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January 1, 2014 06:46
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ruby koans: about_scoring_project.rb
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# Greed is a dice game where you roll up to five dice to accumulate | |
# points. The following "score" function will be used to calculate the | |
# score of a single roll of the dice. | |
# | |
# A greed roll is scored as follows: | |
# | |
# * A set of three ones is 1000 points | |
# | |
# * A set of three numbers (other than ones) is worth 100 times the | |
# number. (e.g. three fives is 500 points). | |
# | |
# * A one (that is not part of a set of three) is worth 100 points. | |
# | |
# * A five (that is not part of a set of three) is worth 50 points. | |
# | |
# * Everything else is worth 0 points. | |
# | |
# | |
# Examples: | |
# | |
# score([1,1,1,5,1]) => 1150 points | |
# score([2,3,4,6,2]) => 0 points | |
# score([3,4,5,3,3]) => 350 points | |
# score([1,5,1,2,4]) => 250 points | |
# | |
# More scoring examples are given in the tests below: | |
# | |
# Your goal is to write the score method. | |
def score(dice) | |
# You need to write this method | |
dict = dice.inject({}) {|dict, n| | |
dict[n] = dict.fetch(n, 0) + 1; dict | |
} | |
three_numbers_point = (1..6).map do |n| | |
base = n == 1 ? 10 : n | |
if (i = dict.fetch(n, 0) / 3) > 0 | |
base * 100 * i | |
else | |
0 | |
end | |
end.reduce(:+) | |
one_point = dict.fetch(1, 0) % 3 * 100 | |
five_point = dict.fetch(5, 0) % 3 * 50 | |
three_numbers_point + one_point + five_point | |
end |
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