Created
November 6, 2019 15:22
-
-
Save heestand-xyz/3f7a17e065127c01ae9056d63d9c9f7b to your computer and use it in GitHub Desktop.
Dile View
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import SwiftUI | |
struct DileView<Content: View>: View { | |
let kColCount: Int = 3 | |
let scale: CGFloat | |
let defaultIndex: Int | |
let options: () -> ([Content]) | |
let selected: (Int) -> () | |
@State var index: Int = 0 | |
@State var open: Bool = false | |
init(scale: CGFloat, defaultIndex: Int = 0, @DileBuilder<Content> with options: @escaping () -> ([Content]), selected: @escaping (Int) -> ()) { | |
self.scale = scale | |
self.defaultIndex = defaultIndex | |
self.options = options | |
self.selected = selected | |
} | |
var body: some View { | |
ZStack { | |
Button(action: { | |
withAnimation { | |
self.open = false | |
} | |
}) { | |
Circle() | |
.frame(width: scale / 6, height: scale / 6) | |
.opacity(open ? 1.0 : 0.0) | |
} | |
ForEach(0..<options().count) { i in | |
Button(action: { | |
if !self.open { | |
withAnimation { | |
self.open = true | |
} | |
} else { | |
self.index = i | |
self.selected(i) | |
withAnimation { | |
self.open = false | |
} | |
} | |
}) { | |
self.options()[i] | |
} | |
.offset(x: self.offset(for: i).x, y: self.offset(for: i).y) | |
.opacity(self.open ? 1.0 : self.index == i ? 1.0 : 0.0) | |
} | |
} | |
.onAppear { | |
self.index = self.defaultIndex | |
} | |
} | |
func offset(for index: Int) -> CGPoint { | |
if !open && self.index == index { return .zero } | |
let count = self.options().count | |
let rowCount = Int(CGFloat(count) / CGFloat(kColCount)) | |
let reverseIndex = count - index - 1 | |
let ix = reverseIndex % kColCount | |
let iy = Int(CGFloat(reverseIndex) / CGFloat(kColCount)) | |
let leftCount = min(count - iy * kColCount, kColCount) | |
let xCenter = CGFloat(ix) - CGFloat(leftCount - 1) / 2 | |
let x = xCenter * -scale | |
let y = CGFloat(iy) * scale - scale - CGFloat(rowCount) * scale | |
return CGPoint(x: x, y: y) | |
} | |
} | |
@_functionBuilder | |
public struct DileBuilder<Content: View> { | |
public static func buildBlock(_ children: Content...) -> [Content] { | |
children | |
} | |
} | |
struct DileView_Previews: PreviewProvider { | |
static var previews: some View { | |
DileView(scale: 30, defaultIndex: 0, with: { | |
Image(systemName: "a.circle") | |
Image(systemName: "b.circle") | |
Image(systemName: "c.circle") | |
Image(systemName: "d.circle") | |
Image(systemName: "e.circle") | |
Image(systemName: "f.circle") | |
Image(systemName: "g.circle") | |
Image(systemName: "h.circle") | |
}, selected: { i in }) | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment