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/* iOS scrollpane jQuery plugin, v1.0 | |
* ================================== | |
* | |
* (c) 2011 Dave Gurnell | |
* http://boxandarrow.com | |
* | |
* Distributed under the Creative Commons Attribution 3.0 Unported licence: | |
* http://creativecommons.org/licenses/by/3.0/ | |
*/ | |
/* Initialise a scrollpane. Use this on HTML like: | |
* | |
* <div id="viewport"> | |
* <div>First page</div> | |
* <div>Second page</div> | |
* <div>Third page</div> | |
* </div> | |
* | |
* $("#viewport").scrollPane(); | |
* | |
* The method wil automatically position and resize the pages | |
* so they're the same size as the viewport. Touching and dragging | |
* on the pages will flip between them in the style of the iOS home | |
* screen. Options: | |
* | |
* - direction: "horizontal" or "vertical", default "horizontal" | |
* | |
* The scroll direction. | |
* | |
* - deadzone: int, default 25 | |
* | |
* Distance the user has to drag before a page transition is | |
* triggered. Avoids accidental page transitions caused by | |
* brushing against the screen. | |
* | |
* - draggable: boolean, default true | |
* | |
* Setting this to false disables the touch gestures. This is | |
* useful if you only want to transition using the $().showpage() | |
* method (see bottom of the file). | |
* | |
* - setupCss: boolean, default true | |
* | |
* Whether to edit the CSS rules for the viewport and pages. | |
* Set this to false to do your own layout, but bear in mind the | |
* plugin only works if the pages are the same size as the viewport. | |
* | |
* Note that this option does not affect whether the method sets | |
* -webkit-transition and -webkit-transform on the viewport. | |
* | |
* - onscroll: (int int int -> void), default empty function | |
* | |
* Callback function that gets invoked whenever the page scrolls. | |
* Use this to hook up animations and status indicators elsewhere | |
* on the page. | |
* | |
* Arguments to the function are: | |
* | |
* - pos : int | |
* | |
* the (typically negative) position that we're scrolling to, in pixels | |
* | |
* - page : real | |
* | |
* the (typically positive, possibly fractional) position that we're | |
* scrolling to, in units of a page | |
* | |
* - duration : int | |
* | |
* the number of milliseconds we're going to take to get there | |
* | |
* - onscrollfinish: (int int -> void), default empty function | |
* | |
* Callback function that gets invoked when the viewport settles on a | |
* new page. pos and page arguments are the same as for onscroll. | |
* | |
*/ | |
$.fn.scrollpane = function(options) { | |
options = $.extend({ | |
direction: "horizontal", | |
deadzone: 25, | |
draggable: true, | |
setupCss: true, | |
onscroll: function(pos, page, duration) { }, | |
onscrollfinish: function(pos, page) { } | |
}, options); | |
return this.each(function () { | |
// the scroll pane viewport | |
// jQuery | |
var outerElem = $(this); | |
// a large div containing the scrolling content | |
// jQuery | |
var innerElem = $("<div></div>"); | |
innerElem.append(outerElem.children().remove()); | |
outerElem.append(innerElem); | |
// cache these for later | |
// natural | |
var outerWidth = outerElem.width(); | |
var outerHeight = outerElem.height(); | |
// boolean | |
var horizontal = (options.direction == "horizontal"); | |
// the number of pixels the user has to drag and release to trigger a page transition | |
// natural | |
var deadzone = Math.max(0, options.deadzone); | |
// the index of the current page. changed after the user completes each scrolling gesture. | |
// integer | |
var currentPage = 0; | |
// width of a page | |
// integer | |
var scrollUnit = horizontal ? outerWidth : outerHeight; | |
// x coordinate on the transform. -ve numbers go to the right, | |
// so this goes -ve as currentPage goes +ve | |
// integer (pixels) | |
var currentPos = 0; | |
// min and max scroll position: | |
// integer (pixels) | |
var scrollMax = 0; | |
var scrollMin = -scrollUnit * (innerElem.children().length - 1); | |
// time to settle after touched: | |
// natural (ms) | |
var settleTime = 500; | |
// dragMid and dragEnd are updated each frame of dragging: | |
// integer (pixels) | |
var dragStart = 0; // touch position when dragging starts | |
var dragMid = 0; // touch position on the last touchmove event | |
var dragEnd = 0; // touch position on this touchmove event | |
// +1 if dragging in +ve x direction, -1 if dragging in -ve x direction | |
// U(-1, +1) | |
var dragDir = 0; | |
if(options.setupCss) { | |
outerElem.css({ "position": "relative", "overflow": "hidden" }); | |
// position the pages: | |
innerElem.children().each(function(index) { | |
$(this).css({ "position" : "absolute", | |
"display" : "block", | |
"width" : outerWidth, | |
"height" : outerHeight }) | |
.css(horizontal ? "left" : "top", scrollUnit * index); | |
}); | |
} | |
// natural natural boolean -> void | |
function scrollTo(position, duration, finish) { | |
options.onscroll(position, -position/scrollUnit, duration); | |
innerElem.css({ | |
"-webkit-transition": "all " + (duration == 0 ? "0" : duration + "ms"), | |
"-webkit-transform": horizontal ? | |
("translate3d(" + position + "px, 0, 0)") : | |
("translate3d(0, " + position + "px, 0)") }); | |
if(finish) { | |
window.setTimeout(function() { | |
options.onscrollfinish(position, -position/scrollUnit, duration); | |
}); | |
} | |
} | |
// Immediately set the 3D transform on the scroll pane. | |
// This causes Safari to create OpenGL resources to manage the animation. | |
// This sometimes causes a brief flicker, so best to do it at page load | |
// rather than waiting until the user starts to drag. | |
scrollTo(0, 0, true); | |
// set up the menu callback: | |
outerElem.data("showpage", function(page) { | |
// int | |
page = page < 0 | |
? innerElem.children().length + page | |
: page; | |
currentPos = Math.max(scrollMin, Math.min(scrollMax, -page * scrollUnit)); | |
currentPage = -currentPos / scrollUnit; | |
console.log("pos " + currentPos); | |
console.log("page " + currentPage); | |
scrollTo(currentPos, settleTime, true); | |
}); | |
// bind the touch drag events: | |
if(options.draggable) { | |
outerElem.bind("touchstart", function(wrap) { | |
var evt = wrap.originalEvent; | |
if(evt.touches.length == 1) { | |
dragStart = dragEnd = dragMid = horizontal ? evt.touches[0].pageX : evt.touches[0].pageY; | |
} | |
// bind the touch drag event: | |
}).bind("touchmove", function(wrap) { | |
var evt = wrap.originalEvent; | |
if(evt.touches.length == 1) { | |
dragEnd = horizontal ? evt.touches[0].pageX : evt.touches[0].pageY; | |
dragDir = (dragEnd - dragMid) > 0 ? 1 : -1; | |
currentPos += dragEnd - dragMid; | |
dragMid = dragEnd; | |
scrollTo(currentPos, 0, false); | |
} | |
// bind the touch end event: | |
}).bind("touchend", function(wrap) { | |
var evt = wrap.originalEvent; | |
// boolean | |
var reset = Math.abs(dragEnd - dragStart) < deadzone; | |
// real | |
var scrollPage = -1.0 * currentPos / scrollUnit; | |
// natural | |
var nextPage = reset | |
? currentPage | |
: (dragDir < 0 | |
? Math.ceil(scrollPage) | |
: Math.floor(scrollPage)); | |
// int | |
var nextPos = Math.max(scrollMin, | |
Math.min(scrollMax, | |
-scrollUnit * nextPage)); | |
currentPos = nextPos; | |
currentPage = nextPage; | |
scrollTo(nextPos, settleTime, true); | |
}); | |
} | |
}); | |
}; | |
// Once you've initialized a scrollpane with $().scrollpane(), | |
// you can use this method to cause it to programmatically scroll | |
// to a particular page. Useful for creating a navigation menu, or | |
// those little dots on Apple-store-style product galleries. | |
// | |
// Pages are indexed from 0 upwards. Negative numbers can be used | |
// to index pages from the right. | |
// | |
// int -> jQuery | |
$.fn.showpage = function(index) { | |
var fn = this.data("showpage"); | |
fn(index); | |
return this; | |
}; |
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