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June 12, 2018 16:47
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#!/usr/bin/env python | |
############################################################################# | |
## | |
## Copyright (C) 2013 Riverbank Computing Limited. | |
## Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). | |
## Contact: http://www.qt-project.org/legal | |
## | |
## This file is part of the documentation of the Qt Toolkit. | |
## | |
## $QT_BEGIN_LICENSE:BSD$ | |
## You may use this file under the terms of the BSD license as follows: | |
## | |
## "Redistribution and use in source and binary forms, with or without | |
## modification, are permitted provided that the following conditions are | |
## met: | |
## * Redistributions of source code must retain the above copyright | |
## notice, this list of conditions and the following disclaimer. | |
## * Redistributions in binary form must reproduce the above copyright | |
## notice, this list of conditions and the following disclaimer in | |
## the documentation and/or other materials provided with the | |
## distribution. | |
## * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names | |
## of its contributors may be used to endorse or promote products derived | |
## from this software without specific prior written permission. | |
## | |
## | |
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." | |
## $QT_END_LICENSE$ | |
## | |
############################################################################# | |
import array | |
from PyQt5.QtCore import QEvent | |
from PyQt5.QtGui import (QGuiApplication, QMatrix4x4, QOpenGLContext, | |
QOpenGLShader, QOpenGLShaderProgram, QSurfaceFormat, QWindow) | |
class OpenGLWindow(QWindow): | |
def __init__(self, parent=None): | |
super(OpenGLWindow, self).__init__(parent) | |
self.m_update_pending = False | |
self.m_animating = False | |
self.m_context = None | |
self.m_gl = None | |
self.setSurfaceType(QWindow.OpenGLSurface) | |
def initialize(self): | |
pass | |
def setAnimating(self, animating): | |
self.m_animating = animating | |
if animating: | |
self.renderLater() | |
def renderLater(self): | |
if not self.m_update_pending: | |
self.m_update_pending = True | |
QGuiApplication.postEvent(self, QEvent(QEvent.UpdateRequest)) | |
def renderNow(self): | |
if not self.isExposed(): | |
return | |
self.m_update_pending = False | |
needsInitialize = False | |
if self.m_context is None: | |
self.m_context = QOpenGLContext(self) | |
self.m_context.setFormat(self.requestedFormat()) | |
self.m_context.create() | |
needsInitialize = True | |
self.m_context.makeCurrent(self) | |
if needsInitialize: | |
self.m_gl = self.m_context.versionFunctions() | |
self.m_gl.initializeOpenGLFunctions() | |
self.initialize() | |
self.render(self.m_gl) | |
self.m_context.swapBuffers(self) | |
if self.m_animating: | |
self.renderLater() | |
def event(self, event): | |
if event.type() == QEvent.UpdateRequest: | |
self.renderNow() | |
return True | |
return super(OpenGLWindow, self).event(event) | |
def exposeEvent(self, event): | |
self.renderNow() | |
def resizeEvent(self, event): | |
self.renderNow() | |
class TriangleWindow(OpenGLWindow): | |
vertexShaderSource = ''' | |
attribute highp vec4 posAttr; | |
attribute lowp vec4 colAttr; | |
varying lowp vec4 col; | |
uniform highp mat4 matrix; | |
void main() { | |
col = colAttr; | |
gl_Position = matrix * posAttr; | |
} | |
''' | |
fragmentShaderSource = ''' | |
varying lowp vec4 col; | |
void main() { | |
gl_FragColor = col; | |
} | |
''' | |
def __init__(self): | |
super(TriangleWindow, self).__init__() | |
self.m_program = 0 | |
self.m_frame = 0 | |
self.m_posAttr = 0 | |
self.m_colAttr = 0 | |
self.m_matrixUniform = 0 | |
def initialize(self): | |
self.m_program = QOpenGLShaderProgram(self) | |
self.m_program.addShaderFromSourceCode(QOpenGLShader.Vertex, | |
self.vertexShaderSource) | |
self.m_program.addShaderFromSourceCode(QOpenGLShader.Fragment, | |
self.fragmentShaderSource) | |
self.m_program.link() | |
self.m_posAttr = self.m_program.attributeLocation('posAttr') | |
self.m_colAttr = self.m_program.attributeLocation('colAttr') | |
self.m_matrixUniform = self.m_program.uniformLocation('matrix') | |
def render(self, gl): | |
gl.glViewport(0, 0, self.width(), self.height()) | |
gl.glClear(gl.GL_COLOR_BUFFER_BIT) | |
self.m_program.bind() | |
matrix = QMatrix4x4() | |
matrix.perspective(60, 4.0/3.0, 0.1, 100.0) | |
matrix.translate(0, 0, -2) | |
matrix.rotate(100.0 * self.m_frame / self.screen().refreshRate(), | |
0, 1, 0) | |
self.m_program.setUniformValue(self.m_matrixUniform, matrix) | |
vertices = array.array('f', [ | |
0.0, 0.707, | |
-0.5, -0.5, | |
0.5, -0.5]) | |
gl.glVertexAttribPointer(self.m_posAttr, 2, gl.GL_FLOAT, False, 0, | |
vertices) | |
gl.glEnableVertexAttribArray(self.m_posAttr) | |
colors = array.array('f', [ | |
1.0, 0.0, 0.0, | |
0.0, 1.0, 0.0, | |
0.0, 0.0, 1.0]) | |
gl.glVertexAttribPointer(self.m_colAttr, 3, gl.GL_FLOAT, False, 0, | |
colors) | |
gl.glEnableVertexAttribArray(self.m_colAttr) | |
gl.glDrawArrays(gl.GL_TRIANGLES, 0, 3) | |
self.m_program.release() | |
self.m_frame += 1 | |
if __name__ == '__main__': | |
import sys | |
app = QGuiApplication(sys.argv) | |
format = QSurfaceFormat() | |
format.setSamples(4) | |
window = TriangleWindow() | |
window.setFormat(format) | |
window.resize(640, 480) | |
window.show() | |
window.setAnimating(True) | |
sys.exit(app.exec_()) |
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