Created
December 12, 2018 13:47
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use std::collections::VecDeque; | |
fn solve_a(players: u32, last_marble: u32) -> u32 { | |
let mut score = vec![0; players as usize]; | |
let mut playfield = VecDeque::new(); | |
let mut cur_pos = 1usize; | |
playfield.push_back(0); | |
playfield.push_back(1); | |
for i in 2..=last_marble { | |
let player = ((i-1) % players) as usize; | |
if i % 23 == 0 { | |
let rem_pos = match cur_pos.wrapping_sub(7) { | |
0 => 0, | |
e if e % playfield.len() == 0 => playfield.len(), | |
e if e > playfield.len() => (cur_pos + playfield.len()) - 7, | |
e => e, | |
}; | |
score[player] += i + playfield.remove(rem_pos).unwrap(); | |
cur_pos = rem_pos; | |
} else { | |
let next_pos = match cur_pos + 2 { | |
e if e > playfield.len() => e % playfield.len(), | |
e if e == playfield.len() => e, | |
e => e, | |
}; | |
playfield.insert(next_pos, i); | |
cur_pos = next_pos; | |
} | |
// print!("[{}]", player+1); | |
// for (i, p) in playfield.iter().enumerate() { | |
// if i == cur_pos { | |
// print!("\x1b[7m{:2}\x1b[0m ", p); | |
// } else { | |
// print!("{:2} ", p); | |
// } | |
// } | |
// println!() | |
} | |
score.into_iter().max().unwrap() | |
} | |
fn main() { | |
let players = 455; | |
let last_marble_points = 71223; | |
println!("A: {}", solve_a(players, last_marble_points)); | |
println!("B: {}", solve_a(players, last_marble_points*100)); | |
} | |
#[test] | |
fn test_a() { | |
assert_eq!(32, solve_a(9, 25)); | |
assert_eq!(8317, solve_a(10, 1618)); | |
assert_eq!(146373, solve_a(13, 7999)); | |
assert_eq!(2764, solve_a(17, 1104)); | |
assert_eq!(54718, solve_a(21, 6111)); | |
assert_eq!(37305, solve_a(30, 5807)); | |
} |
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