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May 11, 2019 16:58
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/* | |
* Copyright (C) 2007-2008 The Android Open Source Project | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); you may not | |
* use this file except in compliance with the License. You may obtain a copy of | |
* the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT | |
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the | |
* License for the specific language governing permissions and limitations under | |
* the License. | |
*/ | |
package android.inputmethodservice; | |
import static android.view.ViewGroup.LayoutParams.MATCH_PARENT; | |
import static android.view.ViewGroup.LayoutParams.WRAP_CONTENT; | |
import static android.view.WindowManager.LayoutParams.FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS; | |
import static java.lang.annotation.RetentionPolicy.SOURCE; | |
import android.annotation.CallSuper; | |
import android.annotation.DrawableRes; | |
import android.annotation.IntDef; | |
import android.annotation.MainThread; | |
import android.annotation.NonNull; | |
import android.annotation.Nullable; | |
import android.app.ActivityManager; | |
import android.app.Dialog; | |
import android.content.Context; | |
import android.content.res.Configuration; | |
import android.content.res.Resources; | |
import android.content.res.TypedArray; | |
import android.database.ContentObserver; | |
import android.graphics.Rect; | |
import android.graphics.Region; | |
import android.net.Uri; | |
import android.os.Bundle; | |
import android.os.Handler; | |
import android.os.IBinder; | |
import android.os.ResultReceiver; | |
import android.os.SystemClock; | |
import android.provider.Settings; | |
import android.text.InputType; | |
import android.text.Layout; | |
import android.text.Spannable; | |
import android.text.method.MovementMethod; | |
import android.util.Log; | |
import android.util.PrintWriterPrinter; | |
import android.util.Printer; | |
import android.view.Gravity; | |
import android.view.KeyCharacterMap; | |
import android.view.KeyEvent; | |
import android.view.LayoutInflater; | |
import android.view.MotionEvent; | |
import android.view.View; | |
import android.view.ViewGroup; | |
import android.view.ViewTreeObserver; | |
import android.view.Window; | |
import android.view.WindowManager; | |
import android.view.WindowManager.BadTokenException; | |
import android.view.animation.AnimationUtils; | |
import android.view.inputmethod.CompletionInfo; | |
import android.view.inputmethod.CursorAnchorInfo; | |
import android.view.inputmethod.EditorInfo; | |
import android.view.inputmethod.ExtractedText; | |
import android.view.inputmethod.ExtractedTextRequest; | |
import android.view.inputmethod.InputBinding; | |
import android.view.inputmethod.InputConnection; | |
import android.view.inputmethod.InputContentInfo; | |
import android.view.inputmethod.InputMethod; | |
import android.view.inputmethod.InputMethodManager; | |
import android.view.inputmethod.InputMethodSubtype; | |
import android.widget.FrameLayout; | |
import android.widget.ImageButton; | |
import android.widget.LinearLayout; | |
import android.widget.TextView; | |
import java.io.FileDescriptor; | |
import java.io.PrintWriter; | |
import java.lang.annotation.Retention; | |
import java.lang.annotation.RetentionPolicy; | |
/** | |
* InputMethodService provides a standard implementation of an InputMethod, | |
* which final implementations can derive from and customize. See the | |
* base class {@link AbstractInputMethodService} and the {@link InputMethod} | |
* interface for more information on the basics of writing input methods. | |
* | |
* <p>In addition to the normal Service lifecycle methods, this class | |
* introduces some new specific callbacks that most subclasses will want | |
* to make use of:</p> | |
* <ul> | |
* <li> {@link #onInitializeInterface()} for user-interface initialization, | |
* in particular to deal with configuration changes while the service is | |
* running. | |
* <li> {@link #onBindInput} to find out about switching to a new client. | |
* <li> {@link #onStartInput} to deal with an input session starting with | |
* the client. | |
* <li> {@link #onCreateInputView()}, {@link #onCreateCandidatesView()}, | |
* and {@link #onCreateExtractTextView()} for non-demand generation of the UI. | |
* <li> {@link #onStartInputView(EditorInfo, boolean)} to deal with input | |
* starting within the input area of the IME. | |
* </ul> | |
* | |
* <p>An input method has significant discretion in how it goes about its | |
* work: the {@link android.inputmethodservice.InputMethodService} provides | |
* a basic framework for standard UI elements (input view, candidates view, | |
* and running in fullscreen mode), but it is up to a particular implementor | |
* to decide how to use them. For example, one input method could implement | |
* an input area with a keyboard, another could allow the user to draw text, | |
* while a third could have no input area (and thus not be visible to the | |
* user) but instead listen to audio and perform text to speech conversion.</p> | |
* | |
* <p>In the implementation provided here, all of these elements are placed | |
* together in a single window managed by the InputMethodService. It will | |
* execute callbacks as it needs information about them, and provides APIs for | |
* programmatic control over them. They layout of these elements is explicitly | |
* defined:</p> | |
* | |
* <ul> | |
* <li>The soft input view, if available, is placed at the bottom of the | |
* screen. | |
* <li>The candidates view, if currently shown, is placed above the soft | |
* input view. | |
* <li>If not running fullscreen, the application is moved or resized to be | |
* above these views; if running fullscreen, the window will completely cover | |
* the application and its top part will contain the extract text of what is | |
* currently being edited by the application. | |
* </ul> | |
* | |
* | |
* <a name="SoftInputView"></a> | |
* <h3>Soft Input View</h3> | |
* | |
* <p>Central to most input methods is the soft input view. This is where most | |
* user interaction occurs: pressing on soft keys, drawing characters, or | |
* however else your input method wants to generate text. Most implementations | |
* will simply have their own view doing all of this work, and return a new | |
* instance of it when {@link #onCreateInputView()} is called. At that point, | |
* as long as the input view is visible, you will see user interaction in | |
* that view and can call back on the InputMethodService to interact with the | |
* application as appropriate.</p> | |
* | |
* <p>There are some situations where you want to decide whether or not your | |
* soft input view should be shown to the user. This is done by implementing | |
* the {@link #onEvaluateInputViewShown()} to return true or false based on | |
* whether it should be shown in the current environment. If any of your | |
* state has changed that may impact this, call | |
* {@link #updateInputViewShown()} to have it re-evaluated. The default | |
* implementation always shows the input view unless there is a hard | |
* keyboard available, which is the appropriate behavior for most input | |
* methods.</p> | |
* | |
* | |
* <a name="CandidatesView"></a> | |
* <h3>Candidates View</h3> | |
* | |
* <p>Often while the user is generating raw text, an input method wants to | |
* provide them with a list of possible interpretations of that text that can | |
* be selected for use. This is accomplished with the candidates view, and | |
* like the soft input view you implement {@link #onCreateCandidatesView()} | |
* to instantiate your own view implementing your candidates UI.</p> | |
* | |
* <p>Management of the candidates view is a little different than the input | |
* view, because the candidates view tends to be more transient, being shown | |
* only when there are possible candidates for the current text being entered | |
* by the user. To control whether the candidates view is shown, you use | |
* {@link #setCandidatesViewShown(boolean)}. Note that because the candidate | |
* view tends to be shown and hidden a lot, it does not impact the application | |
* UI in the same way as the soft input view: it will never cause application | |
* windows to resize, only cause them to be panned if needed for the user to | |
* see the current focus.</p> | |
* | |
* | |
* <a name="FullscreenMode"></a> | |
* <h3>Fullscreen Mode</h3> | |
* | |
* <p>Sometimes your input method UI is too large to integrate with the | |
* application UI, so you just want to take over the screen. This is | |
* accomplished by switching to full-screen mode, causing the input method | |
* window to fill the entire screen and add its own "extracted text" editor | |
* showing the user the text that is being typed. Unlike the other UI elements, | |
* there is a standard implementation for the extract editor that you should | |
* not need to change. The editor is placed at the top of the IME, above the | |
* input and candidates views.</p> | |
* | |
* <p>Similar to the input view, you control whether the IME is running in | |
* fullscreen mode by implementing {@link #onEvaluateFullscreenMode()} | |
* to return true or false based on | |
* whether it should be fullscreen in the current environment. If any of your | |
* state has changed that may impact this, call | |
* {@link #updateFullscreenMode()} to have it re-evaluated. The default | |
* implementation selects fullscreen mode when the screen is in a landscape | |
* orientation, which is appropriate behavior for most input methods that have | |
* a significant input area.</p> | |
* | |
* <p>When in fullscreen mode, you have some special requirements because the | |
* user can not see the application UI. In particular, you should implement | |
* {@link #onDisplayCompletions(CompletionInfo[])} to show completions | |
* generated by your application, typically in your candidates view like you | |
* would normally show candidates. | |
* | |
* | |
* <a name="GeneratingText"></a> | |
* <h3>Generating Text</h3> | |
* | |
* <p>The key part of an IME is of course generating text for the application. | |
* This is done through calls to the | |
* {@link android.view.inputmethod.InputConnection} interface to the | |
* application, which can be retrieved from {@link #getCurrentInputConnection()}. | |
* This interface allows you to generate raw key events or, if the target | |
* supports it, directly edit in strings of candidates and committed text.</p> | |
* | |
* <p>Information about what the target is expected and supports can be found | |
* through the {@link android.view.inputmethod.EditorInfo} class, which is | |
* retrieved with {@link #getCurrentInputEditorInfo()} method. The most | |
* important part of this is {@link android.view.inputmethod.EditorInfo#inputType | |
* EditorInfo.inputType}; in particular, if this is | |
* {@link android.view.inputmethod.EditorInfo#TYPE_NULL EditorInfo.TYPE_NULL}, | |
* then the target does not support complex edits and you need to only deliver | |
* raw key events to it. An input method will also want to look at other | |
* values here, to for example detect password mode, auto complete text views, | |
* phone number entry, etc.</p> | |
* | |
* <p>When the user switches between input targets, you will receive calls to | |
* {@link #onFinishInput()} and {@link #onStartInput(EditorInfo, boolean)}. | |
* You can use these to reset and initialize your input state for the current | |
* target. For example, you will often want to clear any input state, and | |
* update a soft keyboard to be appropriate for the new inputType.</p> | |
* | |
* @attr ref android.R.styleable#InputMethodService_imeFullscreenBackground | |
* @attr ref android.R.styleable#InputMethodService_imeExtractEnterAnimation | |
* @attr ref android.R.styleable#InputMethodService_imeExtractExitAnimation | |
*/ | |
public class InputMethodService extends AbstractInputMethodService { | |
static final String TAG = "InputMethodService"; | |
static final boolean DEBUG = false; | |
/** | |
* Allows the system to optimize the back button affordance based on the presence of software | |
* keyboard. | |
* | |
* <p>For instance, on devices that have navigation bar and software-rendered back button, the | |
* system may use a different icon while {@link #isInputViewShown()} returns {@code true}, to | |
* indicate that the back button has "dismiss" affordance.</p> | |
* | |
* <p>Note that {@link KeyEvent#KEYCODE_BACK} events continue to be sent to | |
* {@link #onKeyDown(int, KeyEvent)} even when this mode is specified. The default | |
* implementation of {@link #onKeyDown(int, KeyEvent)} for {@link KeyEvent#KEYCODE_BACK} does | |
* not take this mode into account.</p> | |
* | |
* <p>For API level {@link android.os.Build.VERSION_CODES#O_MR1} and lower devices, this is the | |
* only mode you can safely specify without worrying about the compatibility.</p> | |
* | |
* @see #setBackDisposition(int) | |
*/ | |
public static final int BACK_DISPOSITION_DEFAULT = 0; | |
/** | |
* Deprecated flag. | |
* | |
* <p>To avoid compatibility issues, IME developers should not use this flag.</p> | |
* | |
* @deprecated on {@link android.os.Build.VERSION_CODES#P} and later devices, this flag is | |
* handled as a synonym of {@link #BACK_DISPOSITION_DEFAULT}. On | |
* {@link android.os.Build.VERSION_CODES#O_MR1} and prior devices, expected behavior | |
* of this mode had not been well defined. Most likely the end result would be the | |
* same as {@link #BACK_DISPOSITION_DEFAULT}. Either way it is not recommended to | |
* use this mode | |
* @see #setBackDisposition(int) | |
*/ | |
@Deprecated | |
public static final int BACK_DISPOSITION_WILL_NOT_DISMISS = 1; | |
/** | |
* Deprecated flag. | |
* | |
* <p>To avoid compatibility issues, IME developers should not use this flag.</p> | |
* | |
* @deprecated on {@link android.os.Build.VERSION_CODES#P} and later devices, this flag is | |
* handled as a synonym of {@link #BACK_DISPOSITION_DEFAULT}. On | |
* {@link android.os.Build.VERSION_CODES#O_MR1} and prior devices, expected behavior | |
* of this mode had not been well defined. In AOSP implementation running on devices | |
* that have navigation bar, specifying this flag could change the software back | |
* button to "Dismiss" icon no matter whether the software keyboard is shown or not, | |
* but there would be no easy way to restore the icon state even after IME lost the | |
* connection to the application. To avoid user confusions, do not specify this mode | |
* anyway | |
* @see #setBackDisposition(int) | |
*/ | |
@Deprecated | |
public static final int BACK_DISPOSITION_WILL_DISMISS = 2; | |
/** | |
* Asks the system to not adjust the back button affordance even when the software keyboard is | |
* shown. | |
* | |
* <p>This mode is useful for UI modes where IME's main soft input window is used for some | |
* supplemental UI, such as floating candidate window for languages such as Chinese and | |
* Japanese, where users expect the back button is, or at least looks to be, handled by the | |
* target application rather than the UI shown by the IME even while {@link #isInputViewShown()} | |
* returns {@code true}.</p> | |
* | |
* <p>Note that {@link KeyEvent#KEYCODE_BACK} events continue to be sent to | |
* {@link #onKeyDown(int, KeyEvent)} even when this mode is specified. The default | |
* implementation of {@link #onKeyDown(int, KeyEvent)} for {@link KeyEvent#KEYCODE_BACK} does | |
* not take this mode into account.</p> | |
* | |
* @see #setBackDisposition(int) | |
*/ | |
public static final int BACK_DISPOSITION_ADJUST_NOTHING = 3; | |
/** | |
* Enum flag to be used for {@link #setBackDisposition(int)}. | |
* | |
* @hide | |
*/ | |
@Retention(SOURCE) | |
@IntDef(value = {BACK_DISPOSITION_DEFAULT, BACK_DISPOSITION_WILL_NOT_DISMISS, | |
BACK_DISPOSITION_WILL_DISMISS, BACK_DISPOSITION_ADJUST_NOTHING}, | |
prefix = "BACK_DISPOSITION_") | |
public @interface BackDispositionMode {} | |
/** | |
* @hide | |
* The IME is active. It may or may not be visible. | |
*/ | |
public static final int IME_ACTIVE = 0x1; | |
/** | |
* @hide | |
* The IME is visible. | |
*/ | |
public static final int IME_VISIBLE = 0x2; | |
// Min and max values for back disposition. | |
private static final int BACK_DISPOSITION_MIN = BACK_DISPOSITION_DEFAULT; | |
private static final int BACK_DISPOSITION_MAX = BACK_DISPOSITION_ADJUST_NOTHING; | |
InputMethodManager mImm; | |
int mTheme = 0; | |
LayoutInflater mInflater; | |
TypedArray mThemeAttrs; | |
View mRootView; | |
SoftInputWindow mWindow; | |
boolean mInitialized; | |
boolean mWindowCreated; | |
boolean mWindowAdded; | |
boolean mWindowVisible; | |
boolean mWindowWasVisible; | |
boolean mInShowWindow; | |
ViewGroup mFullscreenArea; | |
FrameLayout mExtractFrame; | |
FrameLayout mCandidatesFrame; | |
FrameLayout mInputFrame; | |
IBinder mToken; | |
InputBinding mInputBinding; | |
InputConnection mInputConnection; | |
boolean mInputStarted; | |
boolean mInputViewStarted; | |
boolean mCandidatesViewStarted; | |
InputConnection mStartedInputConnection; | |
EditorInfo mInputEditorInfo; | |
/** | |
* A token to keep tracking the last IPC that triggered | |
* {@link #doStartInput(InputConnection, EditorInfo, boolean)}. If | |
* {@link #doStartInput(InputConnection, EditorInfo, boolean)} was not caused by IPCs from | |
* {@link com.android.server.InputMethodManagerService}, this needs to remain unchanged. | |
* | |
* <p>Some IPCs to {@link com.android.server.InputMethodManagerService} require this token to | |
* disentangle event flows for various purposes such as better window animation and providing | |
* fine-grained debugging information.</p> | |
*/ | |
@Nullable | |
private IBinder mStartInputToken; | |
int mShowInputFlags; | |
boolean mShowInputRequested; | |
boolean mLastShowInputRequested; | |
int mCandidatesVisibility; | |
CompletionInfo[] mCurCompletions; | |
boolean mFullscreenApplied; | |
boolean mIsFullscreen; | |
View mExtractView; | |
boolean mExtractViewHidden; | |
ExtractEditText mExtractEditText; | |
ViewGroup mExtractAccessories; | |
View mExtractAction; | |
ExtractedText mExtractedText; | |
int mExtractedToken; | |
View mInputView; | |
boolean mIsInputViewShown; | |
int mStatusIcon; | |
@BackDispositionMode | |
int mBackDisposition; | |
/** | |
* {@code true} when the previous IME had non-empty inset at the bottom of the screen and we | |
* have not shown our own window yet. In this situation, the previous inset continues to be | |
* shown as an empty region until it is explicitly updated. Basically we can trigger the update | |
* by calling 1) {@code mWindow.show()} or 2) {@link #clearInsetOfPreviousIme()}. | |
*/ | |
boolean mShouldClearInsetOfPreviousIme; | |
final Insets mTmpInsets = new Insets(); | |
final int[] mTmpLocation = new int[2]; | |
final ViewTreeObserver.OnComputeInternalInsetsListener mInsetsComputer = info -> { | |
if (isExtractViewShown()) { | |
// In true fullscreen mode, we just say the window isn't covering | |
// any content so we don't impact whatever is behind. | |
View decor = getWindow().getWindow().getDecorView(); | |
info.contentInsets.top = info.visibleInsets.top = decor.getHeight(); | |
info.touchableRegion.setEmpty(); | |
info.setTouchableInsets(ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME); | |
} else { | |
onComputeInsets(mTmpInsets); | |
info.contentInsets.top = mTmpInsets.contentTopInsets; | |
info.visibleInsets.top = mTmpInsets.visibleTopInsets; | |
info.touchableRegion.set(mTmpInsets.touchableRegion); | |
info.setTouchableInsets(mTmpInsets.touchableInsets); | |
} | |
}; | |
final View.OnClickListener mActionClickListener = v -> { | |
final EditorInfo ei = getCurrentInputEditorInfo(); | |
final InputConnection ic = getCurrentInputConnection(); | |
if (ei != null && ic != null) { | |
if (ei.actionId != 0) { | |
ic.performEditorAction(ei.actionId); | |
} else if ((ei.imeOptions & EditorInfo.IME_MASK_ACTION) != EditorInfo.IME_ACTION_NONE) { | |
ic.performEditorAction(ei.imeOptions & EditorInfo.IME_MASK_ACTION); | |
} | |
} | |
}; | |
/** | |
* Concrete implementation of | |
* {@link AbstractInputMethodService.AbstractInputMethodImpl} that provides | |
* all of the standard behavior for an input method. | |
*/ | |
public class InputMethodImpl extends AbstractInputMethodImpl { | |
/** | |
* {@inheritDoc} | |
*/ | |
@MainThread | |
@Override | |
public void attachToken(IBinder token) { | |
if (mToken == null) { | |
mToken = token; | |
mWindow.setToken(token); | |
} | |
} | |
/** | |
* {@inheritDoc} | |
* | |
* <p>Calls {@link InputMethodService#onBindInput()} when done.</p> | |
*/ | |
@MainThread | |
@Override | |
public void bindInput(InputBinding binding) { | |
mInputBinding = binding; | |
mInputConnection = binding.getConnection(); | |
if (DEBUG) Log.v(TAG, "bindInput(): binding=" + binding | |
+ " ic=" + mInputConnection); | |
if (mImm != null && mToken != null) { | |
mImm.reportFullscreenMode(mToken, mIsFullscreen); | |
} | |
initialize(); | |
onBindInput(); | |
} | |
/** | |
* {@inheritDoc} | |
* | |
* <p>Calls {@link InputMethodService#onUnbindInput()} when done.</p> | |
*/ | |
@MainThread | |
@Override | |
public void unbindInput() { | |
if (DEBUG) Log.v(TAG, "unbindInput(): binding=" + mInputBinding | |
+ " ic=" + mInputConnection); | |
onUnbindInput(); | |
mInputBinding = null; | |
mInputConnection = null; | |
} | |
/** | |
* {@inheritDoc} | |
*/ | |
@MainThread | |
@Override | |
public void startInput(InputConnection ic, EditorInfo attribute) { | |
if (DEBUG) Log.v(TAG, "startInput(): editor=" + attribute); | |
doStartInput(ic, attribute, false); | |
} | |
/** | |
* {@inheritDoc} | |
*/ | |
@MainThread | |
@Override | |
public void restartInput(InputConnection ic, EditorInfo attribute) { | |
if (DEBUG) Log.v(TAG, "restartInput(): editor=" + attribute); | |
doStartInput(ic, attribute, true); | |
} | |
/** | |
* {@inheritDoc} | |
* @hide | |
*/ | |
@MainThread | |
@Override | |
public void dispatchStartInputWithToken(@Nullable InputConnection inputConnection, | |
@NonNull EditorInfo editorInfo, boolean restarting, | |
@NonNull IBinder startInputToken) { | |
mStartInputToken = startInputToken; | |
// This needs to be dispatched to interface methods rather than doStartInput(). | |
// Otherwise IME developers who have overridden those interface methods will lose | |
// notifications. | |
super.dispatchStartInputWithToken(inputConnection, editorInfo, restarting, | |
startInputToken); | |
} | |
/** | |
* {@inheritDoc} | |
*/ | |
@MainThread | |
@Override | |
public void hideSoftInput(int flags, ResultReceiver resultReceiver) { | |
if (DEBUG) Log.v(TAG, "hideSoftInput()"); | |
boolean wasVis = isInputViewShown(); | |
mShowInputFlags = 0; | |
mShowInputRequested = false; | |
doHideWindow(); | |
clearInsetOfPreviousIme(); | |
if (resultReceiver != null) { | |
resultReceiver.send(wasVis != isInputViewShown() | |
? InputMethodManager.RESULT_HIDDEN | |
: (wasVis ? InputMethodManager.RESULT_UNCHANGED_SHOWN | |
: InputMethodManager.RESULT_UNCHANGED_HIDDEN), null); | |
} | |
} | |
/** | |
* {@inheritDoc} | |
*/ | |
@MainThread | |
@Override | |
public void showSoftInput(int flags, ResultReceiver resultReceiver) { | |
if (DEBUG) Log.v(TAG, "showSoftInput()"); | |
boolean wasVis = isInputViewShown(); | |
if (dispatchOnShowInputRequested(flags, false)) { | |
try { | |
showWindow(true); | |
} catch (BadTokenException e) { | |
// We have ignored BadTokenException here since Jelly Bean MR-2 (API Level 18). | |
// We could ignore BadTokenException in InputMethodService#showWindow() instead, | |
// but it may break assumptions for those who override #showWindow() that we can | |
// detect errors in #showWindow() by checking BadTokenException. | |
// TODO: Investigate its feasibility. Update JavaDoc of #showWindow() of | |
// whether it's OK to override #showWindow() or not. | |
} | |
} | |
clearInsetOfPreviousIme(); | |
// If user uses hard keyboard, IME button should always be shown. | |
mImm.setImeWindowStatus(mToken, mStartInputToken, | |
mapToImeWindowStatus(isInputViewShown()), mBackDisposition); | |
if (resultReceiver != null) { | |
resultReceiver.send(wasVis != isInputViewShown() | |
? InputMethodManager.RESULT_SHOWN | |
: (wasVis ? InputMethodManager.RESULT_UNCHANGED_SHOWN | |
: InputMethodManager.RESULT_UNCHANGED_HIDDEN), null); | |
} | |
} | |
/** | |
* {@inheritDoc} | |
*/ | |
@MainThread | |
@Override | |
public void changeInputMethodSubtype(InputMethodSubtype subtype) { | |
onCurrentInputMethodSubtypeChanged(subtype); | |
} | |
} | |
/** | |
* Concrete implementation of | |
* {@link AbstractInputMethodService.AbstractInputMethodSessionImpl} that provides | |
* all of the standard behavior for an input method session. | |
*/ | |
public class InputMethodSessionImpl extends AbstractInputMethodSessionImpl { | |
public void finishInput() { | |
if (!isEnabled()) { | |
return; | |
} | |
if (DEBUG) Log.v(TAG, "finishInput() in " + this); | |
doFinishInput(); | |
} | |
/** | |
* Call {@link InputMethodService#onDisplayCompletions | |
* InputMethodService.onDisplayCompletions()}. | |
*/ | |
public void displayCompletions(CompletionInfo[] completions) { | |
if (!isEnabled()) { | |
return; | |
} | |
mCurCompletions = completions; | |
onDisplayCompletions(completions); | |
} | |
/** | |
* Call {@link InputMethodService#onUpdateExtractedText | |
* InputMethodService.onUpdateExtractedText()}. | |
*/ | |
public void updateExtractedText(int token, ExtractedText text) { | |
if (!isEnabled()) { | |
return; | |
} | |
onUpdateExtractedText(token, text); | |
} | |
/** | |
* Call {@link InputMethodService#onUpdateSelection | |
* InputMethodService.onUpdateSelection()}. | |
*/ | |
public void updateSelection(int oldSelStart, int oldSelEnd, | |
int newSelStart, int newSelEnd, | |
int candidatesStart, int candidatesEnd) { | |
if (!isEnabled()) { | |
return; | |
} | |
InputMethodService.this.onUpdateSelection(oldSelStart, oldSelEnd, | |
newSelStart, newSelEnd, candidatesStart, candidatesEnd); | |
} | |
@Override | |
public void viewClicked(boolean focusChanged) { | |
if (!isEnabled()) { | |
return; | |
} | |
InputMethodService.this.onViewClicked(focusChanged); | |
} | |
/** | |
* Call {@link InputMethodService#onUpdateCursor | |
* InputMethodService.onUpdateCursor()}. | |
*/ | |
public void updateCursor(Rect newCursor) { | |
if (!isEnabled()) { | |
return; | |
} | |
InputMethodService.this.onUpdateCursor(newCursor); | |
} | |
/** | |
* Call {@link InputMethodService#onAppPrivateCommand | |
* InputMethodService.onAppPrivateCommand()}. | |
*/ | |
public void appPrivateCommand(String action, Bundle data) { | |
if (!isEnabled()) { | |
return; | |
} | |
InputMethodService.this.onAppPrivateCommand(action, data); | |
} | |
/** | |
* | |
*/ | |
public void toggleSoftInput(int showFlags, int hideFlags) { | |
InputMethodService.this.onToggleSoftInput(showFlags, hideFlags); | |
} | |
/** | |
* Call {@link InputMethodService#onUpdateCursorAnchorInfo | |
* InputMethodService.onUpdateCursorAnchorInfo()}. | |
*/ | |
public void updateCursorAnchorInfo(CursorAnchorInfo info) { | |
if (!isEnabled()) { | |
return; | |
} | |
InputMethodService.this.onUpdateCursorAnchorInfo(info); | |
} | |
} | |
/** | |
* Information about where interesting parts of the input method UI appear. | |
*/ | |
public static final class Insets { | |
/** | |
* This is the top part of the UI that is the main content. It is | |
* used to determine the basic space needed, to resize/pan the | |
* application behind. It is assumed that this inset does not | |
* change very much, since any change will cause a full resize/pan | |
* of the application behind. This value is relative to the top edge | |
* of the input method window. | |
*/ | |
public int contentTopInsets; | |
/** | |
* This is the top part of the UI that is visibly covering the | |
* application behind it. This provides finer-grained control over | |
* visibility, allowing you to change it relatively frequently (such | |
* as hiding or showing candidates) without disrupting the underlying | |
* UI too much. For example, this will never resize the application | |
* UI, will only pan if needed to make the current focus visible, and | |
* will not aggressively move the pan position when this changes unless | |
* needed to make the focus visible. This value is relative to the top edge | |
* of the input method window. | |
*/ | |
public int visibleTopInsets; | |
/** | |
* This is the region of the UI that is touchable. It is used when | |
* {@link #touchableInsets} is set to {@link #TOUCHABLE_INSETS_REGION}. | |
* The region should be specified relative to the origin of the window frame. | |
*/ | |
public final Region touchableRegion = new Region(); | |
/** | |
* Option for {@link #touchableInsets}: the entire window frame | |
* can be touched. | |
*/ | |
public static final int TOUCHABLE_INSETS_FRAME | |
= ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME; | |
/** | |
* Option for {@link #touchableInsets}: the area inside of | |
* the content insets can be touched. | |
*/ | |
public static final int TOUCHABLE_INSETS_CONTENT | |
= ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_CONTENT; | |
/** | |
* Option for {@link #touchableInsets}: the area inside of | |
* the visible insets can be touched. | |
*/ | |
public static final int TOUCHABLE_INSETS_VISIBLE | |
= ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_VISIBLE; | |
/** | |
* Option for {@link #touchableInsets}: the region specified by | |
* {@link #touchableRegion} can be touched. | |
*/ | |
public static final int TOUCHABLE_INSETS_REGION | |
= ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_REGION; | |
/** | |
* Determine which area of the window is touchable by the user. May | |
* be one of: {@link #TOUCHABLE_INSETS_FRAME}, | |
* {@link #TOUCHABLE_INSETS_CONTENT}, {@link #TOUCHABLE_INSETS_VISIBLE}, | |
* or {@link #TOUCHABLE_INSETS_REGION}. | |
*/ | |
public int touchableInsets; | |
} | |
/** | |
* A {@link ContentObserver} to monitor {@link Settings.Secure#SHOW_IME_WITH_HARD_KEYBOARD}. | |
* | |
* <p>Note that {@link Settings.Secure#SHOW_IME_WITH_HARD_KEYBOARD} is not a public API. | |
* Basically this functionality still needs to be considered as implementation details.</p> | |
*/ | |
@MainThread | |
private static final class SettingsObserver extends ContentObserver { | |
@Retention(RetentionPolicy.SOURCE) | |
@IntDef({ | |
ShowImeWithHardKeyboardType.UNKNOWN, | |
ShowImeWithHardKeyboardType.FALSE, | |
ShowImeWithHardKeyboardType.TRUE, | |
}) | |
private @interface ShowImeWithHardKeyboardType { | |
int UNKNOWN = 0; | |
int FALSE = 1; | |
int TRUE = 2; | |
} | |
@ShowImeWithHardKeyboardType | |
private int mShowImeWithHardKeyboard = ShowImeWithHardKeyboardType.UNKNOWN; | |
private final InputMethodService mService; | |
private SettingsObserver(InputMethodService service) { | |
super(new Handler(service.getMainLooper())); | |
mService = service; | |
} | |
/** | |
* A factory method that internally enforces two-phase initialization to make sure that the | |
* object reference will not be escaped until the object is properly constructed. | |
* | |
* <p>NOTE: Currently {@link SettingsObserver} is accessed only from main thread. Hence | |
* this enforcement of two-phase initialization may be unnecessary at the moment.</p> | |
* | |
* @param service {@link InputMethodService} that needs to receive the callback. | |
* @return {@link SettingsObserver} that is already registered to | |
* {@link android.content.ContentResolver}. The caller must call | |
* {@link SettingsObserver#unregister()}. | |
*/ | |
public static SettingsObserver createAndRegister(InputMethodService service) { | |
final SettingsObserver observer = new SettingsObserver(service); | |
// The observer is properly constructed. Let's start accepting the event. | |
service.getContentResolver().registerContentObserver( | |
Settings.Secure.getUriFor(Settings.Secure.SHOW_IME_WITH_HARD_KEYBOARD), | |
false, observer); | |
return observer; | |
} | |
void unregister() { | |
mService.getContentResolver().unregisterContentObserver(this); | |
} | |
private boolean shouldShowImeWithHardKeyboard() { | |
// Lazily initialize as needed. | |
if (mShowImeWithHardKeyboard == ShowImeWithHardKeyboardType.UNKNOWN) { | |
mShowImeWithHardKeyboard = Settings.Secure.getInt(mService.getContentResolver(), | |
Settings.Secure.SHOW_IME_WITH_HARD_KEYBOARD, 0) != 0 ? | |
ShowImeWithHardKeyboardType.TRUE : ShowImeWithHardKeyboardType.FALSE; | |
} | |
switch (mShowImeWithHardKeyboard) { | |
case ShowImeWithHardKeyboardType.TRUE: | |
return true; | |
case ShowImeWithHardKeyboardType.FALSE: | |
return false; | |
default: | |
Log.e(TAG, "Unexpected mShowImeWithHardKeyboard=" + mShowImeWithHardKeyboard); | |
return false; | |
} | |
} | |
@Override | |
public void onChange(boolean selfChange, Uri uri) { | |
final Uri showImeWithHardKeyboardUri = | |
Settings.Secure.getUriFor(Settings.Secure.SHOW_IME_WITH_HARD_KEYBOARD); | |
if (showImeWithHardKeyboardUri.equals(uri)) { | |
mShowImeWithHardKeyboard = Settings.Secure.getInt(mService.getContentResolver(), | |
Settings.Secure.SHOW_IME_WITH_HARD_KEYBOARD, 0) != 0 ? | |
ShowImeWithHardKeyboardType.TRUE : ShowImeWithHardKeyboardType.FALSE; | |
// In Android M and prior, state change of | |
// Settings.Secure.SHOW_IME_WITH_HARD_KEYBOARD has triggered | |
// #onConfigurationChanged(). For compatibility reasons, we reset the internal | |
// state as if configuration was changed. | |
mService.resetStateForNewConfiguration(); | |
} | |
} | |
@Override | |
public String toString() { | |
return "SettingsObserver{mShowImeWithHardKeyboard=" + mShowImeWithHardKeyboard + "}"; | |
} | |
} | |
private SettingsObserver mSettingsObserver; | |
/** | |
* You can call this to customize the theme used by your IME's window. | |
* This theme should typically be one that derives from | |
* {@link android.R.style#Theme_InputMethod}, which is the default theme | |
* you will get. This must be set before {@link #onCreate}, so you | |
* will typically call it in your constructor with the resource ID | |
* of your custom theme. | |
*/ | |
@Override | |
public void setTheme(int theme) { | |
if (mWindow != null) { | |
throw new IllegalStateException("Must be called before onCreate()"); | |
} | |
mTheme = theme; | |
} | |
/** | |
* You can call this to try to enable accelerated drawing for your IME. This must be set before | |
* {@link #onCreate()}, so you will typically call it in your constructor. It is not always | |
* possible to use hardware accelerated drawing in an IME (for example on low-end devices that | |
* do not have the resources to support this), so the call {@code true} if it succeeds otherwise | |
* {@code false} if you will need to draw in software. You must be able to handle either case. | |
* | |
* <p>In API 21 and later, system may automatically enable hardware accelerated drawing for your | |
* IME on capable devices even if this method is not explicitly called. Make sure that your IME | |
* is able to handle either case.</p> | |
* | |
* @return {@code true} if accelerated drawing is successfully enabled otherwise {@code false}. | |
* On API 21 and later devices the return value is basically just a hint and your IME | |
* does not need to change the behavior based on the it | |
* @deprecated Starting in API 21, hardware acceleration is always enabled on capable devices | |
*/ | |
@Deprecated | |
public boolean enableHardwareAcceleration() { | |
if (mWindow != null) { | |
throw new IllegalStateException("Must be called before onCreate()"); | |
} | |
return ActivityManager.isHighEndGfx(); | |
} | |
@Override public void onCreate() { | |
mTheme = Resources.selectSystemTheme(mTheme, | |
getApplicationInfo().targetSdkVersion, | |
android.R.style.Theme_InputMethod, | |
android.R.style.Theme_Holo_InputMethod, | |
android.R.style.Theme_DeviceDefault_InputMethod, | |
android.R.style.Theme_DeviceDefault_InputMethod); | |
super.setTheme(mTheme); | |
super.onCreate(); | |
mImm = (InputMethodManager)getSystemService(INPUT_METHOD_SERVICE); | |
mSettingsObserver = SettingsObserver.createAndRegister(this); | |
// If the previous IME has occupied non-empty inset in the screen, we need to decide whether | |
// we continue to use the same size of the inset or update it | |
mShouldClearInsetOfPreviousIme = (mImm.getInputMethodWindowVisibleHeight() > 0); | |
mInflater = (LayoutInflater)getSystemService( | |
Context.LAYOUT_INFLATER_SERVICE); | |
mWindow = new SoftInputWindow(this, "InputMethod", mTheme, null, null, mDispatcherState, | |
WindowManager.LayoutParams.TYPE_INPUT_METHOD, Gravity.BOTTOM, false); | |
// For ColorView in DecorView to work, FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS needs to be set | |
// by default (but IME developers can opt this out later if they want a new behavior). | |
mWindow.getWindow().setFlags( | |
FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS, FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS); | |
initViews(); | |
mWindow.getWindow().setLayout(MATCH_PARENT, WRAP_CONTENT); | |
} | |
/** | |
* This is a hook that subclasses can use to perform initialization of | |
* their interface. It is called for you prior to any of your UI objects | |
* being created, both after the service is first created and after a | |
* configuration change happens. | |
*/ | |
public void onInitializeInterface() { | |
// Intentionally empty | |
} | |
void initialize() { | |
if (!mInitialized) { | |
mInitialized = true; | |
onInitializeInterface(); | |
} | |
} | |
void initViews() { | |
mInitialized = false; | |
mWindowCreated = false; | |
mShowInputRequested = false; | |
mShowInputFlags = 0; | |
mThemeAttrs = obtainStyledAttributes(android.R.styleable.InputMethodService); | |
mRootView = mInflater.inflate( | |
com.android.internal.R.layout.input_method, null); | |
mWindow.setContentView(mRootView); | |
mRootView.getViewTreeObserver().removeOnComputeInternalInsetsListener(mInsetsComputer); | |
mRootView.getViewTreeObserver().addOnComputeInternalInsetsListener(mInsetsComputer); | |
if (Settings.Global.getInt(getContentResolver(), | |
Settings.Global.FANCY_IME_ANIMATIONS, 0) != 0) { | |
mWindow.getWindow().setWindowAnimations( | |
com.android.internal.R.style.Animation_InputMethodFancy); | |
} | |
mFullscreenArea = mRootView.findViewById(com.android.internal.R.id.fullscreenArea); | |
mExtractViewHidden = false; | |
mExtractFrame = mRootView.findViewById(android.R.id.extractArea); | |
mExtractView = null; | |
mExtractEditText = null; | |
mExtractAccessories = null; | |
mExtractAction = null; | |
mFullscreenApplied = false; | |
mCandidatesFrame = mRootView.findViewById(android.R.id.candidatesArea); | |
mInputFrame = mRootView.findViewById(android.R.id.inputArea); | |
mInputView = null; | |
mIsInputViewShown = false; | |
mExtractFrame.setVisibility(View.GONE); | |
mCandidatesVisibility = getCandidatesHiddenVisibility(); | |
mCandidatesFrame.setVisibility(mCandidatesVisibility); | |
mInputFrame.setVisibility(View.GONE); | |
} | |
@Override public void onDestroy() { | |
super.onDestroy(); | |
mRootView.getViewTreeObserver().removeOnComputeInternalInsetsListener( | |
mInsetsComputer); | |
doFinishInput(); | |
if (mWindowAdded) { | |
// Disable exit animation for the current IME window | |
// to avoid the race condition between the exit and enter animations | |
// when the current IME is being switched to another one. | |
mWindow.getWindow().setWindowAnimations(0); | |
mWindow.dismiss(); | |
} | |
if (mSettingsObserver != null) { | |
mSettingsObserver.unregister(); | |
mSettingsObserver = null; | |
} | |
} | |
/** | |
* Take care of handling configuration changes. Subclasses of | |
* InputMethodService generally don't need to deal directly with | |
* this on their own; the standard implementation here takes care of | |
* regenerating the input method UI as a result of the configuration | |
* change, so you can rely on your {@link #onCreateInputView} and | |
* other methods being called as appropriate due to a configuration change. | |
* | |
* <p>When a configuration change does happen, | |
* {@link #onInitializeInterface()} is guaranteed to be called the next | |
* time prior to any of the other input or UI creation callbacks. The | |
* following will be called immediately depending if appropriate for current | |
* state: {@link #onStartInput} if input is active, and | |
* {@link #onCreateInputView} and {@link #onStartInputView} and related | |
* appropriate functions if the UI is displayed. | |
*/ | |
@Override public void onConfigurationChanged(Configuration newConfig) { | |
super.onConfigurationChanged(newConfig); | |
resetStateForNewConfiguration(); | |
} | |
private void resetStateForNewConfiguration() { | |
boolean visible = mWindowVisible; | |
int showFlags = mShowInputFlags; | |
boolean showingInput = mShowInputRequested; | |
CompletionInfo[] completions = mCurCompletions; | |
initViews(); | |
mInputViewStarted = false; | |
mCandidatesViewStarted = false; | |
if (mInputStarted) { | |
doStartInput(getCurrentInputConnection(), | |
getCurrentInputEditorInfo(), true); | |
} | |
if (visible) { | |
if (showingInput) { | |
// If we were last showing the soft keyboard, try to do so again. | |
if (dispatchOnShowInputRequested(showFlags, true)) { | |
showWindow(true); | |
if (completions != null) { | |
mCurCompletions = completions; | |
onDisplayCompletions(completions); | |
} | |
} else { | |
doHideWindow(); | |
} | |
} else if (mCandidatesVisibility == View.VISIBLE) { | |
// If the candidates are currently visible, make sure the | |
// window is shown for them. | |
showWindow(false); | |
} else { | |
// Otherwise hide the window. | |
doHideWindow(); | |
} | |
// If user uses hard keyboard, IME button should always be shown. | |
boolean showing = onEvaluateInputViewShown(); | |
mImm.setImeWindowStatus(mToken, mStartInputToken, | |
IME_ACTIVE | (showing ? IME_VISIBLE : 0), mBackDisposition); | |
} | |
} | |
/** | |
* Implement to return our standard {@link InputMethodImpl}. Subclasses | |
* can override to provide their own customized version. | |
*/ | |
@Override | |
public AbstractInputMethodImpl onCreateInputMethodInterface() { | |
return new InputMethodImpl(); | |
} | |
/** | |
* Implement to return our standard {@link InputMethodSessionImpl}. Subclasses | |
* can override to provide their own customized version. | |
*/ | |
@Override | |
public AbstractInputMethodSessionImpl onCreateInputMethodSessionInterface() { | |
return new InputMethodSessionImpl(); | |
} | |
public LayoutInflater getLayoutInflater() { | |
return mInflater; | |
} | |
public Dialog getWindow() { | |
return mWindow; | |
} | |
/** | |
* Sets the disposition mode that indicates the expected affordance for the back button. | |
* | |
* <p>Keep in mind that specifying this flag does not change the the default behavior of | |
* {@link #onKeyDown(int, KeyEvent)}. It is IME developers' responsibility for making sure that | |
* their custom implementation of {@link #onKeyDown(int, KeyEvent)} is consistent with the mode | |
* specified to this API.</p> | |
* | |
* @see #getBackDisposition() | |
* @param disposition disposition mode to be set | |
*/ | |
public void setBackDisposition(@BackDispositionMode int disposition) { | |
if (disposition == mBackDisposition) { | |
return; | |
} | |
if (disposition > BACK_DISPOSITION_MAX || disposition < BACK_DISPOSITION_MIN) { | |
Log.e(TAG, "Invalid back disposition value (" + disposition + ") specified."); | |
return; | |
} | |
mBackDisposition = disposition; | |
mImm.setImeWindowStatus(mToken, mStartInputToken, mapToImeWindowStatus(isInputViewShown()), | |
mBackDisposition); | |
} | |
/** | |
* Retrieves the current disposition mode that indicates the expected back button affordance. | |
* | |
* @see #setBackDisposition(int) | |
* @return currently selected disposition mode | |
*/ | |
@BackDispositionMode | |
public int getBackDisposition() { | |
return mBackDisposition; | |
} | |
/** | |
* Return the maximum width, in pixels, available the input method. | |
* Input methods are positioned at the bottom of the screen and, unless | |
* running in fullscreen, will generally want to be as short as possible | |
* so should compute their height based on their contents. However, they | |
* can stretch as much as needed horizontally. The function returns to | |
* you the maximum amount of space available horizontally, which you can | |
* use if needed for UI placement. | |
* | |
* <p>In many cases this is not needed, you can just rely on the normal | |
* view layout mechanisms to position your views within the full horizontal | |
* space given to the input method. | |
* | |
* <p>Note that this value can change dynamically, in particular when the | |
* screen orientation changes. | |
*/ | |
public int getMaxWidth() { | |
WindowManager wm = (WindowManager) getSystemService(Context.WINDOW_SERVICE); | |
return wm.getDefaultDisplay().getWidth(); | |
} | |
/** | |
* Return the currently active InputBinding for the input method, or | |
* null if there is none. | |
*/ | |
public InputBinding getCurrentInputBinding() { | |
return mInputBinding; | |
} | |
/** | |
* Retrieve the currently active InputConnection that is bound to | |
* the input method, or null if there is none. | |
*/ | |
public InputConnection getCurrentInputConnection() { | |
InputConnection ic = mStartedInputConnection; | |
if (ic != null) { | |
return ic; | |
} | |
return mInputConnection; | |
} | |
/** | |
* Force switch to the last used input method and subtype. If the last input method didn't have | |
* any subtypes, the framework will simply switch to the last input method with no subtype | |
* specified. | |
* @return true if the current input method and subtype was successfully switched to the last | |
* used input method and subtype. | |
*/ | |
public final boolean switchToPreviousInputMethod() { | |
return mImm.switchToPreviousInputMethodInternal(mToken); | |
} | |
/** | |
* Force switch to the next input method and subtype. If there is no IME enabled except | |
* current IME and subtype, do nothing. | |
* @param onlyCurrentIme if true, the framework will find the next subtype which | |
* belongs to the current IME | |
* @return true if the current input method and subtype was successfully switched to the next | |
* input method and subtype. | |
*/ | |
public final boolean switchToNextInputMethod(boolean onlyCurrentIme) { | |
return mImm.switchToNextInputMethodInternal(mToken, onlyCurrentIme); | |
} | |
/** | |
* Returns true if the current IME needs to offer the users ways to switch to a next input | |
* method (e.g. a globe key.). | |
* When an IME sets supportsSwitchingToNextInputMethod and this method returns true, | |
* the IME has to offer ways to to invoke {@link #switchToNextInputMethod} accordingly. | |
* <p> Note that the system determines the most appropriate next input method | |
* and subtype in order to provide the consistent user experience in switching | |
* between IMEs and subtypes. | |
*/ | |
public final boolean shouldOfferSwitchingToNextInputMethod() { | |
return mImm.shouldOfferSwitchingToNextInputMethodInternal(mToken); | |
} | |
public boolean getCurrentInputStarted() { | |
return mInputStarted; | |
} | |
public EditorInfo getCurrentInputEditorInfo() { | |
return mInputEditorInfo; | |
} | |
/** | |
* Re-evaluate whether the input method should be running in fullscreen | |
* mode, and update its UI if this has changed since the last time it | |
* was evaluated. This will call {@link #onEvaluateFullscreenMode()} to | |
* determine whether it should currently run in fullscreen mode. You | |
* can use {@link #isFullscreenMode()} to determine if the input method | |
* is currently running in fullscreen mode. | |
*/ | |
public void updateFullscreenMode() { | |
boolean isFullscreen = mShowInputRequested && onEvaluateFullscreenMode(); | |
boolean changed = mLastShowInputRequested != mShowInputRequested; | |
if (mIsFullscreen != isFullscreen || !mFullscreenApplied) { | |
changed = true; | |
mIsFullscreen = isFullscreen; | |
if (mImm != null && mToken != null) { | |
mImm.reportFullscreenMode(mToken, mIsFullscreen); | |
} | |
mFullscreenApplied = true; | |
initialize(); | |
LinearLayout.LayoutParams lp = (LinearLayout.LayoutParams) | |
mFullscreenArea.getLayoutParams(); | |
if (isFullscreen) { | |
mFullscreenArea.setBackgroundDrawable(mThemeAttrs.getDrawable( | |
com.android.internal.R.styleable.InputMethodService_imeFullscreenBackground)); | |
lp.height = 0; | |
lp.weight = 1; | |
} else { | |
mFullscreenArea.setBackgroundDrawable(null); | |
lp.height = LinearLayout.LayoutParams.WRAP_CONTENT; | |
lp.weight = 0; | |
} | |
((ViewGroup)mFullscreenArea.getParent()).updateViewLayout( | |
mFullscreenArea, lp); | |
if (isFullscreen) { | |
if (mExtractView == null) { | |
View v = onCreateExtractTextView(); | |
if (v != null) { | |
setExtractView(v); | |
} | |
} | |
startExtractingText(false); | |
} | |
updateExtractFrameVisibility(); | |
} | |
if (changed) { | |
onConfigureWindow(mWindow.getWindow(), isFullscreen, !mShowInputRequested); | |
mLastShowInputRequested = mShowInputRequested; | |
} | |
} | |
/** | |
* Update the given window's parameters for the given mode. This is called | |
* when the window is first displayed and each time the fullscreen or | |
* candidates only mode changes. | |
* | |
* <p>The default implementation makes the layout for the window | |
* MATCH_PARENT x MATCH_PARENT when in fullscreen mode, and | |
* MATCH_PARENT x WRAP_CONTENT when in non-fullscreen mode. | |
* | |
* @param win The input method's window. | |
* @param isFullscreen If true, the window is running in fullscreen mode | |
* and intended to cover the entire application display. | |
* @param isCandidatesOnly If true, the window is only showing the | |
* candidates view and none of the rest of its UI. This is mutually | |
* exclusive with fullscreen mode. | |
*/ | |
public void onConfigureWindow(Window win, boolean isFullscreen, | |
boolean isCandidatesOnly) { | |
final int currentHeight = mWindow.getWindow().getAttributes().height; | |
final int newHeight = isFullscreen ? MATCH_PARENT : WRAP_CONTENT; | |
if (mIsInputViewShown && currentHeight != newHeight) { | |
if (DEBUG) { | |
Log.w(TAG,"Window size has been changed. This may cause jankiness of resizing " | |
+ "window: " + currentHeight + " -> " + newHeight); | |
} | |
} | |
mWindow.getWindow().setLayout(MATCH_PARENT, newHeight); | |
} | |
/** | |
* Return whether the input method is <em>currently</em> running in | |
* fullscreen mode. This is the mode that was last determined and | |
* applied by {@link #updateFullscreenMode()}. | |
*/ | |
public boolean isFullscreenMode() { | |
return mIsFullscreen; | |
} | |
/** | |
* Override this to control when the input method should run in | |
* fullscreen mode. The default implementation runs in fullsceen only | |
* when the screen is in landscape mode. If you change what | |
* this returns, you will need to call {@link #updateFullscreenMode()} | |
* yourself whenever the returned value may have changed to have it | |
* re-evaluated and applied. | |
*/ | |
public boolean onEvaluateFullscreenMode() { | |
Configuration config = getResources().getConfiguration(); | |
if (config.orientation != Configuration.ORIENTATION_LANDSCAPE) { | |
return false; | |
} | |
if (mInputEditorInfo != null | |
&& (mInputEditorInfo.imeOptions & EditorInfo.IME_FLAG_NO_FULLSCREEN) != 0) { | |
return false; | |
} | |
return true; | |
} | |
/** | |
* Controls the visibility of the extracted text area. This only applies | |
* when the input method is in fullscreen mode, and thus showing extracted | |
* text. When false, the extracted text will not be shown, allowing some | |
* of the application to be seen behind. This is normally set for you | |
* by {@link #onUpdateExtractingVisibility}. This controls the visibility | |
* of both the extracted text and candidate view; the latter since it is | |
* not useful if there is no text to see. | |
*/ | |
public void setExtractViewShown(boolean shown) { | |
if (mExtractViewHidden == shown) { | |
mExtractViewHidden = !shown; | |
updateExtractFrameVisibility(); | |
} | |
} | |
/** | |
* Return whether the fullscreen extract view is shown. This will only | |
* return true if {@link #isFullscreenMode()} returns true, and in that | |
* case its value depends on the last call to | |
* {@link #setExtractViewShown(boolean)}. This effectively lets you | |
* determine if the application window is entirely covered (when this | |
* returns true) or if some part of it may be shown (if this returns | |
* false, though if {@link #isFullscreenMode()} returns true in that case | |
* then it is probably only a sliver of the application). | |
*/ | |
public boolean isExtractViewShown() { | |
return mIsFullscreen && !mExtractViewHidden; | |
} | |
void updateExtractFrameVisibility() { | |
final int vis; | |
if (isFullscreenMode()) { | |
vis = mExtractViewHidden ? View.INVISIBLE : View.VISIBLE; | |
// "vis" should be applied for the extract frame as well in the fullscreen mode. | |
mExtractFrame.setVisibility(vis); | |
} else { | |
vis = View.VISIBLE; | |
mExtractFrame.setVisibility(View.GONE); | |
} | |
updateCandidatesVisibility(mCandidatesVisibility == View.VISIBLE); | |
if (mWindowWasVisible && mFullscreenArea.getVisibility() != vis) { | |
int animRes = mThemeAttrs.getResourceId(vis == View.VISIBLE | |
? com.android.internal.R.styleable.InputMethodService_imeExtractEnterAnimation | |
: com.android.internal.R.styleable.InputMethodService_imeExtractExitAnimation, | |
0); | |
if (animRes != 0) { | |
mFullscreenArea.startAnimation(AnimationUtils.loadAnimation( | |
this, animRes)); | |
} | |
} | |
mFullscreenArea.setVisibility(vis); | |
} | |
/** | |
* Compute the interesting insets into your UI. The default implementation | |
* uses the top of the candidates frame for the visible insets, and the | |
* top of the input frame for the content insets. The default touchable | |
* insets are {@link Insets#TOUCHABLE_INSETS_VISIBLE}. | |
* | |
* <p>Note that this method is not called when | |
* {@link #isExtractViewShown} returns true, since | |
* in that case the application is left as-is behind the input method and | |
* not impacted by anything in its UI. | |
* | |
* @param outInsets Fill in with the current UI insets. | |
*/ | |
public void onComputeInsets(Insets outInsets) { | |
int[] loc = mTmpLocation; | |
if (mInputFrame.getVisibility() == View.VISIBLE) { | |
mInputFrame.getLocationInWindow(loc); | |
} else { | |
View decor = getWindow().getWindow().getDecorView(); | |
loc[1] = decor.getHeight(); | |
} | |
if (isFullscreenMode()) { | |
// In fullscreen mode, we never resize the underlying window. | |
View decor = getWindow().getWindow().getDecorView(); | |
outInsets.contentTopInsets = decor.getHeight(); | |
} else { | |
outInsets.contentTopInsets = loc[1]; | |
} | |
if (mCandidatesFrame.getVisibility() == View.VISIBLE) { | |
mCandidatesFrame.getLocationInWindow(loc); | |
} | |
outInsets.visibleTopInsets = loc[1]; | |
outInsets.touchableInsets = Insets.TOUCHABLE_INSETS_VISIBLE; | |
outInsets.touchableRegion.setEmpty(); | |
} | |
/** | |
* Re-evaluate whether the soft input area should currently be shown, and | |
* update its UI if this has changed since the last time it | |
* was evaluated. This will call {@link #onEvaluateInputViewShown()} to | |
* determine whether the input view should currently be shown. You | |
* can use {@link #isInputViewShown()} to determine if the input view | |
* is currently shown. | |
*/ | |
public void updateInputViewShown() { | |
boolean isShown = mShowInputRequested && onEvaluateInputViewShown(); | |
if (mIsInputViewShown != isShown && mWindowVisible) { | |
mIsInputViewShown = isShown; | |
mInputFrame.setVisibility(isShown ? View.VISIBLE : View.GONE); | |
if (mInputView == null) { | |
initialize(); | |
View v = onCreateInputView(); | |
if (v != null) { | |
setInputView(v); | |
} | |
} | |
} | |
} | |
/** | |
* Returns true if we have been asked to show our input view. | |
*/ | |
public boolean isShowInputRequested() { | |
return mShowInputRequested; | |
} | |
/** | |
* Return whether the soft input view is <em>currently</em> shown to the | |
* user. This is the state that was last determined and | |
* applied by {@link #updateInputViewShown()}. | |
*/ | |
public boolean isInputViewShown() { | |
return mIsInputViewShown && mWindowVisible; | |
} | |
/** | |
* Override this to control when the soft input area should be shown to the user. The default | |
* implementation returns {@code false} when there is no hard keyboard or the keyboard is hidden | |
* unless the user shows an intention to use software keyboard. If you change what this | |
* returns, you will need to call {@link #updateInputViewShown()} yourself whenever the returned | |
* value may have changed to have it re-evaluated and applied. | |
* | |
* <p>When you override this method, it is recommended to call | |
* {@code super.onEvaluateInputViewShown()} and return {@code true} when {@code true} is | |
* returned.</p> | |
*/ | |
@CallSuper | |
public boolean onEvaluateInputViewShown() { | |
if (mSettingsObserver == null) { | |
Log.w(TAG, "onEvaluateInputViewShown: mSettingsObserver must not be null here."); | |
return false; | |
} | |
if (mSettingsObserver.shouldShowImeWithHardKeyboard()) { | |
return true; | |
} | |
Configuration config = getResources().getConfiguration(); | |
return config.keyboard == Configuration.KEYBOARD_NOKEYS | |
|| config.hardKeyboardHidden == Configuration.HARDKEYBOARDHIDDEN_YES; | |
} | |
/** | |
* Controls the visibility of the candidates display area. By default | |
* it is hidden. | |
*/ | |
public void setCandidatesViewShown(boolean shown) { | |
updateCandidatesVisibility(shown); | |
if (!mShowInputRequested && mWindowVisible != shown) { | |
// If we are being asked to show the candidates view while the app | |
// has not asked for the input view to be shown, then we need | |
// to update whether the window is shown. | |
if (shown) { | |
showWindow(false); | |
} else { | |
doHideWindow(); | |
} | |
} | |
} | |
void updateCandidatesVisibility(boolean shown) { | |
int vis = shown ? View.VISIBLE : getCandidatesHiddenVisibility(); | |
if (mCandidatesVisibility != vis) { | |
mCandidatesFrame.setVisibility(vis); | |
mCandidatesVisibility = vis; | |
} | |
} | |
/** | |
* Returns the visibility mode (either {@link View#INVISIBLE View.INVISIBLE} | |
* or {@link View#GONE View.GONE}) of the candidates view when it is not | |
* shown. The default implementation returns GONE when | |
* {@link #isExtractViewShown} returns true, | |
* otherwise VISIBLE. Be careful if you change this to return GONE in | |
* other situations -- if showing or hiding the candidates view causes | |
* your window to resize, this can cause temporary drawing artifacts as | |
* the resize takes place. | |
*/ | |
public int getCandidatesHiddenVisibility() { | |
return isExtractViewShown() ? View.GONE : View.INVISIBLE; | |
} | |
public void showStatusIcon(@DrawableRes int iconResId) { | |
mStatusIcon = iconResId; | |
mImm.showStatusIconInternal(mToken, getPackageName(), iconResId); | |
} | |
public void hideStatusIcon() { | |
mStatusIcon = 0; | |
mImm.hideStatusIconInternal(mToken); | |
} | |
/** | |
* Force switch to a new input method, as identified by <var>id</var>. This | |
* input method will be destroyed, and the requested one started on the | |
* current input field. | |
* | |
* @param id Unique identifier of the new input method to start. | |
*/ | |
public void switchInputMethod(String id) { | |
mImm.setInputMethodInternal(mToken, id); | |
} | |
/** | |
* Force switch to a new input method, as identified by {@code id}. This | |
* input method will be destroyed, and the requested one started on the | |
* current input field. | |
* | |
* @param id Unique identifier of the new input method to start. | |
* @param subtype The new subtype of the new input method to be switched to. | |
*/ | |
public final void switchInputMethod(String id, InputMethodSubtype subtype) { | |
mImm.setInputMethodAndSubtypeInternal(mToken, id, subtype); | |
} | |
public void setExtractView(View view) { | |
mExtractFrame.removeAllViews(); | |
mExtractFrame.addView(view, new FrameLayout.LayoutParams( | |
ViewGroup.LayoutParams.MATCH_PARENT, | |
ViewGroup.LayoutParams.MATCH_PARENT)); | |
mExtractView = view; | |
if (view != null) { | |
mExtractEditText = view.findViewById( | |
com.android.internal.R.id.inputExtractEditText); | |
mExtractEditText.setIME(this); | |
mExtractAction = view.findViewById( | |
com.android.internal.R.id.inputExtractAction); | |
if (mExtractAction != null) { | |
mExtractAccessories = view.findViewById( | |
com.android.internal.R.id.inputExtractAccessories); | |
} | |
startExtractingText(false); | |
} else { | |
mExtractEditText = null; | |
mExtractAccessories = null; | |
mExtractAction = null; | |
} | |
} | |
/** | |
* Replaces the current candidates view with a new one. You only need to | |
* call this when dynamically changing the view; normally, you should | |
* implement {@link #onCreateCandidatesView()} and create your view when | |
* first needed by the input method. | |
*/ | |
public void setCandidatesView(View view) { | |
mCandidatesFrame.removeAllViews(); | |
mCandidatesFrame.addView(view, new FrameLayout.LayoutParams( | |
ViewGroup.LayoutParams.MATCH_PARENT, | |
ViewGroup.LayoutParams.WRAP_CONTENT)); | |
} | |
/** | |
* Replaces the current input view with a new one. You only need to | |
* call this when dynamically changing the view; normally, you should | |
* implement {@link #onCreateInputView()} and create your view when | |
* first needed by the input method. | |
*/ | |
public void setInputView(View view) { | |
mInputFrame.removeAllViews(); | |
mInputFrame.addView(view, new FrameLayout.LayoutParams( | |
ViewGroup.LayoutParams.MATCH_PARENT, | |
ViewGroup.LayoutParams.WRAP_CONTENT)); | |
mInputView = view; | |
} | |
/** | |
* Called by the framework to create the layout for showing extacted text. | |
* Only called when in fullscreen mode. The returned view hierarchy must | |
* have an {@link ExtractEditText} whose ID is | |
* {@link android.R.id#inputExtractEditText}. | |
*/ | |
public View onCreateExtractTextView() { | |
return mInflater.inflate( | |
com.android.internal.R.layout.input_method_extract_view, null); | |
} | |
/** | |
* Create and return the view hierarchy used to show candidates. This will | |
* be called once, when the candidates are first displayed. You can return | |
* null to have no candidates view; the default implementation returns null. | |
* | |
* <p>To control when the candidates view is displayed, use | |
* {@link #setCandidatesViewShown(boolean)}. | |
* To change the candidates view after the first one is created by this | |
* function, use {@link #setCandidatesView(View)}. | |
*/ | |
public View onCreateCandidatesView() { | |
return null; | |
} | |
/** | |
* Create and return the view hierarchy used for the input area (such as | |
* a soft keyboard). This will be called once, when the input area is | |
* first displayed. You can return null to have no input area; the default | |
* implementation returns null. | |
* | |
* <p>To control when the input view is displayed, implement | |
* {@link #onEvaluateInputViewShown()}. | |
* To change the input view after the first one is created by this | |
* function, use {@link #setInputView(View)}. | |
*/ | |
public View onCreateInputView() { | |
return null; | |
} | |
/** | |
* Called when the input view is being shown and input has started on | |
* a new editor. This will always be called after {@link #onStartInput}, | |
* allowing you to do your general setup there and just view-specific | |
* setup here. You are guaranteed that {@link #onCreateInputView()} will | |
* have been called some time before this function is called. | |
* | |
* @param info Description of the type of text being edited. | |
* @param restarting Set to true if we are restarting input on the | |
* same text field as before. | |
*/ | |
public void onStartInputView(EditorInfo info, boolean restarting) { | |
// Intentionally empty | |
} | |
/** | |
* Called when the input view is being hidden from the user. This will | |
* be called either prior to hiding the window, or prior to switching to | |
* another target for editing. | |
* | |
* <p>The default | |
* implementation uses the InputConnection to clear any active composing | |
* text; you can override this (not calling the base class implementation) | |
* to perform whatever behavior you would like. | |
* | |
* @param finishingInput If true, {@link #onFinishInput} will be | |
* called immediately after. | |
*/ | |
public void onFinishInputView(boolean finishingInput) { | |
if (!finishingInput) { | |
InputConnection ic = getCurrentInputConnection(); | |
if (ic != null) { | |
ic.finishComposingText(); | |
} | |
} | |
} | |
/** | |
* Called when only the candidates view has been shown for showing | |
* processing as the user enters text through a hard keyboard. | |
* This will always be called after {@link #onStartInput}, | |
* allowing you to do your general setup there and just view-specific | |
* setup here. You are guaranteed that {@link #onCreateCandidatesView()} | |
* will have been called some time before this function is called. | |
* | |
* <p>Note that this will <em>not</em> be called when the input method | |
* is running in full editing mode, and thus receiving | |
* {@link #onStartInputView} to initiate that operation. This is only | |
* for the case when candidates are being shown while the input method | |
* editor is hidden but wants to show its candidates UI as text is | |
* entered through some other mechanism. | |
* | |
* @param info Description of the type of text being edited. | |
* @param restarting Set to true if we are restarting input on the | |
* same text field as before. | |
*/ | |
public void onStartCandidatesView(EditorInfo info, boolean restarting) { | |
// Intentionally empty | |
} | |
/** | |
* Called when the candidates view is being hidden from the user. This will | |
* be called either prior to hiding the window, or prior to switching to | |
* another target for editing. | |
* | |
* <p>The default | |
* implementation uses the InputConnection to clear any active composing | |
* text; you can override this (not calling the base class implementation) | |
* to perform whatever behavior you would like. | |
* | |
* @param finishingInput If true, {@link #onFinishInput} will be | |
* called immediately after. | |
*/ | |
public void onFinishCandidatesView(boolean finishingInput) { | |
if (!finishingInput) { | |
InputConnection ic = getCurrentInputConnection(); | |
if (ic != null) { | |
ic.finishComposingText(); | |
} | |
} | |
} | |
/** | |
* The system has decided that it may be time to show your input method. | |
* This is called due to a corresponding call to your | |
* {@link InputMethod#showSoftInput InputMethod.showSoftInput()} | |
* method. The default implementation uses | |
* {@link #onEvaluateInputViewShown()}, {@link #onEvaluateFullscreenMode()}, | |
* and the current configuration to decide whether the input view should | |
* be shown at this point. | |
* | |
* @param flags Provides additional information about the show request, | |
* as per {@link InputMethod#showSoftInput InputMethod.showSoftInput()}. | |
* @param configChange This is true if we are re-showing due to a | |
* configuration change. | |
* @return Returns true to indicate that the window should be shown. | |
*/ | |
public boolean onShowInputRequested(int flags, boolean configChange) { | |
if (!onEvaluateInputViewShown()) { | |
return false; | |
} | |
if ((flags&InputMethod.SHOW_EXPLICIT) == 0) { | |
if (!configChange && onEvaluateFullscreenMode()) { | |
// Don't show if this is not explicitly requested by the user and | |
// the input method is fullscreen. That would be too disruptive. | |
// However, we skip this change for a config change, since if | |
// the IME is already shown we do want to go into fullscreen | |
// mode at this point. | |
return false; | |
} | |
if (!mSettingsObserver.shouldShowImeWithHardKeyboard() && | |
getResources().getConfiguration().keyboard != Configuration.KEYBOARD_NOKEYS) { | |
// And if the device has a hard keyboard, even if it is | |
// currently hidden, don't show the input method implicitly. | |
// These kinds of devices don't need it that much. | |
return false; | |
} | |
} | |
return true; | |
} | |
/** | |
* A utility method to call {{@link #onShowInputRequested(int, boolean)}} and update internal | |
* states depending on its result. Since {@link #onShowInputRequested(int, boolean)} is | |
* exposed to IME authors as an overridable public method without {@code @CallSuper}, we have | |
* to have this method to ensure that those internal states are always updated no matter how | |
* {@link #onShowInputRequested(int, boolean)} is overridden by the IME author. | |
* @param flags Provides additional information about the show request, | |
* as per {@link InputMethod#showSoftInput InputMethod.showSoftInput()}. | |
* @param configChange This is true if we are re-showing due to a | |
* configuration change. | |
* @return Returns true to indicate that the window should be shown. | |
* @see #onShowInputRequested(int, boolean) | |
*/ | |
private boolean dispatchOnShowInputRequested(int flags, boolean configChange) { | |
final boolean result = onShowInputRequested(flags, configChange); | |
if (result) { | |
mShowInputFlags = flags; | |
} else { | |
mShowInputFlags = 0; | |
} | |
return result; | |
} | |
public void showWindow(boolean showInput) { | |
if (DEBUG) Log.v(TAG, "Showing window: showInput=" + showInput | |
+ " mShowInputRequested=" + mShowInputRequested | |
+ " mWindowAdded=" + mWindowAdded | |
+ " mWindowCreated=" + mWindowCreated | |
+ " mWindowVisible=" + mWindowVisible | |
+ " mInputStarted=" + mInputStarted | |
+ " mShowInputFlags=" + mShowInputFlags); | |
if (mInShowWindow) { | |
Log.w(TAG, "Re-entrance in to showWindow"); | |
return; | |
} | |
try { | |
mWindowWasVisible = mWindowVisible; | |
mInShowWindow = true; | |
showWindowInner(showInput); | |
} catch (BadTokenException e) { | |
// BadTokenException is a normal consequence in certain situations, e.g., swapping IMEs | |
// while there is a DO_SHOW_SOFT_INPUT message in the IIMethodWrapper queue. | |
if (DEBUG) Log.v(TAG, "BadTokenException: IME is done."); | |
mWindowVisible = false; | |
mWindowAdded = false; | |
// Rethrow the exception to preserve the existing behavior. Some IMEs may have directly | |
// called this method and relied on this exception for some clean-up tasks. | |
// TODO: Give developers a clear guideline of whether it's OK to call this method or | |
// InputMethodService#requestShowSelf(int) should always be used instead. | |
throw e; | |
} finally { | |
// TODO: Is it OK to set true when we get BadTokenException? | |
mWindowWasVisible = true; | |
mInShowWindow = false; | |
} | |
} | |
void showWindowInner(boolean showInput) { | |
boolean doShowInput = false; | |
final int previousImeWindowStatus = | |
(mWindowVisible ? IME_ACTIVE : 0) | (isInputViewShown() ? IME_VISIBLE : 0); | |
mWindowVisible = true; | |
if (!mShowInputRequested && mInputStarted && showInput) { | |
doShowInput = true; | |
mShowInputRequested = true; | |
} | |
if (DEBUG) Log.v(TAG, "showWindow: updating UI"); | |
initialize(); | |
updateFullscreenMode(); | |
updateInputViewShown(); | |
if (!mWindowAdded || !mWindowCreated) { | |
mWindowAdded = true; | |
mWindowCreated = true; | |
initialize(); | |
if (DEBUG) Log.v(TAG, "CALL: onCreateCandidatesView"); | |
View v = onCreateCandidatesView(); | |
if (DEBUG) Log.v(TAG, "showWindow: candidates=" + v); | |
if (v != null) { | |
setCandidatesView(v); | |
} | |
} | |
if (mShowInputRequested) { | |
if (!mInputViewStarted) { | |
if (DEBUG) Log.v(TAG, "CALL: onStartInputView"); | |
mInputViewStarted = true; | |
onStartInputView(mInputEditorInfo, false); | |
} | |
} else if (!mCandidatesViewStarted) { | |
if (DEBUG) Log.v(TAG, "CALL: onStartCandidatesView"); | |
mCandidatesViewStarted = true; | |
onStartCandidatesView(mInputEditorInfo, false); | |
} | |
if (doShowInput) { | |
startExtractingText(false); | |
} | |
final int nextImeWindowStatus = mapToImeWindowStatus(isInputViewShown()); | |
if (previousImeWindowStatus != nextImeWindowStatus) { | |
mImm.setImeWindowStatus(mToken, mStartInputToken, nextImeWindowStatus, | |
mBackDisposition); | |
} | |
if ((previousImeWindowStatus & IME_ACTIVE) == 0) { | |
if (DEBUG) Log.v(TAG, "showWindow: showing!"); | |
onWindowShown(); | |
mWindow.show(); | |
// Put here rather than in onWindowShown() in case people forget to call | |
// super.onWindowShown(). | |
mShouldClearInsetOfPreviousIme = false; | |
} | |
} | |
private void finishViews() { | |
if (mInputViewStarted) { | |
if (DEBUG) Log.v(TAG, "CALL: onFinishInputView"); | |
onFinishInputView(false); | |
} else if (mCandidatesViewStarted) { | |
if (DEBUG) Log.v(TAG, "CALL: onFinishCandidatesView"); | |
onFinishCandidatesView(false); | |
} | |
mInputViewStarted = false; | |
mCandidatesViewStarted = false; | |
} | |
private void doHideWindow() { | |
mImm.setImeWindowStatus(mToken, mStartInputToken, 0, mBackDisposition); | |
hideWindow(); | |
} | |
public void hideWindow() { | |
finishViews(); | |
if (mWindowVisible) { | |
mWindow.hide(); | |
mWindowVisible = false; | |
onWindowHidden(); | |
mWindowWasVisible = false; | |
} | |
updateFullscreenMode(); | |
} | |
/** | |
* Called immediately before the input method window is shown to the user. | |
* You could override this to prepare for the window to be shown | |
* (update view structure etc). | |
*/ | |
public void onWindowShown() { | |
// Intentionally empty | |
} | |
/** | |
* Called when the input method window has been hidden from the user, | |
* after previously being visible. | |
*/ | |
public void onWindowHidden() { | |
// Intentionally empty | |
} | |
/** | |
* Reset the inset occupied the previous IME when and only when | |
* {@link #mShouldClearInsetOfPreviousIme} is {@code true}. | |
*/ | |
private void clearInsetOfPreviousIme() { | |
if (DEBUG) Log.v(TAG, "clearInsetOfPreviousIme() " | |
+ " mShouldClearInsetOfPreviousIme=" + mShouldClearInsetOfPreviousIme); | |
if (!mShouldClearInsetOfPreviousIme) return; | |
mImm.clearLastInputMethodWindowForTransition(mToken); | |
mShouldClearInsetOfPreviousIme = false; | |
} | |
/** | |
* Called when a new client has bound to the input method. This | |
* may be followed by a series of {@link #onStartInput(EditorInfo, boolean)} | |
* and {@link #onFinishInput()} calls as the user navigates through its | |
* UI. Upon this call you know that {@link #getCurrentInputBinding} | |
* and {@link #getCurrentInputConnection} return valid objects. | |
*/ | |
public void onBindInput() { | |
// Intentionally empty | |
} | |
/** | |
* Called when the previous bound client is no longer associated | |
* with the input method. After returning {@link #getCurrentInputBinding} | |
* and {@link #getCurrentInputConnection} will no longer return | |
* valid objects. | |
*/ | |
public void onUnbindInput() { | |
// Intentionally empty | |
} | |
/** | |
* Called to inform the input method that text input has started in an | |
* editor. You should use this callback to initialize the state of your | |
* input to match the state of the editor given to it. | |
* | |
* @param attribute The attributes of the editor that input is starting | |
* in. | |
* @param restarting Set to true if input is restarting in the same | |
* editor such as because the application has changed the text in | |
* the editor. Otherwise will be false, indicating this is a new | |
* session with the editor. | |
*/ | |
public void onStartInput(EditorInfo attribute, boolean restarting) { | |
// Intentionally empty | |
} | |
void doFinishInput() { | |
if (mInputViewStarted) { | |
if (DEBUG) Log.v(TAG, "CALL: onFinishInputView"); | |
onFinishInputView(true); | |
} else if (mCandidatesViewStarted) { | |
if (DEBUG) Log.v(TAG, "CALL: onFinishCandidatesView"); | |
onFinishCandidatesView(true); | |
} | |
mInputViewStarted = false; | |
mCandidatesViewStarted = false; | |
if (mInputStarted) { | |
if (DEBUG) Log.v(TAG, "CALL: onFinishInput"); | |
onFinishInput(); | |
} | |
mInputStarted = false; | |
mStartedInputConnection = null; | |
mCurCompletions = null; | |
} | |
void doStartInput(InputConnection ic, EditorInfo attribute, boolean restarting) { | |
if (!restarting) { | |
doFinishInput(); | |
} | |
mInputStarted = true; | |
mStartedInputConnection = ic; | |
mInputEditorInfo = attribute; | |
initialize(); | |
if (DEBUG) Log.v(TAG, "CALL: onStartInput"); | |
onStartInput(attribute, restarting); | |
if (mWindowVisible) { | |
if (mShowInputRequested) { | |
if (DEBUG) Log.v(TAG, "CALL: onStartInputView"); | |
mInputViewStarted = true; | |
onStartInputView(mInputEditorInfo, restarting); | |
startExtractingText(true); | |
} else if (mCandidatesVisibility == View.VISIBLE) { | |
if (DEBUG) Log.v(TAG, "CALL: onStartCandidatesView"); | |
mCandidatesViewStarted = true; | |
onStartCandidatesView(mInputEditorInfo, restarting); | |
} | |
} | |
} | |
/** | |
* Called to inform the input method that text input has finished in | |
* the last editor. At this point there may be a call to | |
* {@link #onStartInput(EditorInfo, boolean)} to perform input in a | |
* new editor, or the input method may be left idle. This method is | |
* <em>not</em> called when input restarts in the same editor. | |
* | |
* <p>The default | |
* implementation uses the InputConnection to clear any active composing | |
* text; you can override this (not calling the base class implementation) | |
* to perform whatever behavior you would like. | |
*/ | |
public void onFinishInput() { | |
InputConnection ic = getCurrentInputConnection(); | |
if (ic != null) { | |
ic.finishComposingText(); | |
} | |
} | |
/** | |
* Called when the application has reported auto-completion candidates that | |
* it would like to have the input method displayed. Typically these are | |
* only used when an input method is running in full-screen mode, since | |
* otherwise the user can see and interact with the pop-up window of | |
* completions shown by the application. | |
* | |
* <p>The default implementation here does nothing. | |
*/ | |
public void onDisplayCompletions(CompletionInfo[] completions) { | |
// Intentionally empty | |
} | |
/** | |
* Called when the application has reported new extracted text to be shown | |
* due to changes in its current text state. The default implementation | |
* here places the new text in the extract edit text, when the input | |
* method is running in fullscreen mode. | |
*/ | |
public void onUpdateExtractedText(int token, ExtractedText text) { | |
if (mExtractedToken != token) { | |
return; | |
} | |
if (text != null) { | |
if (mExtractEditText != null) { | |
mExtractedText = text; | |
mExtractEditText.setExtractedText(text); | |
} | |
} | |
} | |
/** | |
* Called when the application has reported a new selection region of | |
* the text. This is called whether or not the input method has requested | |
* extracted text updates, although if so it will not receive this call | |
* if the extracted text has changed as well. | |
* | |
* <p>Be careful about changing the text in reaction to this call with | |
* methods such as setComposingText, commitText or | |
* deleteSurroundingText. If the cursor moves as a result, this method | |
* will be called again, which may result in an infinite loop. | |
* | |
* <p>The default implementation takes care of updating the cursor in | |
* the extract text, if it is being shown. | |
*/ | |
public void onUpdateSelection(int oldSelStart, int oldSelEnd, | |
int newSelStart, int newSelEnd, | |
int candidatesStart, int candidatesEnd) { | |
final ExtractEditText eet = mExtractEditText; | |
if (eet != null && isFullscreenMode() && mExtractedText != null) { | |
final int off = mExtractedText.startOffset; | |
eet.startInternalChanges(); | |
newSelStart -= off; | |
newSelEnd -= off; | |
final int len = eet.getText().length(); | |
if (newSelStart < 0) newSelStart = 0; | |
else if (newSelStart > len) newSelStart = len; | |
if (newSelEnd < 0) newSelEnd = 0; | |
else if (newSelEnd > len) newSelEnd = len; | |
eet.setSelection(newSelStart, newSelEnd); | |
eet.finishInternalChanges(); | |
} | |
} | |
/** | |
* Called when the user tapped or clicked a text view. | |
* IMEs can't rely on this method being called because this was not part of the original IME | |
* protocol, so applications with custom text editing written before this method appeared will | |
* not call to inform the IME of this interaction. | |
* @param focusChanged true if the user changed the focused view by this click. | |
*/ | |
public void onViewClicked(boolean focusChanged) { | |
// Intentionally empty | |
} | |
/** | |
* Called when the application has reported a new location of its text | |
* cursor. This is only called if explicitly requested by the input method. | |
* The default implementation does nothing. | |
* @deprecated Use {#link onUpdateCursorAnchorInfo(CursorAnchorInfo)} instead. | |
*/ | |
@Deprecated | |
public void onUpdateCursor(Rect newCursor) { | |
// Intentionally empty | |
} | |
/** | |
* Called when the application has reported a new location of its text insertion point and | |
* characters in the composition string. This is only called if explicitly requested by the | |
* input method. The default implementation does nothing. | |
* @param cursorAnchorInfo The positional information of the text insertion point and the | |
* composition string. | |
*/ | |
public void onUpdateCursorAnchorInfo(CursorAnchorInfo cursorAnchorInfo) { | |
// Intentionally empty | |
} | |
/** | |
* Close this input method's soft input area, removing it from the display. | |
* | |
* The input method will continue running, but the user can no longer use it to generate input | |
* by touching the screen. | |
* | |
* @see InputMethodManager#HIDE_IMPLICIT_ONLY | |
* @see InputMethodManager#HIDE_NOT_ALWAYS | |
* @param flags Provides additional operating flags. | |
*/ | |
public void requestHideSelf(int flags) { | |
mImm.hideSoftInputFromInputMethodInternal(mToken, flags); | |
} | |
/** | |
* Show the input method's soft input area, so the user sees the input method window and can | |
* interact with it. | |
* | |
* @see InputMethodManager#SHOW_IMPLICIT | |
* @see InputMethodManager#SHOW_FORCED | |
* @param flags Provides additional operating flags. | |
*/ | |
public final void requestShowSelf(int flags) { | |
mImm.showSoftInputFromInputMethodInternal(mToken, flags); | |
} | |
private boolean handleBack(boolean doIt) { | |
if (mShowInputRequested) { | |
// If the soft input area is shown, back closes it and we | |
// consume the back key. | |
if (doIt) requestHideSelf(0); | |
return true; | |
} else if (mWindowVisible) { | |
if (mCandidatesVisibility == View.VISIBLE) { | |
// If we are showing candidates even if no input area, then | |
// hide them. | |
if (doIt) setCandidatesViewShown(false); | |
} else { | |
// If we have the window visible for some other reason -- | |
// most likely to show candidates -- then just get rid | |
// of it. This really shouldn't happen, but just in case... | |
if (doIt) doHideWindow(); | |
} | |
return true; | |
} | |
return false; | |
} | |
/** | |
* @return {#link ExtractEditText} if it is considered to be visible and active. Otherwise | |
* {@code null} is returned. | |
*/ | |
private ExtractEditText getExtractEditTextIfVisible() { | |
if (!isExtractViewShown() || !isInputViewShown()) { | |
return null; | |
} | |
return mExtractEditText; | |
} | |
/** | |
* Called back when a {@link KeyEvent} is forwarded from the target application. | |
* | |
* <p>The default implementation intercepts {@link KeyEvent#KEYCODE_BACK} if the IME is | |
* currently shown , to possibly hide it when the key goes up (if not canceled or long pressed). | |
* In addition, in fullscreen mode only, it will consume DPAD movement events to move the cursor | |
* in the extracted text view, not allowing them to perform navigation in the underlying | |
* application.</p> | |
* | |
* <p>The default implementation does not take flags specified to | |
* {@link #setBackDisposition(int)} into account, even on API version | |
* {@link android.os.Build.VERSION_CODES#P} and later devices. IME developers are responsible | |
* for making sure that their special handling for {@link KeyEvent#KEYCODE_BACK} are consistent | |
* with the flag they specified to {@link #setBackDisposition(int)}.</p> | |
* | |
* @param keyCode The value in {@code event.getKeyCode()} | |
* @param event Description of the key event | |
* | |
* @return {@code true} if the event is consumed by the IME and the application no longer needs | |
* to consume it. Return {@code false} when the event should be handled as if the IME | |
* had not seen the event at all. | |
*/ | |
public boolean onKeyDown(int keyCode, KeyEvent event) { | |
if (event.getKeyCode() == KeyEvent.KEYCODE_BACK) { | |
final ExtractEditText eet = getExtractEditTextIfVisible(); | |
if (eet != null && eet.handleBackInTextActionModeIfNeeded(event)) { | |
return true; | |
} | |
if (handleBack(false)) { | |
event.startTracking(); | |
return true; | |
} | |
return false; | |
} | |
return doMovementKey(keyCode, event, MOVEMENT_DOWN); | |
} | |
/** | |
* Default implementation of {@link KeyEvent.Callback#onKeyLongPress(int, KeyEvent) | |
* KeyEvent.Callback.onKeyLongPress()}: always returns false (doesn't handle | |
* the event). | |
*/ | |
public boolean onKeyLongPress(int keyCode, KeyEvent event) { | |
return false; | |
} | |
/** | |
* Override this to intercept special key multiple events before they are | |
* processed by the | |
* application. If you return true, the application will not itself | |
* process the event. If you return false, the normal application processing | |
* will occur as if the IME had not seen the event at all. | |
* | |
* <p>The default implementation always returns false, except when | |
* in fullscreen mode, where it will consume DPAD movement | |
* events to move the cursor in the extracted text view, not allowing | |
* them to perform navigation in the underlying application. | |
*/ | |
public boolean onKeyMultiple(int keyCode, int count, KeyEvent event) { | |
return doMovementKey(keyCode, event, count); | |
} | |
/** | |
* Override this to intercept key up events before they are processed by the | |
* application. If you return true, the application will not itself | |
* process the event. If you return false, the normal application processing | |
* will occur as if the IME had not seen the event at all. | |
* | |
* <p>The default implementation intercepts {@link KeyEvent#KEYCODE_BACK | |
* KeyEvent.KEYCODE_BACK} to hide the current IME UI if it is shown. In | |
* addition, in fullscreen mode only, it will consume DPAD movement | |
* events to move the cursor in the extracted text view, not allowing | |
* them to perform navigation in the underlying application. | |
*/ | |
public boolean onKeyUp(int keyCode, KeyEvent event) { | |
if (event.getKeyCode() == KeyEvent.KEYCODE_BACK) { | |
final ExtractEditText eet = getExtractEditTextIfVisible(); | |
if (eet != null && eet.handleBackInTextActionModeIfNeeded(event)) { | |
return true; | |
} | |
if (event.isTracking() && !event.isCanceled()) { | |
return handleBack(true); | |
} | |
} | |
return doMovementKey(keyCode, event, MOVEMENT_UP); | |
} | |
/** | |
* Override this to intercept trackball motion events before they are | |
* processed by the application. | |
* If you return true, the application will not itself process the event. | |
* If you return false, the normal application processing will occur as if | |
* the IME had not seen the event at all. | |
*/ | |
@Override | |
public boolean onTrackballEvent(MotionEvent event) { | |
if (DEBUG) Log.v(TAG, "onTrackballEvent: " + event); | |
return false; | |
} | |
/** | |
* Override this to intercept generic motion events before they are | |
* processed by the application. | |
* If you return true, the application will not itself process the event. | |
* If you return false, the normal application processing will occur as if | |
* the IME had not seen the event at all. | |
*/ | |
@Override | |
public boolean onGenericMotionEvent(MotionEvent event) { | |
if (DEBUG) Log.v(TAG, "onGenericMotionEvent(): event " + event); | |
return false; | |
} | |
public void onAppPrivateCommand(String action, Bundle data) { | |
} | |
/** | |
* Handle a request by the system to toggle the soft input area. | |
*/ | |
private void onToggleSoftInput(int showFlags, int hideFlags) { | |
if (DEBUG) Log.v(TAG, "toggleSoftInput()"); | |
if (isInputViewShown()) { | |
requestHideSelf(hideFlags); | |
} else { | |
requestShowSelf(showFlags); | |
} | |
} | |
static final int MOVEMENT_DOWN = -1; | |
static final int MOVEMENT_UP = -2; | |
void reportExtractedMovement(int keyCode, int count) { | |
int dx = 0, dy = 0; | |
switch (keyCode) { | |
case KeyEvent.KEYCODE_DPAD_LEFT: | |
dx = -count; | |
break; | |
case KeyEvent.KEYCODE_DPAD_RIGHT: | |
dx = count; | |
break; | |
case KeyEvent.KEYCODE_DPAD_UP: | |
dy = -count; | |
break; | |
case KeyEvent.KEYCODE_DPAD_DOWN: | |
dy = count; | |
break; | |
} | |
onExtractedCursorMovement(dx, dy); | |
} | |
boolean doMovementKey(int keyCode, KeyEvent event, int count) { | |
final ExtractEditText eet = getExtractEditTextIfVisible(); | |
if (eet != null) { | |
// If we are in fullscreen mode, the cursor will move around | |
// the extract edit text, but should NOT cause focus to move | |
// to other fields. | |
MovementMethod movement = eet.getMovementMethod(); | |
Layout layout = eet.getLayout(); | |
if (movement != null && layout != null) { | |
// We want our own movement method to handle the key, so the | |
// cursor will properly move in our own word wrapping. | |
if (count == MOVEMENT_DOWN) { | |
if (movement.onKeyDown(eet, eet.getText(), keyCode, event)) { | |
reportExtractedMovement(keyCode, 1); | |
return true; | |
} | |
} else if (count == MOVEMENT_UP) { | |
if (movement.onKeyUp(eet, eet.getText(), keyCode, event)) { | |
return true; | |
} | |
} else { | |
if (movement.onKeyOther(eet, eet.getText(), event)) { | |
reportExtractedMovement(keyCode, count); | |
} else { | |
KeyEvent down = KeyEvent.changeAction(event, KeyEvent.ACTION_DOWN); | |
if (movement.onKeyDown(eet, eet.getText(), keyCode, down)) { | |
KeyEvent up = KeyEvent.changeAction(event, KeyEvent.ACTION_UP); | |
movement.onKeyUp(eet, eet.getText(), keyCode, up); | |
while (--count > 0) { | |
movement.onKeyDown(eet, eet.getText(), keyCode, down); | |
movement.onKeyUp(eet, eet.getText(), keyCode, up); | |
} | |
reportExtractedMovement(keyCode, count); | |
} | |
} | |
} | |
} | |
// Regardless of whether the movement method handled the key, | |
// we never allow DPAD navigation to the application. | |
switch (keyCode) { | |
case KeyEvent.KEYCODE_DPAD_LEFT: | |
case KeyEvent.KEYCODE_DPAD_RIGHT: | |
case KeyEvent.KEYCODE_DPAD_UP: | |
case KeyEvent.KEYCODE_DPAD_DOWN: | |
return true; | |
} | |
} | |
return false; | |
} | |
/** | |
* Send the given key event code (as defined by {@link KeyEvent}) to the | |
* current input connection is a key down + key up event pair. The sent | |
* events have {@link KeyEvent#FLAG_SOFT_KEYBOARD KeyEvent.FLAG_SOFT_KEYBOARD} | |
* set, so that the recipient can identify them as coming from a software | |
* input method, and | |
* {@link KeyEvent#FLAG_KEEP_TOUCH_MODE KeyEvent.FLAG_KEEP_TOUCH_MODE}, so | |
* that they don't impact the current touch mode of the UI. | |
* | |
* <p>Note that it's discouraged to send such key events in normal operation; | |
* this is mainly for use with {@link android.text.InputType#TYPE_NULL} type | |
* text fields, or for non-rich input methods. A reasonably capable software | |
* input method should use the | |
* {@link android.view.inputmethod.InputConnection#commitText} family of methods | |
* to send text to an application, rather than sending key events.</p> | |
* | |
* @param keyEventCode The raw key code to send, as defined by | |
* {@link KeyEvent}. | |
*/ | |
public void sendDownUpKeyEvents(int keyEventCode) { | |
InputConnection ic = getCurrentInputConnection(); | |
if (ic == null) return; | |
long eventTime = SystemClock.uptimeMillis(); | |
ic.sendKeyEvent(new KeyEvent(eventTime, eventTime, | |
KeyEvent.ACTION_DOWN, keyEventCode, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, | |
KeyEvent.FLAG_SOFT_KEYBOARD|KeyEvent.FLAG_KEEP_TOUCH_MODE)); | |
ic.sendKeyEvent(new KeyEvent(eventTime, SystemClock.uptimeMillis(), | |
KeyEvent.ACTION_UP, keyEventCode, 0, 0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, | |
KeyEvent.FLAG_SOFT_KEYBOARD|KeyEvent.FLAG_KEEP_TOUCH_MODE)); | |
} | |
/** | |
* Ask the input target to execute its default action via | |
* {@link InputConnection#performEditorAction | |
* InputConnection.performEditorAction()}. | |
* | |
* @param fromEnterKey If true, this will be executed as if the user had | |
* pressed an enter key on the keyboard, that is it will <em>not</em> | |
* be done if the editor has set {@link EditorInfo#IME_FLAG_NO_ENTER_ACTION | |
* EditorInfo.IME_FLAG_NO_ENTER_ACTION}. If false, the action will be | |
* sent regardless of how the editor has set that flag. | |
* | |
* @return Returns a boolean indicating whether an action has been sent. | |
* If false, either the editor did not specify a default action or it | |
* does not want an action from the enter key. If true, the action was | |
* sent (or there was no input connection at all). | |
*/ | |
public boolean sendDefaultEditorAction(boolean fromEnterKey) { | |
EditorInfo ei = getCurrentInputEditorInfo(); | |
if (ei != null && | |
(!fromEnterKey || (ei.imeOptions & | |
EditorInfo.IME_FLAG_NO_ENTER_ACTION) == 0) && | |
(ei.imeOptions & EditorInfo.IME_MASK_ACTION) != | |
EditorInfo.IME_ACTION_NONE) { | |
// If the enter key was pressed, and the editor has a default | |
// action associated with pressing enter, then send it that | |
// explicit action instead of the key event. | |
InputConnection ic = getCurrentInputConnection(); | |
if (ic != null) { | |
ic.performEditorAction(ei.imeOptions&EditorInfo.IME_MASK_ACTION); | |
} | |
return true; | |
} | |
return false; | |
} | |
/** | |
* Send the given UTF-16 character to the current input connection. Most | |
* characters will be delivered simply by calling | |
* {@link InputConnection#commitText InputConnection.commitText()} with | |
* the character; some, however, may be handled different. In particular, | |
* the enter character ('\n') will either be delivered as an action code | |
* or a raw key event, as appropriate. Consider this as a convenience | |
* method for IMEs that do not have a full implementation of actions; a | |
* fully complying IME will decide of the right action for each event and | |
* will likely never call this method except maybe to handle events coming | |
* from an actual hardware keyboard. | |
* | |
* @param charCode The UTF-16 character code to send. | |
*/ | |
public void sendKeyChar(char charCode) { | |
switch (charCode) { | |
case '\n': // Apps may be listening to an enter key to perform an action | |
if (!sendDefaultEditorAction(true)) { | |
sendDownUpKeyEvents(KeyEvent.KEYCODE_ENTER); | |
} | |
break; | |
default: | |
// Make sure that digits go through any text watcher on the client side. | |
if (charCode >= '0' && charCode <= '9') { | |
sendDownUpKeyEvents(charCode - '0' + KeyEvent.KEYCODE_0); | |
} else { | |
InputConnection ic = getCurrentInputConnection(); | |
if (ic != null) { | |
ic.commitText(String.valueOf(charCode), 1); | |
} | |
} | |
break; | |
} | |
} | |
/** | |
* This is called when the user has moved the cursor in the extracted | |
* text view, when running in fullsreen mode. The default implementation | |
* performs the corresponding selection change on the underlying text | |
* editor. | |
*/ | |
public void onExtractedSelectionChanged(int start, int end) { | |
InputConnection conn = getCurrentInputConnection(); | |
if (conn != null) { | |
conn.setSelection(start, end); | |
} | |
} | |
/** | |
* @hide | |
*/ | |
public void onExtractedDeleteText(int start, int end) { | |
InputConnection conn = getCurrentInputConnection(); | |
if (conn != null) { | |
conn.finishComposingText(); | |
conn.setSelection(start, start); | |
conn.deleteSurroundingText(0, end - start); | |
} | |
} | |
/** | |
* @hide | |
*/ | |
public void onExtractedReplaceText(int start, int end, CharSequence text) { | |
InputConnection conn = getCurrentInputConnection(); | |
if (conn != null) { | |
conn.setComposingRegion(start, end); | |
conn.commitText(text, 1); | |
} | |
} | |
/** | |
* @hide | |
*/ | |
public void onExtractedSetSpan(Object span, int start, int end, int flags) { | |
InputConnection conn = getCurrentInputConnection(); | |
if (conn != null) { | |
if (!conn.setSelection(start, end)) return; | |
CharSequence text = conn.getSelectedText(InputConnection.GET_TEXT_WITH_STYLES); | |
if (text instanceof Spannable) { | |
((Spannable) text).setSpan(span, 0, text.length(), flags); | |
conn.setComposingRegion(start, end); | |
conn.commitText(text, 1); | |
} | |
} | |
} | |
/** | |
* This is called when the user has clicked on the extracted text view, | |
* when running in fullscreen mode. The default implementation hides | |
* the candidates view when this happens, but only if the extracted text | |
* editor has a vertical scroll bar because its text doesn't fit. | |
* Re-implement this to provide whatever behavior you want. | |
*/ | |
public void onExtractedTextClicked() { | |
if (mExtractEditText == null) { | |
return; | |
} | |
if (mExtractEditText.hasVerticalScrollBar()) { | |
setCandidatesViewShown(false); | |
} | |
} | |
/** | |
* This is called when the user has performed a cursor movement in the | |
* extracted text view, when it is running in fullscreen mode. The default | |
* implementation hides the candidates view when a vertical movement | |
* happens, but only if the extracted text editor has a vertical scroll bar | |
* because its text doesn't fit. | |
* Re-implement this to provide whatever behavior you want. | |
* @param dx The amount of cursor movement in the x dimension. | |
* @param dy The amount of cursor movement in the y dimension. | |
*/ | |
public void onExtractedCursorMovement(int dx, int dy) { | |
if (mExtractEditText == null || dy == 0) { | |
return; | |
} | |
if (mExtractEditText.hasVerticalScrollBar()) { | |
setCandidatesViewShown(false); | |
} | |
} | |
/** | |
* This is called when the user has selected a context menu item from the | |
* extracted text view, when running in fullscreen mode. The default | |
* implementation sends this action to the current InputConnection's | |
* {@link InputConnection#performContextMenuAction(int)}, for it | |
* to be processed in underlying "real" editor. Re-implement this to | |
* provide whatever behavior you want. | |
*/ | |
public boolean onExtractTextContextMenuItem(int id) { | |
InputConnection ic = getCurrentInputConnection(); | |
if (ic != null) { | |
ic.performContextMenuAction(id); | |
} | |
return true; | |
} | |
/** | |
* Return text that can be used as a button label for the given | |
* {@link EditorInfo#imeOptions EditorInfo.imeOptions}. Returns null | |
* if there is no action requested. Note that there is no guarantee that | |
* the returned text will be relatively short, so you probably do not | |
* want to use it as text on a soft keyboard key label. | |
* | |
* @param imeOptions The value from {@link EditorInfo#imeOptions EditorInfo.imeOptions}. | |
* | |
* @return Returns a label to use, or null if there is no action. | |
*/ | |
public CharSequence getTextForImeAction(int imeOptions) { | |
switch (imeOptions&EditorInfo.IME_MASK_ACTION) { | |
case EditorInfo.IME_ACTION_NONE: | |
return null; | |
case EditorInfo.IME_ACTION_GO: | |
return getText(com.android.internal.R.string.ime_action_go); | |
case EditorInfo.IME_ACTION_SEARCH: | |
return getText(com.android.internal.R.string.ime_action_search); | |
case EditorInfo.IME_ACTION_SEND: | |
return getText(com.android.internal.R.string.ime_action_send); | |
case EditorInfo.IME_ACTION_NEXT: | |
return getText(com.android.internal.R.string.ime_action_next); | |
case EditorInfo.IME_ACTION_DONE: | |
return getText(com.android.internal.R.string.ime_action_done); | |
case EditorInfo.IME_ACTION_PREVIOUS: | |
return getText(com.android.internal.R.string.ime_action_previous); | |
default: | |
return getText(com.android.internal.R.string.ime_action_default); | |
} | |
} | |
/** | |
* Return a drawable resource id that can be used as a button icon for the given | |
* {@link EditorInfo#imeOptions EditorInfo.imeOptions}. | |
* | |
* @param imeOptions The value from @link EditorInfo#imeOptions EditorInfo.imeOptions}. | |
* | |
* @return Returns a drawable resource id to use. | |
*/ | |
@DrawableRes | |
private int getIconForImeAction(int imeOptions) { | |
switch (imeOptions&EditorInfo.IME_MASK_ACTION) { | |
case EditorInfo.IME_ACTION_GO: | |
return com.android.internal.R.drawable.ic_input_extract_action_go; | |
case EditorInfo.IME_ACTION_SEARCH: | |
return com.android.internal.R.drawable.ic_input_extract_action_search; | |
case EditorInfo.IME_ACTION_SEND: | |
return com.android.internal.R.drawable.ic_input_extract_action_send; | |
case EditorInfo.IME_ACTION_NEXT: | |
return com.android.internal.R.drawable.ic_input_extract_action_next; | |
case EditorInfo.IME_ACTION_DONE: | |
return com.android.internal.R.drawable.ic_input_extract_action_done; | |
case EditorInfo.IME_ACTION_PREVIOUS: | |
return com.android.internal.R.drawable.ic_input_extract_action_previous; | |
default: | |
return com.android.internal.R.drawable.ic_input_extract_action_return; | |
} | |
} | |
/** | |
* Called when the fullscreen-mode extracting editor info has changed, | |
* to determine whether the extracting (extract text and candidates) portion | |
* of the UI should be shown. The standard implementation hides or shows | |
* the extract area depending on whether it makes sense for the | |
* current editor. In particular, a {@link InputType#TYPE_NULL} | |
* input type or {@link EditorInfo#IME_FLAG_NO_EXTRACT_UI} flag will | |
* turn off the extract area since there is no text to be shown. | |
*/ | |
public void onUpdateExtractingVisibility(EditorInfo ei) { | |
if (ei.inputType == InputType.TYPE_NULL || | |
(ei.imeOptions&EditorInfo.IME_FLAG_NO_EXTRACT_UI) != 0) { | |
// No reason to show extract UI! | |
setExtractViewShown(false); | |
return; | |
} | |
setExtractViewShown(true); | |
} | |
/** | |
* Called when the fullscreen-mode extracting editor info has changed, | |
* to update the state of its UI such as the action buttons shown. | |
* You do not need to deal with this if you are using the standard | |
* full screen extract UI. If replacing it, you will need to re-implement | |
* this to put the appropriate action button in your own UI and handle it, | |
* and perform any other changes. | |
* | |
* <p>The standard implementation turns on or off its accessory area | |
* depending on whether there is an action button, and hides or shows | |
* the entire extract area depending on whether it makes sense for the | |
* current editor. In particular, a {@link InputType#TYPE_NULL} or | |
* {@link InputType#TYPE_TEXT_VARIATION_FILTER} input type will turn off the | |
* extract area since there is no text to be shown. | |
*/ | |
public void onUpdateExtractingViews(EditorInfo ei) { | |
if (!isExtractViewShown()) { | |
return; | |
} | |
if (mExtractAccessories == null) { | |
return; | |
} | |
final boolean hasAction = ei.actionLabel != null || ( | |
(ei.imeOptions&EditorInfo.IME_MASK_ACTION) != EditorInfo.IME_ACTION_NONE && | |
(ei.imeOptions&EditorInfo.IME_FLAG_NO_ACCESSORY_ACTION) == 0 && | |
ei.inputType != InputType.TYPE_NULL); | |
if (hasAction) { | |
mExtractAccessories.setVisibility(View.VISIBLE); | |
if (mExtractAction != null) { | |
if (mExtractAction instanceof ImageButton) { | |
((ImageButton) mExtractAction) | |
.setImageResource(getIconForImeAction(ei.imeOptions)); | |
if (ei.actionLabel != null) { | |
mExtractAction.setContentDescription(ei.actionLabel); | |
} else { | |
mExtractAction.setContentDescription(getTextForImeAction(ei.imeOptions)); | |
} | |
} else { | |
if (ei.actionLabel != null) { | |
((TextView) mExtractAction).setText(ei.actionLabel); | |
} else { | |
((TextView) mExtractAction).setText(getTextForImeAction(ei.imeOptions)); | |
} | |
} | |
mExtractAction.setOnClickListener(mActionClickListener); | |
} | |
} else { | |
mExtractAccessories.setVisibility(View.GONE); | |
if (mExtractAction != null) { | |
mExtractAction.setOnClickListener(null); | |
} | |
} | |
} | |
/** | |
* This is called when, while currently displayed in extract mode, the | |
* current input target changes. The default implementation will | |
* auto-hide the IME if the new target is not a full editor, since this | |
* can be a confusing experience for the user. | |
*/ | |
public void onExtractingInputChanged(EditorInfo ei) { | |
if (ei.inputType == InputType.TYPE_NULL) { | |
requestHideSelf(InputMethodManager.HIDE_NOT_ALWAYS); | |
} | |
} | |
void startExtractingText(boolean inputChanged) { | |
final ExtractEditText eet = mExtractEditText; | |
if (eet != null && getCurrentInputStarted() | |
&& isFullscreenMode()) { | |
mExtractedToken++; | |
ExtractedTextRequest req = new ExtractedTextRequest(); | |
req.token = mExtractedToken; | |
req.flags = InputConnection.GET_TEXT_WITH_STYLES; | |
req.hintMaxLines = 10; | |
req.hintMaxChars = 10000; | |
InputConnection ic = getCurrentInputConnection(); | |
mExtractedText = ic == null? null | |
: ic.getExtractedText(req, InputConnection.GET_EXTRACTED_TEXT_MONITOR); | |
if (mExtractedText == null || ic == null) { | |
Log.e(TAG, "Unexpected null in startExtractingText : mExtractedText = " | |
+ mExtractedText + ", input connection = " + ic); | |
} | |
final EditorInfo ei = getCurrentInputEditorInfo(); | |
try { | |
eet.startInternalChanges(); | |
onUpdateExtractingVisibility(ei); | |
onUpdateExtractingViews(ei); | |
int inputType = ei.inputType; | |
if ((inputType&EditorInfo.TYPE_MASK_CLASS) | |
== EditorInfo.TYPE_CLASS_TEXT) { | |
if ((inputType&EditorInfo.TYPE_TEXT_FLAG_IME_MULTI_LINE) != 0) { | |
inputType |= EditorInfo.TYPE_TEXT_FLAG_MULTI_LINE; | |
} | |
} | |
eet.setInputType(inputType); | |
eet.setHint(ei.hintText); | |
if (mExtractedText != null) { | |
eet.setEnabled(true); | |
eet.setExtractedText(mExtractedText); | |
} else { | |
eet.setEnabled(false); | |
eet.setText(""); | |
} | |
} finally { | |
eet.finishInternalChanges(); | |
} | |
if (inputChanged) { | |
onExtractingInputChanged(ei); | |
} | |
} | |
} | |
// TODO: Handle the subtype change event | |
/** | |
* Called when the subtype was changed. | |
* @param newSubtype the subtype which is being changed to. | |
*/ | |
protected void onCurrentInputMethodSubtypeChanged(InputMethodSubtype newSubtype) { | |
if (DEBUG) { | |
int nameResId = newSubtype.getNameResId(); | |
String mode = newSubtype.getMode(); | |
String output = "changeInputMethodSubtype:" | |
+ (nameResId == 0 ? "<none>" : getString(nameResId)) + "," | |
+ mode + "," | |
+ newSubtype.getLocale() + "," + newSubtype.getExtraValue(); | |
Log.v(TAG, "--- " + output); | |
} | |
} | |
/** | |
* @return The recommended height of the input method window. | |
* An IME author can get the last input method's height as the recommended height | |
* by calling this in | |
* {@link android.inputmethodservice.InputMethodService#onStartInputView(EditorInfo, boolean)}. | |
* If you don't need to use a predefined fixed height, you can avoid the window-resizing of IME | |
* switching by using this value as a visible inset height. It's efficient for the smooth | |
* transition between different IMEs. However, note that this may return 0 (or possibly | |
* unexpectedly low height). You should thus avoid relying on the return value of this method | |
* all the time. Please make sure to use a reasonable height for the IME. | |
*/ | |
public int getInputMethodWindowRecommendedHeight() { | |
return mImm.getInputMethodWindowVisibleHeight(); | |
} | |
/** | |
* Allow the receiver of {@link InputContentInfo} to obtain a temporary read-only access | |
* permission to the content. | |
* | |
* @param inputContentInfo Content to be temporarily exposed from the input method to the | |
* application. | |
* This cannot be {@code null}. | |
* @param inputConnection {@link InputConnection} with which | |
* {@link InputConnection#commitContent(InputContentInfo, int, Bundle)} will be called. | |
* @hide | |
*/ | |
@Override | |
public final void exposeContent(@NonNull InputContentInfo inputContentInfo, | |
@NonNull InputConnection inputConnection) { | |
if (inputConnection == null) { | |
return; | |
} | |
if (getCurrentInputConnection() != inputConnection) { | |
return; | |
} | |
mImm.exposeContent(mToken, inputContentInfo, getCurrentInputEditorInfo()); | |
} | |
private static int mapToImeWindowStatus(boolean isInputViewShown) { | |
return IME_ACTIVE | (isInputViewShown ? IME_VISIBLE : 0); | |
} | |
/** | |
* Performs a dump of the InputMethodService's internal state. Override | |
* to add your own information to the dump. | |
*/ | |
@Override protected void dump(FileDescriptor fd, PrintWriter fout, String[] args) { | |
final Printer p = new PrintWriterPrinter(fout); | |
p.println("Input method service state for " + this + ":"); | |
p.println(" mWindowCreated=" + mWindowCreated | |
+ " mWindowAdded=" + mWindowAdded); | |
p.println(" mWindowVisible=" + mWindowVisible | |
+ " mWindowWasVisible=" + mWindowWasVisible | |
+ " mInShowWindow=" + mInShowWindow); | |
p.println(" Configuration=" + getResources().getConfiguration()); | |
p.println(" mToken=" + mToken); | |
p.println(" mInputBinding=" + mInputBinding); | |
p.println(" mInputConnection=" + mInputConnection); | |
p.println(" mStartedInputConnection=" + mStartedInputConnection); | |
p.println(" mInputStarted=" + mInputStarted | |
+ " mInputViewStarted=" + mInputViewStarted | |
+ " mCandidatesViewStarted=" + mCandidatesViewStarted); | |
p.println(" mStartInputToken=" + mStartInputToken); | |
if (mInputEditorInfo != null) { | |
p.println(" mInputEditorInfo:"); | |
mInputEditorInfo.dump(p, " "); | |
} else { | |
p.println(" mInputEditorInfo: null"); | |
} | |
p.println(" mShowInputRequested=" + mShowInputRequested | |
+ " mLastShowInputRequested=" + mLastShowInputRequested | |
+ " mShowInputFlags=0x" + Integer.toHexString(mShowInputFlags)); | |
p.println(" mCandidatesVisibility=" + mCandidatesVisibility | |
+ " mFullscreenApplied=" + mFullscreenApplied | |
+ " mIsFullscreen=" + mIsFullscreen | |
+ " mExtractViewHidden=" + mExtractViewHidden); | |
if (mExtractedText != null) { | |
p.println(" mExtractedText:"); | |
p.println(" text=" + mExtractedText.text.length() + " chars" | |
+ " startOffset=" + mExtractedText.startOffset); | |
p.println(" selectionStart=" + mExtractedText.selectionStart | |
+ " selectionEnd=" + mExtractedText.selectionEnd | |
+ " flags=0x" + Integer.toHexString(mExtractedText.flags)); | |
} else { | |
p.println(" mExtractedText: null"); | |
} | |
p.println(" mExtractedToken=" + mExtractedToken); | |
p.println(" mIsInputViewShown=" + mIsInputViewShown | |
+ " mStatusIcon=" + mStatusIcon); | |
p.println("Last computed insets:"); | |
p.println(" contentTopInsets=" + mTmpInsets.contentTopInsets | |
+ " visibleTopInsets=" + mTmpInsets.visibleTopInsets | |
+ " touchableInsets=" + mTmpInsets.touchableInsets | |
+ " touchableRegion=" + mTmpInsets.touchableRegion); | |
p.println(" mShouldClearInsetOfPreviousIme=" + mShouldClearInsetOfPreviousIme); | |
p.println(" mSettingsObserver=" + mSettingsObserver); | |
} | |
} |
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