Created
January 2, 2015 22:05
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JanusVR Linux QGL shader bug
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QIODevice::read: device not open | |
QGLShader::compile(Fragment): 0:144(29): error: could not implicitly convert operands to arithmetic operator | |
0:144(37): error: operands to arithmetic operators must be numeric | |
0:144(37): error: no matching function for call to `sin(error)'; candidates are: | |
0:144(37): error: float sin(float) | |
0:144(37): error: float sin(float) | |
0:144(37): error: vec2 sin(vec2) | |
0:144(37): error: vec3 sin(vec3) | |
0:144(37): error: vec4 sin(vec4) | |
0:144(42): error: operands to arithmetic operators must be numeric | |
0:144(46): error: operands to arithmetic operators must be numeric | |
0:145(29): error: could not implicitly convert operands to arithmetic operator | |
0:145(37): error: operands to arithmetic operators must be numeric | |
0:145(37): error: no matching function for call to `sin(error)'; candidates are: | |
0:145(37): error: float sin(float) | |
0:145(37): error: float sin(float) | |
0:145(37): error: vec2 sin(vec2) | |
0:145(37): error: vec3 sin(vec3) | |
0:145(37): error: vec4 sin(vec4) | |
0:145(42): error: operands to arithmetic operators must be numeric | |
0:145(46): error: operands to arithmetic operators must be numeric | |
0:146(29): error: could not implicitly convert operands to arithmetic operator | |
0:146(37): error: operands to arithmetic operators must be numeric | |
0:146(37): error: no matching function for call to `sin(error)'; candidates are: | |
0:146(37): error: float sin(float) | |
0:146(37): error: float sin(float) | |
0:146(37): error: vec2 sin(vec2) | |
0:146(37): error: vec3 sin(vec3) | |
0:146(37): error: vec4 sin(vec4) | |
0:146(42): error: operands to arithmetic operators must be numeric | |
0:146(46): error: operands to arithmetic operators must be numeric | |
Floating point exception |
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