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<!DOCTYPE html> |
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<meta charset="utf-8"> |
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<body> |
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<script src="//d3js.org/d3.v5.min.js"></script> |
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<script> |
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let width = window.innerWidth, |
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height = window.innerHeight, |
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padding = 1.5, // separation between same-color nodes |
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clusterPadding = 6, // separation between different-color nodes |
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maxRadius = 12; |
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const n = 200, // total number of nodes |
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m = 10; // number of distinct clusters |
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const color = d3.scaleSequential(d3.interpolateRainbow) |
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.domain(d3.range(m)); |
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// The largest node for each cluster. |
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const clusters = new Array(m); |
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const getNodes = () => { |
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const dist = 100; |
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return d3.range(n).map(function() { |
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let i = Math.floor(Math.random() * m), |
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r = Math.sqrt((i + 1) / m * -Math.log(Math.random())) * maxRadius, |
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d = { |
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cluster: i, |
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radius: r, |
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x: Math.cos(i / m * 2 * Math.PI) * dist + Math.random(), |
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y: Math.sin(i / m * 2 * Math.PI) * dist + Math.random() |
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}; |
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if (!clusters[i] || (r > clusters[i].radius)) clusters[i] = d; |
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return d; |
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}); |
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} |
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let nodes = getNodes(); |
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const svg = d3.select("body").append("svg") |
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.attr("width", width) |
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.attr("height", height); |
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// Move d to be adjacent to the cluster node. |
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// from: https://bl.ocks.org/mbostock/7881887 |
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const cluster = () => { |
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var nodes, |
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strength = 0.1; |
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function force (alpha) { |
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// scale + curve alpha value |
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alpha *= strength * alpha; |
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nodes.forEach(function(d) { |
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var cluster = clusters[d.cluster]; |
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if (cluster === d) return; |
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let x = d.x - cluster.x, |
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y = d.y - cluster.y, |
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l = Math.sqrt(x * x + y * y), |
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r = d.radius + cluster.radius; |
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if (l != r) { |
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l = (l - r) / l * alpha; |
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d.x -= x *= l; |
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d.y -= y *= l; |
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cluster.x += x; |
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cluster.y += y; |
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} |
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}); |
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} |
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force.initialize = function (_) { |
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nodes = _; |
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} |
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force.strength = _ => { |
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strength = _ == null ? strength : _; |
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return force; |
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}; |
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return force; |
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} |
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const removeAll = () => { |
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const node = svg.selectAll("circle").remove(); |
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} |
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function drawNodes(targetCenter) { |
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const node = svg.selectAll("circle") |
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.data(nodes) |
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.enter().append("circle") |
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.style("fill", function(d) { return color(d.cluster/10); }); |
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const layoutTick = e => { |
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node |
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.attr("cx", function(d) { return d.x; }) |
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.attr("cy", function(d) { return d.y; }) |
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.attr("r", function(d) { return d.radius; }); |
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} |
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const force = d3.forceSimulation() |
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// keep entire simulation balanced around screen center |
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.force('center', d3.forceCenter(targetCenter.x, targetCenter.y)) |
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// cluster by section |
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.force('cluster', cluster() |
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.strength(0.2)) |
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// apply collision with padding |
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.force('collide', d3.forceCollide(d => d.radius + padding) |
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.strength(0.7)) |
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.on('tick', layoutTick) |
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.nodes(nodes); |
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} |
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const targets = [{x: 120, y: 200}, {x: 350, y: 300}, {x: 600, y: 100}]; |
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const drawTargets = () => { |
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svg.selectAll("rect") |
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.data(targets) |
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.enter().append("rect") |
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.attr("width", 5) |
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.attr("height", 5) |
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.attr("x", function(d) { return d.x; }) |
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.attr("y", function(d) { return d.y; }) |
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.style("fill", "red"); |
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} |
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const draw = () => { |
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drawTargets(); |
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let count = 1; |
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const moveTarget = () => { |
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removeAll(); |
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nodes = getNodes(); |
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drawNodes(targets[count]); |
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count++; |
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if (count > 2) count = 0; |
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// |
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} |
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setInterval(moveTarget, 1500) |
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} |
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draw(); |
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</script> |