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ahn4 viewer with rerun
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import rerun as rr | |
import numpy as np | |
import trimesh | |
import laspy | |
import startinpy | |
las = laspy.read("/Users/hugo/data/ahn4/crop.laz") | |
d = np.vstack((las.x, las.y, las.z)). transpose() | |
c = np. vstack((las.red, las.green, las.blue) ).transpose() | |
# dt = startinpy.DT() | |
# dt.insert(las.xyz) | |
# pts = dt.points | |
# pts[0] = pts[1] | |
# rr.log( | |
# "tintin", | |
# rr.Mesh3D( | |
# vertex_positions=pts, | |
# # vertex_colors=vertex_colors, | |
# # vertex_normals=mesh.vertex_normals, | |
# # vertex_texcoords=vertex_texcoords, | |
# # albedo_texture=albedo_texture, | |
# indices=dt.triangles, | |
# # mesh_material=mesh_material, | |
# ), | |
# ) | |
rr. init("rerun_tin", spawn=True) | |
rr.log( | |
"my_points", | |
rr. Points3D(d, colors=c, radii=0.5) | |
) | |
# mesh = trimesh.load_mesh('/Users/hugo/projects/val3dity/data/poly/bunny.stl') | |
# mesh.show() | |
# rr. init("rerun_example_my_data", spawn=True) | |
# rr.log( | |
# "bunny", | |
# rr.Mesh3D( | |
# vertex_positions=mesh.vertices, | |
# # vertex_colors=vertex_colors, | |
# vertex_normals=mesh.vertex_normals, | |
# # vertex_texcoords=vertex_texcoords, | |
# # albedo_texture=albedo_texture, | |
# indices=mesh.faces, | |
# # mesh_material=mesh_material, | |
# ), | |
# ) |
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