Created
March 3, 2012 10:10
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Render a Processing (http://processing.org) scene to an image
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//Invoke with: scala -cp /opt/processing-1.5.1/lib/core.jar processing.scala | |
import processing.core._ | |
import java.io._ | |
import java.awt.image._ | |
import javax.imageio._ | |
class Image extends PApplet { | |
private[this] val width = 200 | |
private[this] val height = 200 | |
//Don't override those or you get stuck in the Animation thread endless loop when calling init | |
//override def setup { | |
//size(width, height) | |
//background(0) | |
//} | |
//override def draw { | |
//stroke(255) | |
//line(10, 10, 50, 50) | |
//} | |
def renderToImage = { | |
init | |
size(256, 256) | |
background(0) | |
stroke(255) | |
line(10, 10, 50, 50) | |
line(50, 10, 10, 50) | |
noLoop | |
loadPixels | |
val img = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB) | |
img.setRGB(0, 0, width, height, pixels, 0, 256) | |
draw | |
img | |
} | |
} | |
object Program { | |
def main(args: Array[String]) { | |
val image = new Image | |
val os: OutputStream = new FileOutputStream("out.png") | |
ImageIO.write(image.renderToImage, "PNG", os); | |
os.close | |
} | |
} | |
Program.main(Array()) |
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