Created
August 9, 2010 22:04
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| % Must include pstricks and pst-node | |
| Find $x$. | |
| % Here we add a node, we're going to use it later | |
| Down \rnode{here}{here} | |
| \begin{pspicture}(5,4) | |
| % First we draw the triangle shape (It can probably be done in a much smarter way) | |
| \psline(0,0)(4,0) | |
| \psline(4,0)(4,3) | |
| \psline(0,0)(4,3) | |
| % Now we place the lables. | |
| % These are the corner lables... | |
| \uput[180](0,0){$A$} | |
| \uput[45](4,3){$B$} | |
| \uput[-45](4,0){$C$} | |
| % ...and these are the edge lables | |
| \uput[-90](2,0){4 cm} | |
| % On this lable we have to turn it, so we use rput to rotate it, and then uput | |
| \rput{-90}(4,1.5){\uput[90](0,0){3 cm}} | |
| % Here we give it a node so we can connect it with the other node | |
| \uput[135](2,1.5){\rnode[t]{x}{$x$}} | |
| \end{pspicture} | |
| % We make sure the nodes look slick | |
| \psset{nodesep=5pt} | |
| % Finally we draw the node | |
| \ncarc{->}{here}{x} |
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