Created
February 27, 2017 12:54
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Quick Python game
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#!/usr/bin/python3 | |
"""An LED wizard battle.""" | |
import random | |
def reset(beam=[0] * 30): | |
"""Start the battle.""" | |
beam = ['-'] * int(len(beam) / 2) + ['-'] * int(len(beam) / 2) | |
beam[int(len(beam) / 2)] = '*' | |
return beam | |
def paint(beam, p1_colour='-', p2_colour='-', position=14): | |
"""Output game state with player colours (-=≡) and position.""" | |
return([p1_colour] * position + [p2_colour] * (len(beam) - position)) | |
def play(): | |
"""Main game loop. Rock paper scissors over time.""" | |
beam = [0] * 30 | |
beam = reset(beam) | |
print(beam) | |
position = int(len(beam) / 2) | |
beam = paint(beam, '=', '≡', position) | |
print(beam, len(beam)) | |
while True: | |
p1 = random.randint(1, 3) | |
p2 = random.randint(1, 3) | |
if p1 > p2: | |
position += 1 | |
elif p2 > p1: | |
position -= 1 | |
if position == -1: | |
print('P2 wins') | |
break | |
elif position == len(beam) + 1: | |
print('P1 Wins') | |
break | |
beam = paint(beam, '1', '2', position) | |
print(beam, beam.count('2'), len(beam)) | |
if __name__ == '__main__': | |
play() |
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