Created
November 5, 2012 12:05
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B-Spline Curves
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package | |
{ | |
import flash.display.Sprite; | |
import flash.geom.Point; | |
public class BSpline extends Sprite | |
{ | |
private var points : Array; | |
public function BSpline() | |
{ | |
points = new Array(); | |
graphics.lineStyle(1.0, 0xff0000); | |
this.addPoint(new Point(10, 10)); | |
this.addPoint(new Point(10, 10)); | |
this.addPoint(new Point(10, 10)); | |
this.addPoint(new Point(100, 300)); | |
this.addPoint(new Point(200, 200)); | |
this.addPoint(new Point(300, 10)); | |
this.addPoint(new Point(400, 200)); | |
this.addPoint(new Point(400, 200)); | |
this.addPoint(new Point(400, 200)); | |
this.draw(); | |
} | |
public function addPoint(p:Point) : void | |
{ | |
points.push(p); | |
graphics.beginFill(0); | |
graphics.drawCircle(p.x, p.y, 5); | |
graphics.endFill(); | |
} | |
public function draw() : void | |
{ | |
var i:int; | |
var a:Point, b:Point, c:Point, d:Point, j1:Point, j2:Point; | |
d = null; | |
j2 = null; | |
for(i = 1; i < points.length - 2; i++) { | |
if(d != null && j2 != null) { | |
j1 = j2; | |
b = d; | |
} | |
else { | |
// first junction point | |
a = Point.interpolate(points[i], points[i - 1], 2 / 3); | |
b = Point.interpolate(points[i + 1], points[i], 1 / 3); | |
j1 = Point.interpolate(a, b, 0.5); | |
} | |
// second junction point | |
c = Point.interpolate(points[i + 1], points[i], 2 / 3); | |
d = Point.interpolate(points[i + 2], points[i + 1], 1 / 3); | |
j2 = Point.interpolate(c, d, 0.5); | |
graphics.moveTo(j1.x, j1.y); | |
graphics.cubicCurveTo(b.x, b.y, c.x, c.y, j2.x, j2.y); | |
} | |
} | |
} | |
} |
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