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@hovissimo
Created August 2, 2017 19:27
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#include <Adafruit_NeoPixel.h>
#define PIN 6
#define NUMPIXELS 112
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
void setup() {
pixels.begin();
pixels.show(); // Initialize all pixels to 'off'
}
void loop() {
rainbowCycle(20);
delay(250);
}
// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
uint16_t i, j;
int strands[] = {20, 21, 19, 19, 20, 13};
// 6 strands
for (int i = 0; i < 6; i++) {
for (int p = 0; p < strands[i]; p++) {
pixels.setPixelColor(p, Wheel(((i * 256 / pixels.numPixels()) + j) & 255));
pixels.show();
delay(250);
}
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if (WheelPos < 85) {
return pixels.Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
if (WheelPos < 170) {
WheelPos -= 85;
return pixels.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
WheelPos -= 170;
return pixels.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
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