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| var spawnPoint = Vec3.sum(MyAvatar.position, Vec3.multiply(4.0, Quat.getFront(Camera.getOrientation()))); | |
| var right = Vec3.cross(Quat.getFront(Camera.getOrientation()), Quat.getUp(Camera.getOrientation())); | |
| spawnPoint = Vec3.sum(spawnPoint, Vec3.multiply(-1, right)); | |
| var MODEL_URL = "https://s3.amazonaws.com/hifi-public/tony/axes.fbx"; | |
| var overlays = []; | |
| // this model should be 1/10th a meter tall, very small | |
| overlays.push(Overlays.addOverlay("model", { | |
| url: MODEL_URL, | |
| position: spawnPoint, | |
| rotation: Camera.getOrientation() | |
| })); | |
| // this model should be 1 meter tall | |
| spawnPoint = Vec3.sum(spawnPoint, right); | |
| overlays.push(Overlays.addOverlay("model", { | |
| url: MODEL_URL, | |
| position: spawnPoint, | |
| rotation: Camera.getOrientation(), | |
| scale: 10 | |
| })); | |
| // this model should also be 1 meter tall | |
| spawnPoint = Vec3.sum(spawnPoint, right); | |
| overlays.push(Overlays.addOverlay("model", { | |
| url: MODEL_URL, | |
| position: spawnPoint, | |
| rotation: Camera.getOrientation(), | |
| dimensions: 1 | |
| })); | |
| // this model should also be 1 meter tall | |
| spawnPoint = Vec3.sum(spawnPoint, right); | |
| overlays.push(Overlays.addOverlay("model", { | |
| url: MODEL_URL, | |
| position: spawnPoint, | |
| rotation: Camera.getOrientation(), | |
| scale: 2, | |
| dimensions: 0.5 | |
| })); | |
| Script.scriptEnding.connect(function () { | |
| overlays.forEach(function (overlay) { | |
| Overlays.deleteOverlay(overlay); | |
| }); | |
| }); |
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