Created
November 26, 2021 16:31
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Knight animation set
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| [Knight] | |
| Position = (0, 0, 0) | |
| AnimationSet = KnightAnimationSet | |
| Scale = 12 | |
| ; Animation | |
| [KnightAnimationSet] | |
| Texture = data/texture/characters/knight_.png | |
| FrameSize = (24, 24) | |
| StartAnim = KnightIdleLeftAnimation | |
| ; Animations | |
| KnightIdleLeftAnimation = 4 | |
| KnightWalkLeftAnimation = 4 | |
| KnightRunLeftAnimation = 4 | |
| KnightTurnLeftAnimation = 4 | |
| KnightHurtLeftAnimation = 3 | |
| KnightDownLeftAnimation = 4 | |
| KnightLieLeftAnimation = 1 | |
| KnightUpLeftAnimation = 4 | |
| KnightIdleRightAnimation = 4 | |
| KnightWalkRightAnimation = 4 | |
| KnightRunRightAnimation = 4 | |
| KnightTurnRightAnimation = 4 | |
| KnightHurtRightAnimation = 3 | |
| KnightDownRightAnimation = 4 | |
| KnightLieRightAnimation = 1 | |
| KnightUpRightAnimation = 4 | |
| ; Transitions | |
| KnightIdleLeftAnimation-> = KnightIdleLeftAnimation # | |
| .KnightTurnLeftAnimation # | |
| .KnightWalkLeftAnimation # | |
| .KnightRunLeftAnimation # | |
| .KnightHurtLeftAnimation # | |
| .KnightDownLeftAnimation | |
| KnightWalkLeftAnimation-> = KnightWalkLeftAnimation # | |
| .KnightIdleLeftAnimation # | |
| .KnightRunLeftAnimation # | |
| .KnightTurnLeftAnimation # | |
| .KnightHurtLeftAnimation # | |
| .KnightDownLeftAnimation | |
| KnightRunLeftAnimation-> = KnightRunLeftAnimation # | |
| .KnightIdleLeftAnimation # | |
| .KnightTurnLeftAnimation # | |
| .KnightWalkLeftAnimation # | |
| .KnightHurtLeftAnimation # | |
| .KnightDownLeftAnimation | |
| KnightHurtLeftAnimation-> = !KnightIdleLeftAnimation # | |
| .KnightWalkLeftAnimation # | |
| .KnightRunLeftAnimation # | |
| .KnightTurnLeftAnimation # | |
| .KnightHurtLeftAnimation # | |
| .KnightDownLeftAnimation | |
| KnightTurnLeftAnimation-> = KnightIdleRightAnimation # | |
| KnightTurnRightAnimation # | |
| KnightWalkRightAnimation # | |
| KnightRunRightAnimation # | |
| KnightHurtRightAnimation # | |
| KnightDownRightAnimation | |
| KnightDownLeftAnimation-> = KnightLieLeftAnimation | |
| KnightLieLeftAnimation-> = KnightLieLeftAnimation # | |
| KnightUpLeftAnimation | |
| KnightUpLeftAnimation-> = KnightIdleLeftAnimation | |
| KnightIdleRightAnimation-> = KnightIdleRightAnimation # | |
| .KnightTurnRightAnimation # | |
| .KnightWalkRightAnimation # | |
| .KnightRunRightAnimation # | |
| .KnightHurtRightAnimation # | |
| .KnightDownRightAnimation | |
| KnightWalkRightAnimation-> = KnightWalkRightAnimation # | |
| .KnightIdleRightAnimation # | |
| .KnightRunRightAnimation # | |
| .KnightTurnRightAnimation # | |
| .KnightHurtRightAnimation # | |
| .KnightDownRightAnimation | |
| KnightRunRightAnimation-> = KnightRunRightAnimation # | |
| .KnightIdleRightAnimation # | |
| .KnightTurnRightAnimation # | |
| .KnightWalkRightAnimation # | |
| .KnightHurtRightAnimation # | |
| .KnightDownRightAnimation | |
| KnightHurtRightAnimation-> = !KnightIdleRightAnimation # | |
| .KnightWalkRightAnimation # | |
| .KnightRunRightAnimation # | |
| .KnightTurnRightAnimation # | |
| .KnightHurtRightAnimation # | |
| .KnightDownRightAnimation | |
| KnightTurnRightAnimation-> = KnightIdleLeftAnimation # | |
| KnightTurnLeftAnimation # | |
| KnightWalkLeftAnimation # | |
| KnightRunLeftAnimation # | |
| KnightHurtLeftAnimation # | |
| KnightDownLeftAnimation | |
| KnightDownRightAnimation-> = KnightLieRightAnimation | |
| KnightLieRightAnimation-> = KnightLieRightAnimation # | |
| KnightUpRightAnimation | |
| KnightUpRightAnimation-> = KnightIdleRightAnimation | |
| [KnightIdleLeftAnimation] | |
| KeyDuration = 0.1 | |
| TextureOrigin = (96, 0) | |
| [KnightWalkLeftAnimation] | |
| KeyDuration = 0.1 | |
| TextureOrigin = (96, 24) | |
| [KnightRunLeftAnimation] | |
| KeyDuration = 0.1 | |
| TextureOrigin = (96, 48) | |
| [KnightTurnLeftAnimation] | |
| KeyDuration = 0.1 | |
| TextureOrigin = (96, 72) | |
| [KnightHurtLeftAnimation] | |
| KeyDuration = 0.1 | |
| TextureOrigin = (96, 96) | |
| [KnightDownLeftAnimation] | |
| KeyDuration = 0.2 | |
| TextureOrigin = (96, 120) | |
| [KnightLieLeftAnimation] | |
| KeyDuration = 0.2 | |
| TextureOrigin = (72, 120) | |
| [KnightUpLeftAnimation] | |
| KeyDuration = 0.2 | |
| TextureOrigin = (96, 120) | |
| TextureSize = (96, 24) | |
| Direction = left # up | |
| [KnightIdleRightAnimation] | |
| KeyDuration = 0.1 | |
| TextureOrigin = (0, 0) | |
| [KnightWalkRightAnimation] | |
| KeyDuration = 0.1 | |
| TextureOrigin = (0, 24) | |
| [KnightRunRightAnimation] | |
| KeyDuration = 0.1 | |
| TextureOrigin = (0, 48) | |
| [KnightTurnRightAnimation] | |
| KeyDuration = 0.1 | |
| TextureOrigin = (0, 72) | |
| [KnightHurtRightAnimation] | |
| KeyDuration = 0.1 | |
| TextureOrigin = (0, 96) | |
| [KnightDownRightAnimation] | |
| KeyDuration = 0.2 | |
| TextureOrigin = (0, 120) | |
| [KnightLieRightAnimation] | |
| KeyDuration = 0.2 | |
| TextureOrigin = (72, 120) | |
| [KnightUpRightAnimation] | |
| KeyDuration = 0.2 | |
| TextureOrigin = (0, 120) | |
| TextureSize = (96, 24) | |
| Direction = left # down |
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