/src/engine/qcommon/q_shared.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppui_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppui.dir/src/engine/qcommon/q_shared.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_shared.c | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_weapons.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_weapons.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_weapons.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 62 | |
[ 17%] /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_weapons.c: In function ‘CG_ParseWeaponAnimationFile’: | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_weapons.c:106:17: warning: unused variable ‘prev’ | |
[32mBuilding C object CMakeFiles/gppui.dir/src/gamelogic/ui/ui_utf8.c.o | |
[0m/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppui_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_utf8.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_utf8.c | |
[ 17%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_scanner.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_scanner.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_scanner.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 17%] [32mBuilding C object CMakeFiles/gppui.dir/src/gamelogic/ui/ui_api.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgppui_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_api.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_api.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 17%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_attachment.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_attachment.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_attachment.c | |
[31m[1mLinking C shared library main/ui.mp.x86_64.so | |
[0m/usr/bin/cmake -E cmake_link_script CMakeFiles/gppui.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -fPIC -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu -shared -Wl,-soname,ui.mp.x86_64.so -o main/ui.mp.x86_64.so CMakeFiles/gppui.dir/src/gamelogic/ui/ui_main.c.o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_atoms.c.o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_shared.c.o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_gameinfo.c.o CMakeFiles/gppui.dir/src/gamelogic/game/bg_misc.c.o CMakeFiles/gppui.dir/src/gamelogic/game/bg_lib.c.o CMakeFiles/gppui.dir/src/engine/qcommon/q_math.c.o CMakeFiles/gppui.dir/src/engine/qcommon/q_shared.c.o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_utf8.c.o CMakeFiles/gppui.dir/src/gamelogic/ui/ui_api.c.o -lm | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 17%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_trails.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_trails.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_trails.c | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 61 62 | |
[ 17%] Built target gppui | |
make -f CMakeFiles/renderer.dir/build.make CMakeFiles/renderer.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/renderer.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/renderer.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/renderer.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/renderer.dir/depend.internal". | |
[35m[1mScanning dependencies of target renderer | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 52 | |
[ 18%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_particles.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_particles.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_particles.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 18%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_tutorial.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_tutorial.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_tutorial.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 18%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/ui/ui_shared.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/ui/ui_shared.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 18%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/ui/ui_utf8.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/ui/ui_utf8.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_utf8.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 18%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/engine/qcommon/q_math.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/engine/qcommon/q_math.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_math.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 53 | |
[ 19%] [32mBuilding C object CMakeFiles/gpptrem.dir/src/engine/qcommon/q_shared.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/engine/qcommon/q_shared.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
[ 19%] make -f CMakeFiles/renderer.dir/build.make CMakeFiles/renderer.dir/build | |
[32mBuilding C object CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_api.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Dgpptrem_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_api.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_api.c | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 72 | |
[ 20%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_animation.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_animation.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_animation.c | |
[31m[1mLinking C shared library main/cgame.mp.x86_64.so | |
[0m/usr/bin/cmake -E cmake_link_script CMakeFiles/gpptrem.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -fPIC -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu -shared -Wl,-soname,cgame.mp.x86_64.so -o main/cgame.mp.x86_64.so CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_main.c.o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_misc.c.o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_pmove.c.o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_slidemove.c.o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_lib.c.o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_alloc.c.o CMakeFiles/gpptrem.dir/src/gamelogic/game/bg_voice.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_consolecmds.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_buildable.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_animation.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_animmapobj.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_draw.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_drawtools.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_ents.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_event.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_marks.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_players.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_playerstate.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_predict.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_servercmds.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_snapshot.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_view.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_weapons.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_scanner.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_attachment.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_trails.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_particles.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_tutorial.c.o CMakeFiles/gpptrem.dir/src/gamelogic/ui/ui_shared.c.o CMakeFiles/gpptrem.dir/src/gamelogic/ui/ui_utf8.c.o CMakeFiles/gpptrem.dir/src/engine/qcommon/q_math.c.o CMakeFiles/gpptrem.dir/src/engine/qcommon/q_shared.c.o CMakeFiles/gpptrem.dir/src/gamelogic/cgame/cg_api.c.o -lm | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_animation.c:413:13: warning: ‘GetChunkHeader’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_animation.c:427:13: warning: ‘PrintChunkHeader’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_animation.c:438:13: warning: ‘GetBone’ defined but not used | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 20%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_animation_mdm.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_animation_mdm.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_animation_mdm.c | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 47 48 49 50 51 52 53 | |
[ 20%] Built target gpptrem | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 20%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_animation_mds.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_animation_mds.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_animation_mds.c | |
make -f CMakeFiles/server.dir/build.make CMakeFiles/server.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/server.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/server.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/server.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/server.dir/depend.internal". | |
[35m[1mScanning dependencies of target server | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 20%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_backend.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_backend.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_backend.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 73 | |
[ 21%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_bsp.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_bsp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_bsp.c | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/server.dir/build.make CMakeFiles/server.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 21%] [32mBuilding C object CMakeFiles/server.dir/src/engine/server/sv_bot.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/server/sv_bot.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_bot.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 21%] [ 21%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_cmds.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_cmds.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_cmds.c | |
[32mBuilding C object CMakeFiles/server.dir/src/engine/server/sv_ccmds.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/server/sv_ccmds.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_ccmds.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 89 | |
[ 22%] [32mBuilding C object CMakeFiles/server.dir/src/engine/server/sv_client.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/server/sv_client.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_client.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 22%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_cmesh.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_cmesh.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_cmesh.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 22%] [32mBuilding C object CMakeFiles/server.dir/src/engine/server/sv_game.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/server/sv_game.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_game.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 22%] [32mBuilding C object CMakeFiles/server.dir/src/engine/server/sv_init.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/server/sv_init.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_init.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 22%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_curve.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_curve.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_curve.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 22%] [32mBuilding C object CMakeFiles/server.dir/src/engine/server/sv_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/server/sv_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 22%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_decals.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_decals.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_decals.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 22%] [32mBuilding C object CMakeFiles/server.dir/src/engine/server/sv_net_chan.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/server/sv_net_chan.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_net_chan.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 90 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 74 | |
[ 23%] [ 24%] [32mBuilding C object CMakeFiles/server.dir/src/engine/server/sv_snapshot.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/server/sv_snapshot.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_snapshot.c | |
[32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_flares.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_flares.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_flares.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 24%] [32mBuilding C object CMakeFiles/server.dir/src/engine/server/sv_world.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/server/sv_world.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_world.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 24%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_font.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_font.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_font.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 24%] [32mBuilding C object CMakeFiles/server.dir/src/engine/sys/sys_unix.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/sys/sys_unix.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sys_unix.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 24%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/server.dir/src/engine/sys/sys_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/sys/sys_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sys_main[ 24%] .c | |
[32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_image.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_image.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_image.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 24%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/rendererGL/tr_image_webp.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/rendererGL/tr_image_webp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_image_webp.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 24%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_init.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_init.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_init.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 75 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 91 | |
[ 25%] [ 26%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_light.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_light.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_light.c | |
[32mBuilding C object CMakeFiles/server.dir/src/engine/sys/con_log.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/sys/con_log.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/con_log.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 26%] [32mBuilding C object CMakeFiles/server.dir/src/engine/sys/con_tty.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/sys/con_tty.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/con_tty.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 26%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 26%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_marks.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_marks.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_marks.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 26%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_mesh.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_mesh.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_mesh.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 26%] [32mBuilding C object CMakeFiles/server.dir/src/libs/cpuinfo/CPUInfo.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/libs/cpuinfo/CPUInfo.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo/CPUInfo.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 26%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 26%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_model.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_model.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_model.c | |
[32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/cm_load.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/cm_load.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_load.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 26%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/cm_trisoup.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/cm_trisoup.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_trisoup.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 76 | |
[ 27%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_model_md5.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_model_md5.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_model_md5.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 92 | |
[ 28%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/cm_patch.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/cm_patch.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_patch.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 28%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 28%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/cm_polylib.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/cm_polylib.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_polylib.c | |
[32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_noise.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_noise.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_noise.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 28%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/cm_test.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/cm_test.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_test.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 28%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 28%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_scene.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_scene.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_scene.c | |
[32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/cm_trace.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/cm_trace.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_trace.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 28%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/cmd.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/cmd.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cmd.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 28%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 93 | |
[32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_shade.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_shade.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_shade.c | |
[ 29%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/common.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/common.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/common.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 29%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/crypto.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/crypto.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/crypto.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 29%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_shade_calc.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_shade_calc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_shade_calc.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 29%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/cvar.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/cvar.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cvar.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 77 | |
[ 30%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_shader.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_shader.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_shader.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 30%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/files.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/files.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/files.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 30%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/htable.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/htable.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/htable.c | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_shader.c:4165:13: warning: ‘VertexLightingCollapse’ defined but not used | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 30%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_shadows.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_shadows.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_shadows.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 94 | |
[ 31%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/huffman.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/huffman.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/huffman.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 31%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_skin.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_skin.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
.7.0/src/engine/renderer/tr_skin.c | |
[ 31%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/md4.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/md4.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/md4.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 31%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/md5.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/md5.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/md5.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 31%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_sky.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_sky.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_sky.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 31%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/msg.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/msg.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/msg.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 31%] [ 31%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_surface.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_surface.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_surface.c | |
[32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/net_chan.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/net_chan.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/net_chan.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 95 | |
[ 32%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/net_ip.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/net_ip.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/net_ip.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 78 | |
[ 33%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/renderer/tr_world.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/renderer/tr_world.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_world.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 33%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/parse.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/parse.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/parse.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 33%] [32mBuilding CXX object CMakeFiles/server.dir/src/engine/qcommon/translation.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/translation.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/translation.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 33%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/sys/sdl_glimp.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/sys/sdl_glimp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sdl_glimp.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 33%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/unzip.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/unzip.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/unzip.c | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sdl_glimp.c:103:13: warning: ‘GLimp_GetCurrentContext’ defined but not used | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 33%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/sys/sdl_gamma.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/sys/sdl_gamma.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sdl_gamma.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 33%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/ioapi.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/ioapi.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/ioapi.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 96 | |
[ 34%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/vm.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/vm.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/vm.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 34%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/qcommon/q_shared.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/qcommon/q_shared.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 34%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/vm_x86.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/vm_x86.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/vm_x86.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 34%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 34%] [32mBuilding C object CMakeFiles/renderer.dir/src/engine/qcommon/q_math.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -Drenderer_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/renderer.dir/src/engine/qcommon/q_math.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_math.c | |
[32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/vm_interpreted.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/vm_interpreted.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/vm_interpreted.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 34%] [31m[1mLinking C shared library librendererGLx86_64.so | |
[0m/usr/bin/cmake -E cmake_link_script CMakeFiles/renderer.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -fPIC -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu -shared -Wl,-soname,librendererGLx86_64.so -o librendererGLx86_64.so CMakeFiles/renderer.dir/src/engine/renderer/tr_animation.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_animation_mdm.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_animation_mds.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_backend.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_bsp.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_cmds.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_cmesh.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_curve.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_decals.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_flares.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_font.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_image.c.o CMakeFiles/renderer.dir/src/engine/rendererGL/tr_image_webp.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_init.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_light.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_main.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_marks.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_mesh.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_model.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_model_md5.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_noise.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_scene.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_shade.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_shade_calc.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_shader.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_shadows.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_skin.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_sky.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_surface.c.o CMakeFiles/renderer.dir/src/engine/renderer/tr_world.c.o CMakeFiles/renderer.dir/src/engine/sys/sdl_glimp.c.o CMakeFiles/renderer.dir/src/engine/sys/sdl_gamma.c.o CMakeFiles/renderer.dir/src/engine/qcommon/q_shared.c.o CMakeFiles/renderer.dir/src/engine/qcommon/q_math.c.o -lm -lpng -lz -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread -lGLEW -lGLU -lGL -lSM -lICE -lX11 -lXext -ljpeg -lfreetype -lwebp | |
[32mBuilding C object CMakeFiles/server.dir/src/engine/asm/ftola.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/asm/ftola.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/asm/ftola.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 34%] [32mBuilding C object CMakeFiles/server.dir/src/engine/asm/snapvector.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/asm/snapvector.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/asm/snapvector.c | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 72 73 74 75 76 77 78 | |
[ 34%] Built target renderer | |
make -f CMakeFiles/glsl_optimizer.dir/build.make CMakeFiles/glsl_optimizer.dir/depend | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 97 | |
[ 35%] make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/glsl_optimizer.dir/DependInfo.cmake --color= | |
[32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/q_shared.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/q_shared.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_shared.c | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/glsl_optimizer.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/glsl_optimizer.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/glsl_optimizer.dir/depend.internal". | |
[35m[1mScanning dependencies of target glsl_optimizer | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 35%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/q_math.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/q_math.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_math.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 35%] [32mBuilding C object CMakeFiles/server.dir/src/engine/null/null_client.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/null/null_client.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/null/null_client.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 35%] [32mBuilding CXX object CMakeFiles/server.dir/src/libs/tinygettext/iconv.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/libs/tinygettext/iconv.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/iconv.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 35%] [32mBuilding CXX object CMakeFiles/server.dir/src/libs/tinygettext/tinygettext.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/libs/tinygettext/tinygettext.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/tinygettext.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 98 | |
[ 36%] [32mBuilding CXX object CMakeFiles/server.dir/src/libs/tinygettext/dictionary.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/libs/tinygettext/dictionary.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/dictionary.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 36%] [32mBuilding CXX object CMakeFiles/server.dir/src/libs/tinygettext/dictionary_manager.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/libs/tinygettext/dictionary_manager.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/dictionary_manager.cpp | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/dictionary_manager.cpp:32:13: warning: ‘bool tinygettext::has_suffix(const std::string&, std::string)’ defined but not used | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 36%] [32mBuilding CXX object CMakeFiles/server.dir/src/libs/tinygettext/language.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/libs/tinygettext/language.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/language.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 36%] [32mBuilding CXX object CMakeFiles/server.dir/src/libs/tinygettext/log.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/libs/tinygettext/log.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/log.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 36%] [32mBuilding CXX object CMakeFiles/server.dir/src/libs/tinygettext/plural_forms.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/libs/tinygettext/plural_forms.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/plural_forms.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 99 | |
[ 37%] [32mBuilding CXX object CMakeFiles/server.dir/src/libs/tinygettext/po_parser.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/libs/tinygettext/po_parser.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/po_parser.cpp | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/glsl_optimizer.dir/build.make CMakeFiles/glsl_optimizer.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 37%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/loop_analysis.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/loop_analysis.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/loop_analysis.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 37%] [32mBuilding C object CMakeFiles/server.dir/src/libs/findlocale/findlocale.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/libs/findlocale/findlocale.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/findlocale/findlocale.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 37%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 37%] [32mBuilding C object CMakeFiles/server.dir/src/engine/null/null_input.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/null/null_input.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/null/null_input.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_jumps.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_jumps.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_jumps.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 37%] [32mBuilding C object CMakeFiles/server.dir/src/engine/null/null_snddma.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/null/null_snddma.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/null/null_snddma.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 37%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_function.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_function.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ast_function.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 100 | |
[ 38%] [32mBuilding C object CMakeFiles/server.dir/src/engine/qcommon/dl_main_stubs.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DDEDICATED -DCOMPAT_ET -DUSE_VOIP -DFLOATING_POINT -DHAVE_SDL -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/server.dir/src/engine/qcommon/dl_main_stubs.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/dl_main_stubs.c | |
[31m[1mLinking CXX executable daemonded | |
[0m/usr/bin/cmake -E cmake_link_script CMakeFiles/server.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu CMakeFiles/server.dir/src/engine/server/sv_bot.c.o CMakeFiles/server.dir/src/engine/server/sv_ccmds.c.o CMakeFiles/server.dir/src/engine/server/sv_client.c.o CMakeFiles/server.dir/src/engine/server/sv_game.c.o CMakeFiles/server.dir/src/engine/server/sv_init.c.o CMakeFiles/server.dir/src/engine/server/sv_main.c.o CMakeFiles/server.dir/src/engine/server/sv_net_chan.c.o CMakeFiles/server.dir/src/engine/server/sv_snapshot.c.o CMakeFiles/server.dir/src/engine/server/sv_world.c.o CMakeFiles/server.dir/src/engine/sys/sys_unix.c.o CMakeFiles/server.dir/src/engine/sys/sys_main.c.o CMakeFiles/server.dir/src/engine/sys/con_log.c.o CMakeFiles/server.dir/src/engine/sys/con_tty.c.o CMakeFiles/server.dir/src/libs/cpuinfo/CPUInfo.c.o CMakeFiles/server.dir/src/engine/qcommon/cm_load.c.o CMakeFiles/server.dir/src/engine/qcommon/cm_trisoup.c.o CMakeFiles/server.dir/src/engine/qcommon/cm_patch.c.o CMakeFiles/server.dir/src/engine/qcommon/cm_polylib.c.o CMakeFiles/server.dir/src/engine/qcommon/cm_test.c.o CMakeFiles/server.dir/src/engine/qcommon/cm_trace.c.o CMakeFiles/server.dir/src/engine/qcommon/cmd.c.o CMakeFiles/server.dir/src/engine/qcommon/common.c.o CMakeFiles/server.dir/src/engine/qcommon/crypto.c.o CMakeFiles/server.dir/src/engine/qcommon/cvar.c.o CMakeFiles/server.dir/src/engine/qcommon/files.c.o CMakeFiles/server.dir/src/engine/qcommon/htable.c.o CMakeFiles/server.dir/src/engine/qcommon/huffman.c.o CMakeFiles/server.dir/src/engine/qcommon/md4.c.o CMakeFiles/server.dir/src/engine/qcommon/md5.c.o CMakeFiles/server.dir/src/engine/qcommon/msg.c.o CMakeFiles/server.dir/src/engine/qcommon/net_chan.c.o CMakeFiles/server.dir/src/engine/qcommon/net_ip.c.o CMakeFiles/server.dir/src/engine/qcommon/parse.c.o CMakeFiles/server.dir/src/engine/qcommon/translation.cpp.o CMakeFiles/server.dir/src/engine/qcommon/unzip.c.o CMakeFiles/server.dir/src/engine/qcommon/ioapi.c.o CMakeFiles/server.dir/src/engine/qcommon/vm.c.o CMakeFiles/server.dir/src/engine/qcommon/vm_x86.c.o CMakeFiles/server.dir/src/engine/qcommon/vm_interpreted.c.o CMakeFiles/server.dir/src/engine/asm/ftola.c.o CMakeFiles/server.dir/src/engine/asm/snapvector.c.o CMakeFiles/server.dir/src/engine/qcommon/q_shared.c.o CMakeFiles/server.dir/src/engine/qcommon/q_math.c.o CMakeFiles/server.dir/src/engine/null/null_client.c.o CMakeFiles/server.dir/src/libs/tinygettext/iconv.cpp.o CMakeFiles/server.dir/src/libs/tinygettext/tinygettext.cpp.o CMakeFiles/server.dir/src/libs/tinygettext/dictionary.cpp.o CMakeFiles/server.dir/src/libs/tinygettext/dictionary_manager.cpp.o CMakeFiles/server.dir/src/libs/tinygettext/language.cpp.o CMakeFiles/server.dir/src/libs/tinygettext/log.cpp.o CMakeFiles/server.dir/src/libs/tinygettext/plural_forms.cpp.o CMakeFiles/server.dir/src/libs/tinygettext/po_parser.cpp.o CMakeFiles/server.dir/src/libs/findlocale/findlocale.c.o CMakeFiles/server.dir/src/engine/null/null_input.c.o CMakeFiles/server.dir/src/engine/null/null_snddma.c.o CMakeFiles/server.dir/src/engine/qcommon/dl_main_stubs.c.o -o daemonded -ldl -lm -lz -lrt -lnettle -lhogweed -lgmp -lz -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 20 | |
[ 39%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_type.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_type.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ast_type.cpp | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 89 90 91 92 93 94 95 96 97 98 99 100 | |
[ 39%] Built target server | |
make -f lcc/CMakeFiles/rcc.dir/build.make lcc/CMakeFiles/rcc.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 39%] [34m[1mGenerating ../CMakeFiles/dagcheck.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[0m[ 39%] cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && ./lburg /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/dagcheck.md >"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/dagcheck.c" | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_hv_accept.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_hv_accept.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_hv_accept.cpp | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/rcc.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/rcc.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/rcc.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/CMakeFiles/rcc.dir/depend.internal". | |
[35m[1mScanning dependencies of target rcc | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f lcc/CMakeFiles/rcc.dir/build.make lcc/CMakeFiles/rcc.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 66 | |
[ 40%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/alloc.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/alloc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/alloc.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 40%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_types.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_types.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glsl_types.cpp | |
[ 40%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/bind.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/bind.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/bind.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 40%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/bytecode.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/bytecode.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/bytecode.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 40%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/dag.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/dag.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/dag.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 40%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/decl.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/decl.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/decl.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 67 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 41%] [ 41%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_reader.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_reader.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_reader.cpp | |
[32mBuilding C object lcc/CMakeFiles/rcc.dir/src/enode.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/enode.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/enode.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 41%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/error.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/error.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/error.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 41%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/event.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/event.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/event.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 41%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/expr.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/expr.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/expr.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 41%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 41%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/hir_field_selection.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/hir_field_selection.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/hir_field_selection.cpp | |
[32mBuilding C object lcc/CMakeFiles/rcc.dir/src/gen.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/gen.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/gen.c | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/gen.c:307:13: warning: ‘dumpcover’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/gen.c:814:13: warning: ‘dumpregs’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/gen.c:265:13: warning: ‘dumptree’ defined but not used | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 68 | |
[ 42%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/init.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/init.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/init.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 42%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/inits.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/inits.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/inits.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 21 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 43%] [ 43%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/input.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/input.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/input.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_dead_functions.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_dead_functions.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_dead_functions.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 43%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/lex.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/lex.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/lex.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 43%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/list.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/list.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/list.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 69 | |
[ 44%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/main.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 44%] [ 44%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/null.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/null.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/null.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_variable.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_variable.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_variable.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 44%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/output.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/output.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/output.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 44%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/prof.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/prof.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/prof.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 44%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/profio.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/profio.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/profio.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 70 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 45%] [ 45%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/simp.c.o | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_redundant_jumps.cpp.o | |
[0m[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_redundant_jumps.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/ucd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/simp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/simp.c | |
nvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_redundant_jumps.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 45%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/stmt.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/stmt.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/stmt.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 45%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/string.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/string.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/string.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 45%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object lcc/CMakeFiles/rcc.dir/src/sym.c.o | |
[ 45%] [0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/sym.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/sym.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_tree_grafting.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_tree_grafting.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_tree_grafting.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 45%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/symbolic.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/symbolic.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/symbolic.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 71 | |
[ 46%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/trace.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/trace.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/trace.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 46%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/src/tree.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/tree.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/tree.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 46%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 46%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_instructions.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_instructions.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_instructions.cpp | |
[32mBuilding C object lcc/CMakeFiles/rcc.dir/src/types.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/src/types.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src/types.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 46%] [32mBuilding C object lcc/CMakeFiles/rcc.dir/__/CMakeFiles/dagcheck.c.o | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DTEMPDIR=\"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0\" -DSYSTEM="" -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/src -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/tools/lcc/cpp -o CMakeFiles/rcc.dir/__/CMakeFiles/dagcheck.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/dagcheck.c | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/dagcheck.c:25:14: warning: ‘_ntname’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/dagcheck.c:195:14: warning: ‘_templates’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/dagcheck.c:318:13: warning: ‘_isinstruction’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/dagcheck.c:441:14: warning: ‘_string’ defined but not used | |
[31m[1mLinking C executable q3rcc | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc && /usr/bin/cmake -E cmake_link_script CMakeFiles/rcc.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu CMakeFiles/rcc.dir/src/alloc.c.o CMakeFiles/rcc.dir/src/bind.c.o CMakeFiles/rcc.dir/src/bytecode.c.o CMakeFiles/rcc.dir/src/dag.c.o CMakeFiles/rcc.dir/src/decl.c.o CMakeFiles/rcc.dir/src/enode.c.o CMakeFiles/rcc.dir/src/error.c.o CMakeFiles/rcc.dir/src/event.c.o CMakeFiles/rcc.dir/src/expr.c.o CMakeFiles/rcc.dir/src/gen.c.o CMakeFiles/rcc.dir/src/init.c.o CMakeFiles/rcc.dir/src/inits.c.o CMakeFiles/rcc.dir/src/input.c.o CMakeFiles/rcc.dir/src/lex.c.o CMakeFiles/rcc.dir/src/list.c.o CMakeFiles/rcc.dir/src/main.c.o CMakeFiles/rcc.dir/src/null.c.o CMakeFiles/rcc.dir/src/output.c.o CMakeFiles/rcc.dir/src/prof.c.o CMakeFiles/rcc.dir/src/profio.c.o CMakeFiles/rcc.dir/src/simp.c.o CMakeFiles/rcc.dir/src/stmt.c.o CMakeFiles/rcc.dir/src/string.c.o CMakeFiles/rcc.dir/src/sym.c.o CMakeFiles/rcc.dir/src/symbolic.c.o CMakeFiles/rcc.dir/src/trace.c.o CMakeFiles/rcc.dir/src/tree.c.o CMakeFiles/rcc.dir/src/types.c.o CMakeFiles/rcc.dir/__/CMakeFiles/dagcheck.c.o -o q3rcc -rdynamic | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 22 | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 66 67 68 69 70 71 | |
[ 47%] [ 47%] Built target rcc | |
make -f CMakeFiles/gppgame-qvm.dir/build.make CMakeFiles/gppgame-qvm.dir/depend | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_dead_code_local.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_dead_code_local.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_dead_code_local.cpp | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/depend.internal". | |
[35m[1mScanning dependencies of target gppgame-qvm | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 47%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 47%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_function_detect_recursion.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_function_detect_recursion.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_function_detect_recursion.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[0m[ 47%] make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/gppgame-qvm.dir/build.make CMakeFiles/gppgame-qvm.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_if_to_cond_assign.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_if_to_cond_assign.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_if_to_cond_assign.cpp | |
[ 47%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_main.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 47%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/bg_misc.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_misc.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 47%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_symbol_table.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_symbol_table.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glsl_symbol_table.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 41 | |
[ 48%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/bg_pmove.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_pmove.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 23 | |
[ 49%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_rvalue_visitor.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_rvalue_visitor.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_rvalue_visitor.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 49%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/bg_slidemove.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_slidemove.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 49%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/bg_lib.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_lib.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 49%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/loop_unroll.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/loop_unroll.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/loop_unroll.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 49%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/bg_alloc.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_alloc.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 49%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/bg_voice.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_voice.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 49%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_if_simplification.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_if_simplification.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_if_simplification.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 42 | |
[ 50%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_active.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_active.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 50%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_client.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_client.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 50%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_expr.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_expr.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ast_expr.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 50%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_cmds.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_cmds.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 50%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_validate.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_validate.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_validate.cpp | |
[ 50%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_combat.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_combat.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 50%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_physics.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_physics.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 24 | |
[ 51%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_vector.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_vector.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_vector.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 43 | |
[ 52%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_buildable.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_buildable.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 52%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_misc.asm | |
[0m[ 52%] cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_misc.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_variable_refcount.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_variable_refcount.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_variable_refcount.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 52%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_missile.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_missile.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 52%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_mover.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_mover.c | |
[ 52%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_set_program_inouts.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_set_program_inouts.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_set_program_inouts.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 52%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_session.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_session.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 44 | |
[ 53%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_spawn.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_spawn.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 53%] [ 53%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_svcmds.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_svcmds.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_noise.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_noise.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_noise.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 53%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_target.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_target.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 53%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_swizzle_swizzle.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_swizzle_swizzle.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_swizzle_swizzle.cpp | |
[ 53%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_team.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_team.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 53%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_trigger.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_trigger.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 25 | |
[ 54%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_parser.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_parser.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glsl_parser.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 45 | |
[ 55%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_utils.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_utils.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 55%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_maprotation.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_maprotation.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 55%] [ 55%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_weapon.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_weapon.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_structure_splitting.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_structure_splitting.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_structure_splitting.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 55%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_admin.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_admin.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 55%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_dead_code.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_dead_code.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_dead_code.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 46 | |
[ 56%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/g_namelog.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_namelog.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 56%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[34m[1mGenerating CMakeFiles/gppgame-qvm.dir/q_math.asm | |
[ 56%] [0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_math.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_import_prototypes.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_import_prototypes.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_import_prototypes.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 56%] [34m[1mGenerating CMakeFiles/gppgame-qvm.dir/q_shared.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 56%] [ 56%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_basic_block.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_basic_block.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_basic_block.cpp | |
[34m[1mGenerating CMakeFiles/gppgame-qvm.dir/q_static.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DGAME -DGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_static.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 56%] [34m[1mGenerating main/vm/qagame.qvm | |
[0mlcc/q3asm -o /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/main/vm/qagame.qvm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_main.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/bg_misc.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/bg_pmove.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/bg_slidemove.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/bg_lib.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/bg_alloc.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/bg_voice.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_active.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_client.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_cmds.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_combat.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_physics.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_buildable.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_misc.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_missile.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_mover.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_session.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_spawn.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_svcmds.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_target.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_team.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_trigger.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_utils.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_maprotation.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_weapon.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_admin.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/g_namelog.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/q_math.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/q_shared.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppgame-qvm.dir/q_static.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/g_api.asm | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 26 | |
[ 57%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/s_expression.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/s_expression.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/s_expression.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 57%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_texture_projection.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_texture_projection.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_texture_projection.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 57%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_constant_variable.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_constant_variable.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_constant_variable.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 57%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_to_hir.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_to_hir.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ast_to_hir.cpp | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 41 42 43 44 45 46 | |
[ 57%] Built target gppgame-qvm | |
make -f CMakeFiles/gpptrem-qvm.dir/build.make CMakeFiles/gpptrem-qvm.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/depend.internal". | |
[35m[1mScanning dependencies of target gpptrem-qvm | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 57%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/linker.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/linker.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/linker.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 27 | |
[ 58%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_copy_propagation.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_copy_propagation.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_copy_propagation.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 58%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_noop_swizzle.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_noop_swizzle.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_noop_swizzle.cpp | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/gpptrem-qvm.dir/build.make CMakeFiles/gpptrem-qvm.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 58%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_main.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 58%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/standalone_scaffolding.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/standalone_scaffolding.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/standalone_scaffolding.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 58%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/bg_misc.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_misc.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 58%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_print_visitor.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_print_visitor.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_print_visitor.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 54 | |
[ 59%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/bg_pmove.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_pmove.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 28 | |
[ 60%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 60%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_function_can_inline.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_function_can_inline.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_function_can_inline.cpp | |
[34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/bg_slidemove.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_slidemove.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 60%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/bg_lib.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_lib.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 60%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/bg_alloc.asm | |
[ 60%] [0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_alloc.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_discard.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_discard.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_discard.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 55 | |
[ 61%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/bg_voice.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_voice.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 61%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_consolecmds.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_consolecmds.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 61%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/loop_controls.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/loop_controls.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/loop_controls.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 61%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_buildable.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_buildable.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 61%] [ 61%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_animation.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_animation.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_constant_propagation.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_constant_propagation.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_constant_propagation.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 61%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_animmapobj.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_animmapobj.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 56 | |
[ 61%] [ 62%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_function_inlining.cpp.o | |
[0m[34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_draw.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_draw.c | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_function_inlining.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_function_inlining.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 29 | |
[ 62%] [ 63%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_drawtools.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_drawtools.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/link_functions.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/link_functions.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/link_functions.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 63%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_ents.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_ents.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 63%] [ 63%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_vec_index_to_swizzle.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_vec_index_to_swizzle.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_vec_index_to_swizzle.cpp | |
[34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_event.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_event.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 63%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_marks.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_marks.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 63%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/builtin_function.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/builtin_function.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/builtin_function.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 57 | |
[ 64%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_players.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_players.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 64%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_playerstate.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_playerstate.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 64%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_predict.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_predict.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 64%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_function.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_function.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_function.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 64%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_servercmds.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_servercmds.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 64%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_mat_op_to_vec.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_mat_op_to_vec.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_mat_op_to_vec.cpp | |
[ 64%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_snapshot.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_snapshot.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 58 | |
[ 65%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_view.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_view.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 30 | |
[ 66%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_print_glsl_visitor.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_print_glsl_visitor.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_print_glsl_visitor.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 66%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_weapons.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_weapons.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 66%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 66%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_scanner.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_scanner.c | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_optimizer.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_optimizer.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glsl_optimizer.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 66%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_attachment.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_attachment.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 66%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_trails.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_trails.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 66%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_vec_index_to_cond_assign.cpp.o | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 59 | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_vec_index_to_cond_assign.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_vec_index_to_cond_assign.cpp | |
[ 67%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_particles.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_particles.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 67%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/cg_tutorial.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_tutorial.c | |
[ 67%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_copy_propagation_elements.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_copy_propagation_elements.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_copy_propagation_elements.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 67%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/ui_shared.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 67%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_unused_structs.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_unused_structs.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_unused_structs.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 31 | |
[ 68%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 68%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_constant_folding.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_constant_folding.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_constant_folding.cpp | |
[34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/ui_utf8.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_utf8.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 68%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/q_math.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_math.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 68%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_lexer.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_lexer.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glsl_lexer.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 60 | |
[ 69%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/q_shared.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 69%] [34m[1mGenerating CMakeFiles/gpptrem-qvm.dir/q_static.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DCGAME -DCGAMEDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_static.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 69%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_clone.cpp.o | |
[0m[ 69%] /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_clone.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_clone.cpp | |
[34m[1mGenerating main/vm/cgame.qvm | |
[0mlcc/q3asm -o /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/main/vm/cgame.qvm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_main.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/bg_misc.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/bg_pmove.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/bg_slidemove.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/bg_lib.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/bg_alloc.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/bg_voice.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_consolecmds.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_buildable.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_animation.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_animmapobj.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_draw.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_drawtools.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_ents.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_event.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_marks.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_players.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_playerstate.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_predict.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_servercmds.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_snapshot.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_view.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_weapons.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_scanner.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_attachment.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_trails.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_particles.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/cg_tutorial.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/ui_shared.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/ui_utf8.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/q_math.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/q_shared.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gpptrem-qvm.dir/q_static.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/cgame/cg_api.asm | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 69%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_variable_index_to_cond_assign.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_variable_index_to_cond_assign.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/lower_variable_index_to_cond_assign.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 69%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_hierarchical_visitor.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_hierarchical_visitor.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_hierarchical_visitor.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 32 | |
[ 70%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_algebraic.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_algebraic.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_algebraic.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 70%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_expression_flattening.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_expression_flattening.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_expression_flattening.cpp | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 54 55 56 57 58 59 60 | |
[ 70%] Built target gpptrem-qvm | |
make -f CMakeFiles/gppui-qvm.dir/build.make CMakeFiles/gppui-qvm.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/depend.internal". | |
[35m[1mScanning dependencies of target gppui-qvm | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 70%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_constant_expression.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_constant_expression.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ir_constant_expression.cpp | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/gppui-qvm.dir/build.make CMakeFiles/gppui-qvm.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 70%] [34m[1mGenerating CMakeFiles/gppui-qvm.dir/ui_main.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 70%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_parser_extras.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_parser_extras.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glsl_parser_extras.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 70%] [34m[1mGenerating CMakeFiles/gppui-qvm.dir/ui_atoms.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_atoms.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 63 | |
[ 71%] [34m[1mGenerating CMakeFiles/gppui-qvm.dir/ui_shared.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 71%] [32mBuilding CXX object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_discard_simplification.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_discard_simplification.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/opt_discard_simplification.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 33 | |
[ 72%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 72%] [32mBuilding C object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-parse.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-parse.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-parse.c | |
[34m[1mGenerating CMakeFiles/gppui-qvm.dir/ui_gameinfo.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_gameinfo.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 72%] [34m[1mGenerating CMakeFiles/gppui-qvm.dir/bg_misc.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_misc.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 72%] [ 72%] [34m[1mGenerating CMakeFiles/gppui-qvm.dir/bg_lib.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game/bg_lib.c | |
[32mBuilding C object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-lex.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-lex.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-lex.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 64 | |
[ 73%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[34m[1mGenerating CMakeFiles/gppui-qvm.dir/q_math.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_math.c | |
[ 73%] [32mBuilding C object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/pp.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/pp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glcpp/pp.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 73%] [32mBuilding C object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 73%] [34m[1mGenerating CMakeFiles/gppui-qvm.dir/q_shared.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 73%] [34m[1mGenerating CMakeFiles/gppui-qvm.dir/ui_utf8.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_utf8.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 73%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[34m[1mGenerating CMakeFiles/gppui-qvm.dir/q_static.asm | |
[0mcd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir && /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/lcc/q3lcc -target bytecode -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/game" -I"/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon" -D__inline= -DQ3_VM -DUI -DUIDLL -DGPP -DUSE_REFENTITY_ANIMATIONSYSTEM /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_static.c | |
[ 73%] [32mBuilding C object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ralloc.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ralloc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/ralloc.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 73%] [34m[1mGenerating main/vm/ui.qvm | |
[0mlcc/q3asm -o /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/main/vm/ui.qvm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/ui_main.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/ui_atoms.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/ui_shared.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/ui_gameinfo.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/bg_misc.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/bg_lib.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/q_math.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/q_shared.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/ui_utf8.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/gppui-qvm.dir/q_static.asm /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/gamelogic/ui/ui_api.asm | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 34 | |
[ 74%] [32mBuilding C object CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/strtod.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -fPIC -o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/strtod.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl/strtod.c | |
[31m[1mLinking CXX static library libglsl_optimizer.a | |
[0m/usr/bin/cmake -P CMakeFiles/glsl_optimizer.dir/cmake_clean_target.cmake | |
/usr/bin/cmake -E cmake_link_script CMakeFiles/glsl_optimizer.dir/link.txt --verbose=1 | |
/usr/bin/ar cr libglsl_optimizer.a CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/loop_analysis.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_jumps.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_function.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_type.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_hv_accept.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_types.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_reader.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/hir_field_selection.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_dead_functions.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_variable.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_redundant_jumps.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_tree_grafting.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_instructions.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_dead_code_local.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_function_detect_recursion.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_if_to_cond_assign.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_symbol_table.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_rvalue_visitor.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/loop_unroll.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_if_simplification.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_expr.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_validate.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_vector.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_variable_refcount.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_set_program_inouts.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_noise.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_swizzle_swizzle.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_parser.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_structure_splitting.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_dead_code.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_import_prototypes.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_basic_block.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/s_expression.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_texture_projection.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_constant_variable.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ast_to_hir.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/linker.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_copy_propagation.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_noop_swizzle.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/standalone_scaffolding.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_print_visitor.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_function_can_inline.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_discard.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/loop_controls.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_constant_propagation.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_function_inlining.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/link_functions.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_vec_index_to_swizzle.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/builtin_function.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_function.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_mat_op_to_vec.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_print_glsl_visitor.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_optimizer.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_vec_index_to_cond_assign.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_copy_propagation_elements.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_unused_structs.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_constant_folding.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_lexer.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_clone.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/lower_variable_index_to_cond_assign.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_hierarchical_visitor.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_algebraic.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_expression_flattening.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ir_constant_expression.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glsl_parser_extras.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/opt_discard_simplification.cpp.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-parse.c.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp-lex.c.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/pp.c.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/glcpp/glcpp.c.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/ralloc.c.o CMakeFiles/glsl_optimizer.dir/src/libs/glsl-optimizer/src/glsl/strtod.c.o | |
/usr/bin/ranlib libglsl_optimizer.a | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 63 64 | |
[ 74%] Built target gppui-qvm | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | |
[ 74%] Built target glsl_optimizer | |
make -f CMakeFiles/rendererGL.dir/build.make CMakeFiles/rendererGL.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/rendererGL.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/rendererGL.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/rendererGL.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/rendererGL.dir/depend.internal". | |
[35m[1mScanning dependencies of target rendererGL | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/rendererGL.dir/build.make CMakeFiles/rendererGL.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 79 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 74%] [ 75%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/qcommon/q_shared.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/qcommon/q_shared.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_shared.c | |
[32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/qcommon/q_math.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/qcommon/q_math.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_math.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 75%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 75%] [32mBuilding CXX object CMakeFiles/rendererGL.dir/src/libs/openexr/half.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/libs/openexr/half.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/openexr/half.cpp | |
[32mBuilding CXX object CMakeFiles/rendererGL.dir/src/engine/rendererGL/gl_shader.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/gl_shader.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/gl_shader.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 75%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_animation_mdm.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_animation_mdm.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_animation_mdm.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 80 | |
[ 76%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_animation.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_animation.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_animation.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 76%] [32mBuilding CXX object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_backend.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_backend.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_backend.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 76%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_bsp.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_bsp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_bsp.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 76%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_cmds.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_cmds.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_cmds.c | |
[ 76%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_curve.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_curve.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_curve.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 81 | |
[ 77%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_decals.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_decals.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_decals.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 77%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_fbo.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_fbo.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_fbo.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 77%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_flares.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_flares.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_flares.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 77%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_fog.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_fog.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_fog.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 82 | |
[ 78%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/renderer/tr_font.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/renderer/tr_font.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/renderer/tr_font.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 78%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_image.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 78%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_dds.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_dds.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_image_dds.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 78%] [32mBuilding CXX object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_exr.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_exr.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_image_exr.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 78%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_jpg.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_jpg.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_image_jpg.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 83 | |
[ 79%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_png.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_png.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_image_png.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 79%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_tga.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_tga.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_image_tga.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 79%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_webp.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_webp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_image_webp.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 79%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding CXX object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_init.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_init.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_init.cpp | |
[ 79%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_light.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_light.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_light.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 84 | |
[ 80%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 80%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_marks.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_marks.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_marks.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 80%] [ 80%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_mesh.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_mesh.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_mesh.c | |
[32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_model.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 85 | |
[ 80%] [ 81%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_md3.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_md3.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_model_md3.c | |
[32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_md5.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_md5.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_model_md5.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 81%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_mdc.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_mdc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_model_mdc.c | |
[ 81%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_mdm.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_mdm.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_model_mdm.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 81%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_psk.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_psk.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_model_psk.c | |
[ 81%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_skel.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_skel.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_model_skel.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 86 | |
[ 82%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_noise.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_noise.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_noise.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 82%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_scene.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_scene.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_scene.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 82%] [32mBuilding CXX object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shade.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shade.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_shade.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 82%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shade_calc.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shade_calc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_shade_calc.c | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_shade.cpp:99:13: warning: ‘void GLSL_LoadGPUShader(GLuint, const char*, const char*, const char*, GLenum, qboolean)’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_shade.cpp:630:13: warning: ‘void GLSL_LinkProgram(GLuint)’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_shade.cpp:685:13: warning: ‘void GLSL_BindAttribLocations(GLuint, uint32_t)’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_shade.cpp:4175:13: warning: ‘void Render_volumetricFog()’ defined but not used | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_shade.cpp:4631:13: warning: ‘void SetIteratorFog()’ defined but not used | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 82%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shader.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shader.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_shader.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 87 | |
[ 83%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shadows.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shadows.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_shadows.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 83%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_skin.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_skin.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_skin.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 83%] [ 83%] [32mBuilding CXX object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_sky.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_sky.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_sky.cpp | |
[32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_surface.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_surface.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_surface.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 83%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_vbo.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_vbo.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_vbo.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 88 | |
[ 84%] [32mBuilding CXX object CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_world.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_world.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_world.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 84%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/sys/sdl_glimp.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/sys/sdl_glimp.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sdl_glimp.c | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/rendererGL/tr_world.cpp:839:12: warning: ‘int BSPSurfaceCompare(const void*, const void*)’ defined but not used | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 84%] [32mBuilding C object CMakeFiles/rendererGL.dir/src/engine/sys/sdl_gamma.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DrendererGL_EXPORTS -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DBUILD_FREETYPE -DFT_FREETYPE -DUSE_XREAL_RENDERER -DUSE_REFENTITY_ANIMATIONSYSTEM -DUSE_WEBP -DUSE_GLSL_OPTIMIZER -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -fPIC -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/rendererGL.dir/src/engine/sys/sdl_gamma.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sdl_gamma.c | |
[31m[1mLinking CXX shared library librendererGL3x86_64.so | |
[0m/usr/bin/cmake -E cmake_link_script CMakeFiles/rendererGL.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -fPIC -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu -shared -Wl,-soname,librendererGL3x86_64.so -o librendererGL3x86_64.so CMakeFiles/rendererGL.dir/src/engine/qcommon/q_shared.c.o CMakeFiles/rendererGL.dir/src/engine/qcommon/q_math.c.o CMakeFiles/rendererGL.dir/src/libs/openexr/half.cpp.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/gl_shader.cpp.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_animation_mdm.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_animation.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_backend.cpp.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_bsp.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_cmds.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_curve.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_decals.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_fbo.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_flares.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_fog.c.o CMakeFiles/rendererGL.dir/src/engine/renderer/tr_font.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_dds.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_exr.cpp.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_jpg.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_png.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_tga.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_image_webp.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_init.cpp.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_light.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_main.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_marks.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_mesh.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_md3.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_md5.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_mdc.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_mdm.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_psk.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_model_skel.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_noise.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_scene.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shade.cpp.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shade_calc.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shader.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_shadows.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_skin.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_sky.cpp.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_surface.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_vbo.c.o CMakeFiles/rendererGL.dir/src/engine/rendererGL/tr_world.cpp.o CMakeFiles/rendererGL.dir/src/engine/sys/sdl_glimp.c.o CMakeFiles/rendererGL.dir/src/engine/sys/sdl_gamma.c.o -ldl -lm -lz -lrt -lpng -lz -lGLEW -lGLU -lGL -lSM -lICE -lX11 -lXext -ljpeg -lfreetype -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread -lwebp libglsl_optimizer.a libglcpp-library.a libmesa.a | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 79 80 81 82 83 84 85 86 87 88 | |
[ 84%] Built target rendererGL | |
make -f CMakeFiles/client.dir/build.make CMakeFiles/client.dir/depend | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
cd /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0 /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/client.dir/DependInfo.cmake --color= | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/client.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/client.dir/depend.internal". | |
Dependee "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles/client.dir/depend.internal". | |
[35m[1mScanning dependencies of target client | |
[0mmake[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
make -f CMakeFiles/client.dir/build.make CMakeFiles/client.dir/build | |
make[2]: Entering directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 84%] [ 84%] [32mBuilding C object CMakeFiles/client.dir/src/engine/server/sv_bot.c.o | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/server/sv_ccmds.c.o | |
[0m[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/server/sv_bot.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_bot.c | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/server/sv_ccmds.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_ccmds.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 1 | |
[ 85%] [32mBuilding C object CMakeFiles/client.dir/src/engine/server/sv_client.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/server/sv_client.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_client.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 85%] [32mBuilding C object CMakeFiles/client.dir/src/engine/server/sv_game.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/server/sv_game.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_game.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 85%] [32mBuilding C object CMakeFiles/client.dir/src/engine/server/sv_init.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/server/sv_init.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_init.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 85%] [32mBuilding C object CMakeFiles/client.dir/src/engine/server/sv_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/server/sv_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 85%] [32mBuilding C object CMakeFiles/client.dir/src/engine/server/sv_net_chan.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/server/sv_net_chan.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_net_chan.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 2 | |
[ 86%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/server/sv_snapshot.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/server/sv_snapshot.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_snapshot.c | |
[ 86%] [32mBuilding C object CMakeFiles/client.dir/src/engine/server/sv_world.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/server/sv_world.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/server/sv_world.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 86%] [ 86%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/cin_ogm.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cin_ogm.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cin_ogm.c | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_avi.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_avi.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_avi.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 3 | |
[ 86%] [ 87%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_cin.c.o | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_cgame.c.o | |
[0m[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_cin.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_cin.c | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_cgame.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_cgame.c | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_cgame.c:600:12: warning: ‘FloatAsInt’ defined but not used | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 87%] [ 87%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_console.c.o | |
[0m[32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_input.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_console.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_console.c | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_input.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_input.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 87%] [ 87%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_keys.c.o | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_irc.c.o | |
[0m[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_irc.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_irc.c | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_keys.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_keys.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 4 | |
[ 88%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 88%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_net_chan.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_net_chan.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_net_chan.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 88%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_parse.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_parse.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_parse.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 88%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_scrn.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_scrn.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_scrn.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 88%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/cl_ui.c.o | |
[0m/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 5 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/cl_ui.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/cl_ui.c | |
[ 89%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/snd_adpcm.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/snd_adpcm.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/snd_adpcm.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 89%] [ 89%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/snd_codec.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/snd_codec.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/snd_codec.c | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/client/snd_codec_ogg.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/snd_codec_ogg.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/snd_codec_ogg.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 89%] [ 89%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/snd_codec_wav.c.o | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/client/snd_dma.c.o | |
[0m[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/snd_dma.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/snd_dma.c | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/snd_codec_wav.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/snd_codec_wav.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 6 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 90%] [ 90%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/snd_openal.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/snd_openal.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/snd_openal.c | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/client/snd_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/snd_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/snd_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 90%] [ 90%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/snd_mem.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/snd_mem.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/snd_mem.c | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/client/snd_mix.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/snd_mix.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/snd_mix.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 90%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/snd_wavelet.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/snd_wavelet.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/snd_wavelet.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 7 | |
[ 91%] [32mBuilding C object CMakeFiles/client.dir/src/engine/client/qal.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/client/qal.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/client/qal.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 91%] [ 91%] [32mBuilding C object CMakeFiles/client.dir/src/engine/sys/sys_unix.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/sys/sys_unix.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sys_unix.c | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/sys/sys_main.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/sys/sys_main.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sys_main.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 91%] [32mBuilding C object CMakeFiles/client.dir/src/engine/sys/con_log.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/sys/con_log.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/con_log.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 91%] [32mBuilding C object CMakeFiles/client.dir/src/engine/sys/con_tty.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/sys/con_tty.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/con_tty.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 8 | |
[ 92%] [32mBuilding C object CMakeFiles/client.dir/src/libs/cpuinfo/CPUInfo.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/libs/cpuinfo/CPUInfo.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo/CPUInfo.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 92%] [32mBuilding C object CMakeFiles/client.dir/src/engine/sys/sdl_input.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/sys/sdl_input.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sdl_input.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 92%] [32mBuilding C object CMakeFiles/client.dir/src/engine/sys/sdl_snd.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/sys/sdl_snd.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/sys/sdl_snd.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 92%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/cm_load.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/cm_load.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_load.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 9 | |
[ 92%] [ 93%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/cm_trisoup.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/cm_trisoup.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_trisoup.c | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/cm_patch.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/cm_patch.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_patch.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 93%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/cm_polylib.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/cm_polylib.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_polylib.c | |
[ 93%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/cm_test.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/cm_test.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_test.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 93%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 10 | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/cm_trace.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/cm_trace.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cm_trace.c | |
[ 94%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/cmd.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/cmd.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cmd.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 94%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/common.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/common.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/common.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 94%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/crypto.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/crypto.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/crypto.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 94%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/cvar.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/cvar.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/cvar.c | |
[ 94%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/files.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/files.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/files.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 11 | |
[ 95%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/htable.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/htable.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/htable.c | |
[ 95%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/huffman.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/huffman.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/huffman.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 95%] [ 95%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/md4.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/md4.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/md4.c | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/md5.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/md5.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/md5.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 95%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/msg.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/msg.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/msg.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 12 | |
[ 96%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/net_chan.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/net_chan.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/net_chan.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 96%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/net_ip.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/net_ip.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/net_ip.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 96%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/parse.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/parse.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/parse.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 96%] [32mBuilding CXX object CMakeFiles/client.dir/src/engine/qcommon/translation.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/translation.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/translation.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 96%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/unzip.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/unzip.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/unzip.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 13 | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 97%] [ 97%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/ioapi.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/ioapi.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/ioapi.c | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/vm.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/vm.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/vm.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 97%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/vm_x86.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/vm_x86.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/vm_x86.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 97%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/vm_interpreted.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/vm_interpreted.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/vm_interpreted.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 97%] [32mBuilding C object CMakeFiles/client.dir/src/engine/asm/ftola.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/asm/ftola.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/asm/ftola.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 14 | |
[ 98%] [32mBuilding C object CMakeFiles/client.dir/src/engine/asm/snapvector.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/asm/snapvector.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/asm/snapvector.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 98%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/q_shared.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/q_shared.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_shared.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 98%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/q_math.c.o | |
[0m[ 98%] /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/q_math.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/q_math.c | |
[32mBuilding CXX object CMakeFiles/client.dir/src/libs/tinygettext/iconv.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/libs/tinygettext/iconv.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/iconv.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 98%] [32mBuilding CXX object CMakeFiles/client.dir/src/libs/tinygettext/tinygettext.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/libs/tinygettext/tinygettext.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/tinygettext.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 15 | |
[ 99%] [32mBuilding CXX object CMakeFiles/client.dir/src/libs/tinygettext/dictionary.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/libs/tinygettext/dictionary.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/dictionary.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 99%] [32mBuilding CXX object CMakeFiles/client.dir/src/libs/tinygettext/dictionary_manager.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/libs/tinygettext/dictionary_manager.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/dictionary_manager.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 99%] [32mBuilding CXX object CMakeFiles/client.dir/src/libs/tinygettext/language.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/libs/tinygettext/language.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/language.cpp | |
/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/dictionary_manager.cpp:32:13: warning: ‘bool tinygettext::has_suffix(const std::string&, std::string)’ defined but not used | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 99%] [32mBuilding CXX object CMakeFiles/client.dir/src/libs/tinygettext/log.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/libs/tinygettext/log.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/log.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[ 99%] [32mBuilding CXX object CMakeFiles/client.dir/src/libs/tinygettext/plural_forms.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/libs/tinygettext/plural_forms.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/plural_forms.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 16 | |
[100%] [32mBuilding CXX object CMakeFiles/client.dir/src/libs/tinygettext/po_parser.cpp.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/libs/tinygettext/po_parser.cpp.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/tinygettext/po_parser.cpp | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[100%] [32mBuilding C object CMakeFiles/client.dir/src/libs/findlocale/findlocale.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/libs/findlocale/findlocale.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/findlocale/findlocale.c | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles | |
[100%] [32mBuilding C object CMakeFiles/client.dir/src/engine/qcommon/dl_main_curl.c.o | |
[0m/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -DUSE_CPUINFO -DNO_UNTRUSTED_PLUGINS -DUSE_XREAL_RENDERER -DCOMPAT_ET -DUSE_REFENTITY_ANIMATIONSYSTEM -DHAVE_SDL -DUSE_VOIP -DFLOATING_POINT -DUSE_CODEC_VORBIS -DUSE_CIN_XVID -DNDEBUG -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles -I/usr/include/freetype2 -I/usr/include/SDL -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/include -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mesa -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/mapi -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/glsl-optimizer/src/glsl -I/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/libs/cpuinfo -o CMakeFiles/client.dir/src/engine/qcommon/dl_main_curl.c.o -c /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/src/engine/qcommon/dl_main_curl.c | |
[31m[1mLinking CXX executable daemon | |
[0m/usr/bin/cmake -E cmake_link_script CMakeFiles/client.dir/link.txt --verbose=1 | |
/usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -march=native -O0 -pipe -Wall -ggdb -frecord-gcc-switches -fno-strict-aliasing -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu CMakeFiles/client.dir/src/engine/server/sv_bot.c.o CMakeFiles/client.dir/src/engine/server/sv_ccmds.c.o CMakeFiles/client.dir/src/engine/server/sv_client.c.o CMakeFiles/client.dir/src/engine/server/sv_game.c.o CMakeFiles/client.dir/src/engine/server/sv_init.c.o CMakeFiles/client.dir/src/engine/server/sv_main.c.o CMakeFiles/client.dir/src/engine/server/sv_net_chan.c.o CMakeFiles/client.dir/src/engine/server/sv_snapshot.c.o CMakeFiles/client.dir/src/engine/server/sv_world.c.o CMakeFiles/client.dir/src/engine/client/cin_ogm.c.o CMakeFiles/client.dir/src/engine/client/cl_avi.c.o CMakeFiles/client.dir/src/engine/client/cl_cgame.c.o CMakeFiles/client.dir/src/engine/client/cl_cin.c.o CMakeFiles/client.dir/src/engine/client/cl_console.c.o CMakeFiles/client.dir/src/engine/client/cl_input.c.o CMakeFiles/client.dir/src/engine/client/cl_irc.c.o CMakeFiles/client.dir/src/engine/client/cl_keys.c.o CMakeFiles/client.dir/src/engine/client/cl_main.c.o CMakeFiles/client.dir/src/engine/client/cl_net_chan.c.o CMakeFiles/client.dir/src/engine/client/cl_parse.c.o CMakeFiles/client.dir/src/engine/client/cl_scrn.c.o CMakeFiles/client.dir/src/engine/client/cl_ui.c.o CMakeFiles/client.dir/src/engine/client/snd_adpcm.c.o CMakeFiles/client.dir/src/engine/client/snd_codec.c.o CMakeFiles/client.dir/src/engine/client/snd_codec_ogg.c.o CMakeFiles/client.dir/src/engine/client/snd_codec_wav.c.o CMakeFiles/client.dir/src/engine/client/snd_dma.c.o CMakeFiles/client.dir/src/engine/client/snd_openal.c.o CMakeFiles/client.dir/src/engine/client/snd_main.c.o CMakeFiles/client.dir/src/engine/client/snd_mem.c.o CMakeFiles/client.dir/src/engine/client/snd_mix.c.o CMakeFiles/client.dir/src/engine/client/snd_wavelet.c.o CMakeFiles/client.dir/src/engine/client/qal.c.o CMakeFiles/client.dir/src/engine/sys/sys_unix.c.o CMakeFiles/client.dir/src/engine/sys/sys_main.c.o CMakeFiles/client.dir/src/engine/sys/con_log.c.o CMakeFiles/client.dir/src/engine/sys/con_tty.c.o CMakeFiles/client.dir/src/libs/cpuinfo/CPUInfo.c.o CMakeFiles/client.dir/src/engine/sys/sdl_input.c.o CMakeFiles/client.dir/src/engine/sys/sdl_snd.c.o CMakeFiles/client.dir/src/engine/qcommon/cm_load.c.o CMakeFiles/client.dir/src/engine/qcommon/cm_trisoup.c.o CMakeFiles/client.dir/src/engine/qcommon/cm_patch.c.o CMakeFiles/client.dir/src/engine/qcommon/cm_polylib.c.o CMakeFiles/client.dir/src/engine/qcommon/cm_test.c.o CMakeFiles/client.dir/src/engine/qcommon/cm_trace.c.o CMakeFiles/client.dir/src/engine/qcommon/cmd.c.o CMakeFiles/client.dir/src/engine/qcommon/common.c.o CMakeFiles/client.dir/src/engine/qcommon/crypto.c.o CMakeFiles/client.dir/src/engine/qcommon/cvar.c.o CMakeFiles/client.dir/src/engine/qcommon/files.c.o CMakeFiles/client.dir/src/engine/qcommon/htable.c.o CMakeFiles/client.dir/src/engine/qcommon/huffman.c.o CMakeFiles/client.dir/src/engine/qcommon/md4.c.o CMakeFiles/client.dir/src/engine/qcommon/md5.c.o CMakeFiles/client.dir/src/engine/qcommon/msg.c.o CMakeFiles/client.dir/src/engine/qcommon/net_chan.c.o CMakeFiles/client.dir/src/engine/qcommon/net_ip.c.o CMakeFiles/client.dir/src/engine/qcommon/parse.c.o CMakeFiles/client.dir/src/engine/qcommon/translation.cpp.o CMakeFiles/client.dir/src/engine/qcommon/unzip.c.o CMakeFiles/client.dir/src/engine/qcommon/ioapi.c.o CMakeFiles/client.dir/src/engine/qcommon/vm.c.o CMakeFiles/client.dir/src/engine/qcommon/vm_x86.c.o CMakeFiles/client.dir/src/engine/qcommon/vm_interpreted.c.o CMakeFiles/client.dir/src/engine/asm/ftola.c.o CMakeFiles/client.dir/src/engine/asm/snapvector.c.o CMakeFiles/client.dir/src/engine/qcommon/q_shared.c.o CMakeFiles/client.dir/src/engine/qcommon/q_math.c.o CMakeFiles/client.dir/src/libs/tinygettext/iconv.cpp.o CMakeFiles/client.dir/src/libs/tinygettext/tinygettext.cpp.o CMakeFiles/client.dir/src/libs/tinygettext/dictionary.cpp.o CMakeFiles/client.dir/src/libs/tinygettext/dictionary_manager.cpp.o CMakeFiles/client.dir/src/libs/tinygettext/language.cpp.o CMakeFiles/client.dir/src/libs/tinygettext/log.cpp.o CMakeFiles/client.dir/src/libs/tinygettext/plural_forms.cpp.o CMakeFiles/client.dir/src/libs/tinygettext/po_parser.cpp.o CMakeFiles/client.dir/src/libs/findlocale/findlocale.c.o CMakeFiles/client.dir/src/engine/qcommon/dl_main_curl.c.o -o daemon -ldl -lm -lz -lrt -lnettle -lhogweed -lGLU -lGL -lSM -lICE -lX11 -lXext -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread -lfreetype -lGLEW -lgmp -lz -lcurl -lspeexdsp -lspeex -lvorbisfile -lvorbis -logg -lxvidcore | |
make[2]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | |
[100%] Built target client | |
make[1]: Leaving directory `/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0' | |
/usr/bin/cmake -E cmake_progress_start /var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0/CMakeFiles 0 | |
>>> Source compiled. | |
>>> Working in BUILD_DIR: "/var/tmp/portage/games-fps/unvanquished-0.7.0/work/unvanquished-0.7.0" | |
No tests found. Skipping. | |
>>> Install unvanquished-0.7.0 into /var/tmp/portage/games-fps/unvanquished-0.7.0/image/ category games-fps | |
>>> Completed installing unvanquished-0.7.0 into /var/tmp/portage/games-fps/unvanquished-0.7.0/image/ | |
strip: x86_64-pc-linux-gnu-strip --strip-unneeded -R .comment -R .GCC.command.line | |
usr/games/lib64/unvanquished/librendererGL3x86_64.so | |
usr/games/lib64/unvanquished/main/cgame.mp.x86_64.so | |
usr/games/lib64/unvanquished/main/ui.mp.x86_64.so | |
usr/games/lib64/unvanquished/main/qagame.mp.x86_64.so | |
usr/games/lib64/unvanquished/librendererGLx86_64.so | |
usr/games/bin/unvanquishedded | |
usr/games/bin/unvanquishedclient | |
[32;01m*[39;49;00m checking 22 files for package collisions | |
>>> Merging games-fps/unvanquished-0.7.0 to / | |
[1;32metckeeper preinst phase...[0m | |
[master a3f42b3] saving uncommitted changes in /etc prior to emerge run | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
--- /etc/ | |
--- /etc/games/ | |
--- /etc/games/unvanquished/ | |
--- /etc/games/unvanquished/maprotation.cfg | |
--- /etc/games/unvanquished/server.cfg | |
--- /etc/conf.d/ | |
--- /etc/conf.d/unvanquished-server | |
--- /etc/init.d/ | |
>>> /etc/init.d/unvanquished-server | |
--- /usr/ | |
--- /usr/share/ | |
--- /usr/share/applications/ | |
--- /usr/share/applications/unvanquished-unvanquished.desktop | |
--- /usr/share/icons/ | |
--- /usr/share/icons/hicolor/ | |
--- /usr/share/icons/hicolor/128x128/ | |
--- /usr/share/icons/hicolor/128x128/apps/ | |
>>> /usr/share/icons/hicolor/128x128/apps/unvanquished.png | |
--- /usr/games/ | |
--- /usr/games/lib64/ | |
--- /usr/games/lib64/unvanquished/ | |
>>> /usr/games/lib64/unvanquished/librendererGL3x86_64.so | |
--- /usr/games/lib64/unvanquished/main/ | |
>>> /usr/games/lib64/unvanquished/main/cgame.mp.x86_64.so | |
>>> /usr/games/lib64/unvanquished/main/ui.mp.x86_64.so | |
>>> /usr/games/lib64/unvanquished/main/qagame.mp.x86_64.so | |
>>> /usr/games/lib64/unvanquished/librendererGLx86_64.so | |
--- /usr/games/bin/ | |
>>> /usr/games/bin/unvanquished-server | |
>>> /usr/games/bin/unvanquished | |
>>> /usr/games/bin/unvanquishedded | |
>>> /usr/games/bin/unvanquishedclient | |
--- /usr/lib/ | |
--- /usr/lib/debug/ | |
--- /usr/lib/debug/usr/ | |
--- /usr/lib/debug/usr/games/ | |
--- /usr/lib/debug/usr/games/lib64/ | |
--- /usr/lib/debug/usr/games/lib64/unvanquished/ | |
--- /usr/lib/debug/usr/games/lib64/unvanquished/main/ | |
>>> /usr/lib/debug/usr/games/lib64/unvanquished/main/qagame.mp.x86_64.so.debug | |
>>> /usr/lib/debug/usr/games/lib64/unvanquished/main/ui.mp.x86_64.so.debug | |
>>> /usr/lib/debug/usr/games/lib64/unvanquished/main/cgame.mp.x86_64.so.debug | |
>>> /usr/lib/debug/usr/games/lib64/unvanquished/librendererGL3x86_64.so.debug | |
>>> /usr/lib/debug/usr/games/lib64/unvanquished/librendererGLx86_64.so.debug | |
--- /usr/lib/debug/usr/games/bin/ | |
>>> /usr/lib/debug/usr/games/bin/unvanquishedded.debug | |
>>> /usr/lib/debug/usr/games/bin/unvanquishedclient.debug | |
>>> Safely unmerging already-installed instance... | |
[1;32metckeeper preinst phase...[0m | |
No package files given... Grabbing a set. | |
--- replaced obj /usr/share/icons/hicolor/128x128/apps/unvanquished.png | |
--- replaced dir /usr/share/icons/hicolor/128x128/apps | |
--- replaced dir /usr/share/icons/hicolor/128x128 | |
--- replaced dir /usr/share/icons/hicolor | |
--- replaced dir /usr/share/icons | |
--- replaced obj /usr/share/applications/unvanquished-unvanquished.desktop | |
--- replaced dir /usr/share/applications | |
--- replaced dir /usr/share | |
--- replaced obj /usr/lib/debug/usr/games/lib64/unvanquished/main/ui.mp.x86_64.so.debug | |
--- replaced obj /usr/lib/debug/usr/games/lib64/unvanquished/main/qagame.mp.x86_64.so.debug | |
--- replaced obj /usr/lib/debug/usr/games/lib64/unvanquished/main/cgame.mp.x86_64.so.debug | |
--- replaced dir /usr/lib/debug/usr/games/lib64/unvanquished/main | |
--- replaced obj /usr/lib/debug/usr/games/lib64/unvanquished/librendererGLx86_64.so.debug | |
--- replaced obj /usr/lib/debug/usr/games/lib64/unvanquished/librendererGL3x86_64.so.debug | |
--- replaced dir /usr/lib/debug/usr/games/lib64/unvanquished | |
--- replaced dir /usr/lib/debug/usr/games/lib64 | |
--- replaced obj /usr/lib/debug/usr/games/bin/unvanquishedded.debug | |
--- replaced obj /usr/lib/debug/usr/games/bin/unvanquishedclient.debug | |
--- replaced dir /usr/lib/debug/usr/games/bin | |
--- replaced dir /usr/lib/debug/usr/games | |
--- replaced dir /usr/lib/debug/usr | |
--- replaced dir /usr/lib/debug | |
--- cfgpro dir /usr/lib | |
--- replaced obj /usr/games/lib64/unvanquished/main/ui.mp.x86_64.so | |
--- replaced obj /usr/games/lib64/unvanquished/main/qagame.mp.x86_64.so | |
--- replaced obj /usr/games/lib64/unvanquished/main/cgame.mp.x86_64.so | |
--- replaced dir /usr/games/lib64/unvanquished/main | |
--- replaced obj /usr/games/lib64/unvanquished/librendererGLx86_64.so | |
--- replaced obj /usr/games/lib64/unvanquished/librendererGL3x86_64.so | |
--- replaced dir /usr/games/lib64/unvanquished | |
--- replaced dir /usr/games/lib64 | |
--- replaced obj /usr/games/bin/unvanquishedded | |
--- replaced obj /usr/games/bin/unvanquishedclient | |
--- replaced obj /usr/games/bin/unvanquished-server | |
--- replaced obj /usr/games/bin/unvanquished | |
--- replaced dir /usr/games/bin | |
--- replaced dir /usr/games | |
--- replaced dir /usr | |
--- replaced obj /etc/init.d/unvanquished-server | |
--- replaced dir /etc/init.d | |
--- replaced obj /etc/games/unvanquished/server.cfg | |
--- replaced obj /etc/games/unvanquished/maprotation.cfg | |
--- replaced dir /etc/games/unvanquished | |
--- replaced dir /etc/games | |
--- replaced obj /etc/conf.d/unvanquished-server | |
--- replaced dir /etc/conf.d | |
--- replaced dir /etc | |
[1;32metckeeper postinst phase...[0m | |
[32;01m*[0m Updating icons cache ... | |
[A[111C [34;01m[ [32;01mok[34;01m ][0m | |
>>> Regenerating /etc/ld.so.cache... | |
>>> Original instance of package unmerged safely. | |
[1;32metckeeper postinst phase...[0m | |
[master a577a07] committing changes in /etc after emerge run | |
1 file changed, 1 insertion(+), 1 deletion(-) | |
[32;01m * [39;49;00mMaintainer: [email protected] | |
[31;01m*[0m | |
[31;01m*[0m build log is at /home/portage-log/build/games-fps/unvanquished-0.7.0:20120902-173827.log | |
[31;01m*[0m | |
[32;01m*[0m Updating icons cache ... | |
[A[111C [34;01m[ [32;01mok[34;01m ][0m | |
[33;01m*[0m Remember, in order to play games, you have to | |
[33;01m*[0m be in the 'games' group. | |
[33;01m*[0m Just run 'gpasswd -a <USER> games', then have <USER> re-login. | |
[32;01m*[0m For more info about Gentoo gaming in general, see our website: | |
[32;01m*[0m http://games.gentoo.org/ | |
[32;01m*[0m To configure your dedicated server, edit the files: | |
[32;01m*[0m /etc/games/unvanquished/server.cfg | |
[32;01m*[0m /etc/games/unvanquished/maprotation.cfg | |
[32;01m*[0m /etc/conf.d/unvanquished-server | |
[32;01m*[0m | |
[32;01m*[0m To run your dedicated server use the initscript | |
[32;01m*[0m /etc/init.d/unvanquished-server which is run | |
[32;01m*[0m as user 'unvanquished-server' in a screen session. | |
[32;01m*[0m The homedir is '/var/games/unvanquished-server'. | |
>>> games-fps/unvanquished-0.7.0 merged. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment