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| // General Settings // | |
| // Hostname for server. | |
| hostname hackerspace.sg | |
| sv_password hackerspace | |
| sv_downloadurl "https://dl.dropboxusercontent.com/u/169656/tf2/" | |
| // Overrides the max players reported to prospective clients | |
| sv_visiblemaxplayers 24 | |
| // Maximum number of rounds to play before server changes maps | |
| mp_maxrounds 5 | |
| // Set to lock per-frame time elapse | |
| host_framerate 0 | |
| // Set the pause state of the server | |
| setpause 0 | |
| // Control where the client gets content from | |
| // 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only | |
| sv_pure 0 | |
| // Is the server pausable | |
| sv_pausable 0 | |
| // Type of server 0=internet 1=lan | |
| sv_lan 0 | |
| // Collect CPU usage stats | |
| sv_stats 1 | |
| // Execute Banned Users // | |
| exec banned_user.cfg | |
| exec banned_ip.cfg | |
| writeid | |
| writeip | |
| // Contact & Region // | |
| // Contact email for server sysop | |
| sv_contact hyperair@gmail.com | |
| // The region of the world to report this server in. | |
| // -1 is the world, 0 is USA east coast, 1 is USA west coast | |
| // 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa | |
| sv_region 0 | |
| // Rcon Settings // | |
| // Password for rcon authentication | |
| rcon_password hackerspacesg | |
| // Number of minutes to ban users who fail rcon authentication | |
| sv_rcon_banpenalty 1440 | |
| // Max number of times a user can fail rcon authentication before being banned | |
| sv_rcon_maxfailures 5 | |
| // Log Settings // | |
| // Enables logging to file, console, and udp < on | off >. | |
| log on | |
| // Log server information to only one file. | |
| sv_log_onefile 0 | |
| // Log server information in the log file. | |
| sv_logfile 1 | |
| // Log server bans in the server logs. | |
| sv_logbans 1 | |
| // Echo log information to the console. | |
| sv_logecho 1 | |
| // Rate Settings // | |
| // Frame rate limiter | |
| fps_max 600 | |
| // Min bandwidth rate allowed on server, 0 == unlimited | |
| sv_minrate 0 | |
| // Max bandwidth rate allowed on server, 0 == unlimited | |
| sv_maxrate 20000 | |
| // Minimum updates per second that the server will allow | |
| sv_minupdaterate 10 | |
| // Maximum updates per second that the server will allow | |
| sv_maxupdaterate 66 | |
| // Download Settings // | |
| // Allow clients to upload customizations files | |
| sv_allowupload 1 | |
| // Allow clients to download files | |
| sv_allowdownload 1 | |
| // Maximum allowed file size for uploading in MB | |
| net_maxfilesize 99 | |
| // Team Balancing // | |
| // Enable team balancing | |
| mp_autoteambalance 1 | |
| // Time after the teams become unbalanced to attempt to switch players. | |
| mp_autoteambalance_delay 60 | |
| // Time after the teams become unbalanced to print a balance warning | |
| mp_autoteambalance_warning_delay 30 | |
| // Teams are unbalanced when one team has this many more players than the other team. (0 disables check) | |
| mp_teams_unbalance_limit 1 | |
| // Round and Game Times // | |
| // Enable timers to wait between rounds. WARNING: Setting this to 0 has been known to cause a bug with setup times lasting 5:20 (5 minutes 20 seconds) on some servers! | |
| mp_enableroundwaittime 1 | |
| // Time after round win until round restarts | |
| mp_bonusroundtime 8 | |
| // If non-zero, the current round will restart in the specified number of seconds | |
| mp_restartround 0 | |
| //Enable sudden death | |
| mp_stalemate_enable 1 | |
| // Timelimit (in seconds) of the stalemate round. | |
| mp_stalemate_timelimit 300 | |
| // game time per map in minutes | |
| mp_timelimit 99999 | |
| // Client CVARS // | |
| // Restricts spectator modes for dead players | |
| mp_forcecamera 0 | |
| // toggles whether the server allows spectator mode or not | |
| mp_allowspectators 1 | |
| // toggles footstep sounds | |
| mp_footsteps 1 | |
| // toggles game cheats | |
| sv_cheats 0 | |
| // After this many seconds without a message from a client, the client is dropped | |
| sv_timeout 900 | |
| // Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time? | |
| mp_idlemaxtime 15 | |
| // Deals with idle players 1=send to spectator 2=kick | |
| mp_idledealmethod 2 | |
| // time (seconds) between decal sprays | |
| decalfrequency 30 | |
| // Communications // | |
| // enable voice communications | |
| sv_voiceenable 1 | |
| // Players can hear all other players, no team restrictions 0=off 1=on | |
| sv_alltalk 0 | |
| // amount of time players can chat after the game is over | |
| mp_chattime 10 | |
| // enable party mode | |
| tf_birthday 0 | |
| // disable map change | |
| mp_winlimit 0 | |
| mp_maxrounds 0 | |
| mp_timelimit 0 | |
| mp_scrambleteams_auto 0 | |
| mp_scrambleteams_auto_windifference 9999 | |
| mp_teams_unbalance_limit 99999 |
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