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January 29, 2012 13:24
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cave sh3 driver for mame 0144u6 mame plus r4973
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/* | |
Cave CV1000 hardware | |
Games by Cave ID number: | |
CA011 Mushihime-Sama | |
CA012 Ibara | |
CA012B Ibara Kuro Black Label | |
CA013 Espgaluda II | |
CA014 Pink Sweets: Ibara Sorekara | |
CA015 Mushihime-Sama Futari | |
CA015B Mushihime-Sama Futari Black Label | |
CA016 Muchi Muchi Pork! | |
CA017 Deathsmiles | |
CA017B Deathsmiles Mega Black Label | |
CA019 Do-Don-Pachi Dai-Fukkatsu | |
CA019B Do-Don-Pachi Dai-Fukkatsu Black Label | |
CA021 Akai Katana | |
CMDL01 Medal Mahjong Moukari Bancho | |
Note: CA018 - DoDonPachi Dai-Ou-Jou Tamashii on PGM2 platform | |
CA020 - Deathsmiles II: Makai no Merry Christmas on unknown custom platform | |
PCB CV1000-B / CV1000-D | |
+--------------------------------------------+ | |
| | | |
| | | |
| | | |
| VOL | | |
| | | |
+-+ +-----+ +-----+ X3 | | |
| | U24 | | U23 | | | |
+-+ +-----+ +-----+ +------+ | | |
| |Yamaha| | | |
| U25* U26* |YMZ770| | | |
| | | | | |
|J D5 +------+ | | |
|A D2 | | |
|M D3 +-----+ +-----+ | | |
|M D4 P2* | U7 | | U6 | | | |
|A D1 +-----+ +-----+ | | |
| +-------+ | | |
|C |P4 JTAG| | | |
|o +-------+ +-------+ | | |
|n |Altera | +--+ | | |
|n D6 |Cyclone| | | | | |
|e X1 S1 | | |U1| | | |
|c S3 +---------+ +-------+ | | | | |
|t | | +--+ | | |
|e | Hitachi | | | |
|r | | S2 | | |
| | SH3 | +-----------------+ | | |
| | | | P3 | | | |
| +---------+ +-----------------+ | | |
+-+ X2 | | |
| +--+ +--+ +---+ U27 | | |
+-+ | | | | |U13| | | |
|+-+ |U2| |U4| +---+ | | |
||P| | | | | __ | | |
||8| U12* +--+ +--+ U10 / \ | | |
|+-+ |C126| | | |
| P5* P7* \__/ | | |
+--------------------------------------------+ | |
* Denotes not populated | |
CPU: Hitachi 6417709S SH3 clocked at 102.4MHz (12.800MHz * 8) | |
Sound: Yamaha YMZ770C-F clocked at 16.384MHz | |
Other: Altera Cyclone EP1C12 FPGA | |
Altera EPM7032 (MAX 7000 Series) at U13 | |
OSC: | |
X1 12.800MHz (SH3 clock derived from this) | |
X2 32.768kHz (Used by the RTC) | |
X3 16.384MHz (Yamaha YMZ770C-F clock) | |
Memory: | |
U6 (SDRAM) MT46V16M16 ? 4 MBit x 16 x 4 banks, RAM (256 MBit) | |
U7 (SDRAM) MT46V16M16 ? 4 MBit x 16 x 4 banks, RAM (256 MBit) | |
U1 (SDRAM) MT48LC2M32 ? 512K x 32 x 4 banks, (64 MBit) for CV1000-B | |
U1 (SDRAM) IS42S32400 - 1024K x 32 x 4 banks, (128 MBit) for CV1000-D | |
Roms: | |
U4 (FLASH) 29LV160BB 16M-Bit CMOS 3.0V, Boot device, FPGA bit file, main program code for CV1000-B | |
U4 (FLASH) S29JL032H 32M-Bit CMOS 3.0V, Boot device, FPGA bit file, main program code for CV1000-D | |
U2 (FLASH) K9F1G08U0M 128M x 8 Bit / 64M x 16 Bit NAND. Graphics data. | |
U23-U24 (FLASH) MBM 29DL321, 32M-Bit CMOS 3.0V. Sound data. | |
U25-U26 (FLASH) MBM 29DL321, not populated | |
Battery: | |
C126 CR2450, Powers the RTC (Real Time Clock) U10. Look at the garden clock in Ibara. NOT present on CV1000-D | |
Dipswitches & Push Buttons: | |
S1 (DIL SWITCH) Half Pitch DIL Switch x 1, function unknown | |
S2 (DIL SWITCH) Half Pitch DIL Switch x 4, SW1=Setup, other switches unknown | |
S3 (MICRO PUSH BUTTON) Test switch, same as on the JAMMA connector | |
. | |
Connectors: | |
P2 (IDC CONNECTOR 20 PIN) function unknown, P2 is not always mounted | |
P4 (IDC CONNECTOR 14 PIN) JTAG connector | |
P8 (IDC CONNECTOR 10 PIN) Advanced User Debugger | |
P3 (CONNECTOR) Most likely an expansion port, P3 is not always mounted | |
P5 (CONNECTOR) D9 serial connector. Used for the mahjong Touchscreen titles. Also mounted on early Mushihime-Sama PCB's | |
P7 (CONNECTOR) Network port pinout. Never seen mounted on any PCB. | |
Misc: | |
U27 (SUPERVISOR) MAX 690S 3.0V Microprocessor Supervisory Circuit. | |
U10 (RTC & EEPROM) RTC 9701, Serial RTC Module with EEPROM 4 kbit (256x16 bit), controlled by Altera EPM7032 U13. | |
U12 (RS-232 TRANCEIVER) MAX 3244E RS-232 Tranceiver, only mounted when P5 is mounted. | |
D1-D6 (LED) Status LED's. D6 lights up at power on then shuts off, D2 indicates coinage. | |
Note: * The Altera EPM7032 usually stamped / labeled with the Cave game ID number as listed above. | |
* Actual flash ROMs will vary by manufacturer but will be compatible with flash ROM listed. | |
* The CV1000-D revision PCB has double the RAM at U1, double the ROM at U4 and no battery. | |
The CV1000-D is used for Dodonpachi Daifukkatsu and later games. Commonly referred to as SH3B PCB. | |
Information by The Sheep, rtw, Ex-Cyber, BrianT & Guru | |
------------------------------------------------------ | |
To enter service mode in most cases hold down 0 (Service 2) for a few seconds | |
(I believe it's the test button on the PCB) | |
Some games also use the test dipswitch as an alternative method. | |
ToDo: | |
Improve Blending precision? | |
- I'm not sure what precision the original HW mixes with, source data is 555 RGB with 1 bit transparency (16-bits) | |
and the real VRAM is also clearly in this format. The Alpha values supplied however are 8bpp, and the 'Tint' | |
values use 0x20 for 'normal' (not 0x1f) | |
Overall screen brightness / contrast (see test mode) | |
- Could convert ram back to 16-bit and use a palette lookup at the final blit.. probably easiest / quickest. | |
Touchscreen | |
- Used for mmmbanc, needs SH3 serial support. | |
Remaining Video issues | |
- mmpork startup screen flicker - the FOR USE IN JAPAN screen doesn't appear on the real PCB until after the graphics are fully loaded, it still displays 'please wait' until that point. | |
- is the use of the 'scroll' registers 100% correct? (related to above?) | |
- Sometimes the 'sprites' in mushisam lag by a frame vs the 'backgrounds' is this a timing problem, does the real game do it? | |
Speedups | |
- Blitter is already tightly optimized | |
- Need SH3 recompiler? | |
*/ | |
#include "emu.h" | |
#include "cpu/sh4/sh4.h" | |
#include "cpu/sh4/sh3comn.h" | |
#include "profiler.h" | |
#include "machine/rtc9701.h" | |
#include "sound/ymz770.h" | |
static UINT64* cavesh3_ram; | |
//static UINT64* cavesh3_ram_copy; | |
static UINT16* cavesh3_ram16; | |
static UINT16* cavesh3_ram16_copy = 0; | |
class cavesh3_state : public driver_device | |
{ | |
public: | |
cavesh3_state(const machine_config &mconfig, device_type type, const char *tag) | |
: driver_device(mconfig, type, tag) { } | |
UINT8* flashregion; | |
UINT8* flashwritemap; | |
osd_work_queue * queue; /* work queue */ | |
osd_work_item * blitter_request; | |
// blit timing | |
emu_timer *cavesh3_blitter_delay_timer; | |
int blitter_busy; | |
}; | |
/*************************************************************************** | |
Video Hardware | |
***************************************************************************/ | |
UINT8 cavesh3_colrtable[0x20][0x40]; | |
UINT8 cavesh3_colrtable_rev[0x20][0x40]; | |
UINT8 cavesh3_colrtable_add[0x20][0x20]; | |
struct _clr_t | |
{ | |
UINT8 b,g,r,t; | |
}; | |
typedef struct _clr_t clr_t; | |
union colour_t | |
{ | |
clr_t trgb; | |
UINT32 u32; | |
}; | |
// r5g5b5 ro clr_t | |
INLINE void pen_to_clr(UINT32 pen, clr_t *clr) | |
{ | |
// --t- ---- rrrr r--- gggg g--- bbbb b--- format | |
clr->r = (pen >> (16+3));// & 0x1f; | |
clr->g = (pen >> (8+3));// & 0x1f; | |
clr->b = (pen >> 3);// & 0x1f; | |
// --t- ---- ---r rrrr ---g gggg ---b bbbb format | |
// clr->r = (pen >> 16) & 0x1f; | |
// clr->g = (pen >> 8) & 0x1f; | |
// clr->b = (pen >> 0) & 0x1f; | |
} | |
// convert separate r,g,b biases (0..80..ff) to clr_t (-1f..0..1f) | |
INLINE void tint_to_clr(UINT8 r, UINT8 g, UINT8 b, clr_t *clr) | |
{ | |
clr->r = r>>2; | |
clr->g = g>>2; | |
clr->b = b>>2; | |
} | |
#if 0 | |
INLINE void clamp_clr(clr_t *clr) | |
{ | |
if (clr->r > 0x1f) clr->r = 0x1f; | |
if (clr->g > 0x1f) clr->g = 0x1f; | |
if (clr->b > 0x1f) clr->b = 0x1f; | |
} | |
#endif | |
// clr_t to r5g5b5 | |
INLINE UINT32 clr_to_pen(const clr_t *clr) | |
{ | |
// --t- ---- rrrr r--- gggg g--- bbbb b--- format | |
return (clr->r << (16+3)) | (clr->g << (8+3)) | (clr->b << 3); | |
// --t- ---- ---r rrrr ---g gggg ---b bbbb format | |
// return (clr->r << (16)) | (clr->g << (8)) | (clr->b); | |
} | |
// add clrs | |
INLINE void clr_add_with_clr_mul_fixed(clr_t *clr, const clr_t *clr0, const UINT8 mulfixed_val, const clr_t *mulfixed_clr0) | |
{ | |
clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(mulfixed_clr0->r)][mulfixed_val]]; | |
clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable[(mulfixed_clr0->g)][mulfixed_val]]; | |
clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable[(mulfixed_clr0->b)][mulfixed_val]]; | |
} | |
INLINE void clr_add_with_clr_mul_3param(clr_t *clr, const clr_t *clr0, const clr_t *clr1, const clr_t *clr2) | |
{ | |
clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr2->r)][(clr1->r)]]; | |
clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable[(clr2->g)][(clr1->g)]]; | |
clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable[(clr2->b)][(clr1->b)]]; | |
} | |
INLINE void clr_add_with_clr_square(clr_t *clr, const clr_t *clr0, const clr_t *clr1) | |
{ | |
clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr1->r)][(clr1->r)]]; | |
clr->g = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr1->g)][(clr1->g)]]; | |
clr->b = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr1->b)][(clr1->b)]]; | |
} | |
INLINE void clr_add_with_clr_mul_fixed_rev(clr_t *clr, const clr_t *clr0, const UINT8 val, const clr_t *clr1) | |
{ | |
clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable_rev[val][(clr1->r)]]; | |
clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable_rev[val][(clr1->g)]]; | |
clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable_rev[val][(clr1->b)]]; | |
} | |
INLINE void clr_add_with_clr_mul_rev_3param(clr_t *clr, const clr_t *clr0, const clr_t *clr1, const clr_t *clr2) | |
{ | |
clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable_rev[(clr2->r)][(clr1->r)]]; | |
clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable_rev[(clr2->g)][(clr1->g)]]; | |
clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable_rev[(clr2->b)][(clr1->b)]]; | |
} | |
INLINE void clr_add_with_clr_mul_rev_square(clr_t *clr, const clr_t *clr0, const clr_t *clr1) | |
{ | |
clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable_rev[(clr1->r)][(clr1->r)]]; | |
clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable_rev[(clr1->g)][(clr1->g)]]; | |
clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable_rev[(clr1->b)][(clr1->b)]]; | |
} | |
INLINE void clr_add(clr_t *clr, const clr_t *clr0, const clr_t *clr1) | |
{ | |
/* | |
clr->r = clr0->r + clr1->r; | |
clr->g = clr0->g + clr1->g; | |
clr->b = clr0->b + clr1->b; | |
*/ | |
// use pre-clamped lookup table | |
clr->r = cavesh3_colrtable_add[clr0->r][clr1->r]; | |
clr->g = cavesh3_colrtable_add[clr0->g][clr1->g]; | |
clr->b = cavesh3_colrtable_add[clr0->b][clr1->b]; | |
} | |
// multiply clrs | |
INLINE void clr_mul(clr_t *clr0, const clr_t *clr1) | |
{ | |
clr0->r = cavesh3_colrtable[(clr0->r)][(clr1->r)]; | |
clr0->g = cavesh3_colrtable[(clr0->g)][(clr1->g)]; | |
clr0->b = cavesh3_colrtable[(clr0->b)][(clr1->b)]; | |
} | |
INLINE void clr_square(clr_t *clr0, const clr_t *clr1) | |
{ | |
clr0->r = cavesh3_colrtable[(clr1->r)][(clr1->r)]; | |
clr0->g = cavesh3_colrtable[(clr1->g)][(clr1->g)]; | |
clr0->b = cavesh3_colrtable[(clr1->b)][(clr1->b)]; | |
} | |
INLINE void clr_mul_3param(clr_t *clr0, const clr_t *clr1, const clr_t *clr2) | |
{ | |
clr0->r = cavesh3_colrtable[(clr2->r)][(clr1->r)]; | |
clr0->g = cavesh3_colrtable[(clr2->g)][(clr1->g)]; | |
clr0->b = cavesh3_colrtable[(clr2->b)][(clr1->b)]; | |
} | |
INLINE void clr_mul_rev(clr_t *clr0, const clr_t *clr1) | |
{ | |
clr0->r = cavesh3_colrtable_rev[(clr0->r)][(clr1->r)]; | |
clr0->g = cavesh3_colrtable_rev[(clr0->g)][(clr1->g)]; | |
clr0->b = cavesh3_colrtable_rev[(clr0->b)][(clr1->b)]; | |
} | |
INLINE void clr_mul_rev_square(clr_t *clr0, const clr_t *clr1) | |
{ | |
clr0->r = cavesh3_colrtable_rev[(clr1->r)][(clr1->r)]; | |
clr0->g = cavesh3_colrtable_rev[(clr1->g)][(clr1->g)]; | |
clr0->b = cavesh3_colrtable_rev[(clr1->b)][(clr1->b)]; | |
} | |
INLINE void clr_mul_rev_3param(clr_t *clr0, const clr_t *clr1, const clr_t *clr2) | |
{ | |
clr0->r = cavesh3_colrtable_rev[(clr2->r)][(clr1->r)]; | |
clr0->g = cavesh3_colrtable_rev[(clr2->g)][(clr1->g)]; | |
clr0->b = cavesh3_colrtable_rev[(clr2->b)][(clr1->b)]; | |
} | |
INLINE void clr_mul_fixed(clr_t *clr, const UINT8 val, const clr_t *clr0) | |
{ | |
clr->r = cavesh3_colrtable[val][(clr0->r)]; | |
clr->g = cavesh3_colrtable[val][(clr0->g)]; | |
clr->b = cavesh3_colrtable[val][(clr0->b)]; | |
} | |
INLINE void clr_mul_fixed_rev(clr_t *clr, const UINT8 val, const clr_t *clr0) | |
{ | |
clr->r = cavesh3_colrtable_rev[val][(clr0->r)]; | |
clr->g = cavesh3_colrtable_rev[val][(clr0->g)]; | |
clr->b = cavesh3_colrtable_rev[val][(clr0->b)]; | |
} | |
INLINE void clr_copy(clr_t *clr, const clr_t *clr0) | |
{ | |
clr->r = clr0->r; | |
clr->g = clr0->g; | |
clr->b = clr0->b; | |
} | |
// (1|s|d) * s_factor * s + (1|s|d) * d_factor * d | |
// 0: +alpha | |
// 1: +source | |
// 2: +dest | |
// 3: * | |
// 4: -alpha | |
// 5: -source | |
// 6: -dest | |
// 7: * | |
static UINT32 cavesh_gfx_addr; | |
static UINT32 cavesh_gfx_scroll_0_x, cavesh_gfx_scroll_0_y; | |
static UINT32 cavesh_gfx_scroll_1_x, cavesh_gfx_scroll_1_y; | |
static UINT32 cavesh_gfx_addr_shadowcopy; | |
static UINT32 cavesh_gfx_scroll_0_x_shadowcopy, cavesh_gfx_scroll_0_y_shadowcopy; | |
static UINT32 cavesh_gfx_scroll_1_x_shadowcopy, cavesh_gfx_scroll_1_y_shadowcopy; | |
static UINT64 cave_blit_delay; | |
static int cavesh_gfx_size; | |
static bitmap_rgb32 *cavesh_bitmaps; | |
static rectangle cavesh_clip; | |
static VIDEO_START( cavesh3 ) | |
{ | |
cavesh_gfx_size = 0x2000 * 0x1000; | |
//cavesh_bitmaps = auto_bitmap_alloc(machine, 0x2000, 0x1000, BITMAP_FORMAT_RGB32); | |
cavesh_bitmaps = auto_bitmap_rgb32_alloc(machine, 0x2000, 0x1000); | |
cavesh_clip = cavesh_bitmaps->cliprect(); | |
} | |
#define TRANSPARENT 1 | |
#define FUNCNAME draw_sprite_notint_plain | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#define BLENDED | |
#define _SMODE 0 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_s0_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_s1_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_s2_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_s3_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_s4_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_s5_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_s6_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_s7_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/////// | |
#define _SMODE 0 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_s0_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_s1_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_s2_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_s3_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_s4_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_s5_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_s6_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_s7_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
//// | |
#define _SMODE 0 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_s0_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_s1_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_s2_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_s3_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_s4_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_s5_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_s6_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_s7_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_s0_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_s1_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_s2_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_s3_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_s4_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_s5_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_s6_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_s7_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_s0_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_s1_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_s2_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_s3_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_s4_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_s5_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_s6_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_s7_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_s0_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_s1_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_s2_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_s3_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_s4_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_s5_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_s6_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_s7_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_s0_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_s1_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_s2_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_s3_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_s4_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_s5_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_s6_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_s7_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_s0_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_s1_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_s2_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_s3_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_s4_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_s5_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_s6_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_s7_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#undef BLENDED | |
#undef TRANSPARENT | |
#define TRANSPARENT 0 | |
#define FUNCNAME draw_sprite_notint_opaque_plain | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#define BLENDED | |
#define _SMODE 0 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_opaque_s0_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_opaque_s1_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_opaque_s2_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_opaque_s3_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_opaque_s4_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_opaque_s5_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_opaque_s6_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_opaque_s7_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/////// | |
#define _SMODE 0 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_opaque_s0_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_opaque_s1_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_opaque_s2_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_opaque_s3_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_opaque_s4_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_opaque_s5_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_opaque_s6_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_opaque_s7_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
//// | |
#define _SMODE 0 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_opaque_s0_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_opaque_s1_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_opaque_s2_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_opaque_s3_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_opaque_s4_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_opaque_s5_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_opaque_s6_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_opaque_s7_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_opaque_s0_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_opaque_s1_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_opaque_s2_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_opaque_s3_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_opaque_s4_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_opaque_s5_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_opaque_s6_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_opaque_s7_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_opaque_s0_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_opaque_s1_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_opaque_s2_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_opaque_s3_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_opaque_s4_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_opaque_s5_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_opaque_s6_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_opaque_s7_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_opaque_s0_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_opaque_s1_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_opaque_s2_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_opaque_s3_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_opaque_s4_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_opaque_s5_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_opaque_s6_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_opaque_s7_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_opaque_s0_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_opaque_s1_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_opaque_s2_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_opaque_s3_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_opaque_s4_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_opaque_s5_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_opaque_s6_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_opaque_s7_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_opaque_s0_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_opaque_s1_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_opaque_s2_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_opaque_s3_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_opaque_s4_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_opaque_s5_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_opaque_s6_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_opaque_s7_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#undef BLENDED | |
#undef TRANSPARENT | |
// flipped X cases | |
#define FLIPX 1 | |
#define TRANSPARENT 1 | |
#define FUNCNAME draw_sprite_notint_flipx_plain | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#define BLENDED | |
#define _SMODE 0 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_s0_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_s1_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_s2_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_s3_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_s4_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_s5_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_s6_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_s7_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/////// | |
#define _SMODE 0 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_s0_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_s1_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_s2_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_s3_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_s4_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_s5_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_s6_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_s7_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
//// | |
#define _SMODE 0 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_s0_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_s1_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_s2_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_s3_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_s4_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_s5_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_s6_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_s7_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_s0_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_s1_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_s2_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_s3_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_s4_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_s5_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_s6_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_s7_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_s0_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_s1_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_s2_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_s3_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_s4_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_s5_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_s6_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_s7_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_s0_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_s1_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_s2_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_s3_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_s4_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_s5_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_s6_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_s7_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_s0_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_s1_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_s2_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_s3_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_s4_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_s5_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_s6_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_s7_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_s0_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_s1_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_s2_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_s3_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_s4_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_s5_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_s6_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_s7_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#undef BLENDED | |
#undef TRANSPARENT | |
#define TRANSPARENT 0 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_plain | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#define BLENDED | |
#define _SMODE 0 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/////// | |
#define _SMODE 0 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
//// | |
#define _SMODE 0 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#undef BLENDED | |
#undef TRANSPARENT | |
#undef FLIPX | |
// really simple cases | |
#define REALLY_SIMPLE | |
#define TRANSPARENT 1 | |
#define FUNCNAME draw_sprite_notint_simple | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#define FLIPX | |
#define FUNCNAME draw_sprite_notint_flipx_simple | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef FLIPX | |
#undef TRANSPARENT | |
#define TRANSPARENT 0 | |
#define FUNCNAME draw_sprite_notint_opaque_simple | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#define FLIPX | |
#define FUNCNAME draw_sprite_notint_flipx_opaque_simple | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef FLIPX | |
#undef TRANSPARENT | |
#undef REALLY_SIMPLE | |
////////// TINT | |
#define TINT | |
#define TRANSPARENT 1 | |
#define FUNCNAME draw_sprite_plain | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#define BLENDED | |
#define _SMODE 0 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_s0_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_s1_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_s2_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_s3_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_s4_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_s5_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_s6_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_s7_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/////// | |
#define _SMODE 0 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_s0_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_s1_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_s2_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_s3_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_s4_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_s5_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_s6_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_s7_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
//// | |
#define _SMODE 0 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_s0_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_s1_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_s2_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_s3_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_s4_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_s5_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_s6_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_s7_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_s0_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_s1_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_s2_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_s3_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_s4_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_s5_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_s6_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_s7_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_s0_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_s1_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_s2_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_s3_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_s4_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_s5_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_s6_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_s7_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_s0_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_s1_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_s2_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_s3_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_s4_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_s5_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_s6_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_s7_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_s0_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_s1_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_s2_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_s3_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_s4_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_s5_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_s6_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_s7_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_s0_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_s1_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_s2_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_s3_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_s4_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_s5_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_s6_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_s7_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#undef BLENDED | |
#undef TRANSPARENT | |
#define TRANSPARENT 0 | |
#define FUNCNAME draw_sprite_opaque_plain | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#define BLENDED | |
#define _SMODE 0 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_opaque_s0_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_opaque_s1_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_opaque_s2_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_opaque_s3_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_opaque_s4_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_opaque_s5_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_opaque_s6_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_opaque_s7_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/////// | |
#define _SMODE 0 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_opaque_s0_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_opaque_s1_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_opaque_s2_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_opaque_s3_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_opaque_s4_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_opaque_s5_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_opaque_s6_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_opaque_s7_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
//// | |
#define _SMODE 0 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_opaque_s0_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_opaque_s1_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_opaque_s2_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_opaque_s3_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_opaque_s4_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_opaque_s5_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_opaque_s6_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_opaque_s7_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_opaque_s0_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_opaque_s1_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_opaque_s2_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_opaque_s3_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_opaque_s4_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_opaque_s5_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_opaque_s6_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_opaque_s7_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_opaque_s0_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_opaque_s1_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_opaque_s2_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_opaque_s3_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_opaque_s4_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_opaque_s5_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_opaque_s6_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_opaque_s7_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_opaque_s0_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_opaque_s1_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_opaque_s2_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_opaque_s3_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_opaque_s4_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_opaque_s5_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_opaque_s6_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_opaque_s7_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_opaque_s0_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_opaque_s1_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_opaque_s2_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_opaque_s3_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_opaque_s4_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_opaque_s5_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_opaque_s6_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_opaque_s7_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_opaque_s0_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_opaque_s1_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_opaque_s2_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_opaque_s3_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_opaque_s4_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_opaque_s5_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_opaque_s6_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_opaque_s7_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#undef BLENDED | |
#undef TRANSPARENT | |
// flipped X cases | |
#define FLIPX 1 | |
#define TRANSPARENT 1 | |
#define FUNCNAME draw_sprite_flipx_plain | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#define BLENDED | |
#define _SMODE 0 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_s0_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_s1_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_s2_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_s3_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_s4_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_s5_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_s6_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_s7_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/////// | |
#define _SMODE 0 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_s0_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_s1_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_s2_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_s3_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_s4_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_s5_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_s6_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_s7_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
//// | |
#define _SMODE 0 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_s0_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_s1_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_s2_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_s3_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_s4_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_s5_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_s6_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_s7_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_s0_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_s1_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_s2_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_s3_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_s4_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_s5_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_s6_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_s7_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_s0_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_s1_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_s2_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_s3_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_s4_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_s5_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_s6_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_s7_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_s0_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_s1_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_s2_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_s3_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_s4_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_s5_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_s6_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_s7_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_s0_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_s1_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_s2_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_s3_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_s4_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_s5_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_s6_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_s7_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_s0_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_s1_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_s2_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_s3_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_s4_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_s5_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_s6_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_s7_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#undef BLENDED | |
#undef TRANSPARENT | |
#define TRANSPARENT 0 | |
#define FUNCNAME draw_sprite_flipx_opaque_plain | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#define BLENDED | |
#define _SMODE 0 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_opaque_s0_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_opaque_s1_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_opaque_s2_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_opaque_s3_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_opaque_s4_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_opaque_s5_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_opaque_s6_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 0 | |
#define FUNCNAME draw_sprite_flipx_opaque_s7_d0 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/////// | |
#define _SMODE 0 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_opaque_s0_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_opaque_s1_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_opaque_s2_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_opaque_s3_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_opaque_s4_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_opaque_s5_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_opaque_s6_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 1 | |
#define FUNCNAME draw_sprite_flipx_opaque_s7_d1 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
//// | |
#define _SMODE 0 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_opaque_s0_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_opaque_s1_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_opaque_s2_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_opaque_s3_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_opaque_s4_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_opaque_s5_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_opaque_s6_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 2 | |
#define FUNCNAME draw_sprite_flipx_opaque_s7_d2 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_opaque_s0_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_opaque_s1_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_opaque_s2_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_opaque_s3_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_opaque_s4_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_opaque_s5_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_opaque_s6_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 3 | |
#define FUNCNAME draw_sprite_flipx_opaque_s7_d3 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_opaque_s0_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_opaque_s1_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_opaque_s2_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_opaque_s3_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_opaque_s4_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_opaque_s5_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_opaque_s6_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 4 | |
#define FUNCNAME draw_sprite_flipx_opaque_s7_d4 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_opaque_s0_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_opaque_s1_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_opaque_s2_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_opaque_s3_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_opaque_s4_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_opaque_s5_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_opaque_s6_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 5 | |
#define FUNCNAME draw_sprite_flipx_opaque_s7_d5 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_opaque_s0_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_opaque_s1_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_opaque_s2_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_opaque_s3_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_opaque_s4_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_opaque_s5_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_opaque_s6_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 6 | |
#define FUNCNAME draw_sprite_flipx_opaque_s7_d6 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
/// | |
#define _SMODE 0 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_opaque_s0_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 1 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_opaque_s1_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 2 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_opaque_s2_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 3 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_opaque_s3_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 4 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_opaque_s4_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 5 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_opaque_s5_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 6 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_opaque_s6_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#define _SMODE 7 | |
#define _DMODE 7 | |
#define FUNCNAME draw_sprite_flipx_opaque_s7_d7 | |
#include "csh3blit.c" | |
#undef FUNCNAME | |
#undef _SMODE | |
#undef _DMODE | |
#undef BLENDED | |
#undef TRANSPARENT | |
#undef FLIPX | |
#undef TINT | |
INLINE UINT16 READ_NEXT_WORD(offs_t *addr) | |
{ | |
// UINT16 data = space.read_word(*addr); // going through the memory system is 'more correct' but noticably slower | |
UINT16 data = cavesh3_ram16_copy[((*addr&(0x7fffff))>>1)^3]; // this probably needs to be made endian safe tho | |
*addr += 2; | |
// printf("data %04x\n", data); | |
return data; | |
} | |
INLINE UINT16 COPY_NEXT_WORD(address_space &space, offs_t *addr) | |
{ | |
// UINT16 data = space.read_word(*addr); // going through the memory system is 'more correct' but noticably slower | |
UINT16 data = cavesh3_ram16[((*addr&(0x7fffff))>>1)^3]; // this probably needs to be made endian safe tho | |
cavesh3_ram16_copy[((*addr&(0x7fffff))>>1)^3] = data; | |
*addr += 2; | |
// printf("data %04x\n", data); | |
return data; | |
} | |
INLINE void cavesh_gfx_upload_shadow_copy(address_space &space, offs_t *addr) | |
{ | |
UINT32 x,y, dimx,dimy; | |
COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); | |
dimx = (COPY_NEXT_WORD(space, addr) & 0x1fff) + 1; | |
dimy = (COPY_NEXT_WORD(space, addr) & 0x0fff) + 1; | |
for (y = 0; y < dimy; y++) | |
{ | |
for (x = 0; x < dimx; x++) | |
{ | |
COPY_NEXT_WORD(space, addr); | |
} | |
} | |
} | |
INLINE void cavesh_gfx_upload(offs_t *addr) | |
{ | |
UINT32 x,y, dst_p,dst_x_start,dst_y_start, dimx,dimy; | |
UINT32 *dst; | |
// 0x20000000 | |
READ_NEXT_WORD(addr); | |
READ_NEXT_WORD(addr); | |
// 0x99999999 | |
READ_NEXT_WORD(addr); | |
READ_NEXT_WORD(addr); | |
dst_x_start = READ_NEXT_WORD(addr); | |
dst_y_start = READ_NEXT_WORD(addr); | |
dst_p = 0; | |
dst_x_start &= 0x1fff; | |
dst_y_start &= 0x0fff; | |
dimx = (READ_NEXT_WORD(addr) & 0x1fff) + 1; | |
dimy = (READ_NEXT_WORD(addr) & 0x0fff) + 1; | |
logerror("GFX COPY: DST %02X,%02X,%03X DIM %02X,%03X\n", dst_p,dst_x_start,dst_y_start, dimx,dimy); | |
for (y = 0; y < dimy; y++) | |
{ | |
//dst = BITMAP_ADDR32(cavesh_bitmaps, dst_y_start + y, 0); | |
dst = &cavesh_bitmaps->pix32(dst_y_start + y); | |
dst += dst_x_start; | |
for (x = 0; x < dimx; x++) | |
{ | |
UINT16 pendat = READ_NEXT_WORD(addr); | |
// real hw would upload the gfxword directly, but our VRAM is 32-bit, so convert it. | |
//dst[dst_x_start + x] = pendat; | |
*dst++ = ((pendat&0x8000)<<14) | ((pendat&0x7c00)<<9) | ((pendat&0x03e0)<<6) | ((pendat&0x001f)<<3); // --t- ---- rrrr r--- gggg g--- bbbb b--- format | |
//dst[dst_x_start + x] = ((pendat&0x8000)<<14) | ((pendat&0x7c00)<<6) | ((pendat&0x03e0)<<3) | ((pendat&0x001f)<<0); // --t- ---- ---r rrrr ---g gggg ---b bbbb format | |
} | |
} | |
} | |
//#define draw_params cavesh_bitmaps, &cavesh_bitmaps->cliprect, BITMAP_ADDR32(cavesh_bitmaps, 0,0),src_x,src_y, x,y, dimx,dimy, flipy, s_alpha, d_alpha, &tint_clr | |
#define draw_params cavesh_bitmaps, &cavesh_clip, &cavesh_bitmaps->pix32(0,0), src_x,src_y, x,y, dimx,dimy, flipy, s_alpha, d_alpha, &tint_clr | |
typedef const void (*caveblitfunction)(bitmap_rgb32 *, | |
const rectangle *, | |
UINT32 *, /* gfx */ | |
int , /* src_x */ | |
int , /* src_y */ | |
int , /* dst_x_start */ | |
int , /* dst_y_start */ | |
int , /* dimx */ | |
int , /* dimy */ | |
int , /* flipy */ | |
const UINT8 , /* s_alpha */ | |
const UINT8 , /* d_alpha */ | |
//int , /* tint */ | |
clr_t * ); | |
caveblitfunction cave_blit_funcs[] = | |
{ | |
draw_sprite_s0_d0, draw_sprite_s1_d0, draw_sprite_s2_d0, draw_sprite_s3_d0, draw_sprite_s4_d0, draw_sprite_s5_d0, draw_sprite_s6_d0, draw_sprite_s7_d0, | |
draw_sprite_s0_d1, draw_sprite_s1_d1, draw_sprite_s2_d1, draw_sprite_s3_d1, draw_sprite_s4_d1, draw_sprite_s5_d1, draw_sprite_s6_d1, draw_sprite_s7_d1, | |
draw_sprite_s0_d2, draw_sprite_s1_d2, draw_sprite_s2_d2, draw_sprite_s3_d2, draw_sprite_s4_d2, draw_sprite_s5_d2, draw_sprite_s6_d2, draw_sprite_s7_d2, | |
draw_sprite_s0_d3, draw_sprite_s1_d3, draw_sprite_s2_d3, draw_sprite_s3_d3, draw_sprite_s4_d3, draw_sprite_s5_d3, draw_sprite_s6_d3, draw_sprite_s7_d3, | |
draw_sprite_s0_d4, draw_sprite_s1_d4, draw_sprite_s2_d4, draw_sprite_s3_d4, draw_sprite_s4_d4, draw_sprite_s5_d4, draw_sprite_s6_d4, draw_sprite_s7_d4, | |
draw_sprite_s0_d5, draw_sprite_s1_d5, draw_sprite_s2_d5, draw_sprite_s3_d5, draw_sprite_s4_d5, draw_sprite_s5_d5, draw_sprite_s6_d5, draw_sprite_s7_d5, | |
draw_sprite_s0_d6, draw_sprite_s1_d6, draw_sprite_s2_d6, draw_sprite_s3_d6, draw_sprite_s4_d6, draw_sprite_s5_d6, draw_sprite_s6_d6, draw_sprite_s7_d6, | |
draw_sprite_s0_d7, draw_sprite_s1_d7, draw_sprite_s2_d7, draw_sprite_s3_d7, draw_sprite_s4_d7, draw_sprite_s5_d7, draw_sprite_s6_d7, draw_sprite_s7_d7, | |
}; | |
caveblitfunction cave_opaque_blit_funcs[] = | |
{ | |
draw_sprite_opaque_s0_d0, draw_sprite_opaque_s1_d0, draw_sprite_opaque_s2_d0, draw_sprite_opaque_s3_d0, draw_sprite_opaque_s4_d0, draw_sprite_opaque_s5_d0, draw_sprite_opaque_s6_d0, draw_sprite_opaque_s7_d0, | |
draw_sprite_opaque_s0_d1, draw_sprite_opaque_s1_d1, draw_sprite_opaque_s2_d1, draw_sprite_opaque_s3_d1, draw_sprite_opaque_s4_d1, draw_sprite_opaque_s5_d1, draw_sprite_opaque_s6_d1, draw_sprite_opaque_s7_d1, | |
draw_sprite_opaque_s0_d2, draw_sprite_opaque_s1_d2, draw_sprite_opaque_s2_d2, draw_sprite_opaque_s3_d2, draw_sprite_opaque_s4_d2, draw_sprite_opaque_s5_d2, draw_sprite_opaque_s6_d2, draw_sprite_opaque_s7_d2, | |
draw_sprite_opaque_s0_d3, draw_sprite_opaque_s1_d3, draw_sprite_opaque_s2_d3, draw_sprite_opaque_s3_d3, draw_sprite_opaque_s4_d3, draw_sprite_opaque_s5_d3, draw_sprite_opaque_s6_d3, draw_sprite_opaque_s7_d3, | |
draw_sprite_opaque_s0_d4, draw_sprite_opaque_s1_d4, draw_sprite_opaque_s2_d4, draw_sprite_opaque_s3_d4, draw_sprite_opaque_s4_d4, draw_sprite_opaque_s5_d4, draw_sprite_opaque_s6_d4, draw_sprite_opaque_s7_d4, | |
draw_sprite_opaque_s0_d5, draw_sprite_opaque_s1_d5, draw_sprite_opaque_s2_d5, draw_sprite_opaque_s3_d5, draw_sprite_opaque_s4_d5, draw_sprite_opaque_s5_d5, draw_sprite_opaque_s6_d5, draw_sprite_opaque_s7_d5, | |
draw_sprite_opaque_s0_d6, draw_sprite_opaque_s1_d6, draw_sprite_opaque_s2_d6, draw_sprite_opaque_s3_d6, draw_sprite_opaque_s4_d6, draw_sprite_opaque_s5_d6, draw_sprite_opaque_s6_d6, draw_sprite_opaque_s7_d6, | |
draw_sprite_opaque_s0_d7, draw_sprite_opaque_s1_d7, draw_sprite_opaque_s2_d7, draw_sprite_opaque_s3_d7, draw_sprite_opaque_s4_d7, draw_sprite_opaque_s5_d7, draw_sprite_opaque_s6_d7, draw_sprite_opaque_s7_d7, | |
}; | |
caveblitfunction cave_flipx_blit_funcs[] = | |
{ | |
draw_sprite_flipx_s0_d0, draw_sprite_flipx_s1_d0, draw_sprite_flipx_s2_d0, draw_sprite_flipx_s3_d0, draw_sprite_flipx_s4_d0, draw_sprite_flipx_s5_d0, draw_sprite_flipx_s6_d0, draw_sprite_flipx_s7_d0, | |
draw_sprite_flipx_s0_d1, draw_sprite_flipx_s1_d1, draw_sprite_flipx_s2_d1, draw_sprite_flipx_s3_d1, draw_sprite_flipx_s4_d1, draw_sprite_flipx_s5_d1, draw_sprite_flipx_s6_d1, draw_sprite_flipx_s7_d1, | |
draw_sprite_flipx_s0_d2, draw_sprite_flipx_s1_d2, draw_sprite_flipx_s2_d2, draw_sprite_flipx_s3_d2, draw_sprite_flipx_s4_d2, draw_sprite_flipx_s5_d2, draw_sprite_flipx_s6_d2, draw_sprite_flipx_s7_d2, | |
draw_sprite_flipx_s0_d3, draw_sprite_flipx_s1_d3, draw_sprite_flipx_s2_d3, draw_sprite_flipx_s3_d3, draw_sprite_flipx_s4_d3, draw_sprite_flipx_s5_d3, draw_sprite_flipx_s6_d3, draw_sprite_flipx_s7_d3, | |
draw_sprite_flipx_s0_d4, draw_sprite_flipx_s1_d4, draw_sprite_flipx_s2_d4, draw_sprite_flipx_s3_d4, draw_sprite_flipx_s4_d4, draw_sprite_flipx_s5_d4, draw_sprite_flipx_s6_d4, draw_sprite_flipx_s7_d4, | |
draw_sprite_flipx_s0_d5, draw_sprite_flipx_s1_d5, draw_sprite_flipx_s2_d5, draw_sprite_flipx_s3_d5, draw_sprite_flipx_s4_d5, draw_sprite_flipx_s5_d5, draw_sprite_flipx_s6_d5, draw_sprite_flipx_s7_d5, | |
draw_sprite_flipx_s0_d6, draw_sprite_flipx_s1_d6, draw_sprite_flipx_s2_d6, draw_sprite_flipx_s3_d6, draw_sprite_flipx_s4_d6, draw_sprite_flipx_s5_d6, draw_sprite_flipx_s6_d6, draw_sprite_flipx_s7_d6, | |
draw_sprite_flipx_s0_d7, draw_sprite_flipx_s1_d7, draw_sprite_flipx_s2_d7, draw_sprite_flipx_s3_d7, draw_sprite_flipx_s4_d7, draw_sprite_flipx_s5_d7, draw_sprite_flipx_s6_d7, draw_sprite_flipx_s7_d7, | |
}; | |
caveblitfunction cave_flipx_opaque_blit_funcs[] = | |
{ | |
draw_sprite_flipx_opaque_s0_d0, draw_sprite_flipx_opaque_s1_d0, draw_sprite_flipx_opaque_s2_d0, draw_sprite_flipx_opaque_s3_d0, draw_sprite_flipx_opaque_s4_d0, draw_sprite_flipx_opaque_s5_d0, draw_sprite_flipx_opaque_s6_d0, draw_sprite_flipx_opaque_s7_d0, | |
draw_sprite_flipx_opaque_s0_d1, draw_sprite_flipx_opaque_s1_d1, draw_sprite_flipx_opaque_s2_d1, draw_sprite_flipx_opaque_s3_d1, draw_sprite_flipx_opaque_s4_d1, draw_sprite_flipx_opaque_s5_d1, draw_sprite_flipx_opaque_s6_d1, draw_sprite_flipx_opaque_s7_d1, | |
draw_sprite_flipx_opaque_s0_d2, draw_sprite_flipx_opaque_s1_d2, draw_sprite_flipx_opaque_s2_d2, draw_sprite_flipx_opaque_s3_d2, draw_sprite_flipx_opaque_s4_d2, draw_sprite_flipx_opaque_s5_d2, draw_sprite_flipx_opaque_s6_d2, draw_sprite_flipx_opaque_s7_d2, | |
draw_sprite_flipx_opaque_s0_d3, draw_sprite_flipx_opaque_s1_d3, draw_sprite_flipx_opaque_s2_d3, draw_sprite_flipx_opaque_s3_d3, draw_sprite_flipx_opaque_s4_d3, draw_sprite_flipx_opaque_s5_d3, draw_sprite_flipx_opaque_s6_d3, draw_sprite_flipx_opaque_s7_d3, | |
draw_sprite_flipx_opaque_s0_d4, draw_sprite_flipx_opaque_s1_d4, draw_sprite_flipx_opaque_s2_d4, draw_sprite_flipx_opaque_s3_d4, draw_sprite_flipx_opaque_s4_d4, draw_sprite_flipx_opaque_s5_d4, draw_sprite_flipx_opaque_s6_d4, draw_sprite_flipx_opaque_s7_d4, | |
draw_sprite_flipx_opaque_s0_d5, draw_sprite_flipx_opaque_s1_d5, draw_sprite_flipx_opaque_s2_d5, draw_sprite_flipx_opaque_s3_d5, draw_sprite_flipx_opaque_s4_d5, draw_sprite_flipx_opaque_s5_d5, draw_sprite_flipx_opaque_s6_d5, draw_sprite_flipx_opaque_s7_d5, | |
draw_sprite_flipx_opaque_s0_d6, draw_sprite_flipx_opaque_s1_d6, draw_sprite_flipx_opaque_s2_d6, draw_sprite_flipx_opaque_s3_d6, draw_sprite_flipx_opaque_s4_d6, draw_sprite_flipx_opaque_s5_d6, draw_sprite_flipx_opaque_s6_d6, draw_sprite_flipx_opaque_s7_d6, | |
draw_sprite_flipx_opaque_s0_d7, draw_sprite_flipx_opaque_s1_d7, draw_sprite_flipx_opaque_s2_d7, draw_sprite_flipx_opaque_s3_d7, draw_sprite_flipx_opaque_s4_d7, draw_sprite_flipx_opaque_s5_d7, draw_sprite_flipx_opaque_s6_d7, draw_sprite_flipx_opaque_s7_d7, | |
}; | |
caveblitfunction cave_notint_blit_funcs[] = | |
{ | |
draw_sprite_notint_s0_d0, draw_sprite_notint_s1_d0, draw_sprite_notint_s2_d0, draw_sprite_notint_s3_d0, draw_sprite_notint_s4_d0, draw_sprite_notint_s5_d0, draw_sprite_notint_s6_d0, draw_sprite_notint_s7_d0, | |
draw_sprite_notint_s0_d1, draw_sprite_notint_s1_d1, draw_sprite_notint_s2_d1, draw_sprite_notint_s3_d1, draw_sprite_notint_s4_d1, draw_sprite_notint_s5_d1, draw_sprite_notint_s6_d1, draw_sprite_notint_s7_d1, | |
draw_sprite_notint_s0_d2, draw_sprite_notint_s1_d2, draw_sprite_notint_s2_d2, draw_sprite_notint_s3_d2, draw_sprite_notint_s4_d2, draw_sprite_notint_s5_d2, draw_sprite_notint_s6_d2, draw_sprite_notint_s7_d2, | |
draw_sprite_notint_s0_d3, draw_sprite_notint_s1_d3, draw_sprite_notint_s2_d3, draw_sprite_notint_s3_d3, draw_sprite_notint_s4_d3, draw_sprite_notint_s5_d3, draw_sprite_notint_s6_d3, draw_sprite_notint_s7_d3, | |
draw_sprite_notint_s0_d4, draw_sprite_notint_s1_d4, draw_sprite_notint_s2_d4, draw_sprite_notint_s3_d4, draw_sprite_notint_s4_d4, draw_sprite_notint_s5_d4, draw_sprite_notint_s6_d4, draw_sprite_notint_s7_d4, | |
draw_sprite_notint_s0_d5, draw_sprite_notint_s1_d5, draw_sprite_notint_s2_d5, draw_sprite_notint_s3_d5, draw_sprite_notint_s4_d5, draw_sprite_notint_s5_d5, draw_sprite_notint_s6_d5, draw_sprite_notint_s7_d5, | |
draw_sprite_notint_s0_d6, draw_sprite_notint_s1_d6, draw_sprite_notint_s2_d6, draw_sprite_notint_s3_d6, draw_sprite_notint_s4_d6, draw_sprite_notint_s5_d6, draw_sprite_notint_s6_d6, draw_sprite_notint_s7_d6, | |
draw_sprite_notint_s0_d7, draw_sprite_notint_s1_d7, draw_sprite_notint_s2_d7, draw_sprite_notint_s3_d7, draw_sprite_notint_s4_d7, draw_sprite_notint_s5_d7, draw_sprite_notint_s6_d7, draw_sprite_notint_s7_d7, | |
}; | |
caveblitfunction cave_notint_opaque_blit_funcs[] = | |
{ | |
draw_sprite_notint_opaque_s0_d0, draw_sprite_notint_opaque_s1_d0, draw_sprite_notint_opaque_s2_d0, draw_sprite_notint_opaque_s3_d0, draw_sprite_notint_opaque_s4_d0, draw_sprite_notint_opaque_s5_d0, draw_sprite_notint_opaque_s6_d0, draw_sprite_notint_opaque_s7_d0, | |
draw_sprite_notint_opaque_s0_d1, draw_sprite_notint_opaque_s1_d1, draw_sprite_notint_opaque_s2_d1, draw_sprite_notint_opaque_s3_d1, draw_sprite_notint_opaque_s4_d1, draw_sprite_notint_opaque_s5_d1, draw_sprite_notint_opaque_s6_d1, draw_sprite_notint_opaque_s7_d1, | |
draw_sprite_notint_opaque_s0_d2, draw_sprite_notint_opaque_s1_d2, draw_sprite_notint_opaque_s2_d2, draw_sprite_notint_opaque_s3_d2, draw_sprite_notint_opaque_s4_d2, draw_sprite_notint_opaque_s5_d2, draw_sprite_notint_opaque_s6_d2, draw_sprite_notint_opaque_s7_d2, | |
draw_sprite_notint_opaque_s0_d3, draw_sprite_notint_opaque_s1_d3, draw_sprite_notint_opaque_s2_d3, draw_sprite_notint_opaque_s3_d3, draw_sprite_notint_opaque_s4_d3, draw_sprite_notint_opaque_s5_d3, draw_sprite_notint_opaque_s6_d3, draw_sprite_notint_opaque_s7_d3, | |
draw_sprite_notint_opaque_s0_d4, draw_sprite_notint_opaque_s1_d4, draw_sprite_notint_opaque_s2_d4, draw_sprite_notint_opaque_s3_d4, draw_sprite_notint_opaque_s4_d4, draw_sprite_notint_opaque_s5_d4, draw_sprite_notint_opaque_s6_d4, draw_sprite_notint_opaque_s7_d4, | |
draw_sprite_notint_opaque_s0_d5, draw_sprite_notint_opaque_s1_d5, draw_sprite_notint_opaque_s2_d5, draw_sprite_notint_opaque_s3_d5, draw_sprite_notint_opaque_s4_d5, draw_sprite_notint_opaque_s5_d5, draw_sprite_notint_opaque_s6_d5, draw_sprite_notint_opaque_s7_d5, | |
draw_sprite_notint_opaque_s0_d6, draw_sprite_notint_opaque_s1_d6, draw_sprite_notint_opaque_s2_d6, draw_sprite_notint_opaque_s3_d6, draw_sprite_notint_opaque_s4_d6, draw_sprite_notint_opaque_s5_d6, draw_sprite_notint_opaque_s6_d6, draw_sprite_notint_opaque_s7_d6, | |
draw_sprite_notint_opaque_s0_d7, draw_sprite_notint_opaque_s1_d7, draw_sprite_notint_opaque_s2_d7, draw_sprite_notint_opaque_s3_d7, draw_sprite_notint_opaque_s4_d7, draw_sprite_notint_opaque_s5_d7, draw_sprite_notint_opaque_s6_d7, draw_sprite_notint_opaque_s7_d7, | |
}; | |
caveblitfunction cave_notint_flipx_blit_funcs[] = | |
{ | |
draw_sprite_notint_flipx_s0_d0, draw_sprite_notint_flipx_s1_d0, draw_sprite_notint_flipx_s2_d0, draw_sprite_notint_flipx_s3_d0, draw_sprite_notint_flipx_s4_d0, draw_sprite_notint_flipx_s5_d0, draw_sprite_notint_flipx_s6_d0, draw_sprite_notint_flipx_s7_d0, | |
draw_sprite_notint_flipx_s0_d1, draw_sprite_notint_flipx_s1_d1, draw_sprite_notint_flipx_s2_d1, draw_sprite_notint_flipx_s3_d1, draw_sprite_notint_flipx_s4_d1, draw_sprite_notint_flipx_s5_d1, draw_sprite_notint_flipx_s6_d1, draw_sprite_notint_flipx_s7_d1, | |
draw_sprite_notint_flipx_s0_d2, draw_sprite_notint_flipx_s1_d2, draw_sprite_notint_flipx_s2_d2, draw_sprite_notint_flipx_s3_d2, draw_sprite_notint_flipx_s4_d2, draw_sprite_notint_flipx_s5_d2, draw_sprite_notint_flipx_s6_d2, draw_sprite_notint_flipx_s7_d2, | |
draw_sprite_notint_flipx_s0_d3, draw_sprite_notint_flipx_s1_d3, draw_sprite_notint_flipx_s2_d3, draw_sprite_notint_flipx_s3_d3, draw_sprite_notint_flipx_s4_d3, draw_sprite_notint_flipx_s5_d3, draw_sprite_notint_flipx_s6_d3, draw_sprite_notint_flipx_s7_d3, | |
draw_sprite_notint_flipx_s0_d4, draw_sprite_notint_flipx_s1_d4, draw_sprite_notint_flipx_s2_d4, draw_sprite_notint_flipx_s3_d4, draw_sprite_notint_flipx_s4_d4, draw_sprite_notint_flipx_s5_d4, draw_sprite_notint_flipx_s6_d4, draw_sprite_notint_flipx_s7_d4, | |
draw_sprite_notint_flipx_s0_d5, draw_sprite_notint_flipx_s1_d5, draw_sprite_notint_flipx_s2_d5, draw_sprite_notint_flipx_s3_d5, draw_sprite_notint_flipx_s4_d5, draw_sprite_notint_flipx_s5_d5, draw_sprite_notint_flipx_s6_d5, draw_sprite_notint_flipx_s7_d5, | |
draw_sprite_notint_flipx_s0_d6, draw_sprite_notint_flipx_s1_d6, draw_sprite_notint_flipx_s2_d6, draw_sprite_notint_flipx_s3_d6, draw_sprite_notint_flipx_s4_d6, draw_sprite_notint_flipx_s5_d6, draw_sprite_notint_flipx_s6_d6, draw_sprite_notint_flipx_s7_d6, | |
draw_sprite_notint_flipx_s0_d7, draw_sprite_notint_flipx_s1_d7, draw_sprite_notint_flipx_s2_d7, draw_sprite_notint_flipx_s3_d7, draw_sprite_notint_flipx_s4_d7, draw_sprite_notint_flipx_s5_d7, draw_sprite_notint_flipx_s6_d7, draw_sprite_notint_flipx_s7_d7, | |
}; | |
caveblitfunction cave_notint_flipx_opaque_blit_funcs[] = | |
{ | |
draw_sprite_notint_flipx_opaque_s0_d0, draw_sprite_notint_flipx_opaque_s1_d0, draw_sprite_notint_flipx_opaque_s2_d0, draw_sprite_notint_flipx_opaque_s3_d0, draw_sprite_notint_flipx_opaque_s4_d0, draw_sprite_notint_flipx_opaque_s5_d0, draw_sprite_notint_flipx_opaque_s6_d0, draw_sprite_notint_flipx_opaque_s7_d0, | |
draw_sprite_notint_flipx_opaque_s0_d1, draw_sprite_notint_flipx_opaque_s1_d1, draw_sprite_notint_flipx_opaque_s2_d1, draw_sprite_notint_flipx_opaque_s3_d1, draw_sprite_notint_flipx_opaque_s4_d1, draw_sprite_notint_flipx_opaque_s5_d1, draw_sprite_notint_flipx_opaque_s6_d1, draw_sprite_notint_flipx_opaque_s7_d1, | |
draw_sprite_notint_flipx_opaque_s0_d2, draw_sprite_notint_flipx_opaque_s1_d2, draw_sprite_notint_flipx_opaque_s2_d2, draw_sprite_notint_flipx_opaque_s3_d2, draw_sprite_notint_flipx_opaque_s4_d2, draw_sprite_notint_flipx_opaque_s5_d2, draw_sprite_notint_flipx_opaque_s6_d2, draw_sprite_notint_flipx_opaque_s7_d2, | |
draw_sprite_notint_flipx_opaque_s0_d3, draw_sprite_notint_flipx_opaque_s1_d3, draw_sprite_notint_flipx_opaque_s2_d3, draw_sprite_notint_flipx_opaque_s3_d3, draw_sprite_notint_flipx_opaque_s4_d3, draw_sprite_notint_flipx_opaque_s5_d3, draw_sprite_notint_flipx_opaque_s6_d3, draw_sprite_notint_flipx_opaque_s7_d3, | |
draw_sprite_notint_flipx_opaque_s0_d4, draw_sprite_notint_flipx_opaque_s1_d4, draw_sprite_notint_flipx_opaque_s2_d4, draw_sprite_notint_flipx_opaque_s3_d4, draw_sprite_notint_flipx_opaque_s4_d4, draw_sprite_notint_flipx_opaque_s5_d4, draw_sprite_notint_flipx_opaque_s6_d4, draw_sprite_notint_flipx_opaque_s7_d4, | |
draw_sprite_notint_flipx_opaque_s0_d5, draw_sprite_notint_flipx_opaque_s1_d5, draw_sprite_notint_flipx_opaque_s2_d5, draw_sprite_notint_flipx_opaque_s3_d5, draw_sprite_notint_flipx_opaque_s4_d5, draw_sprite_notint_flipx_opaque_s5_d5, draw_sprite_notint_flipx_opaque_s6_d5, draw_sprite_notint_flipx_opaque_s7_d5, | |
draw_sprite_notint_flipx_opaque_s0_d6, draw_sprite_notint_flipx_opaque_s1_d6, draw_sprite_notint_flipx_opaque_s2_d6, draw_sprite_notint_flipx_opaque_s3_d6, draw_sprite_notint_flipx_opaque_s4_d6, draw_sprite_notint_flipx_opaque_s5_d6, draw_sprite_notint_flipx_opaque_s6_d6, draw_sprite_notint_flipx_opaque_s7_d6, | |
draw_sprite_notint_flipx_opaque_s0_d7, draw_sprite_notint_flipx_opaque_s1_d7, draw_sprite_notint_flipx_opaque_s2_d7, draw_sprite_notint_flipx_opaque_s3_d7, draw_sprite_notint_flipx_opaque_s4_d7, draw_sprite_notint_flipx_opaque_s5_d7, draw_sprite_notint_flipx_opaque_s6_d7, draw_sprite_notint_flipx_opaque_s7_d7, | |
}; | |
INLINE void cavesh_gfx_draw_shadow_copy(address_space &space, offs_t *addr, int cliptype) | |
{ | |
COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); // UINT16 dst_x_start = COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); // UINT16 dst_y_start = COPY_NEXT_WORD(space, addr); | |
UINT16 w = COPY_NEXT_WORD(space, addr); | |
UINT16 h = COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); | |
COPY_NEXT_WORD(space, addr); | |
// todo, calcualte clipping. | |
cave_blit_delay += w*h; | |
} | |
INLINE void cavesh_gfx_draw(offs_t *addr) | |
{ | |
int x,y, dimx,dimy, flipx,flipy;//, src_p; | |
int trans,blend, s_mode, d_mode; | |
clr_t tint_clr; | |
int tinted = 0; | |
UINT16 attr = READ_NEXT_WORD(addr); | |
UINT16 alpha = READ_NEXT_WORD(addr); | |
UINT16 src_x = READ_NEXT_WORD(addr); | |
UINT16 src_y = READ_NEXT_WORD(addr); | |
UINT16 dst_x_start = READ_NEXT_WORD(addr); | |
UINT16 dst_y_start = READ_NEXT_WORD(addr); | |
UINT16 w = READ_NEXT_WORD(addr); | |
UINT16 h = READ_NEXT_WORD(addr); | |
UINT16 tint_r = READ_NEXT_WORD(addr); | |
UINT16 tint_gb = READ_NEXT_WORD(addr); | |
// 0: +alpha | |
// 1: +source | |
// 2: +dest | |
// 3: * | |
// 4: -alpha | |
// 5: -source | |
// 6: -dest | |
// 7: * | |
d_mode = attr & 0x0007; | |
s_mode = (attr & 0x0070) >> 4; | |
trans = attr & 0x0100; | |
blend = attr & 0x0200; | |
flipy = attr & 0x0400; | |
flipx = attr & 0x0800; | |
const UINT8 d_alpha = ((alpha & 0x00ff) )>>3; | |
const UINT8 s_alpha = ((alpha & 0xff00) >> 8 )>>3; | |
// src_p = 0; | |
src_x = src_x & 0x1fff; | |
src_y = src_y & 0x0fff; | |
x = (dst_x_start & 0x7fff) - (dst_x_start & 0x8000); | |
y = (dst_y_start & 0x7fff) - (dst_y_start & 0x8000); | |
dimx = (w & 0x1fff) + 1; | |
dimy = (h & 0x0fff) + 1; | |
// convert parameters to clr | |
tint_to_clr(tint_r & 0x00ff, (tint_gb >> 8) & 0xff, tint_gb & 0xff, &tint_clr); | |
/* interestingly this gets set to 0x20 for 'normal' not 0x1f */ | |
if (tint_clr.r!=0x20) | |
tinted = 1; | |
if (tint_clr.g!=0x20) | |
tinted = 1; | |
if (tint_clr.b!=0x20) | |
tinted = 1; | |
// surprisingly frequent, need to verify if it produces a worthwhile speedup tho. | |
if ((s_mode==0 && s_alpha==0x1f) && (d_mode==4 && d_alpha==0x1f)) | |
blend = 0; | |
if (tinted) | |
{ | |
if (!flipx) | |
{ | |
if (trans) | |
{ | |
if (!blend) | |
{ | |
draw_sprite_plain(draw_params); | |
} | |
else | |
{ | |
cave_blit_funcs[s_mode | (d_mode<<3)](draw_params); | |
} | |
} | |
else | |
{ | |
if (!blend) | |
{ | |
draw_sprite_opaque_plain(draw_params); | |
} | |
else | |
{ | |
cave_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params); | |
} | |
} | |
} | |
else // flipx | |
{ | |
if (trans) | |
{ | |
if (!blend) | |
{ | |
draw_sprite_flipx_plain(draw_params); | |
} | |
else | |
{ | |
cave_flipx_blit_funcs[s_mode | (d_mode<<3)](draw_params); | |
} | |
} | |
else | |
{ | |
if (!blend) | |
{ | |
draw_sprite_flipx_opaque_plain(draw_params); | |
} | |
else | |
{ | |
cave_flipx_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params); | |
} | |
} | |
} | |
} | |
else | |
{ | |
if (blend==0 && tinted==0) | |
{ | |
if (!flipx) | |
{ | |
if (trans) | |
{ | |
draw_sprite_notint_simple(draw_params); | |
} | |
else | |
{ | |
draw_sprite_notint_opaque_simple(draw_params); | |
} | |
} | |
else | |
{ | |
if (trans) | |
{ | |
draw_sprite_notint_flipx_simple(draw_params); | |
} | |
else | |
{ | |
draw_sprite_notint_flipx_opaque_simple(draw_params); | |
} | |
} | |
return; | |
} | |
//printf("smode %d dmode %d\n", s_mode, d_mode); | |
if (!flipx) | |
{ | |
if (trans) | |
{ | |
if (!blend) | |
{ | |
draw_sprite_notint_plain(draw_params); | |
} | |
else | |
{ | |
cave_notint_blit_funcs[s_mode | (d_mode<<3)](draw_params); | |
} | |
} | |
else | |
{ | |
if (!blend) | |
{ | |
draw_sprite_notint_opaque_plain(draw_params); | |
} | |
else | |
{ | |
cave_notint_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params); | |
} | |
} | |
} | |
else // flipx | |
{ | |
if (trans) | |
{ | |
if (!blend) | |
{ | |
draw_sprite_notint_flipx_plain(draw_params); | |
} | |
else | |
{ | |
cave_notint_flipx_blit_funcs[s_mode | (d_mode<<3)](draw_params); | |
} | |
} | |
else | |
{ | |
if (!blend) | |
{ | |
draw_sprite_notint_flipx_opaque_plain(draw_params); | |
} | |
else | |
{ | |
cave_notint_flipx_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params); | |
} | |
} | |
} | |
} | |
} | |
static void cavesh_gfx_create_shadow_copy(address_space &space) | |
{ | |
offs_t addr = cavesh_gfx_addr & 0x1fffffff; | |
UINT16 cliptype = 0; | |
cavesh_clip.min_x = cavesh_gfx_scroll_1_x_shadowcopy; | |
cavesh_clip.min_y = cavesh_gfx_scroll_1_y_shadowcopy; | |
cavesh_clip.max_x = cavesh_clip.min_x + 320-1; | |
cavesh_clip.max_y = cavesh_clip.min_y + 240-1; | |
while (1) | |
{ | |
UINT16 data = COPY_NEXT_WORD(space, &addr); | |
switch( data & 0xf000 ) | |
{ | |
case 0x0000: | |
case 0xf000: | |
return; | |
case 0xc000: | |
data = COPY_NEXT_WORD(space, &addr); | |
cliptype = data ? 1 : 0; | |
if (cliptype) | |
{ | |
cavesh_clip.min_x = cavesh_gfx_scroll_1_x_shadowcopy; | |
cavesh_clip.min_y = cavesh_gfx_scroll_1_y_shadowcopy; | |
cavesh_clip.max_x = cavesh_clip.min_x + 320-1; | |
cavesh_clip.max_y = cavesh_clip.min_y + 240-1; | |
} | |
else | |
{ | |
cavesh_clip.min_x = 0; | |
cavesh_clip.min_y = 0; | |
cavesh_clip.max_x = 0x2000-1; | |
cavesh_clip.max_y = 0x1000-1; | |
} | |
break; | |
case 0x2000: | |
addr -= 2; | |
cavesh_gfx_upload_shadow_copy(space, &addr); | |
break; | |
case 0x1000: | |
addr -= 2; | |
cavesh_gfx_draw_shadow_copy(space, &addr, cliptype); | |
break; | |
default: | |
popmessage("GFX op = %04X", data); | |
return; | |
} | |
} | |
} | |
// Deathsmiles has bad text with wrong clip sizes, must clip to screen size. | |
static void cavesh_gfx_exec(void) | |
{ | |
UINT16 cliptype = 0; | |
offs_t addr = cavesh_gfx_addr_shadowcopy & 0x1fffffff; | |
// logerror("GFX EXEC: %08X\n", addr); | |
cavesh_clip.min_x = cavesh_gfx_scroll_1_x_shadowcopy; | |
cavesh_clip.min_y = cavesh_gfx_scroll_1_y_shadowcopy; | |
cavesh_clip.max_x = cavesh_clip.min_x + 320-1; | |
cavesh_clip.max_y = cavesh_clip.min_y + 240-1; | |
while (1) | |
{ | |
UINT16 data = READ_NEXT_WORD(&addr); | |
switch( data & 0xf000 ) | |
{ | |
case 0x0000: | |
case 0xf000: | |
return; | |
case 0xc000: | |
data = READ_NEXT_WORD(&addr); | |
cliptype = data ? 1 : 0; | |
if (cliptype) | |
{ | |
cavesh_clip.min_x = cavesh_gfx_scroll_1_x_shadowcopy; | |
cavesh_clip.min_y = cavesh_gfx_scroll_1_y_shadowcopy; | |
cavesh_clip.max_x = cavesh_clip.min_x + 320-1; | |
cavesh_clip.max_y = cavesh_clip.min_y + 240-1; | |
} | |
else | |
{ | |
cavesh_clip.min_x = 0; | |
cavesh_clip.min_y = 0; | |
cavesh_clip.max_x = 0x2000-1; | |
cavesh_clip.max_y = 0x1000-1; | |
} | |
break; | |
case 0x2000: | |
addr -= 2; | |
cavesh_gfx_upload(&addr); | |
break; | |
case 0x1000: | |
addr -= 2; | |
cavesh_gfx_draw(&addr); | |
break; | |
default: | |
popmessage("GFX op = %04X", data); | |
return; | |
} | |
} | |
} | |
static void *blit_request_callback(void *param, int threadid) | |
{ | |
cavesh_gfx_exec(); | |
// printf("blah\n"); | |
return NULL; | |
} | |
static READ32_HANDLER( cavesh_gfx_ready_r ) | |
{ | |
// ideally we want a recompiler for the CPU before we attempt to do this | |
// otherwise the games get stuck in more loops waiting for the blitter and we'd | |
// have to add even more idle skips all over the place ;-) | |
// cavesh3_state *state = space->machine().driver_data<cavesh3_state>(); | |
// int pc = cpu_get_pc(&space->device()); | |
// if we're waiting for the blitter.. spin otherwise it becomes CPU intensive again | |
/// if ( pc == 0xc0512d0 ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // espgal2 | |
// if (state->blitter_busy) return 0x00000000; | |
// else | |
return 0x00000010; | |
} | |
static WRITE32_HANDLER( cavesh_gfx_exec_w ) | |
{ | |
cavesh3_state *state = space->machine().driver_data<cavesh3_state>(); | |
if ( ACCESSING_BITS_0_7 ) | |
{ | |
if (data & 1) | |
{ | |
//g_profiler.start(PROFILER_USER1); | |
// make sure we've not already got a request running | |
if (state->blitter_request) | |
{ | |
int result; | |
do | |
{ | |
result = osd_work_item_wait(state->blitter_request, 1000); | |
} while (result==0); | |
osd_work_item_release(state->blitter_request); | |
} | |
cave_blit_delay = 0; | |
cavesh_gfx_create_shadow_copy(*space); // create a copy of the blit list so we can safely thread it. | |
if (cave_blit_delay) | |
{ | |
state->blitter_busy = 1; | |
state->cavesh3_blitter_delay_timer->adjust(attotime::from_nsec(cave_blit_delay*8)); // NOT accurate timing (currently ignored anyway) | |
} | |
cavesh_gfx_addr_shadowcopy = cavesh_gfx_addr; | |
cavesh_gfx_scroll_0_x_shadowcopy = cavesh_gfx_scroll_0_x; | |
cavesh_gfx_scroll_0_y_shadowcopy = cavesh_gfx_scroll_0_y; | |
cavesh_gfx_scroll_1_x_shadowcopy = cavesh_gfx_scroll_1_x; | |
cavesh_gfx_scroll_1_y_shadowcopy = cavesh_gfx_scroll_1_y; | |
state->blitter_request = osd_work_item_queue(state->queue, blit_request_callback, 0, 0); | |
//g_profiler.stop(); | |
} | |
} | |
} | |
static SCREEN_UPDATE_RGB32( cavesh3 ) | |
{ | |
cavesh3_state *state = screen.machine().driver_data<cavesh3_state>(); | |
if (state->blitter_request) | |
{ | |
int result; | |
do | |
{ | |
result = osd_work_item_wait(state->blitter_request, 1000); | |
} while (result==0); | |
osd_work_item_release(state->blitter_request); | |
} | |
int scroll_0_x, scroll_0_y; | |
// int scroll_1_x, scroll_1_y; | |
//bitmap_fill(bitmap, cliprect, 0); | |
bitmap.fill(0, cliprect); | |
scroll_0_x = -cavesh_gfx_scroll_0_x; | |
scroll_0_y = -cavesh_gfx_scroll_0_y; | |
// scroll_1_x = -cavesh_gfx_scroll_1_x; | |
// scroll_1_y = -cavesh_gfx_scroll_1_y; | |
//printf("SCREEN UPDATE\n %d %d %d %d\n", scroll_0_x, scroll_0_y, scroll_1_x, scroll_1_y); | |
copyscrollbitmap(bitmap, *cavesh_bitmaps, 1,&scroll_0_x, 1,&scroll_0_y, cliprect); | |
return 0; | |
} | |
static READ32_HANDLER( cavesh3_blitter_r ) | |
{ | |
switch (offset*4) | |
{ | |
case 0x10: | |
return cavesh_gfx_ready_r(space,offset,mem_mask); | |
case 0x24: | |
return 0xffffffff; | |
case 0x28: | |
return 0xffffffff; | |
case 0x50: | |
return input_port_read(space->machine(), "DSW"); | |
default: | |
logerror("unknowncavesh3_blitter_r %08x %08x\n", offset*4, mem_mask); | |
break; | |
} | |
return 0; | |
} | |
static WRITE32_HANDLER( cavesh3_blitter_w ) | |
{ | |
switch (offset*4) | |
{ | |
case 0x04: | |
cavesh_gfx_exec_w(space,offset,data,mem_mask); | |
break; | |
case 0x08: | |
COMBINE_DATA(&cavesh_gfx_addr); | |
break; | |
case 0x14: | |
COMBINE_DATA(&cavesh_gfx_scroll_0_x); | |
break; | |
case 0x18: | |
COMBINE_DATA(&cavesh_gfx_scroll_0_y); | |
break; | |
case 0x40: | |
COMBINE_DATA(&cavesh_gfx_scroll_1_x); | |
break; | |
case 0x44: | |
COMBINE_DATA(&cavesh_gfx_scroll_1_y); | |
break; | |
} | |
} | |
// FLASH | |
#define FLASH_PAGE_SIZE (2048+64) | |
UINT8 flash_page_data[FLASH_PAGE_SIZE]; | |
typedef enum { STATE_IDLE = 0, STATE_READ, STATE_READ_ID, STATE_READ_STATUS, STATE_BLOCK_ERASE, STATE_PAGE_PROGRAM } flash_state_t; | |
static const char *flash_state_name[] = { "IDLE", "READ", "READ_ID", "READ_STATUS", "BLOCK ERASE", "PAGE PROGRAM" }; | |
static flash_state_t flash_state; | |
static UINT8 flash_enab; | |
static UINT8 flash_cmd_seq; | |
static UINT32 flash_cmd_prev; | |
static UINT8 flash_addr_seq; | |
static UINT8 flash_read_seq; | |
static UINT16 flash_row, flash_col; | |
static UINT16 flash_page_addr; | |
static UINT16 flash_page_index; | |
static void flash_hard_reset(running_machine &machine) | |
{ | |
// logerror("%08x FLASH: RESET\n", cpuexec_describe_context(machine)); | |
flash_state = STATE_READ; | |
flash_cmd_prev = -1; | |
flash_cmd_seq = 0; | |
flash_addr_seq = 0; | |
flash_read_seq = 0; | |
flash_row = 0; | |
flash_col = 0; | |
memset(flash_page_data, 0, FLASH_PAGE_SIZE); | |
flash_page_addr = 0; | |
flash_page_index = 0; | |
} | |
static WRITE8_HANDLER( flash_enab_w ) | |
{ | |
//logerror("%08x FLASH: enab = %02X\n", cpu_get_pc(&space->device()), data); | |
flash_enab = data; | |
//flash_enab = 1; // todo, why does it get turned off again instantly? | |
} | |
static void flash_change_state(running_machine &machine, flash_state_t state) | |
{ | |
flash_state = state; | |
flash_cmd_prev = -1; | |
flash_cmd_seq = 0; | |
flash_read_seq = 0; | |
flash_addr_seq = 0; | |
//logerror("flash_change_state - FLASH: state = %s\n", flash_state_name[state]); | |
} | |
static WRITE8_HANDLER( flash_cmd_w ) | |
{ | |
cavesh3_state *state = space->machine().driver_data<cavesh3_state>(); | |
if (!flash_enab) | |
return; | |
//logerror("%08x FLASH: cmd = %02X (prev = %02X)\n", cpu_get_pc(&space->device()), data, flash_cmd_prev); | |
if (flash_cmd_prev == -1) | |
{ | |
flash_cmd_prev = data; | |
switch (data) | |
{ | |
case 0x00: // READ | |
flash_addr_seq = 0; | |
break; | |
case 0x60: // BLOCK ERASE | |
flash_addr_seq = 0; | |
break; | |
case 0x70: // READ STATUS | |
flash_change_state( space->machine(), STATE_READ_STATUS ); | |
break; | |
case 0x80: // PAGE / CACHE PROGRAM | |
flash_addr_seq = 0; | |
// this actually seems to be set with the next 2 writes? | |
flash_page_addr = 0; | |
break; | |
case 0x90: // READ ID | |
flash_change_state( space->machine(), STATE_READ_ID ); | |
break; | |
case 0xff: // RESET | |
flash_change_state( space->machine(), STATE_IDLE ); | |
break; | |
default: | |
{ | |
//logerror("%08x FLASH: unknown cmd1 = %02X\n", cpu_get_pc(&space->device()), data); | |
} | |
} | |
} | |
else | |
{ | |
switch (flash_cmd_prev) | |
{ | |
case 0x00: // READ | |
if (data == 0x30) | |
{ | |
memcpy(flash_page_data, state->flashregion + flash_row * FLASH_PAGE_SIZE, FLASH_PAGE_SIZE); | |
flash_page_addr = flash_col; | |
flash_page_index = flash_row; | |
flash_change_state( space->machine(), STATE_READ ); | |
//logerror("%08x FLASH: caching page = %04X\n", cpu_get_pc(&space->device()), flash_row); | |
} | |
break; | |
case 0x60: // BLOCK ERASE | |
if (data==0xd0) | |
{ | |
flash_change_state( space->machine(), STATE_BLOCK_ERASE ); | |
state->flashwritemap[flash_col] |= 1; | |
memset(state->flashregion + flash_col * FLASH_PAGE_SIZE, 0xff, FLASH_PAGE_SIZE); | |
//logerror("erased block %04x (%08x - %08x)\n", flash_col, flash_col * FLASH_PAGE_SIZE, ((flash_col+1) * FLASH_PAGE_SIZE)-1); | |
} | |
else | |
{ | |
//logerror("unexpected 2nd command after BLOCK ERASE\n"); | |
} | |
break; | |
case 0x80: | |
if (data==0x10) | |
{ | |
flash_change_state( space->machine(), STATE_PAGE_PROGRAM ); | |
state->flashwritemap[flash_row] |= (memcmp(state->flashregion + flash_row * FLASH_PAGE_SIZE, flash_page_data, FLASH_PAGE_SIZE) != 0); | |
memcpy(state->flashregion + flash_row * FLASH_PAGE_SIZE, flash_page_data, FLASH_PAGE_SIZE); | |
//logerror("re-written block %04x (%08x - %08x)\n", flash_row, flash_row * FLASH_PAGE_SIZE, ((flash_row+1) * FLASH_PAGE_SIZE)-1); | |
} | |
else | |
{ | |
//logerror("unexpected 2nd command after SPAGE PROGRAM\n"); | |
} | |
break; | |
default: | |
{ | |
//logerror("%08x FLASH: unknown cmd2 = %02X (cmd1 = %02X)\n", cpu_get_pc(&space->device()), data, flash_cmd_prev); | |
} | |
} | |
} | |
} | |
static WRITE8_HANDLER( flash_data_w ) // Deathsmiles | |
{ | |
if (!flash_enab) | |
return; | |
//logerror("flash data write %04x\n", flash_page_addr); | |
flash_page_data[flash_page_addr] = data; | |
flash_page_addr++; | |
} | |
static WRITE8_HANDLER( flash_addr_w ) | |
{ | |
if (!flash_enab) | |
return; | |
//logerror("%08x FLASH: addr = %02X (seq = %02X)\n", cpu_get_pc(&space->device()), data, flash_addr_seq); | |
switch( flash_addr_seq++ ) | |
{ | |
case 0: | |
flash_col = (flash_col & 0xff00) | data; | |
break; | |
case 1: | |
flash_col = (flash_col & 0x00ff) | (data << 8); | |
break; | |
case 2: | |
flash_row = (flash_row & 0xff00) | data; | |
break; | |
case 3: | |
flash_row = (flash_row & 0x00ff) | (data << 8); | |
flash_addr_seq = 0; | |
break; | |
} | |
} | |
static READ8_HANDLER( flash_io_r ) | |
{ | |
UINT8 data = 0x00; | |
// UINT32 old; | |
if (!flash_enab) | |
return 0xff; | |
switch (flash_state) | |
{ | |
case STATE_READ_ID: | |
//old = flash_read_seq; | |
switch( flash_read_seq++ ) | |
{ | |
case 0: | |
data = 0xEC; // Manufacturer | |
break; | |
case 1: | |
data = 0xF1; // Device | |
break; | |
case 2: | |
data = 0x00; // XX | |
break; | |
case 3: | |
data = 0x15; // Flags | |
flash_read_seq = 0; | |
break; | |
} | |
//logerror("%08x FLASH: read %02X from id(%02X)\n", cpu_get_pc(&space->device()), data, old); | |
break; | |
case STATE_READ: | |
if (flash_page_addr > FLASH_PAGE_SIZE-1) | |
flash_page_addr = FLASH_PAGE_SIZE-1; | |
//old = flash_page_addr; | |
data = flash_page_data[flash_page_addr++]; | |
//logerror("%08x FLASH: read data %02X from addr %03X (page %04X)\n", cpu_get_pc(&space->device()), data, old, flash_page_index); | |
break; | |
case STATE_READ_STATUS: | |
// bit 7 = writeable, bit 6 = ready, bit 5 = ready/true ready, bit 1 = fail(N-1), bit 0 = fail | |
data = 0xe0; | |
//logerror("%08x FLASH: read status %02X\n", cpu_get_pc(&space->device()), data); | |
break; | |
default: | |
{ | |
logerror("%08x FLASH: unknown read in state %s\n", cpu_get_pc(&space->device()), flash_state_name[flash_state]); | |
} | |
} | |
return data; | |
} | |
static READ8_HANDLER( flash_ready_r ) | |
{ | |
return 1; | |
} | |
// FLASH interface | |
static READ64_HANDLER( ibara_flash_port_e_r ) | |
{ | |
return ((flash_ready_r(space, offset) ? 0x20 : 0x00)) | 0xdf; | |
} | |
static READ8_HANDLER( ibara_flash_io_r ) | |
{ | |
switch (offset) | |
{ | |
default: | |
case 0x01: | |
case 0x02: | |
case 0x03: | |
case 0x04: | |
case 0x05: | |
case 0x06: | |
case 0x07: | |
// logerror("ibara_flash_io_r offset %04x\n", offset); | |
return 0xff; | |
case 0x00: | |
return flash_io_r(space,offset); | |
} | |
} | |
static WRITE8_HANDLER( ibara_flash_io_w ) | |
{ | |
switch (offset) | |
{ | |
default: | |
case 0x03: | |
logerror("unknown ibara_flash_io_w offset %04x data %02x\n", offset, data); // 03 enable/disable fgpa access? | |
break; | |
case 0x00: | |
flash_data_w(space, offset, data); | |
break; | |
case 0x01: | |
flash_cmd_w(space, offset, data); | |
break; | |
case 0x2: | |
flash_addr_w(space, offset, data); | |
break; | |
} | |
} | |
// ibarablk uses the rtc to render the clock in the first attract demo | |
// if this code returns bad values it has gfx corruption. the ibarablka set doesn't do this?! | |
static READ8_HANDLER( serial_rtc_eeprom_r ) | |
{ | |
rtc9701_device* dev = space->machine().device<rtc9701_device>("eeprom"); | |
switch (offset) | |
{ | |
case 1: | |
// return 0xfe | (input_port_read(space->machine(), "EEPROMIN") & 0x1); | |
return 0xfe | dev->read_bit(); | |
default: | |
//logerror("%08x unknown serial_rtc_eeprom_r access offset %02x\n", cpu_get_pc(&space->device()), offset); | |
return 0; | |
} | |
} | |
static WRITE8_HANDLER( serial_rtc_eeprom_w ) | |
{ | |
switch (offset) | |
{ | |
case 0x01: | |
// logerror("serial_rtc_eeprom_w access offset %02x data %02x\n",offset, data); | |
input_port_write(space->machine(), "EEPROMOUT", data, 0xff); | |
// data & 0x00010000 = DATA | |
// data & 0x00020000 = CLK | |
// data & 0x00040000 = CE | |
break; | |
case 0x03: | |
//logerror("flashenable serial_rtc_eeprom_w access offset %02x data %02x\n",offset, data); | |
flash_enab_w(space,offset,data); | |
return; | |
default: | |
logerror("unknown serial_rtc_eeprom_w access offset %02x data %02x\n",offset, data); | |
break; | |
} | |
} | |
static WRITE64_HANDLER( cavesh3_nop_write ) | |
{ | |
} | |
static ADDRESS_MAP_START( cavesh3_map, AS_PROGRAM, 64 ) | |
AM_RANGE(0x00000000, 0x003fffff) AM_ROM AM_REGION("maincpu", 0) AM_WRITE(cavesh3_nop_write) // mmmbanc writes here on startup for some reason.. | |
/* 0x04000000, 0x07ffffff SH3 Internal Regs (including ports) */ | |
AM_RANGE(0x0c000000, 0x0cffffff) AM_RAM AM_BASE(&cavesh3_ram)// AM_SHARE("mainram")// work RAM | |
// AM_RANGE(0x0c800000, 0x0cffffff) AM_RAM// AM_SHARE("mainram") // mirror of above on type B boards, extra ram on type D | |
AM_RANGE(0x10000000, 0x10000007) AM_READWRITE8(ibara_flash_io_r, ibara_flash_io_w, U64(0xffffffffffffffff)) | |
AM_RANGE(0x10400000, 0x10400007) AM_DEVREADWRITE8_MODERN("ymz770", ymz770_device, read, write, U64(0xffffffffffffffff)) | |
AM_RANGE(0x10C00000, 0x10C00007) AM_READWRITE8(serial_rtc_eeprom_r, serial_rtc_eeprom_w, U64(0xffffffffffffffff)) | |
AM_RANGE(0x18000000, 0x18000057) AM_READWRITE32(cavesh3_blitter_r, cavesh3_blitter_w, U64(0xffffffffffffffff)) | |
AM_RANGE(0xf0000000, 0xf0ffffff) AM_RAM // mem mapped cache (sh3 internal?) | |
/* 0xffffe000, 0xffffffff SH3 Internal Regs 2 */ | |
ADDRESS_MAP_END | |
static READ64_HANDLER( ibara_fpga_r ) | |
{ | |
return 0xff; | |
} | |
static WRITE64_HANDLER( ibara_fpga_w ) | |
{ | |
if (ACCESSING_BITS_24_31) | |
{ | |
// data & 0x08 = CE | |
// data & 0x10 = CLK | |
// data & 0x20 = DATA | |
} | |
} | |
static ADDRESS_MAP_START( cavesh3_port, AS_IO, 64 ) | |
AM_RANGE(SH3_PORT_C, SH3_PORT_C+7) AM_READ_PORT("PORT_C") | |
AM_RANGE(SH3_PORT_D, SH3_PORT_D+7) AM_READ_PORT("PORT_D") | |
AM_RANGE(SH3_PORT_E, SH3_PORT_E+7) AM_READ( ibara_flash_port_e_r ) | |
AM_RANGE(SH3_PORT_F, SH3_PORT_F+7) AM_READ_PORT("PORT_F") | |
AM_RANGE(SH3_PORT_L, SH3_PORT_L+7) AM_READ_PORT("PORT_L") | |
AM_RANGE(SH3_PORT_J, SH3_PORT_J+7) AM_READWRITE( ibara_fpga_r, ibara_fpga_w ) | |
ADDRESS_MAP_END | |
static INPUT_PORTS_START( cavesh3 ) | |
PORT_START("DSW") // 18000050.l (18000050.b + 3 i.e. MSB + 3, is shown as DIPSW) | |
// PORT_BIT( 0xfcfffffc, IP_ACTIVE_LOW, IPT_UNKNOWN ) | |
PORT_DIPNAME( 0x00000002, 0x00000000, DEF_STR( Unknown ) ) | |
PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) | |
PORT_DIPSETTING( 0x00000002, DEF_STR( On ) ) | |
PORT_SERVICE( 0x00000001, IP_ACTIVE_HIGH ) | |
PORT_START("PORT_C") | |
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service coin | |
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Test button copied here | |
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) // IMPLEMENT COIN ERROR! | |
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) | |
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) | |
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) | |
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN ) | |
PORT_START("PORT_D") | |
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) | |
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) | |
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) | |
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) | |
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) | |
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) | |
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) | |
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) | |
PORT_START("PORT_F") | |
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Test Push Button | |
PORT_BIT( 0xfd, IP_ACTIVE_LOW, IPT_UNKNOWN ) | |
PORT_START("PORT_L") // 4000134.b, 4000136.b | |
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) | |
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) | |
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) | |
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) | |
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) | |
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) | |
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) | |
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) | |
PORT_START( "EEPROMOUT" ) | |
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, write_bit) | |
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, set_clock_line) | |
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, set_cs_line) | |
PORT_START( "EEPROMIN" ) | |
// PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, read_bit) | |
INPUT_PORTS_END | |
#define CAVE_CPU_CLOCK 12800000 * 8 | |
// none of this is verified for cave sh3 | |
// (the sh3 is different to the sh4 anyway, should be changed) | |
static const struct sh4_config sh4cpu_config = { | |
0, // md2 (clock divders) | |
0, // md1 (clock divders) | |
0, // md0 (clock divders) | |
0, | |
0, | |
0, | |
1, | |
1, // md7 (master?) | |
0, | |
CAVE_CPU_CLOCK | |
}; | |
// 1166666 pixels per frame | |
// 1 frame is 0.01666666666666666666666666666667 seconds | |
// 1 frame is 16.666666666666666666666666666667 milliseconds | |
// 1 frame is 16666666.666666666666666666666667 nanoseconds | |
static INTERRUPT_GEN(cavesh3_interrupt) | |
{ | |
device_set_input_line(device, 2, HOLD_LINE); | |
} | |
static TIMER_CALLBACK( cavesh3_blitter_delay_callback ) | |
{ | |
cavesh3_state *state = machine.driver_data<cavesh3_state>(); | |
state->blitter_busy = 0; | |
} | |
static MACHINE_START( cavesh3 ) | |
{ | |
size_t size = machine.region( "game" )->bytes(); | |
cavesh3_state *state = machine.driver_data<cavesh3_state>(); | |
state->flashwritemap = auto_alloc_array(machine, UINT8, size / FLASH_PAGE_SIZE); | |
memset(state->flashwritemap, 0, size / FLASH_PAGE_SIZE); | |
cavesh3_ram16_copy = auto_alloc_array(machine, UINT16, 0x7ffffff); | |
state->cavesh3_blitter_delay_timer = machine.scheduler().timer_alloc(FUNC(cavesh3_blitter_delay_callback)); | |
state->cavesh3_blitter_delay_timer->adjust(attotime::never); | |
state->queue = osd_work_queue_alloc(WORK_QUEUE_FLAG_HIGH_FREQ); | |
} | |
static MACHINE_RESET( cavesh3 ) | |
{ | |
cavesh3_state *state = machine.driver_data<cavesh3_state>(); | |
flash_enab = 0; | |
flash_hard_reset(machine); | |
cavesh3_ram16 = (UINT16*)cavesh3_ram; | |
state->flashregion = machine.region( "game" )->base(); | |
// cache table to avoid divides in blit code, also pre-clamped | |
int x,y; | |
for (y=0;y<0x40;y++) | |
{ | |
for (x=0;x<0x20;x++) | |
{ | |
cavesh3_colrtable[x][y] = (x*y) / 0x1f; | |
if (cavesh3_colrtable[x][y]>0x1f) cavesh3_colrtable[x][y] = 0x1f; | |
cavesh3_colrtable_rev[x^0x1f][y] = (x*y) / 0x1f; | |
if (cavesh3_colrtable_rev[x^0x1f][y]>0x1f) cavesh3_colrtable_rev[x^0x1f][y] = 0x1f; | |
} | |
} | |
// preclamped add table | |
for (y=0;y<0x20;y++) | |
{ | |
for (x=0;x<0x20;x++) | |
{ | |
cavesh3_colrtable_add[x][y] = (x+y); | |
if (cavesh3_colrtable_add[x][y]>0x1f) cavesh3_colrtable_add[x][y] = 0x1f; | |
} | |
} | |
state->blitter_busy = 0; | |
} | |
static NVRAM_HANDLER( cavesh3 ) | |
{ | |
/* Yes we have to crawl through the entire ~128MB flash because some games | |
(eg. Deathsmiles) save data there on top of to the actual EEPROM */ | |
UINT8 *region = machine.region( "game" )->base(); | |
size_t size = machine.region( "game" )->bytes(); | |
cavesh3_state *state = machine.driver_data<cavesh3_state>(); | |
if (size % FLASH_PAGE_SIZE) return; // region size must be multiple of flash page size | |
size /= FLASH_PAGE_SIZE; | |
if (read_or_write) | |
{ | |
UINT32 page = 0; | |
while (page < size) | |
{ | |
if (state->flashwritemap[page]) | |
{ | |
file->write(&page, 4); | |
file->write(region + page * FLASH_PAGE_SIZE, FLASH_PAGE_SIZE); | |
} | |
page++; | |
} | |
file->write(&page, 4); | |
} | |
else | |
{ | |
if (file) | |
{ | |
UINT32 page; | |
file->read(&page, 4); | |
while (page < size) | |
{ | |
state->flashwritemap[page] = 1; | |
file->read(region + page * FLASH_PAGE_SIZE, FLASH_PAGE_SIZE); | |
file->read(&page, 4); | |
} | |
} | |
} | |
} | |
static MACHINE_CONFIG_START( cavesh3, cavesh3_state ) | |
/* basic machine hardware */ | |
MCFG_CPU_ADD("maincpu", SH3BE, CAVE_CPU_CLOCK) | |
MCFG_CPU_CONFIG(sh4cpu_config) | |
MCFG_CPU_PROGRAM_MAP(cavesh3_map) | |
MCFG_CPU_IO_MAP(cavesh3_port) | |
MCFG_CPU_VBLANK_INT("screen", cavesh3_interrupt) | |
MCFG_RTC9701_ADD("eeprom")//, XTAL_32_768kHz) | |
MCFG_NVRAM_HANDLER(cavesh3) | |
/* video hardware */ | |
MCFG_SCREEN_ADD("screen", RASTER) | |
MCFG_SCREEN_REFRESH_RATE(60) | |
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) | |
//MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) | |
MCFG_SCREEN_SIZE(0x200, 0x200) | |
MCFG_SCREEN_VISIBLE_AREA(0, 0x140-1, 0, 0xf0-1) | |
MCFG_PALETTE_LENGTH(0x10000) | |
MCFG_SCREEN_UPDATE_STATIC(cavesh3) | |
MCFG_MACHINE_START(cavesh3) | |
MCFG_MACHINE_RESET(cavesh3) | |
MCFG_VIDEO_START(cavesh3) | |
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") | |
MCFG_YMZ770_ADD("ymz770", 16384000) | |
MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) | |
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) | |
MACHINE_CONFIG_END | |
/************************************************** | |
All roms are flash roms with no labels, so keep the | |
version numbers attached to the roms that differ | |
- roms which differ have also been prefixed with | |
the MAME set names to aid readability and prevent | |
accidental misloading of sets with the wrong | |
CRCs which causes issues with the speedups. | |
**************************************************/ | |
ROM_START( mushisam ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP("mushisam_u4", 0x000000, 0x200000, CRC(0b5b30b2) SHA1(35fd1bb1561c30b311b4325bc8f4628f2fccd20b) ) /* (2004/10/12 MASTER VER.) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD("mushisam_u2", 0x000000, 0x8400000, CRC(b1f826dc) SHA1(c287bd9f571d0df03d7fcbcf3c57c74ce564ab05) ) /* (2004/10/12 MASTER VER.) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(138e2050) SHA1(9e86489a4e65af5efb5495adf6d4b3e01d5b2816) ) | |
ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(e3d05c9f) SHA1(130c3d62317da1729c85bd178bd51500edd73ada) ) | |
ROM_END | |
ROM_START( mushisama ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP("mushisama_u4", 0x000000, 0x200000, CRC(9f1c7f51) SHA1(f82ae72ec03687904ca7516887080be92365a5f3) ) /* (2004/10/12 MASTER VER) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD("mushisama_u2", 0x000000, 0x8400000, CRC(2cd13810) SHA1(40e45e201b60e63a060b68d4cc767eb64cfb99c2) ) /* (2004/10/12 MASTER VER) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(138e2050) SHA1(9e86489a4e65af5efb5495adf6d4b3e01d5b2816) ) | |
ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(e3d05c9f) SHA1(130c3d62317da1729c85bd178bd51500edd73ada) ) | |
ROM_END | |
ROM_START( espgal2 ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(09c908bb) SHA1(7d6031fd3542b3e1d296ff218feb40502fd78694) ) /* (2005/11/14 MASTER VER) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(222f58c7) SHA1(d47a5085a1debd9cb8c61d88cd39e4f5036d1797) ) /* (2005/11/14 MASTER VER) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(b9a10c22) SHA1(4561f95c6018c9716077224bfe9660e61fb84681) ) | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(c76b1ec4) SHA1(b98a53d41a995d968e0432ed824b0b06d93dcea8) ) | |
ROM_END | |
ROM_START( mushitam ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP("u4", 0x000000, 0x200000, CRC(4a23e6c8) SHA1(d44c287bb88e6d413a8d35d75bc1b4928ad52cdf) ) /* (2005/09/09 MASTER VER) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD("u2", 0x000000, 0x8400000, CRC(3f93ff82) SHA1(6f6c250aa7134016ffb288d056bc937ea311f538) ) /* (2005/09/09 MASTER VER) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(701a912a) SHA1(85c198946fb693d99928ea2595c84ba4d9dc8157) ) | |
ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(6feeb9a1) SHA1(992711c80e660c32f97b343c2ce8184fddd7364e) ) | |
ROM_END | |
ROM_START( futari15 ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP("futari15_u4", 0x000000, 0x200000, CRC(e8c5f128) SHA1(45fb8066fdbecb83fdc2e14555c460d0c652cd5f) ) /* (2006/12/8.MAST VER. 1.54.) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD("futari15_u2", 0x000000, 0x8400000, CRC(b9eae1fc) SHA1(410f8e7cfcbfd271b41fb4f8d049a13a3191a1f9) ) /* (2006/12/8.MAST VER. 1.54.) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) ) | |
ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) ) | |
ROM_END | |
ROM_START( futari15a ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP("futari15a_u4", 0x000000, 0x200000, CRC(a609cf89) SHA1(56752fae9f42fa852af8ee2eae79e25ec7f17953) ) /* (2006/12/8 MAST VER 1.54) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD("futari15a_u2", 0x000000, 0x8400000, CRC(b9d815f9) SHA1(6b6f668b0bbb087ffac65e4f0d8bd9d5b28eeb28) ) /* (2006/12/8 MAST VER 1.54) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) ) | |
ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) ) | |
ROM_END | |
ROM_START( futari10 ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "futari10_u4", 0x000000, 0x200000, CRC(b127dca7) SHA1(e1f518bc72fc1cdf69aefa89eafa4edaf4e84778) ) /* (2006/10/23 MASTER VER.) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "futari10_u2", 0x000000, 0x8400000, CRC(78ffcd0c) SHA1(0e2937edec15ce3f5741b72ebd3bbaaefffb556e) ) /* (2006/10/23 MASTER VER.) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) ) | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) ) | |
ROM_END | |
ROM_START( futariblk ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "futariblk_u4", 0x000000, 0x200000, CRC(6db13c62) SHA1(6a53ce7f70b754936ccbb3a4674d4b2f03979644) ) /* (2007/12/11 BLACK LABEL VER) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "futariblk_u2", 0x000000, 0x8400000, CRC(08c6fd62) SHA1(e1fc386b2b0e41906c724287cbf82304297e0150) ) /* (2007/12/11 BLACK LABEL VER) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) ) | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) ) | |
ROM_END | |
ROM_START( ibara ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(8e6c155d) SHA1(38ac2107dc7824836e2b4e04c7180d5ae43c9b79) ) /* (2005/03/22 MASTER VER..) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(55840976) SHA1(4982bdce84f9603adfed7a618f18bc80359ab81e) ) /* (2005/03/22 MASTER VER..) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(ee5e585d) SHA1(7eeba4ee693060e927f8c46b16e39227c6a62392) ) | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(f0aa3cb6) SHA1(f9d137cd879e718811b2d21a0af2a9c6b7dca2f9) ) | |
ROM_END | |
ROM_START( ibarablk ) /* Title screen shows (c) 2005 despite the 2006 "master" date */ | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "ibarablk_u4", 0x000000, 0x200000, CRC(ee1f1f77) SHA1(ac276f3955aa4dde2544af4912819a7ae6bcf8dd) ) /* (2006/02/06. MASTER VER.) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "ibarablk_u2", 0x000000, 0x8400000, CRC(5e46be44) SHA1(bed5f1bf452f2cac58747ecabec3c4392566a3a7) ) /* (2006/02/06. MASTER VER.) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(a436bb22) SHA1(0556e771cc02638bf8814315ba671c2d442594f1) ) /* (2006/02/06 MASTER VER.) */ | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(d11ab6b6) SHA1(2132191cbe847e2560423e4545c969f21f8ff825) ) /* (2006/02/06 MASTER VER.) */ | |
ROM_END | |
ROM_START( ibarablka ) /* Title screen shows (c) 2005 despite the 2006 "master" date */ | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "ibarablka_u4", 0x000000, 0x200000, CRC(a9d43839) SHA1(507696e616608c05893c7ac2814b3365e9cb0720) ) /* (2006/02/06 MASTER VER.) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "ibarablka_u2", 0x000000, 0x8400000, CRC(33400d96) SHA1(09c22b5431ac3726bf88c56efd970f56793f825a) ) /* (2006/02/06 MASTER VER.) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(a436bb22) SHA1(0556e771cc02638bf8814315ba671c2d442594f1) ) /* (2006/02/06 MASTER VER.) */ | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(d11ab6b6) SHA1(2132191cbe847e2560423e4545c969f21f8ff825) ) /* (2006/02/06 MASTER VER.) */ | |
ROM_END | |
ROM_START( deathsml ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(1a7b98bf) SHA1(07798a4a846e5802756396b34df47d106895c1f1) ) /* (2007/10/09 MASTER VER) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(d45b0698) SHA1(7077b9445f5ed4749c7f683191ccd312180fac38) ) /* (2007/10/09 MASTER VER) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(aab718c8) SHA1(0e636c46d06151abd6f73232bc479dafcafe5327) ) | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(83881d84) SHA1(6e2294b247dfcbf0ced155dc45c706f29052775d) ) | |
ROM_END | |
ROM_START( mmpork ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(d06cfa42) SHA1(5707feb4b3e5265daf5926f38c38612b24106f1f) ) /* (2007/ 4/17 MASTER VER.) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(1ee961b8) SHA1(81a2eba704ac1cf7fc44fa7c6a3f50e3570c104f) ) /* (2007/ 4/17 MASTER VER.) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4a4b36df) SHA1(5db5ce6fa47e5ca3263d4bd19315890c6d29df66) ) | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(ce83d07b) SHA1(a5947467c8f5b7c4b0ad8e32df2ee29b787e355f) ) | |
ROM_END | |
ROM_START( mmmbanc ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u4", 0x0000, 0x200000, CRC(5589d8c6) SHA1(43fbdb0effe2bc0e7135698757b6ee50200aecde) ) /* (2007/06/05 MASTER VER.) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(f3b50c30) SHA1(962327798081b292b2d3fd3b7845c0197f9f2d8a) ) /* (2007/06/05 MASTER VER.) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4caaa1bf) SHA1(9b92c13eac05601da4d9bb3eb727c156974e9f0c) ) | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(8e3a51ba) SHA1(e34cf9acb13c3d8ca6cd1306b060b1d429872abd) ) | |
ROM_END | |
ROM_START( pinkswts ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "pinkswts_u4", 0x0000, 0x200000, CRC(5d812c9e) SHA1(db821ec3892fd150513749d64a8b60bf147f3275) ) /* (2006/04/06 MASTER VER....) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "pinkswts_u2", 0x000000, 0x8400000, CRC(92d3243a) SHA1(e9d20c62f642fb2f62ef83ed5caeee6b3f67fef9) ) /* (2006/04/06 MASTER VER....) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4b82d250) SHA1(ee98dbc3f791efb6d58f3945bcb2044667ae7978) ) | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(e93f0627) SHA1(6f5ec0ade87f7fc42a58a8f125557a4d1f3f187d) ) | |
ROM_END | |
ROM_START( pinkswtsa ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "pnkswtsa_u4", 0x0000, 0x200000, CRC(ee3339b2) SHA1(995988d370731a7074b49ce8752525dadf06a954) ) /* (2006/04/06 MASTER VER...) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "pnkswtsa_u2", 0x000000, 0x8400000, CRC(829a862e) SHA1(8c0ee2a0eb33b68869252fd68aed74820a904287) ) /* (2006/04/06 MASTER VER...) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4b82d250) SHA1(ee98dbc3f791efb6d58f3945bcb2044667ae7978) ) | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(e93f0627) SHA1(6f5ec0ade87f7fc42a58a8f125557a4d1f3f187d) ) | |
ROM_END | |
ROM_START( pinkswtsb ) | |
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "pnkswtsb_u4", 0x0000, 0x200000, CRC(68bcc009) SHA1(2fef544b93c61161a37365f868b431d8262e4b21) ) /* (2006/04/06 MASTER VER.) */ | |
ROM_RELOAD(0x200000,0x200000) | |
ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF) | |
ROM_LOAD( "pnkswtsb_u2", 0x000000, 0x8400000, CRC(a5666ed9) SHA1(682e06c84990225bc6bb0c9f38b5f46c4e36b430) ) /* (2006/04/06 MASTER VER.) */ | |
ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF) | |
ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4b82d250) SHA1(ee98dbc3f791efb6d58f3945bcb2044667ae7978) ) | |
ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(e93f0627) SHA1(6f5ec0ade87f7fc42a58a8f125557a4d1f3f187d) ) | |
ROM_END | |
static READ64_HANDLER( mushisam_speedup_r ) | |
{ | |
int pc = cpu_get_pc(&space->device()); | |
if ( pc == 0xc04a0aa ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // mushisam | |
else if (pc == 0xc04a0da) device_spin_until_time(&space->device(), attotime::from_usec(10)); // mushitam | |
// else printf("read %08x\n", cpu_get_pc(&space->device())); | |
return cavesh3_ram[0x0022f0/8]; | |
} | |
DRIVER_INIT( mushisam ) | |
{ | |
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xc0022f0, 0xc0022f7, FUNC(mushisam_speedup_r) ); | |
} | |
static READ64_HANDLER( mushisama_speedup_r ) | |
{ | |
if ( cpu_get_pc(&space->device())== 0xc04a2aa ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // mushisam | |
// else printf("read %08x\n", cpu_get_pc(&space->device())); | |
return cavesh3_ram[0x00024d8/8]; | |
} | |
DRIVER_INIT( mushisama ) | |
{ | |
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xc0024d8, 0xc0024df, FUNC(mushisama_speedup_r) ); | |
} | |
static READ64_HANDLER( espgal2_speedup_r ) | |
{ | |
int pc = cpu_get_pc(&space->device()); | |
if ( pc == 0xc05177a ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // espgal2 | |
if ( pc == 0xc05176a ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // futari15 / futari15a / futari10 / futariblk / ibarablk / ibarablka / mmpork / mmmbanc | |
if ( pc == 0xc0519a2 ) device_spin_until_time(&space->device(), attotime::from_usec(10)); // deathsml | |
// else printf("read %08x\n", cpu_get_pc(&space->device())); | |
return cavesh3_ram[0x002310/8]; | |
} | |
DRIVER_INIT( espgal2 ) | |
{ | |
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xc002310, 0xc002317, FUNC(espgal2_speedup_r) ); | |
} | |
GAME( 2004, mushisam, 0, cavesh3, cavesh3, mushisam, ROT270, "Cave", "Mushihime-Sama (2004/10/12 MASTER VER.)", 0 ) | |
GAME( 2004, mushisama, mushisam, cavesh3, cavesh3, mushisama, ROT270, "Cave", "Mushihime-Sama (2004/10/12 MASTER VER)", 0 ) | |
GAME( 2005, espgal2, 0, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Espgaluda II (2005/11/14 MASTER VER)", 0 ) | |
GAME( 2005, ibara, 0, cavesh3, cavesh3, mushisam, ROT270, "Cave", "Ibara (2005/03/22 MASTER VER..)", 0 ) | |
GAME( 2006, ibarablk, 0, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Ibara Kuro Black Label (2006/02/06. MASTER VER.)", 0 ) | |
GAME( 2006, ibarablka, ibarablk, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Ibara Kuro Black Label (2006/02/06 MASTER VER.)", 0 ) | |
GAME( 2005, mushitam, 0, cavesh3, cavesh3, mushisam, ROT0, "Cave", "Puzzle! Mushihime-Tama (2005/09/09 MASTER VER)", 0 ) | |
GAME( 2006, futari15, 0, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Ver 1.5 (2006/12/8.MASTER VER. 1.54.)", 0 ) | |
GAME( 2006, futari15a, futari15, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Ver 1.5 (2006/12/8 MASTER VER 1.54)", 0 ) | |
GAME( 2006, futari10, futari15, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Ver 1.0 (2006/10/23 MASTER VER.)", 0 ) | |
GAME( 2007, futariblk, futari15, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Black Label (2007/12/11 BLACK LABEL VER)", 0 ) | |
GAME( 2006, pinkswts, 0, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER....)", 0 ) | |
GAME( 2006, pinkswtsa, pinkswts, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER...)", 0 ) | |
GAME( 2006, pinkswtsb, pinkswts, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER.)", 0 ) | |
GAME( 2007, deathsml, 0, cavesh3, cavesh3, espgal2, ROT0, "Cave", "Deathsmiles (2007/10/09 MASTER VER)", 0 ) | |
GAME( 2007, mmpork, 0, cavesh3, cavesh3, espgal2, ROT270, "Cave", "Muchi Muchi Pork! (2007/ 4/17 MASTER VER.)", 0 ) | |
GAME( 2007, mmmbanc, 0, cavesh3, cavesh3, espgal2, ROT0, "Cave", "Medal Mahjong Moukari Bancho (2007/06/05 MASTER VER.)", GAME_NOT_WORKING ) | |
/* | |
Known versions of games on this hardware (* denotes undumped): | |
Mushihime-Sama | |
"2004/10/12 MASTER VER" - broken | |
"2004/10/12 MASTER VER." - fixed 1 | |
* "2004/10/12.MASTER VER." - fixed 2 | |
Puzzle! Mushihime-Tama | |
"2005/09/09 MASTER VER" | |
Espgaluda II | |
"2005/11/14 MASTER VER" | |
Ibara | |
"2005/03/22 MASTER VER.." | |
Ibara Kuro Black Label | |
"2006/02/06 MASTER VER." | |
"2006/02/06. MASTER VER." | |
Pink Sweets: Ibara Sorekara | |
"2006/04/06 MASTER VER." | |
"2006/04/06 MASTER VER..." | |
"2006/04/06 MASTER VER...." | |
* "2006/05/18 MASTER VER." - Removes infinite lives trick, fixes some bugs | |
* "2006/xx/xx MASTER VER" | |
"2006/xx/xx MASTER VER." | |
Mushihime-Sama Futari Ver 1.0 | |
* "2006/10/23 MASTER VER" - Ultra unlockable | |
"2006/10/23 MASTER VER." - Ultra unlockable | |
* "2006/10/23.MASTER VER." - Cannot unlock ultra | |
Mushihime-Sama Futari Ver 1.5 | |
"2006/12/8 MASTER VER 1.54" | |
"2006/12/8.MASTER VER.1.54." | |
Mushihime-Sama Futari Black Label | |
"2007/12/11 BLACK LABEL VER" | |
* "2009/11/17 INTERNATIONAL BL" ("Another Ver" on title screen) | |
Muchi Muchi Pork! | |
"2007/ 4/17 MASTER VER." | |
* "2007/ 4/17 MASTER VER.." | |
Medal Mahjong Moukari Bancho | |
"2007/06/05 MASTER VER." | |
Deathsmiles | |
"2007/10/09 MASTER VER" | |
Deathsmiles Mega Black Label | |
* "2008/10/06 MEGABLACK LABEL VER" | |
Do-Don-Pachi Dai-Fukkatsu Ver 1.0 | |
* "2008/05/16 MASTER VER" | |
Do-Don-Pachi Dai-Fukkatsu Ver 1.5 | |
* "2008/06/23 MASTER VER 1.5" | |
Do-Don-Pachi Dai-Fukkatsu Black Label | |
* "2010/1/18 BLACK LABEL" | |
Akai Katana | |
* "2010/ 8/13 MASTER VER." | |
* Home/Limited version, unknown date line, different gameplay from regular version, doesn't accept coins - permanent freeplay | |
Mushihime-Sama Ver 1.5 Matsuri Version | |
* 2011/5/23 CAVEMATSURI VER 1.5 | |
--- Titles below are known versions from Cave's fan festivals and are likely in house only versions. Dates are the Cave festival shown --- | |
Shown Title Notes | |
----------------------------------------------------------------------------------------------------------------------- | |
12/28/06 Mushihime-Sama Ver 1.5 ~Blue Label~ No Maniac mode. | |
12/28/06 Mushihime-Sama Futari Ver 1.5 ~Red Label~ 3 PCBs were given away to top scorers. | |
12/28/06 Mushihime-Sama Futari Ver 1.01 | |
12/30/07 Muchi Muchi Pork! Dai Cave Festival ~Special Version~ Includes Pink Sweets bosses at the end of each stage. | |
12/30/07 Deathsmiles: Dai Cave Festival ~Special Version~ Inclueds a rank 99 difficulty. Prototype for DSMBL. | |
08/15/08 Do-Don-Pachi Dai-Fukkatsu Ver 1.5 ~Special~ Power-style only. | |
10/20/10 Do-Don-Pachi Dai-Fukkatsu Ver 1.51 | |
*/ |
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// #included multiple times from cavesh3.c | |
#ifdef FLIPX | |
#define LOOP_INCREMENTS \ | |
bmp++; \ | |
gfx2--; \ | |
#else | |
#define LOOP_INCREMENTS \ | |
bmp++; \ | |
gfx2++; \ | |
#endif | |
const void FUNCNAME(bitmap_rgb32 *bitmap, | |
const rectangle *clip, | |
UINT32 *gfx, | |
int src_x, | |
int src_y, | |
int dst_x_start, | |
int dst_y_start, | |
int dimx, | |
int dimy, | |
int flipy, | |
const UINT8 s_alpha, | |
const UINT8 d_alpha, | |
// int tint, | |
clr_t *tint_clr ) | |
{ | |
UINT32* gfx2; | |
int y, yf; | |
#ifndef REALLY_SIMPLE | |
colour_t s_clr; | |
#endif | |
#ifdef BLENDED | |
colour_t d_clr; | |
#if _SMODE == 2 | |
#if _DMODE != 0 | |
colour_t clr0; | |
#endif | |
#elif _SMODE == 0 | |
#if _DMODE != 0 | |
#if _DMODE != 5 | |
#if _DMODE != 1 | |
colour_t clr0; | |
#endif | |
#endif | |
#endif | |
#else | |
colour_t clr0; | |
#endif | |
#endif | |
#ifdef REALLY_SIMPLE | |
#if TRANSPARENT == 1 | |
UINT32 pen; | |
#endif | |
#else | |
UINT32 pen; | |
#endif | |
UINT32 *bmp; | |
#ifdef FLIPX | |
src_x += (dimx-1); | |
#endif | |
if (flipy) { yf = -1; src_y += (dimy-1); } | |
else { yf = +1; } | |
int starty = 0; | |
int dst_y_end = dst_y_start+dimy; | |
if (dst_y_start < clip->min_y) | |
starty = clip->min_y - dst_y_start; | |
if (dst_y_end > clip->max_y) | |
dimy -= (dst_y_end-1) - clip->max_y; | |
// check things are safe to draw (note, if the source would wrap round an edge of the 0x2000*0x1000 vram we don't draw.. not sure what the hw does anyway) | |
#ifdef FLIPX | |
if ((src_x &0x1fff) < ((src_x-(dimx-1))&0x1fff)) | |
{ | |
printf("sprite gets clipped off src_x %04x dimx %04x\n", src_x, dimx); | |
return; | |
} | |
#else | |
if ((src_x &0x1fff) > ((src_x+(dimx-1))&0x1fff)) | |
{ | |
printf("sprite gets clipped off src_x %04x dimx %04x\n", src_x, dimx); | |
return; | |
} | |
#endif | |
int startx = 0; | |
int dst_x_end = dst_x_start+dimx; | |
if (dst_x_start < clip->min_x) | |
startx = clip->min_x - dst_x_start; | |
if (dst_x_end > clip->max_x) | |
dimx -= (dst_x_end-1) - clip->max_x; | |
#ifdef BLENDED | |
#if _SMODE == 0 | |
#if _DMODE == 0 | |
UINT8* salpha_table = cavesh3_colrtable[s_alpha]; | |
UINT8* dalpha_table = cavesh3_colrtable[d_alpha]; | |
#endif | |
#if _DMODE == 5 | |
UINT8* salpha_table = cavesh3_colrtable[s_alpha]; | |
#endif | |
#if _DMODE == 1 | |
UINT8* salpha_table = cavesh3_colrtable[s_alpha]; | |
#endif | |
#endif | |
#if _SMODE == 2 | |
#if _DMODE == 0 | |
UINT8* dalpha_table = cavesh3_colrtable[d_alpha]; | |
#endif | |
#endif | |
#endif | |
for (y = starty; y < dimy; y++) | |
{ | |
//bmp = BITMAP_ADDR32(bitmap, dst_y_start + y, dst_x_start+startx); | |
bmp = &bitmap->pix32(dst_y_start + y, dst_x_start+startx); | |
int ysrc_index = ((src_y + yf * y) & 0x0fff) * 0x2000; | |
gfx2 = gfx + ysrc_index; | |
#ifdef FLIPX | |
gfx2 += (src_x-startx); | |
#else | |
gfx2 += (src_x+startx); | |
#endif | |
const UINT32* end = bmp+(dimx-startx); | |
while (bmp<end) | |
{ | |
/*************** REALLY SIMPLE INNER LOOP, NON-BLENDED, NON-TINTED, SIMPLEST CASE ****************/ | |
#ifdef REALLY_SIMPLE | |
#if TRANSPARENT == 1 | |
pen = *gfx2; | |
if (pen & 0x20000000) | |
{ | |
*bmp = pen; | |
#else | |
*bmp = *gfx2; | |
#endif | |
/*************** REGULAR INNER LOOPS ****************/ | |
#else // NOT REALLY_SIMPLE | |
pen = *gfx2; | |
#if TRANSPARENT == 1 | |
if (pen & 0x20000000) | |
{ | |
#endif | |
// convert source to clr | |
pen_to_clr(pen, &s_clr.trgb); | |
//s_clr.u32 = (pen >> 3); // using the union is actually significantly slower than our pen_to_clr to function! | |
// source * intesity and clamp | |
#ifdef TINT | |
clr_mul(&s_clr.trgb, tint_clr); | |
#endif | |
#ifdef BLENDED | |
// convert destination to clr | |
pen_to_clr(*bmp, &d_clr.trgb); | |
//d_clr.u32 = *bmp >> 3; // using the union is actually significantly slower than our pen_to_clr to function! | |
#if _SMODE == 0 | |
//g_profiler.start(PROFILER_USER7); | |
#if _DMODE == 0 | |
//g_profiler.start(PROFILER_USER1); | |
// this is used extensively in the games (ingame, futari title screens etc.) | |
s_clr.trgb.r = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.r)]][dalpha_table[(d_clr.trgb.r)]]; | |
s_clr.trgb.g = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.g)]][dalpha_table[(d_clr.trgb.g)]]; | |
s_clr.trgb.b = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.b)]][dalpha_table[(d_clr.trgb.b)]]; | |
#elif _DMODE == 1 | |
//g_profiler.start(PROFILER_USER2); | |
// futari ~7% | |
s_clr.trgb.r = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.r)]][cavesh3_colrtable[(s_clr.trgb.r)][(d_clr.trgb.r)]]; | |
s_clr.trgb.g = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.g)]][cavesh3_colrtable[(s_clr.trgb.g)][(d_clr.trgb.g)]]; | |
s_clr.trgb.b = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.b)]][cavesh3_colrtable[(s_clr.trgb.b)][(d_clr.trgb.b)]]; | |
#elif _DMODE == 2 | |
//g_profiler.start(PROFILER_USER3); | |
clr_mul_fixed(&clr0.trgb, s_alpha, &s_clr.trgb); | |
clr_add_with_clr_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#elif _DMODE == 3 | |
//g_profiler.start(PROFILER_USER4); | |
clr_mul_fixed(&clr0.trgb, s_alpha, &s_clr.trgb); | |
clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#elif _DMODE == 4 | |
//g_profiler.start(PROFILER_USER5); | |
clr_mul_fixed(&clr0.trgb, s_alpha, &s_clr.trgb); | |
clr_add_with_clr_mul_fixed_rev(&s_clr.trgb, &clr0.trgb, d_alpha, &d_clr.trgb); | |
#elif _DMODE == 5 | |
// futari black character select ~13% | |
//g_profiler.start(PROFILER_USER6); | |
s_clr.trgb.r = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.r)]][cavesh3_colrtable_rev[(s_clr.trgb.r)][(d_clr.trgb.r)]]; | |
s_clr.trgb.g = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.g)]][cavesh3_colrtable_rev[(s_clr.trgb.g)][(d_clr.trgb.g)]]; | |
s_clr.trgb.b = cavesh3_colrtable_add[salpha_table[(s_clr.trgb.b)]][cavesh3_colrtable_rev[(s_clr.trgb.b)][(d_clr.trgb.b)]]; | |
#elif _DMODE == 6 | |
//g_profiler.start(PROFILER_USER7); | |
clr_mul_fixed(&clr0.trgb, s_alpha, &s_clr.trgb); | |
clr_add_with_clr_mul_rev_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#elif _DMODE == 7 | |
//g_profiler.start(PROFILER_USER8); | |
clr_mul_fixed(&clr0.trgb, s_alpha, &s_clr.trgb); | |
clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#endif | |
//g_profiler.stop(); | |
#elif _SMODE == 1 | |
//g_profiler.start(PROFILER_USER6); | |
clr_square(&clr0.trgb, &s_clr.trgb); | |
#elif _SMODE == 2 | |
// g_profiler.start(PROFILER_USER4); | |
#if _DMODE == 0 | |
// this is used heavily on espgal2 highscore screen (~28%) optimized to avoid use of temp clr0 variable | |
s_clr.trgb.r = cavesh3_colrtable_add[cavesh3_colrtable[(d_clr.trgb.r)][(s_clr.trgb.r)]][dalpha_table[(d_clr.trgb.r)]]; | |
s_clr.trgb.g = cavesh3_colrtable_add[cavesh3_colrtable[(d_clr.trgb.g)][(s_clr.trgb.g)]][dalpha_table[(d_clr.trgb.g)]]; | |
s_clr.trgb.b = cavesh3_colrtable_add[cavesh3_colrtable[(d_clr.trgb.b)][(s_clr.trgb.b)]][dalpha_table[(d_clr.trgb.b)]]; | |
#elif _DMODE == 1 | |
clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb); | |
clr_add_with_clr_mul_3param(&s_clr.trgb, &clr0.trgb, &d_clr.trgb, &s_clr.trgb); | |
#elif _DMODE == 2 | |
clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb); | |
clr_add_with_clr_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#elif _DMODE == 3 | |
clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb); | |
clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#elif _DMODE == 4 | |
clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb); | |
clr_add_with_clr_mul_fixed_rev(&s_clr.trgb, &clr0.trgb, d_alpha, &d_clr.trgb); | |
#elif _DMODE == 5 | |
clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb); | |
clr_add_with_clr_mul_rev_3param(&s_clr.trgb, &clr0.trgb, &d_clr.trgb, &s_clr.trgb); | |
#elif _DMODE == 6 | |
clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb); | |
clr_add_with_clr_mul_rev_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#elif _DMODE == 7 | |
clr_mul_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb); | |
clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#endif | |
//g_profiler.stop(); | |
#elif _SMODE == 3 | |
//g_profiler.start(PROFILER_USER1); | |
clr_copy(&clr0.trgb, &s_clr.trgb); | |
#elif _SMODE == 4 | |
//g_profiler.start(PROFILER_USER2); | |
clr_mul_fixed_rev(&clr0.trgb, s_alpha, &s_clr.trgb); | |
#elif _SMODE == 5 | |
//g_profiler.start(PROFILER_USER3); | |
clr_mul_rev_square(&clr0.trgb, &s_clr.trgb); | |
#elif _SMODE == 6 | |
//g_profiler.start(PROFILER_USER4); | |
clr_mul_rev_3param(&clr0.trgb, &s_clr.trgb, &d_clr.trgb); | |
#elif _SMODE == 7 | |
//g_profiler.start(PROFILER_USER5); | |
clr_copy(&clr0.trgb, &s_clr.trgb); | |
#endif | |
// smode 0/2 cases are already split up and handled above. | |
#if _SMODE != 2 | |
#if _SMODE != 0 | |
#if _DMODE == 0 | |
clr_add_with_clr_mul_fixed(&s_clr.trgb, &clr0.trgb, d_alpha, &d_clr.trgb); | |
#elif _DMODE == 1 | |
clr_add_with_clr_mul_3param(&s_clr.trgb, &clr0.trgb, &d_clr.trgb, &s_clr.trgb); | |
#elif _DMODE == 2 | |
clr_add_with_clr_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#elif _DMODE == 3 | |
clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#elif _DMODE == 4 | |
clr_add_with_clr_mul_fixed_rev(&s_clr.trgb, &clr0.trgb, d_alpha, &d_clr.trgb); | |
#elif _DMODE == 5 | |
clr_add_with_clr_mul_rev_3param(&s_clr.trgb, &clr0.trgb, &d_clr.trgb, &s_clr.trgb); | |
#elif _DMODE == 6 | |
clr_add_with_clr_mul_rev_square(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#elif _DMODE == 7 | |
clr_add(&s_clr.trgb, &clr0.trgb, &d_clr.trgb); | |
#endif | |
//g_profiler.stop(); | |
#endif | |
#endif | |
#endif | |
// write result | |
*bmp = clr_to_pen(&s_clr.trgb)|(pen&0x20000000); | |
//*bmp = (s_clr.u32<<3)|(pen&0x20000000); // using the union is actually significantly slower than our clr_to_pen function! | |
#endif // END NOT REALLY SIMPLE | |
#if TRANSPARENT == 1 | |
} | |
#endif | |
LOOP_INCREMENTS | |
} | |
} | |
// g_profiler.stop(); | |
} | |
#undef LOOP_INCREMENTS |
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