Created
August 15, 2024 11:11
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Dam Away (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Dam Away | |
author Perons [twitch.tv/peronstv] | |
homepage perons.itch.io | |
text_color #f8d08b | |
realtime_interval 0.13 | |
======== | |
OBJECTS | |
======== | |
Background . | |
black | |
Player p | |
#f0dcff #eb95d2 | |
.011. | |
.000. | |
00000 | |
.000. | |
.0.0. | |
Boat | |
brown white | |
..011 | |
..0.. | |
..0.. | |
00000 | |
.000. | |
Ground g | |
#f6c175 #f8d08b | |
00100 | |
10010 | |
00001 | |
01000 | |
00101 | |
WaterFrontier f | |
#93c1fd #a9cdfd | |
..1.1 | |
.1010 | |
10000 | |
01000 | |
00001 | |
Water w | |
#7e7dfc #9599fd | |
10100 | |
00000 | |
00010 | |
01000 | |
00001 | |
Stone s | |
#4d4f42 #3e3e34 | |
11011 | |
10000 | |
00000 | |
10001 | |
10011 | |
DamDoor z | |
#aff36c #408040 | |
11111 | |
10101 | |
10101 | |
10101 | |
11111 | |
Checkmark | |
#aff36c | |
..... | |
....0 | |
...0. | |
0.0.. | |
.0... | |
Target1 j | |
#ed8079 | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
..0.. | |
Target2 k | |
#ed8079 | |
.000. | |
...0. | |
..0.. | |
.0... | |
.000. | |
Target3 l | |
#ed8079 | |
.000. | |
...0. | |
..00. | |
...0. | |
.000. | |
TargetDestroyed d | |
#ed8079 | |
0...0 | |
.0.0. | |
..0.. | |
.0.0. | |
0...0 | |
Target1State | |
transparent | |
Target2State | |
transparent | |
Target3State | |
transparent | |
TargetFinishState | |
transparent | |
OpenDamState | |
transparent | |
======= | |
LEGEND | |
======= | |
WaterColliders = WaterFrontier or Water or Ground or Player or Stone or DamDoor | |
Waters = WaterFrontier or Water | |
TargetStates = Target1State or Target2State or Target3State | |
======= | |
SOUNDS | |
======= | |
sfx0 23241900 | |
sfx1 94839507 | |
ShowMessage 707107 | |
================ | |
COLLISIONLAYERS | |
================ | |
OpenDamState | |
Target1State, Target2State, Target3State, TargetFinishState | |
Background | |
Water, WaterFrontier | |
Player, Ground, Target1, Target2, Target3, TargetDestroyed, Checkmark, Stone, DamDoor, Boat | |
====== | |
RULES | |
====== | |
( Player movement ) | |
[ > Player | Ground] -> [> Player | ] sfx1 | |
( Bootstart target1 state accross the board ) | |
[Target1 no targetstates] -> [Target1 Target1State] | |
[action Player no OpenDamState] -> [ Boat OpenDamState ] | |
startloop | |
[ OpenDamState | no OpenDamState] -> [OpenDamState | OpenDamState] | |
endloop | |
[DamDoor OpenDamState] -> [OpenDamState] | |
( Check for water collision on targets ) | |
[ Waters Target1 Target1State ] -> [Waters Checkmark Target2State] sfx0 | |
[ Waters Target2 Target1State ] -> [Waters TargetDestroyed] | |
[ Waters Target2 Target2State ] -> [Waters Checkmark Target3State] sfx0 | |
[ Waters Target3 Target1State ] -> [Waters TargetDestroyed] | |
[ Waters Target3 Target2State ] -> [Waters TargetDestroyed] | |
[ Waters Target3 Target3State ] -> [Waters Checkmark TargetFinishState] sfx0 | |
( Replicate target states ) | |
late [ TargetFinishState | targetstates] -> [ TargetFinishState | TargetFinishState] | |
late [ Target3State | targetstates] -> [ Target3State | Target3State] | |
late [ Target2State | targetstates] -> [ Target2State | Target2State] | |
late [targetstates | no targetstates] -> [targetstates | targetstates] | |
late [ Player Waters] -> [Player] | |
late [WaterFrontier] -> [Water] | |
late [ no watercolliders | Water] -> [WaterFrontier | Water] | |
============== | |
WINCONDITIONS | |
============== | |
some TargetFinishState | |
======= | |
LEVELS | |
======= | |
message Level 1 - Press space to open the Dam | |
ggsssgg | |
ggswsgg | |
gggzggg | |
ggg.ggg | |
gggjggg | |
ggg.ggg | |
gpgkggg | |
ggg.ggg | |
ggglggg | |
ggggggg | |
message Level 2 - Flood the targets in the right order | |
ggswsgg | |
gggzggg | |
ggggggg | |
gggpggg | |
ggggggg | |
ggggggg | |
gggkggg | |
glgggjg | |
message Level 3 | |
ggkgggj | |
ggggggg | |
ggggggg | |
ggpgggg | |
gggglgg | |
ggggggg | |
gggzggg | |
ggswsgg | |
message Level 4 | |
ggggggggg | |
ggggjgggg | |
sgggggggg | |
wzggpglgg | |
sgggggggg | |
ggggkgggg | |
ggggggggg | |
message Level 5 | |
ggggggg | |
ggglggg | |
pgsgggg | |
ggjgkgg | |
ggggggz | |
gggggzw | |
message Level 6 | |
wzggggggg | |
sgggggsgg | |
gggggsjgg | |
gggsggggg | |
gzgksgzgg | |
gggsggggg | |
gggggslsg | |
ggpgggsgg | |
ggggggggg | |
message Level 7 | |
pgggsgggg | |
ggggsgggg | |
gggggggkg | |
ggsszssgg | |
ggsswssgg | |
ggsszssgg | |
gjggggglg | |
ggggsgggg | |
ggggsgggg | |
message Level 8 | |
ggpggglgg | |
ggggggggg | |
ggzgggzgg | |
gzwzgzwzg | |
ggzgggzgg | |
ggggggggg | |
ggjgggkgg | |
message Level 9 | |
ggggggsgg | |
ggggggggg | |
gkgggszsg | |
ggpglswsg | |
gjgggszsg | |
ggggzgggg | |
ggggzgggg | |
message Level 10 | |
zgggggggj | |
wzggpgggg | |
zgggggszz | |
ggzglgggg | |
ggggggggz | |
kggggggzw | |
message Thank you for playing! | |
message Made live on twitch.tv/peronstv |
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