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@therightstuff
therightstuff / _end-to-end-enc.js.md
Last active December 19, 2023 02:17
Javascript / Node.js end-to-end encryption
@TKIPisalegacycipher
TKIPisalegacycipher / DeleteGmusicDupes-Python35.py
Last active June 12, 2020 16:22 — forked from sckzw/README.md
Python script to find and delete duplicate tracks from Google Play Music library.
#!/usr/bin/env python
# created by shuichinet https://gist.github.com/shuichinet
# forked from https://gist.github.com/shuichinet/8159878 21 Nov 2015
# using minor edits by fcrimins https://www.reddit.com/user/fcrimins from https://www.reddit.com/r/google/comments/2xzgyv/remove_duplicate_songs_from_google_play_music/csh6mrh
# also using clever edits by Morgan Gothard https://medium.com/@mgothard
# updated for Python 3.5 by John M. Kuchta https://medium.com/@sebvance 22 Nov 2016 (hey I was busy)
# compiled by John M. Kuchta https://medium.com/@sebvance
# thanks to shuichinet, fcrimins and Mr. Gothard for their work
@daniellevass
daniellevass / starting_library_project_AS.md
Last active August 30, 2020 00:48
Getting Started with a library project in Android Studio

Getting Started with a library project in Android Studio

So we're working on creating Android Material Awesome, a library which will hopefully incorperate the benefits of Material Design, Twitter's Bootstrap, and FontAwesome. What we really wanted is a project other people can easily include into their projects using gradle dependencies. To do this we needed to create a standalone library project so we could make it as lightweight as possible for including as a dependency, and a sample app that would use it for testing. These are the steps we took to get started in Android Studio (version 1.1).

Create Projects

The first thing we needed to do was to create two new projects, with all the default settings (Blank Activity etc). One for our sample app, and one for our library. We added both of ours into the same GitHub repo, however you can save them wherever you like.

Fix Up Library Project

2012/12/15
修正 上傳檔案名稱
2012/12/08
修正 同步上傳作品到 Facebook 相簿
2012/11/30
新增 建立 攝影活動 服務
2012/11/11
@Jaybles
Jaybles / UIDeviceHardware.h
Created October 28, 2011 19:33
UIDeviceHardware - Determine iOS device being used
//
// UIDeviceHardware.h
//
// Used to determine EXACT version of device software is running on.
#import <Foundation/Foundation.h>
@interface UIDeviceHardware : NSObject
- (NSString *) platform;