Created
September 9, 2018 22:58
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Sierpinski triangle generator in C
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
int main(int argc, char* argv[]) { | |
int layers = 16; // Default value | |
if (argc > 1) { // Optional layers input | |
layers = atoi(argv[1]); | |
if (layers < 1) { | |
printf("Please supply a valid number of layers\n"); | |
return 1; | |
} | |
} | |
// Only the current and previous layers are needed | |
int nodes[2][layers]; | |
for (int len = 0; len < layers; len++) { | |
for (int i = len; i < layers; i++) { | |
printf(" "); // Padding to shape the tree | |
} | |
for (int i = 0; i <= len; i++) { | |
if (i == 0 || i == len) { | |
// If the node is on the edge it will always branch | |
nodes[1][i] = 1; | |
} else { | |
// The node will only branch it both parent branches are different | |
nodes[1][i] = nodes[0][i-1] ^ nodes[0][i]; | |
} | |
if (nodes[1][i]) { | |
printf("/\\"); | |
} else { | |
printf(" "); | |
} | |
} | |
// Copy the current to the previous layer | |
memcpy(nodes[0], nodes[1], 4*layers); | |
printf("\n"); | |
} | |
} |
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