Created
January 25, 2012 14:03
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php hash function "from the source"
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/* | |
* DJBX33A (Daniel J. Bernstein, Times 33 with Addition) | |
* | |
* This is Daniel J. Bernstein's popular `times 33' hash function as | |
* posted by him years ago on comp.lang.c. It basically uses a function | |
* like ``hash(i) = hash(i-1) * 33 + str[i]''. This is one of the best | |
* known hash functions for strings. Because it is both computed very | |
* fast and distributes very well. | |
* | |
* The magic of number 33, i.e. why it works better than many other | |
* constants, prime or not, has never been adequately explained by | |
* anyone. So I try an explanation: if one experimentally tests all | |
* multipliers between 1 and 256 (as RSE did now) one detects that even | |
* numbers are not useable at all. The remaining 128 odd numbers | |
* (except for the number 1) work more or less all equally well. They | |
* all distribute in an acceptable way and this way fill a hash table | |
* with an average percent of approx. 86%. | |
* | |
* If one compares the Chi^2 values of the variants, the number 33 not | |
* even has the best value. But the number 33 and a few other equally | |
* good numbers like 17, 31, 63, 127 and 129 have nevertheless a great | |
* advantage to the remaining numbers in the large set of possible | |
* multipliers: their multiply operation can be replaced by a faster | |
* operation based on just one shift plus either a single addition | |
* or subtraction operation. And because a hash function has to both | |
* distribute good _and_ has to be very fast to compute, those few | |
* numbers should be preferred and seems to be the reason why Daniel J. | |
* Bernstein also preferred it. | |
* | |
* | |
* -- Ralf S. Engelschall <[email protected]> | |
*/ | |
static inline ulong zend_inline_hash_func(const char *arKey, uint nKeyLength) | |
{ | |
register ulong hash = 5381; | |
/* variant with the hash unrolled eight times */ | |
for (; nKeyLength >= 8; nKeyLength -= 8) { | |
hash = ((hash << 5) + hash) + *arKey++; | |
hash = ((hash << 5) + hash) + *arKey++; | |
hash = ((hash << 5) + hash) + *arKey++; | |
hash = ((hash << 5) + hash) + *arKey++; | |
hash = ((hash << 5) + hash) + *arKey++; | |
hash = ((hash << 5) + hash) + *arKey++; | |
hash = ((hash << 5) + hash) + *arKey++; | |
hash = ((hash << 5) + hash) + *arKey++; | |
} | |
switch (nKeyLength) { | |
case 7: hash = ((hash << 5) + hash) + *arKey++; /* fallthrough... */ | |
case 6: hash = ((hash << 5) + hash) + *arKey++; /* fallthrough... */ | |
case 5: hash = ((hash << 5) + hash) + *arKey++; /* fallthrough... */ | |
case 4: hash = ((hash << 5) + hash) + *arKey++; /* fallthrough... */ | |
case 3: hash = ((hash << 5) + hash) + *arKey++; /* fallthrough... */ | |
case 2: hash = ((hash << 5) + hash) + *arKey++; /* fallthrough... */ | |
case 1: hash = ((hash << 5) + hash) + *arKey++; break; | |
case 0: break; | |
EMPTY_SWITCH_DEFAULT_CASE() | |
} | |
return hash; | |
} |
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