Created
February 4, 2018 08:11
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Vscode task configuration for Godot 3.0 C#, for running and compiling
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{ | |
// See https://go.microsoft.com/fwlink/?LinkId=733558 | |
// for the documentation about the tasks.json format | |
"version": "2.0.0", | |
"tasks": [ | |
{ | |
"label": "run", | |
"type": "shell", | |
"command": "D:/Godot/bin/Godot.exe --path \"${workspaceRoot}\"" | |
}, | |
{ | |
"label": "build", | |
"windows": { | |
"command": "C:\\Program Files (x86)\\MSBuild\\14.0\\Bin\\MSBuild.exe" | |
}, | |
"args": [ | |
"/p:Configuration=Tools;Platform=Any CPU;GenerateFullPaths=true", | |
"/t:build" | |
] | |
} | |
] | |
} |
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