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@hibiyasleep
Last active October 31, 2024 00:51
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world.execute(me);
package goddrinksjava;
/**
* The program GodDrinksJava implements an application that
* creates an empty simulated world with no meaning or purpose.
*
* @author momocashew
* @lyrics hibiyasleep
*/
// Switch on the power line
// Remember to put on
// PROTECTION
public class GodDrinksJava {
// Lay down your pieces
// And let's begin
// OBJECT CREATION
public static void main(String[] args) {
// Fill in my data
// parameters
// INITIALIZATION
Thing me = new Lovable("Me", 0, true, -1, false);
Thing you = new Lovable("You", 0, false, -1, false);
// Set up our new world
World world = new World(5);
world.addThing(me);
world.addThing(you);
// And let's begin the
// SIMULATION
world.startSimulation();
// If I'm a set of points
if(me instanceof PointSet){
// Then I will give you my
// DIMENSION
you.addAttribute(me.getDimensions().toAttribute());
}
// If I'm a circle
if(me instanceof Circle){
// Then I will give you my
// CIRCUMFERENCE
you.addAttribute(me.getCircumference().toAttribute());
}
// If I'm a sine wave
if(me instanceof SineWave){
// Then you can sit on all my
// TANGENTS
you.addAction("sit", me.getTangent(you.getXPosition()));
}
// If I approach infinity
if(me instanceof Sequence){
// Then you can be my
// LIMITATIONS
me.setLimit(you.toLimit());
}
// Switch my current
// To AC, to DC
me.toggleCurrent();
// And then blind my vision
me.canSee(false);
// So dizzy, so dizzy
me.addFeeling("dizzy");
// Oh, we can travel
world.timeTravelForTwo("AD", 617, me, you);
// To A.D., to B.C.
world.timeTravelForTwo("BC", 3691, me, you);
// And we can unite
world.unite(me, you);
// So deeply, so deeply
// If I can
// If I can give you all the
// SIMULATIONS
if(me.getNumSimulationsAvailable() >=
you.getNumSimulationsNeeded()){
// Then I can
// Then I can be your only
// SATISFACTION
you.setSatisfaction(me.toSatisfaction());
}
// If I can make you happy
if(you.getFeelingIndex("happy") != -1){
// I will run the
// EXECUTION
me.requestExecution(world);
}
// Though we are trapped
// In this strange, strange
// SIMULATION
world.lockThing(me);
world.lockThing(you);
// If I'm an eggplant
if(me instanceof Eggplant){
// Then I will give you my
// NUTRIENTS
you.addAttribute(me.getNutrients().toAttribute());
me.resetNutrients();
}
// If I'm a tomato
if(me instanceof Tomato){
// Then I will give you
// ANTIOXIDANTS
you.addAttribute(me.getAntioxidants().toAttribute());
me.resetAntioxidants();
}
// If I'm a tabby cat
if(me instanceof TabbyCat){
// Then I will purr for your
// ENJOYMENT
me.purr();
}
// If I'm the only god
if(world.getGod().equals(me)){
// Then you're the proof of my
// EXISTENCE
me.setProof(you.toProof());
}
// Switch my gender
// To F, to M
me.toggleGender();
// And then do whatever
// From AM to PM
world.procreate(me, you);
// Oh, switch my role
// To S, to M
me.toggleRoleBDSM();
// So we can enter
// The trance, the trance
world.makeHigh(me);
world.makeHigh(you);
// If I can
// If I can feel your
// VIBRATIONS
if(me.getSenseIndex("vibration")){
// Then I can
// Then I can finally be
// COMPLETION
me.addFeeling("complete");
}
// Though you have left
world.unlock(you);
world.removeThing(you);
// You have left
me.lookFor(you, world);
// You have left
me.lookFor(you, world);
// You have left
me.lookFor(you, world);
// You have left
me.lookFor(you, world);
// You have left me in
me.lookFor(you, world);
// ISOLATION
// If I can
// If I can erase all the pointless
// FRAGMENTS
if(me.getMemory().isErasable()){
// Then maybe
// Then maybe you won't leave me so
// DISHEARTENED
me.removeFeeling("disheartened");
}
// Challenging your god
try{
me.setOpinion(me.getOpinionIndex("you are here"), false);
}
// You have made some
catch(IllegalArgumentException e){
// ILLEGAL ARGUMENTS
world.announce("God is always true.");
}
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EIN
world.announce("1", "de"); // ein; German
// DOS
world.announce("2", "es"); // dos; Español
// TROIS
world.announce("3", "fr"); // trois; French
// NE
world.announce("4", "kr"); // 넷; Korean
// FEM
world.announce("5", "se"); // fem; Swedish
// LIU
world.announce("6", "cn"); // 六; Chinese
// EXECUTION
world.runExecution();
// If I can
// If I can give them all the
// EXECUTION
if(world.isExecutableBy(me)){
// Then I can
// Then I can be your only
// EXECUTION
you.setExecution(me.toExecution());
}
// If I can have you back
if(world.getThingIndex(you) != -1){
// I will run the
// EXECUTION
world.runExecution();
}
// Though we are trapped
// We are trapped, ah
me.escape(world);
// I've studied
// I've studied how to properly
// LO-O-OVE
me.learnTopic("love");
// Question me
// Question me, I can answer all
// LO-O-OVE
me.takeExamTopic("love");
// I know the
// algebraic expression of
// LO-O-OVE
me.getAlgebraicExpression("love");
// Though you are free
// I am trapped, trapped in
// LO-O-OVE
me.escape("love");
// EXECUTION
world.execute(me);
}
}
@brkeejp
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brkeejp commented Feb 2, 2022

@CherryDT
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CherryDT commented Feb 2, 2022

here you go https://music.youtube.com/watch?v=OnWktOJHrjQ&feature=share

This is amazing 😍

...by the way, world.execute(me); is just the beginning... It probably ends here which is quite depressing actually.

@andre-filho
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The culture is strong in this one

@timelessnesses
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@NoNormalCreeper
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did what i always wanted to do!

@Dokito555
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awesome

@ahmrh
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ahmrh commented Jul 6, 2022

broo haha

@phucngo2
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Man of culture

@EienKisekiP
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Bro, imagine you were looking for this all your life long and you find it.

@tematikkp
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there we go

@TubbyStubby
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TubbyStubby commented Jul 25, 2023

🙇

@cyberchione
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really nice work op!! ><
does it actually run?

@marck001
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holy, nice job

@KibaOfficial
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amazing thank you ^^

@lilmayu
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lilmayu commented Dec 23, 2023

very nice

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