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using System; | |
using System.Collections; | |
using System.Runtime.InteropServices; | |
using SFB; | |
using UnityEngine; | |
using VRM; | |
// | |
// Get SFB from https://github.com/gkngkc/UnityStandaloneFileBrowser |
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{ | |
"MonoBehaviour": { | |
"m_Enabled": true, | |
"m_EditorHideFlags": 0, | |
"m_Name": "Test", | |
"m_EditorClassIdentifier": "", | |
"m_allNodes": [ | |
{ | |
"m_name": "Group By Enemy Dir", | |
"m_id": "64302069-bf4b-4454-b6f2-1b93b8aa4bc5", |
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using UnityEngine; | |
using UnityEditor; | |
using System; | |
using System.Collections.Generic; | |
using System.Text.RegularExpressions; | |
using UnityEngine.AssetGraph; | |
using UnityChan; |
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using System.Collections.Generic; | |
using UnityEditorInternal; | |
using UnityEngine; | |
using UnityEditor.Hardware; | |
using UnityEditor.VersionControl; | |
#if ENABLE_CLOUD_SERVICES_COLLAB | |
using UnityEditor.Collaboration; | |
using UnityEditor.Web; | |
#endif |
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using System; | |
using System.Linq; | |
using System.Collections.Generic; | |
using System.Text.RegularExpressions; | |
using UnityEngine; | |
using UnityEditor; | |
using V1=AssetBundleGraph; | |
using Model=UnityEngine.AssetBundles.GraphTool.DataModel.Version2; |
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using UnityEngine; | |
using UnityEditor; | |
using System; | |
using System.Linq; | |
using System.IO; | |
using System.Collections.Generic; | |
using System.Text.RegularExpressions; | |
using UnityEngine.AssetBundles.GraphTool; |
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using UnityEngine; | |
using UnityEditor; | |
using System; | |
using System.Linq; | |
using System.IO; | |
using System.Collections.Generic; | |
using System.Reflection; | |
using System.Text.RegularExpressions; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using UnityEngine; | |
using UnityEditor; | |
using System; | |
using System.Linq; | |
using System.IO; | |
using System.Collections.Generic; | |
using System.Text.RegularExpressions; | |
using UnityEngine.AssetBundles.GraphTool; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using UnityEngine; | |
using UnityEditor; | |
using System; | |
using System.Linq; | |
using System.IO; | |
using System.Collections.Generic; | |
using System.Text.RegularExpressions; | |
using UnityEngine.AssetBundles.GraphTool; |
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