- (Un)making AI Magic: A Design Taxonomy - link
- AI-Assisted Causal Pathway Diagram for Human-Centered Design - link
- Enhancing UX Evaluation Through Collaboration with Conversational AI Assistants: Effects of Proactive Dialogue and Timing - link
- Jigsaw: Supporting Designers to Prototype Multimodal Applications by Chaining AI Foundation Models - link
- VAL: Interactive Task Learning with GPT Dialog Parsing - link
- Generating Automatic Feedback on UI Mockups with Large Language Models - link
- MUD: Towards a Large-Scale and Noise-Filtered UI Dataset for Modern Style UI Modeling - link
- OmniActions: Predicting Digital Actions in Response to Real-World Multimodal Sensory Inputs with LLMs - link
- SimUser: Generating Usability Feedback by Simulating Various Users Interacting with Mobile Applications - link
- Surveyor: Facilitating Discovery Within Video Games for Blind and Low Vision Players - link
- CollabCoder: A Lower-barrier, Rigorous Workflow for Inductive Collaborative Qualitative Analysis with Large Language Models - link
- Evaluating Large Language Models on Academic Literature Understanding and Review: An Empirical Study among Early-stage Scholars - link
- From Paper to Card: Transforming Design Implications with Generative AI - link
- Know Your Audience: The benefits and pitfalls of generating plain language summaries beyond the "general" audience - link
- Understanding the Role of Large Language Models in Personalizing and Scaffolding Strategies to Combat Academic Procrastination - link
- "This is not a data problem": Algorithms and Power in Public Higher Education in Canada - link
- How AI Processing Delays Foster Creativity: Exploring Research Question Co-Creation with an LLM-based Agent - link
- Integrating measures of replicability into scholarly search: Challenges and opportunities - link
- PaperWeaver: Enriching Topical Paper Alerts by Contextualizing Recommended Papers with User-collected Papers - link
- Designing a Multisensory VR Game Prototype for Older Adults - the Acceptability and Design Implications - link
- Exploring the Opportunity of Augmented Reality (AR) in Supporting Older Adults to Explore and Learn Smartphone Applications - link
- HelpCall: Designing Informal Technology Assistance for Older Adults via Videoconferencing - link
- Reducing the Search Space on demand helps Older Adults find Mobile UI Features quickly, on par with Younger Adults - link
- Toward Making Virtual Reality (VR) More Inclusive for Older Adults: Investigating Aging Effect on Target Selection and Manipulation Tasks in VR - link
- Dealing with Uncertainty: Understanding the Impact of Prognostic Versus Diagnostic Tasks on Trust and Reliance in Human-AI Decision Making - link
- Exposed or Erased: Algorithmic Censorship of Nudity in Art - link
- Impact of Model Interpretability and Outcome Feedback on Trust in AI - link
- Trust in AI-assisted Decision Making: Perspectives from Those Behind the System and Those for Whom the Decision is Made - link
- Algorithmic Ways of Seeing: Using Object Detection to Facilitate Art Exploration - link
- Art or Artifice? Large Language Models and the False Promise of Creativity - link
- Authors' Values and Attitudes Towards AI-bridged Scalable Personalization of Creative Language Arts - link
- Generative AI in Creative Practice: ML-Artist Folk Theories of T2I Use, Harm, and Harm-Reduction - link
- Jess+: AI and robotics with inclusive music-making - link
- "Voices Help Correlate Signs and Words": Analyzing Deaf and Hard-of-Hearing (DHH) TikTokers’ Content, Practices, and Pitfalls - link
- Audio Engineering by People Who Are deaf and Hard of Hearing: Balancing Confidence and Limitations - link
- Communication, Collaboration, and Coordination in a Co-located Shared Augmented Reality Game: Perspectives From Deaf and Hard of Hearing People - link
- Look Once to Hear: Target Speech Hearing with Noisy Examples - link
- A Contextual Inquiry of People with Vision Impairments in Cooking - link
- FetchAid: Making Parcel Lockers More Accessible to Blind and Low Vision People With Deep-learning Enhanced Touchscreen Guidance, Error-Recovery Mechanism, and AR-based Search Support - link
- Help Supporters: Exploring the Design Space of Assistive Technologies to Support Face-to-Face Help Between Blind and Sighted Strangers - link
- Towards Inclusive Source Code Readability Based on the Preferences of Programmers with Visual Impairments - link
- Visual Cues for Data Analysis Features Amplify Challenges for Blind Spreadsheet Users - link
- How Do Low-Vision Individuals Experience Information Visualization? - link
- Navigating Real-World Challenges: A Quadruped Robot Guiding System for Visually Impaired People in Diverse Environments - link
- TADA: Making Node-link Diagrams Accessible to Blind and Low-Vision People - link
- Umwelt: Accessible Structured Editing of Multi-Modal Data Representations - link
- “Customization is Key”: Reconfigurable Textual Tokens for Accessible Data Visualizations - link
- BubbleCam: Engaging Privacy in Remote Sighted Assistance - link
- Conveying Emotions through Shape-changing to Children with and without Visual Impairment - link
- Designing to Support Blind and Visually Impaired Older Adults in Managing the Invisible Labor of Social Participation: Opportunities and Challenges - link
- Unblind Text Inputs: Predicting Hint-text of Text Input in Mobile Apps via LLM - link
- “I Don't Really Get Involved In That Way”: Investigating Blind and Visually Impaired Individuals' Experiences of Joint Attention with Sighted People - link
- Assessment of Sign Language-Based versus Touch-Based Input for Deaf Users Interacting with Intelligent Personal Assistants - link
- How Users Experience Closed Captions on Live Television: Quality Metrics Remain a Challenge - link
- Towards Co-Creating Access and Inclusion: A Group Autoethnography on a Hearing Individual's Journey Towards Effective Communication in Mixed-Hearing Ability Higher Education Settings - link
- Towards Inclusive Video Commenting: Introducing Signmaku for the Deaf and Hard-of-Hearing - link
- Unspoken Sound: Identifying Trends in Non-Speech Audio Captioning on YouTube - link
- Barriers to Photosensitive Accessibility in Virtual Reality - link
- Beyond Repairing with Electronic Speech: Towards Embodied Communication and Assistive Technology - link
- Designing Upper-Body Gesture Interaction with and for People with Spinal Muscular Atrophy in VR - link
- People with Disabilities Redefining Identity through Robotic and Virtual Avatars: A Case Study in Avatar Robot Cafe - link
- “Can It Be Customized According to My Motor Abilities?”: Toward Designing User-Defined Head Gestures for People with Dystonia - link
- Collaborative School Mental Health System: Leveraging a Conversational Agent for Enhancing Children's Executive Function - link
- Discovering Accessible Data Visualizations for People with ADHD - link
- Examining the Use of VR as a Study Aid for University Students with ADHD - link
- Narrating Routines through Game Dynamics: Impact of a Gamified Routine Management App for Autistic Individuals - link
- StarRescue: the Design and Evaluation of A Turn-Taking Collaborative Game for Facilitating Autistic Children's Social Skills - link
- An Emotion Translator: Speculative Design By Neurodiverse Dyads - link
- Are Robots Ready to Deliver Autism Inclusion?: A Critical Review - link
- Designing Scaffolding Strategies for Conversational Agents in Dialog Task of Neurocognitive Disorders Screening - link
- From Letterboards to Holograms: Advancing Assistive Technology for Nonspeaking Autistic Individuals with the HoloBoard - link
- Unlock Life with a Chat(GPT): Integrating Conversational AI with Large Language Models into Everyday Lives of Autistic Individuals - link
- Collaborative Job Seeking for People with Autism: Challenges and Design Opportunities - link
- Designing for Strengths: Opportunities to Support Neurodiversity in the Workplace - link
- Towards Digital Independence: Identifying the Tensions between Autistic Young Adults and Their Support Network When Mediating Social Media - link
- Understanding Online Job and Housing Search Practices of Neurodiverse Young Adults to Support Their Independence - link
- “It’s the only thing I can trust”: Envisioning Large Language Model Use by Autistic Workers for Communication Assistance - link
- Augmented Reality Cues Facilitate Task Resumption after Interruptions in Computer-Based and Physical Tasks - link
- Heads-Up Multitasker: Simulating Attention Switching On Optical Head-Mounted Displays - link
- Improving Attention Using Wearables via Haptic and Multimodal Rhythmic Stimuli - link
- SplitBody: Reducing Mental Workload while Multitasking via Muscle Stimulation - link
- Supporting Task Switching with Reinforcement Learning - link
- AudioXtend: Assisted Reality Visual Accompaniments for Audiobook Storytelling During Everyday Routine Tasks - link
- Augmented Reality at Zoo Exhibits: A Design Framework for Enhancing the Zoo Experience - link
- Comfortable Mobility vs. Attractive Scenery: The Key to Augmenting Narrative Worlds in Outdoor Locative Augmented Reality Storytelling - link
- Investigating the Design of Augmented Narrative Spaces Through Virtual-Real Connections: A Systematic Literature Review - link
- Jigsaw: Authoring Immersive Storytelling Experiences with Augmented Reality and Internet of Things - link
- "It Must Be Gesturing Towards Me": Gesture-Based Interaction between Autonomous Vehicles and Pedestrians - link
- Exploring the Impact of Interconnected External Interfaces in Autonomous Vehicles on Pedestrian Safety and Experience - link
- Light it Up: Evaluating Versatile Autonomous Vehicle-Cyclist External Human-Machine Interfaces - link
- Multi-Modal eHMIs: The Relative Impact of Light and Sound in AV-Pedestrian Interaction - link
- One Size Does Not Fit All: Designing and Evaluating Criticality-Adaptive Displays in Highly Automated Vehicles - link
- SoniWeight Shoes: Investigating Effects and Personalization of a Wearable Sound Device for Altering Body Perception and Behavior - link
- Charting the Future of AI in Project-Based Learning: A Co-Design Exploration with Students - link
- How Culture Shapes What People Want From AI - link
- MindTalker: Navigating the Complexities of AI-Enhanced Social Engagement for People with Early-Stage Dementia - link
- Older Adults Imagining Future Technologies in Participatory Design Workshops: Supporting Continuity in the Pursuit of Meaningful Activities - link
- Socio-technical Imaginaries: Envisioning and Understanding AI Parenting Supports through Design Fiction - link
- Process, Roles, Tools, and Team: Understanding the Emerging Medium of Virtual Reality Theatre - link
- ShareYourReality: Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodiment - link
- TimeTunnel: Integrating Spatial and Temporal Motion Editing for Character Animation in Virtual Reality - link
- Critiquing Menstrual Pain Technologies through the Lens of Feminist Disability Studies - link
- Enhancing Auto-Generated Baseball Highlights via Win Probability and Bias Injection Method - link
- Sensible and Sensitive AI for Worker Wellbeing: Factors that Inform Adoption and Resistance for Information Workers - link
- Thrown from Normative Ground: Exploring the Potential of Disorientation as a Critical Methodological Strategy in HCI - link
- Understanding the Effect of Reflective Iteration on Individuals’ Physical Activity Planning - link
- "I Shot the Interviewer!": The Effects of In-VR Interviews on Participant Feedback and Rapport - link
- CamTroller: An Auxiliary Tool for Controlling Your Avatar in PC Games Using Natural Motion Mapping - link
- Stretch your reach: Studying Self-Avatar and Controller Misalignment in Virtual Reality Interaction - link
- Virtual Body Swapping: A VR-Based Approach to Embodied Third-Person Self-Processing in Mind-Body Therapy - link
- Your Avatar Seems Hesitant to Share About Yourself: How People Perceive Others' Avatars in the Transparent System - link
- "I Know I'm Being Observed:" Video Interventions to Educate Users about Targeted Advertising on Facebook - link
- "Pikachu would electrocute people who are misbehaving": Expert, Guardian and Child Perspectives on Automated Embodied Moderators for Safeguarding Children in Social Virtual Reality - link
- Sharenting on TikTok: Exploring Parental Sharing Behaviors and the Discourse Around Children’s Online Privacy - link
- Systemization of Knowledge (SoK): Creating a Research Agenda for Human-Centered Real-Time Risk Detection on Social Media Platforms - link
- Tricky vs. Transparent: Towards an Ecologically Valid and Safe Approach for Evaluating Online Safety Nudges for Teens - link
- "I want it to talk like Darth Vader": Helping Children Construct Creative Self-Efficacy with Generative AI - link
- "When He Feels Cold, He Goes to the Seahorse"—Blending Generative AI into Multimaterial Storymaking for Family Expressive Arts Therapy - link
- LegacySphere: Facilitating Intergenerational Communication Through Perspective-Taking and Storytelling in Embodied VR - link
- Open Sesame? Open Salami! Personalizing Vocabulary Assessment-Intervention for Children via Pervasive Profiling and Bespoke Storybook Generation - link
- Parent-Child Joint Media Engagement Within HCI: A Scoping Analysis of the Research Landscape - link
- "It's Not a Replacement:" Enabling Parent-Robot Collaboration to Support In-Home Learning Experiences of Young Children - link
- CHAITok: A Proof-of-Concept System Supporting Children's Sense of Data Autonomy on Social Media - link
- Co-Designing Situated Displays for Family Co-Regulation with ADHD Children - link
- Cuddling Up With a Print-Braille Book: How Intimacy and Access Shape Parents' Reading Practices with Children - link
- Creating Safe Places: Understanding the Lived Experiences of Families Managing Cystic Fibrosis in Young Children - link
- GlucoMaker: Enabling Collaborative Customization of Glucose Monitors - link
- Good Days, Bad Days: Understanding the Trajectories of Technology Use During Chronic Fatigue Syndrome - link
- MigraineTracker: Examining Patient Experiences with Goal-Directed Self-Tracking for a Chronic Health Condition - link
- PD-Insighter: A Visual Analytics System to Monitor Daily Actions for Parkinson's Disease Treatment - link
- Charting the COVID Long Haul Experience - A Longitudinal Exploration of Symptoms, Activity, and Clinical Adherence - link
- Co-designing Customizable Clinical Dashboards with Multidisciplinary Teams: Bridging the Gap in Chronic Disease Care - link
- Designing online peer support for parents of adolescents at risk of mental health challenges - link
- Platforming PCOS Treatment Online: FemTech Logics of Care - link
- "It's like a glimpse into the future": Exploring the Role of Blood Glucose Prediction Technologies for Type 1 Diabetes Self-Management - link
- HIV Client Perspectives on Digital Health in Malawi - link
- Shared Responsibility in Collaborative Tracking for Children with Type 1 Diabetes and their Parents - link
- “I think it saved me. I think it saved my heart”: The Complex Journey From Self-Tracking With Wearables To Diagnosis - link
- “Obviously, Nothing's Gonna Happen in Five Minutes”: How Adolescents and Young Adults Infrastructure Resources to Learn Type 1 Diabetes Management - link
- Ivie: Lightweight Anchored Explanations of Just-Generated Code - link
- Learning Agent-based Modeling with LLM Companions: Experiences of Novices and Experts Using ChatGPT & NetLogo Chat - link
- Reading Between the Lines: Modeling User Behavior and Costs in AI-Assisted Programming - link
- Validating AI-Generated Code with Live Programming - link
- Cieran: Designing Sequential Colormaps via In-Situ Active Preference Learning - link
- Color Maker: a Mixed-Initiative Approach to Creating Accessible Color Maps - link
- Exploring Interactive Color Palettes for Abstraction-Driven Exploratory Image Colorization - link
- Palette, Purpose, Prototype: The Three Ps of Color Design and How Designers Navigate Them - link
- Piet: Facilitating Color Authoring for Motion Graphics Video - link
- Engaged and Affective Virtual Agents: Their Impact on Social Presence, Trustworthiness, and Decision-Making in the Group Discussion - link
- Investigating the Potential of Group Recommendation Systems As a Medium of Social Interactions: A Case of Spotify Blend Experiences between Two Users - link
- Mitigating Barriers to Public Social Interaction with Meronymous Communication - link
- Understanding Entrainment in Human Groups: Optimising Human-Robot Collaboration from Lessons Learned during Human-Human Collaboration - link
- Apple's Knowledge Navigator: Why Doesn't that Conversational Agent Exist Yet? - link
- Towards Designing a Question-Answering Chatbot for Online News: Understanding Questions and Perspectives - link
- Understanding Public Perceptions of AI Conversational Agents: A Cross-Cultural Analysis - link
- “It's a Fair Game”, or Is It? Examining How Users Navigate Disclosure Risks and Benefits When Using LLM-Based Conversational Agents - link
- ContextCam: Bridging Context Awareness with Creative Human-AI Image Co-Creation - link
- InkBrush: A Sketching Tool for 3D Ink Painting - link
- OutlineSpark: Igniting AI-powered Presentation Slides Creation from Computational Notebooks through Outlines - link
- Prompting for Discovery: Flexible Sense-Making for AI Art-Making with Dreamsheets - link
- TutoAI: a cross-domain framework for AI-assisted mixed-media tutorial creation on physical tasks - link
- #PoetsOfInstagram: Navigating The Practices And Challenges Of Novice Poets On Instagram - link
- An Artists' Perspectives on Natural Interactions for Virtual Reality 3D Sketching - link
- CollageVis: Rapid Previsualization Tool for Indie Filmmaking using Video Collages - link
- Machine Learning Processes As Sources of Ambiguity: Insights from AI Art - link
- Metamorpheus: Interactive, Affective, and Creative Dream Narration Through Metaphorical Visual Storytelling - link
- Fashioning Creative Expertise with Generative AI: Graphical Interfaces for Design Space Exploration Better Support Ideation Than Text Prompts - link
- PlantoGraphy: Incorporating Iterative Design Process into Generative Artificial Intelligence for Landscape Rendering - link
- ReelFramer: Human-AI Co-Creation for News-to-Video Translation - link
- Understanding Nonlinear Collaboration between Human and AI Agents: A Co-design Framework for Creative Design - link
- Unlocking Creator-AI Synergy: Challenges, Requirements, and Design Opportunities in AI-Powered Short-Form Video Production - link
- C2Ideas: Supporting Creative Interior Color Design Ideation with a Large Language Model - link
- Is Resistance Futile?: Early Career Game Developers, Generative AI, and Ethical Skepticism - link
- LumiMood: A Creativity Support Tool for Designing the Mood of a 3D Scene - link
- TypeDance: Creating Semantic Typographic Logos from Image through Personalized Generation - link
- When Teams Embrace AI: Human Collaboration Strategies in Generative Prompting in a Creative Design Task - link
- An Accessible, Three-Axis Plotter for Enhancing Calligraphy Learning through Generated Motion - link
- EyeGuide & EyeConGuide: Gaze-based Visual Guides to Improve 3D Sketching Systems - link
- Formulating or Fixating: Effects of Examples on Problem Solving Vary as a Function of Example Presentation Interface Design - link
- GenQuery: Supporting Expressive Visual Search with Generative Models - link
- Inkeraction: An Interaction Modality Powered by Ink Recognition and Synthesis - link
- IntentTuner: An Interactive Framework for Integrating Human Intentions in Fine-tuning Text-to-Image Generative Models - link
- Is It AI or Is It Me? Understanding Users’ Prompt Journey with Text-to-Image Generative AI Tools - link
- Personalizing Products with Stylized Head Portraits for Self-Expression - link
- PromptCharm: Text-to-Image Generation through Multi-modal Prompting and Refinement - link
- Table Illustrator: Puzzle-based interactive authoring of plain tables - link
- Choosing the Right Reality: A Comparative Analysis of Tangibility in Immersive Trauma Simulations - link
- Comparison of Spatial Visualization Techniques for Radiation in Augmented Reality - link
- Exploring the Design Space of Optical See-through AR Head-Mounted Displays to Support First Responders in the Field - link
- Agency Aspirations: Understanding Users' Preferences And Perceptions Of Their Role In Personalised News Curation - link
- Bystanders of Online Moderation: Examining the Effects of Witnessing Post-Removal Explanations - link
- Community Begins Where Moderation Ends: Peer Support and Its Implications for Community-Based Rehabilitation - link
- Wikibench: Community-Driven Data Curation for AI Evaluation on Wikipedia - link
- A Human Information Processing Theory of the Interpretation of Visualizations: Demonstrating Its Utility - link
- Data Storytelling in Data Visualisation: Does it Enhance the Efficiency and Effectiveness of Information Retrieval and Insights Comprehension? - link
- Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments - link
- Reading Between the Pixels: Investigating the Barriers to Visualization Literacy - link
- VAID: Indexing View Designs in Visual Analytics System - link
- "Yeah, this graph doesn't show that": Analysis of Online Engagement with Misleading Data Visualizations - link
- Epigraphics: Message-Driven Infographics Authoring - link
- From Exploration to End of Life: Unpacking Sustainability in Physicalization Practices - link
- StableLev: Data-Driven Stability Enhancement for Multi-Particle Acoustic Levitation - link
- That's Rough! Encoding Data into Roughness for Physicalization - link
- Do You See What I See? A Qualitative Study Eliciting High-Level Visualization Comprehension - link
- Effects of Point Size and Opacity Adjustments in Scatterplots - link
- Spatial Audio-Enhanced Multimodal Graph Rendering for Efficient Data Trend Learning on Touchscreen Devices - link
- To Cut or Not To Cut? A Systematic Exploration of Y-Axis Truncation - link
- VisTorch: Interacting with Situated Visualizations using Handheld Projectors - link
- Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality - link
- DeepSee: Multidimensional Visualizations of Seabed Ecosystems - link
- MAIDR: Making Statistical Visualizations Accessible with Multimodal Data Representation - link
- SalienTime: User-driven Selection of Salient Time Steps for Large-Scale Geospatial Data Visualization - link
- Understanding Reader Takeaways in Thematic Maps Under Varying Text, Detail, and Spatial Autocorrelation - link
- Design Opportunities for Care Transitions in Dementia: Understanding Informal Caregivers’ Experiences Through a Practice-Informed Approach - link
- Evolving Presentation of Self: The Influence of Dementia Communication Challenges on Everyday Interactions - link
- Family Caregiver Experiences of Using a Mobile App for Music-based Training to Support Dementia Care - link
- Mnemosyne - Supporting Reminiscence for Individuals with Dementia in Residential Care Settings - link
- Technology-Mediated Non-pharmacological Interventions for Dementia: Needs for and Challenges in Professional, Personalized and Multi-Stakeholder Collaborative Interventions - link
- "I Am So Overwhelmed I Don't Know Where to Begin!" Towards Developing Relationship-Based and Values-Based End-of-Life Data Planning Approaches - link
- A Living Framework for Understanding Cooperative Games - link
- Demystifying Tacit Knowledge in Graphic Design: Characteristics, Instances, Approaches, and Guidelines - link
- Embodied Tentacle: Mapping Design to Control of Non-Analogous Body Parts with the Human Body - link
- Imagining Sustainable Energy Communities: Design Narratives of Future Digital Technologies, Sites, and Participation - link
- A temporal vocabulary of Design Events for Research through Design - link
- Grand challenges in WaterHCI - link
- KOALA Hero Toolkit: A New Approach to Inform Families of Mobile Datafication Risks - link
- Strategies of Product Managers: Negotiating Social Values in Digital Product Design - link
- VideoClipper: Rapid Prototyping with the "Editing-in-the-Camera" Method - link
- AdapTics: A Toolkit for Creative Design and Integration of Real-Time Adaptive Mid-Air Ultrasound Tactons - link
- Bitacora: A Toolkit for Supporting NonProfits to Critically Reflect on Social Media Data Use - link
- Design Patterns for Data-Driven News Articles - link
- From Concept to Community: Unpacking the Work of Designing Educational and Activist Toolkits - link
- Griffith: A Storyboarding Tool Designed with Japanese Animation Professionals - link
- An Empathy-Based Sandbox Approach to Bridge the Privacy Gap among Attitudes, Goals, Knowledge, and Behaviors - link
- Designing Accessible Obfuscation Support for Blind Individuals’ Visual Privacy Management - link
- Encoding Privacy: Sociotechnical Dynamics of Data Protection Compliance Work - link
- Redesigning Privacy with User Feedback: The Case of Zoom Attendee Attention Tracking - link
- A case for "little English" in Nurse Notes from the Telehealth Intervention Program for Seniors: Implications for Future Design and Research - link
- Investigating the Mechanisms by which Prevalent Online Community Behaviors Influence Responses to Misinformation: Do Perceived Norms Really Act as a Mediator? - link
- Leveraging Implementation Science in Human-Centred Design for Digital Health - link
- Promoting Engagement in Remote Patient Monitoring Using Asynchronous Messaging - link
- To Reach the Unreachable: Exploring the Potential of VR Hand Redirection for Upper Limb Rehabilitation - link
- A Longitudinal In-the-Wild Investigation of Design Frictions to Prevent Smartphone Overuse - link
- Attention Receipts: Utilizing the Materiality of Receipts to Improve Screen-time Reflection on YouTube - link
- InteractOut: Leveraging Interaction Proxies as Input Manipulation Strategies for Reducing Smartphone Overuse - link
- Real-World Winds: Micro Challenges to Promote Balance Post Smartphone Overload - link
- StayFocused: Examining the Effects of Reflective Prompts and Chatbot Support on Compulsive Smartphone Use - link
- MindShift: Leveraging Large Language Models for Mental-States-Based Problematic Smartphone Use Intervention - link
- Navigating User-System Gaps: Understanding User-Interactions in User-Centric Context-Aware Systems for Digital Well-being Intervention - link
- Time2Stop: Adaptive and Explainable Human-AI Loop for Smartphone Overuse Intervention - link
- “I finally felt I had the tools to control these urges”: Empowering Students to Achieve Their Device Use Goals With the Reduce Digital Distraction Workshop - link
- “You Can Find a Part of my Life in Every Single App”: An Interview Study of What Makes Smartphone Applications Special to Their Users - link
- AdaptiveVoice: Cognitively Adaptive Voice Interface for Driving Assistance - link
- Can You Hazard a Guess?: Evaluating the Effect of Augmented Reality Cues on Driver Hazard Prediction - link
- Inter-regional Lens on the Privacy Preferences of Drivers for ITS and Future VANETs - link
- Portobello: Extending Driving Simulation from the Lab to the Road - link
- SYNC-VR: Synchronizing Your Senses to Conquer Motion Sickness for Enriching In-Vehicle Virtual Reality - link
- An Eye Gaze Heatmap Analysis of Uncertainty Head-Up Display Designs for Conditional Automated Driving - link
- From Slow-Mo to Ludicrous Speed: Comfortably Manipulating the Perception of Linear In-Car VR Motion Through Vehicular Translational Gain and Attenuation - link
- Investigating the Effects of External Communication and Platoon Behavior on Manual Drivers at Highway Access - link
- Understanding Human-machine Cooperation in Game-theoretical Driving Scenarios amid Mixed Traffic - link
- Understanding Pedestrians’ Perception of Safety and Safe Mobility Practices - link
- Dances with Drones: Spatial Matching and Perceived Agency in Improvised Movements with Drone and Human Partners - link
- Exploring Intended Functions of Indoor Flying Robots Interacting With Humans in Proximity - link
- Firefighters' Perceptions on Collaboration and Interaction with Autonomous Drones: Results of a Field Trial - link
- HIFuzz: Human Interaction Fuzzing for Small Unmanned Aerial Vehicles - link
- Swarm Body: Embodied Swarm Robots - link
- From Primary Education to Premium Workforce: Drawing on K-12 Approaches for Developing AI Literacy - link
- More than Model Documentation: Uncovering Teachers' Bespoke Information Needs for Informed Classroom Integration of ChatGPT - link
- Teaching artificial intelligence in extracurricular contexts through narrative-based learnersourcing - link
- The Promise and Peril of ChatGPT in Higher Education: Opportunities, Challenges, and Design Implications - link
- ml-machine.org: Infrastructuring a Research Product to Disseminate AI Literacy in Education - link
- Exploring AI Problem Formulation with Children via Teachable Machines - link
- Mathemyths: Leveraging Large Language Models to Teach Mathematical Language through Child-AI Co-Creative Storytelling - link
- Scientific and Fantastical: Creating Immersive, Culturally Relevant Learning Experiences with Augmented Reality and Large Language Models - link
- Testing, Socializing, Exploring: Characterizing Middle Schoolers’ Approaches to and Conceptions of ChatGPT - link
- VIVID: Human-AI Collaborative Authoring of Vicarious Dialogues from Lecture Videos - link
- Digital Knick-Knacks: Standalone Audiovisual Digital Possessions or Embellishments in Digital Environments - link
- EmoWear: Exploring Emotional Teasers for Voice Message Interaction on Smartwatches - link
- Investigating the Effects of Self-selected Pleasant Scents on Text Composition and Transcription Performance - link
- Eternagram: Probing Player Attitudes Towards Climate Change Using a ChatGPT-driven Text-based Adventure - link
- Promoting Eco-Friendly Behaviour through Virtual Reality - Implementation and Evaluation of Immersive Feedback Conditions of a Virtual CO2 Calculator - link
- Technical Mentality: Principles for HCI Research and Practice - link
- Exploring the Association between Moral Foundations and Judgements of AI Behaviour - link
- Fair Machine Guidance to Enhance Fair Decision Making in Biased People - link
- The Illusion of Artificial Inclusion - link
- Which Artificial Intelligences Do People Care About Most? A Conjoint Experiment on Moral Consideration - link
- “They only care to show us the wheelchair”: disability representation in text-to-image AI models - link
- An Ontology of Dark Patterns Knowledge: Foundations, Definitions, and a Pathway for Shared Knowledge-Building - link
- BLIP: Facilitating the Exploration of Undesirable Consequences of Digital Technologies - link
- Beyond Dark Patterns: A Concept-Based Framework for Ethical Software Design - link
- Perceptions of Fairness in Technology-Mediated Marketplaces - link
- STILE: Exploring and Debugging Social Biases in Pre-trained Text Representations - link
- A Scoping Study of Evaluation Practices for Responsible AI Tools: Steps Towards Effectiveness Evaluations - link
- Building an Ethics-Focused Action Plan: Roles, Process Moves, and Trajectories - link
- Fighting Malicious Designs: Towards Visual Countermeasures Against Dark Patterns - link
- Searching for the Non-Consequential: Dialectical Activities in HCI and the Limits of Computers - link
- Staying at the Roach Motel: Cross-Country Analysis of Manipulative Subscription and Cancellation Flows - link
- "AI enhances our performance, I have no doubt this one will do the same": The Placebo effect is robust to negative descriptions of AI - link
- An Evaluation of Situational Autonomy for Human-AI Collaboration in a Shared Workspace Setting - link
- Are We Asking the Right Questions?: Designing for Community Stakeholders’ Interactions with AI in Policing - link
- Evaluating the Utility of Conformal Prediction Sets for AI-Advised Image Labeling - link
- Human-LLM Collaborative Annotation Through Effective Verification of LLM Labels - link
- ChainForge: A Visual Toolkit for Prompt Engineering and LLM Hypothesis Testing - link
- CloChat: Understanding How People Customize, Interact, and Experience Personas in Large Language Models - link
- EvalLM: Interactive Evaluation of Large Language Model Prompts on User-Defined Criteria - link
- Listening to the Voices: Describing Ethical Caveats of Conversational User Interfaces According to Experts and Frequent Users - link
- Understanding Choice Independence and Error Types in Human-AI Collaboration - link
- Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape - link
- Enhancing Home Exercise Experiences with Video Motion-Tracking for Automatic Display Height Adjustment - link
- Exploring Opportunities for Augmenting Homes to Support Exercising - link
- Grand Challenges in SportsHCI - link
- Is it just a score? Understanding Training Load Management Practices Beyond Sports Tracking - link
- EXMOS: Explanatory Model Steering through Multifaceted Explanations and Data Configurations - link
- Incremental XAI: Memorable Understanding of AI with Incremental Explanations - link
- The Who in XAI: How AI Background Shapes Perceptions of AI Explanations - link
- User Characteristics in Explainable AI: The Rabbit Hole of Personalization? - link
- Why the Fine, AI? The Effect of Explanation Level on Citizens' Fairness Perception of AI-based Discretion in Public Administrations - link
- EyeEcho: Continuous and Low-power Facial Expression Tracking on Glasses - link
- MELDER: The Design and Evaluation of a Real-time Silent Speech Recognizer for Mobile Devices - link
- ReHEarSSE: Recognizing Hidden-in-the-Ear Silently Spelled Expressions - link
- Uncovering and Addressing Blink-Related Challenges in Using Eye Tracking for Interactive Systems - link
- Watch Your Mouth: Silent Speech Recognition with Depth Sensing - link
- ConeAct: A Multistable Actuator for Dynamic Materials - link
- Reconfigurable Interfaces by Shape Change and Embedded Magnets - link
- Robotic Metamaterials: A Modular System for Hands-On Configuration of Ad-Hoc Dynamic Applications - link
- TensionFab: Fabrication of Room-scale Surface Structures From the Tension-Active Form of Planar Modules - link
- DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology - link
- MoiréWidgets: High-Precision, Passive Tangible Interfaces via Moiré Effect - link
- PaperTouch: Tangible Interfaces through Paper Craft and Touchscreen Devices - link
- Squishy, Yet Satisfying: Exploring Deformable Shapes' Cross-Modal Correspondences with Colours and Emotions - link
- WooDowel: Electrode Isolation for Electromagnetic Shielding in Triboelectric Plywood Sensors - link
- DisplayFab: The State of the Art and a Roadmap in the Personal Fabrication of Free-Form Displays Using Active Materials and Additive Manufacturing. - link
- Tandem: Reproducible Digital Fabrication Workflows as Multimodal Programs - link
- VabricBeads : Variable Stiffness Structured Fabric using Artificial Muscle in Woven Beads - link
- ecSkin: Low-Cost Fabrication of Epidermal Electrochemical Sensors for Detecting Biomarkers in Sweat - link
- pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication - link
- Design Space Exploration for Board-level Circuits: Exploring Alternatives in Component-based Design - link
- E-Acrylic: Electronic-Acrylic Composites for Making Interactive Artifacts - link
- LaCir: A multilayered laser-cuttable material to co-fabricate circuitry and structural components. - link
- Painting Inferno: Novel Heat and Stiffness Control Methods with Carbon Nanomaterial Conductive Heating Paint - link
- SnapInflatables: Designing Inflatables with Snap-through Instability for Responsive Interaction - link
- 3D Printing Locally Activated Visual-Displays Embedded in 3D Objects via Electrically Conductive and Thermochromic Materials - link
- SketchPath: Using Digital Drawing to Integrate the Gestural Qualities of Craft in CAM-Based Clay 3D Printing - link
- SolderlessPCB: Reusing Electronic Components in PCB Prototyping through Detachable 3D Printed Housings - link
- The Effect of Orientation on the Readability and Comfort of 3D-Printed Braille - link
- Throwing Out Conventions: Reimagining Craft-Centered CNC Tool Design through the Digital Pottery Wheel - link
- CeraMetal: A New Approach to Low-Cost Metal 3D Printing with Bronze Clay - link
- Palette-PrintAR: augmented reality design and simulation for multicolor resin 3D printing - link
- Touch-n-Go: Designing and Fabricating Touch Fastening Structures by FDM 3D Printing - link
- Understanding the Challenges of OpenSCAD Users for 3D Printing - link
- WeaveSlicer: Expanding the Range of Printable Geometries in Clay - link
- "Don't put all your eggs in one basket": How Cryptocurrency Users Choose and Secure Their Wallets - link
- Shortchanged: Uncovering and Analyzing Intimate Partner Financial Abuse in Consumer Complaints - link
- Stranger Danger? Investor Behavior and Incentives on Cryptocurrency Copy-Trading Platforms - link
- Supportive Fintech for Individuals with Bipolar Disorder: Financial Data Sharing Preferences for Longitudinal Care Management - link
- Trading as Gambling: Social Investing and Financial Risks on the r/WallStreetBets Subreddit - link
- FoodSkin: Fabricating Edible Gold Leaf Circuits on Food Surfaces - link
- From Plating to Tasting: Towards Understanding the Choreography of Computational Food - link
- Füpop: "Real Food" Flavor Delivery via Focused Ultrasound - link
- GustosonicSense: Towards understanding the design of playful gustosonic eating experiences - link
- "Ah! I see" - Facilitating Process Reflection in Gameplay through a Novel Spatio-Temporal Visualization System - link
- Cheat Codes as External Support for Players Navigating Fear of Failure and Self-Regulation Challenges In Digital Games - link
- Find the Bot!: Gamifying Facial Emotion Recognition for Both Human Training and Machine Learning Data Collection - link
- How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance - link
- Not All the Same: Understanding and Informing Similarity Estimation in Tile-Based Video Games - link
- A Game of Love for Women: Social Support in Otome Game Mr. Love: Queen’s Choice in China - link
- Damage Optimization in Video Games: A Player-Driven Co-Creative Approach - link
- Effects of a Gaze-Based 2D Platform Game on User Enjoyment, Perceived Competence, and Digital Eye Strain - link
- Independent Validation of the Player Experience Inventory: Findings from a Large Set of Video Game Players - link
- The Trick is to Stay Behind?: Defining and Exploring the Design Space of Player Balancing Mechanics - link
- FocusFlow: 3D Gaze-Depth Interaction in Virtual Reality Leveraging Active Visual Depth Manipulation - link
- Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality - link
- MOSion: Gaze Guidance with Motion-triggered Visual Cues by Mosaic Patterns - link
- Snap, Pursuit and Gain: Virtual Reality Viewport Control by Gaze - link
- Towards an Eye-Brain-Computer Interface: Combining Gaze with the Stimulus-Preceding Negativity for Target Selections in XR - link
- Beyond Numbers: Creating Analogies to Enhance Data Comprehension and Communication with Generative AI - link
- Design Principles for Generative AI Applications - link
- RoomDreaming: Generative-AI Approach to Facilitating Iterative, Preliminary Interior Design Exploration - link
- The Effects of Generative AI on Design Fixation and Divergent Thinking - link
- User Experience Design Professionals’ Perceptions of Generative Artificial Intelligence - link
- "At the end of the day, I am accountable": Gig Workers' Self-Tracking for Multi-Dimensional Accountability Management - link
- Bodywork at Work: Attending to Bodily Needs in Gig, Shift, and Knowledge Work - link
- Designing Gig Worker Sousveillance Tools - link
- Not Just A Dot on The Map: Food Delivery Workers as Infrastructure - link
- Silent Delivery: Practices and Challenges of Delivering Among Deaf or Hard of Hearing Couriers - link
- Affective Design: The Influence of Facebook Reactions on the Emotional Expression of the 114th US Congress - link
- Data Probes as Boundary Objects for Technology Policy Design: Demystifying Technology for Policymakers and Aligning Stakeholder Objectives in Rideshare Gig Work - link
- In Dice We Trust: Uncertainty Displays for Maintaining Trust in Election Forecasts Over Time - link
- V-FRAMER: Visualization Framework for Mitigating Reasoning Errors in Public Policy - link
- Watching the Election Sausage Get Made: How Data Journalists Visualize the Vote Counting Process in U.S. Elections - link
- "Unrest and trauma stays with you!": Navigating mental health and professional service-seeking in Kashmir - link
- Digital Repression in Palestine - link
- Enhancing Communication Equity: Evaluation of an Automated Speech Recognition Application in Ghana - link
- Hearing Community Voices in HCI4D: Establishing Safe Places to Co-Create Counter-Collective Narratives with Women Farmers in Bangladesh - link
- “I know I have this till my Last Breath”: Unmasking the Gaps in Chronic Obstructive Pulmonary Disease (COPD) Care in India - link
- Challenges to Online Disability Rights Advocacy in India - link
- Expanding Concepts of Non-Consensual Image-Disclosure Abuse: A Study of NCIDA in Pakistan - link
- Explorable Explainable AI: Improving AI Understanding for Community Health Workers in India - link
- Viewer2Explorer: Designing a Map Interface for Spatial Navigation in Linear 360 Museum Exhibition Video - link
- “It looks useful, works just fine, but will it replace me ?" Understanding Special Educators’ Perception of Social Robots for Autism Care in India - link
- EITPose: Wearable and Practical Electrical Impedance Tomography for Continuous Hand Pose Estimation - link
- EchoWrist: Continuous Hand Pose Tracking and Hand-Object Interaction Recognition Using Low-Power Active Acoustic Sensing On a Wristband - link
- Emotion Embodied: Unveiling the Expressive Potential of Single-Hand Gestures - link
- Hand Gesture Recognition for Blind Users by Tracking 3D Gesture Trajectory - link
- Single-handed Folding Interactions with a Modified Clamshell Flip Phone - link
- ArmDeformation: Inducing the Sensation of Arm Deformation in Virtual Reality Using Skin-Stretching - link
- GazePointAR: A Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation in Wearable Augmented Reality - link
- QuadStretcher: A Forearm-Worn Skin Stretch Display for Bare-Hand Interaction in AR/VR - link
- A Meta-Bayesian Approach for Rapid Online Parametric Optimization for Wrist-based Interactions - link
- Haptic Source-Effector: Full-Body Haptics via Non-Invasive Brain Stimulation - link
- MouseRing: Always-available Touchpad Interaction with IMU Rings - link
- Touching the Moon: Leveraging Passive Haptics, Embodiment and Presence for Operational Assessments in Virtual Reality - link
- vARitouch: Back of the Finger Device for Adding Variable Compliance to Rigid Objects - link
- Don’t Look Now: Audio/Haptic Guidance for 3D Scanning of Landmarks - link
- ErgoPulse: Electrifying Your Lower Body With Biomechanical Simulation-based Electrical Muscle Stimulation Haptic System in Virtual Reality - link
- Haptic Permeability: Adding Holes to Tactile Devices Improves Dexterity - link
- Motionless Movement: Towards Vibrotactile Kinesthetic Displays - link
- Thermal Masking: When the Illusion Takes Over the Real - link
- Augmenting Perceived Length of Handheld Controllers: Effects of Object Handle Properties - link
- Experiencing Dynamic Weight Changes in Virtual Reality Through Pseudo-Haptics and Vibrotactile Feedback - link
- Exploring Mobile Devices as Haptic Interfaces for Mixed Reality - link
- InflatableBots: Inflatable Shape-Changing Mobile Robots for Large-Scale Encountered-Type Haptics in VR - link
- VeeR: Exploring the Feasibility of Deliberately Designing VR Motion that Diverges from Mundane, Everyday Physical Motion to Create More Entertaining VR Experiences - link
- Designing Unobtrusive Modulated Electrotactile Feedback on Fingertip Edge to Assist Blind and Low Vision (BLV) People in Comprehending Charts - link
- Paired-EMS: Enhancing Electrical Muscle Stimulation (EMS)-based Force Feedback Experience by Stimulating Both Muscles in Antagonistic Pairs - link
- TacTex: A Textile Interface with Seamlessly-Integrated Electrodes for High-Resolution Electrotactile Stimulation - link
- Understanding User Acceptance of Electrical Muscle Stimulation in Human-Computer Interaction - link
- ALCool: Utilizing Alcohol's Evaporative Cooling for Ubiquitous Cold Sensation Feedback - link
- AirPush: A Pneumatic Wearable Haptic Device Providing Multi-Dimensional Force Feedback on a Fingertip - link
- HIFU Embossment of Acrylic Sheets - link
- Shaping Compliance: Inducing Haptic Illusion of Compliance in Different Shapes with Electrotactile Grains - link
- Stick&Slip: Altering Fingerpad Friction via Liquid Coatings - link
- PsiNet: Toward Understanding the Design of Brain-to-Brain Interfaces for Augmenting Inter-Brain Synchrony - link
- Societal-Scale Human-AI Interaction Design? How Hospitals and Companies are Integrating Pervasive Sensing into Mental Healthcare - link
- Towards AI-Driven Healthcare: Systematic Optimization, Linguistic Analysis, and Clinicians’ Evaluation of Large Language Models for Smoking Cessation Interventions - link
- Advancing Patient-Centered Shared Decision-Making with AI Systems for Older Adult Cancer Patients - link
- Beyond the Waiting Room: Patient's Perspectives on the Conversational Nuances of Pre-Consultation Chatbots - link
- How Much Decision Power Should (A)I Have?: Investigating Patients’ Preferences Towards AI Autonomy in Healthcare Decision Making - link
- Understanding the Impact of Long-Term Memory on Self-Disclosure with Large Language Model-Driven Chatbots for Public Health Intervention - link
- ``It Is a Moving Process": Understanding the Evolution of Explainability Needs of Clinicians in Pulmonary Medicine - link
- Human-Algorithmic Interaction Using a Large Language Model-Augmented Artificial Intelligence Clinical Decision Support System - link
- Leveraging Prompt-Based Large Language Models: Predicting Pandemic Health Decisions and Outcomes Through Social Media Language - link
- Multimodal Healthcare AI: Identifying and Designing Clinically Relevant Vision-Language Applications for Radiology - link
- Rethinking Human-AI Collaboration in Complex Medical Decision Making: A Case Study in Sepsis Diagnosis - link
- The Illusion of Empathy? Notes on Displays of Emotion in Human-Computer Interaction - link
- Artful Path to Healing: Using Machine Learning for Visual Art Recommendation to Prevent and Reduce Post-Intensive Care Syndrome (PICS) - link
- ConverSense: An Automated Approach to Assess Patient-Provider Interactions using Social Signals - link
- Explainable Notes: Examining How to Unlock Meaning in Medical Notes with Interactivity and Artificial Intelligence - link
- Memoro: Using Large Language Models to Realize a Concise Interface for Real-Time Memory Augmentation - link
- Sketching AI Concepts with Capabilities and Examples: AI Innovation in the Intensive Care Unit - link
- Designing Communication Feedback Systems To Reduce Healthcare Providers’ Implicit Biases In Patient Encounters - link
- Designing for Caregiver-facing Values Elicitation Tools - link
- Hospital Employee Experiences Caring for Patients in Smart Patient Rooms - link
- Investigating Why Clinicians Deviate from Standards of Care: Liberating Patients from Mechanical Ventilation in the ICU - link
- Perceived Empathy of Technology Scale (PETS): Measuring Empathy of Systems Toward the User - link
- "I'd be watching him contour till 10 o'clock at night": Understanding Tensions between Teaching Methods and Learning Needs in Healthcare Apprenticeship - link
- Facilitating Virtual Reality Integration in Medical Education: A Case Study of Acceptability and Learning Impact in Childbirth Delivery Training - link
- Looking Together ≠ Seeing the Same Thing: Understanding Surgeons' Visual Needs During Intra-operative Coordination and Instruction - link
- MR Microsurgical Suture Training System with Level-Appropriate Support - link
- Surgment: Segmentation-enabled Semantic Search and Creation of Visual Question and Feedback to Support Video-Based Surgery Learning - link
- LightSword: A Customized Virtual Reality Exergame for Long-Term Cognitive Inhibition Training in Older Adults - link
- Mentorable Interfaces for Automated Vehicles: A New Paradigm for Designing Learnable Technology for Older Adults - link
- Navigating the Maze of Routine Disruption: Exploring How Older Adults Living Alone Navigate Barriers to Establishing and Maintaining Physical Activity Habits - link
- Redefining Activity Tracking Through Older Adults' Reflections on Meaningful Activities - link
- “X-Ray Vision” as a Compensatory Augmentation for Slowing Cognitive Map Decay in Older Adults - link
- (Beyond) Reasonable Doubt: Challenges that Public Defenders Face in Scrutinizing AI in Court - link
- Amplifying Human Capabilities in Prostate Cancer Diagnosis: An Empirical Study of Current Practices and AI Potentials in Radiology - link
- Care-Based Eco-Feedback Augmented with Generative AI: Fostering Pro-Environmental Behavior through Emotional Attachment - link
- Data Ethics Emergency Drill: A Toolbox for Discussing Responsible AI for Industry Teams - link
- DeepTreeSketch: Neural Graph Prediction for Faithful 3D Tree Modeling from Sketches - link
- Guidelines for Integrating Value Sensitive Design in Responsible AI Toolkits - link
- I lose vs. I earn: Consumer perceived price fairness toward algorithmic (vs. human) price discrimination - link
- In-Between Visuals and Visible: The Impacts of Text-to-Image Generative AI Tools on Digital Image-making Practices in the Global South - link
- JupyterLab in Retrograde: Contextual Notifications That Highlight Fairness and Bias Issues for Data Scientists - link
- Mind The Gap: Designers and Standards on Algorithmic System Transparency for Users - link
- Towards a Non-Ideal Methodological Framework for Responsible ML - link
- Understanding Contestability on the Margins: Implications for the Design of Algorithmic Decision-making in Public Services - link
- “The bus is nothing without us”: Making Visible the Labor of Bus Operators amid the Ongoing Push Towards Transit Automation - link
- AI is Entering Regulated Territory: Understanding the Supervisors' Perspective for Model Justifiability in Financial Crime Detection - link
- Empowering Calibrated (Dis-)Trust in Conversational Agents: A User Study on the Persuasive Power of Limitation Disclaimers vs. Authoritative Style - link
- HILL: A Hallucination Identifier for Large Language Models - link
- ReactGenie: A Development Framework for Complex Multimodal Interactions Using Large Language Models - link
- See Widely, Think Wisely: Toward Designing a Generative Multi-agent System to Burst Filter Bubbles - link
- Synlogue with Aizuchi-bot: Investigating the Co-Adaptive and Open-Ended Interaction Paradigm - link
- "Community Guidelines Make this the Best Party on the Internet": An In-Depth Study of Online Platforms' Content Moderation Policies - link
- A Quantitative Approach to Identifying Emergent Editor Roles in Open Street Map - link
- Examining the Role of Peer Acknowledgements on Social Annotations: Unraveling the Psychological Underpinnings - link
- Insights Into Legacy: Issues of Handover from a Partner-Initiated Project - link
- SolarClub: Supporting Renewable Energy Communities through an Interactive Coordination System - link
- Think Fast, Think Slow, Think Critical: Designing an Automated Propaganda Detection Tool - link
- “Caption It in an Accessible Way That Is Also Enjoyable”: Characterizing User-Driven Captioning Practices on TikTok - link
- Entangling Entanglement: A Diffractive Dialogue on HCI and Musical Interactions - link
- Heart and Soul: The Ethics of Biometric Capture in Immersive Artistic Performance - link
- The Illusion of Increased Customization: Framing Choices as a Creative Process Increases Perceived Customization - link
- Thinking with Sound: Exploring the Experience of Listening to an Ultrasonic Art Installation - link
- What Counts as ‘Creative’ Work? Articulating Four Epistemic Positions in Creativity-Oriented HCI Research - link
- Designing a Data-Driven Survey System: Leveraging Participants' Online Data to Personalize Surveys - link
- Input Visualization: Collecting and Modifying Data with Visual Representations - link
- Multimedia-Enabled 911: Exploring 911 Callers’ Experience of Call Taker Controlled Video Calling in Simulated Emergencies - link
- What's the Rush?: Alternative Values in Navigation Technologies for Urban Placemaking - link
- Writing out the Storm: Designing and Evaluating Tools for Weather Risk Messaging - link
- eKichabi v2: Designing and Scaling a Dual-Platform Agricultural Technology in Rural Tanzania - link
- “Is Text-Based Music Search Enough to Satisfy Your Needs?” A New Way to Discover Music with Images - link
- A Playbook to be Proud of: Making the Case for LGBTQ+ Inclusive User Account Design - link
- Conceptualising Fatness within HCI: A Call for Fat Liberation - link
- Cruising Queer HCI on the DL: A Literature Review of LGBTQ+ People in HCI - link
- Designing Diverse Pathways for Participation - link
- Designing an Archive of Feelings: Queering Tangible Interaction with Button Portraits - link
- Deus Ex Machina and Personas from Large Language Models: Investigating the Composition of AI-Generated Persona Descriptions - link
- Silver-Tongued and Sundry: Exploring Intersectional Pronouns with ChatGPT - link
- Social Justice in HCI: A Systematic Literature Review - link
- SustAInable: How Values in the Form of Individual Motivation Shape Algorithms’ Outcomes. An Example Promoting Ecological and Social Sustainability - link
- Unpacking Norms, Narratives, and Nourishment: A Feminist HCI Critique on Food Tracking Technologies - link
- Evaluating ActuAir: Building Occupants' Experiences of a Shape-Changing Air Quality Display - link
- ExCell: High Expansion Ratio Moisture-Responsive Wooden Actuators for DIY Shape-Changing and Deployable Structures - link
- Flextiles: Designing Customisable Shape-Change in Textiles with SMA-Actuated Smocking Patterns - link
- Towards More Sustainable Interactive Textiles: A Literature Review on The Use of Biomaterials for eTextiles. - link
- A Design Framework for Reflective Play - link
- Comic-making to Study Game-making: Using Comics in Qualitative Longitudinal Research on Game Development - link
- Community, Storytelling, and Play: Making and Breaking Rituals in Destiny 2 - link
- Ecological In/Congruence: Becoming Sensitised to Nature in Video Games through Humanistic First-Person Research - link
- Outplay Your Weaker Self: A Mixed-Methods Study on Gamification to Overcome Procrastination in Academia - link
- Playing on Hard Mode: Accessibility, Difficulty and Joy in Video Game Adoption for Gamers with Disabilities - link
- Understanding Neurodiverse Social Play Between Autistic and Non-Autistic Children - link
- CareJournal: A Voice-Based Conversational Agent for Supporting Care Communications - link
- Digital Comprehensibility Assessment of Simplified Texts among Persons with Intellectual Disabilities - link
- Hostile Systems: A Taxonomy of Harms Articulated by Citizens Living with Socio-Economic Deprivation - link
- Let’s Talk About Death: Existential Conversations with Chatbots - link
- Networks of care in digital domestic labour economies - link
- Understanding Antenatal Care Needs through Co-Creation with Roma Women to Inform the Design of mHealth Technologies - link
- Unpacking ICT-supported Social Connections and Support of Late-life Migration: From the Lens of Social Convoys - link
- "If This Person is Suicidal, What Do I Do?": Designing Computational Approaches to Help Online Volunteers Respond to Suicidality - link
- "It's Sink or Swim": Exploring Patients' Challenges and Tool Needs for Self-Management of Postoperative Acute Pain - link
- "Speech is Silver, Silence is Golden " Analyzing Micro-communication Strategies between Visually Impaired Runners and their Guides - link
- Individual Differences and Technology Affordances Combine to Predict Mobile Social Media Distraction Behaviors and Consequences - link
- Learning About Social Context From Smartphone Data: Generalization Across Countries and Daily Life Moments - link
- Mindfulness-based Embodied Tangible Interactions for Stroke Rehabilitation at Home - link
- Quantifying the Pollan Effect: Investigating the Impact of Emerging Psychiatric Interventions on Online Mental Health Discourse - link
- Seeking in Cycles: How Users Leverage Personal Information Ecosystems to Find Mental Health Information - link
- Somaesthetic Meditation Wearable: Exploring the Effect of Targeted Warmth Technology on Meditators' Experiences - link
- Using and Appropriating Technology to Support The Menopause Journey in the UK - link
- A Survey On Measuring Presence in Mixed Reality - link
- ARCADIA: A Gamified Mixed Reality System for Emotional Regulation and Self-Compassion - link
- Behind the Scenes: Adapting Cinematography and Editing Concepts to Navigation in Virtual Reality - link
- Implementation of Virtual Reality Motivated Physical Activity via Omnidirectional Treadmill in a Supported Living Facility for Older Adults: A Mixed-Methods Evaluation.: Virtual reality to motivate physical activity for older adults - link
- MobileGravity: Mobile Simulation of a High Range of Weight in Virtual Reality - link
- The Impact of Avatar Completeness on Embodiment and the Detectability of Hand Redirection in Virtual Reality - link
- Behavioral Differences between Tap and Swipe: Observations on Time, Error, Touch-point Distribution, and Trajectory for Tap-and-swipe Enabled Targets - link
- Controlling the Rooms: How People Prefer Using Gestures to Control Their Smart Homes - link
- Cooking With Agents: Designing Context-aware Voice Interaction - link
- Grip-Reach-Touch-Repeat: A Refined Model of Grasp to Encompass One-Handed Interaction with Arbitrary Form Factor Devices - link
- Impact of Fingernails Length on Mobile Tactile Interaction - link
- Model-based Evaluation of Recall-based Interaction Techniques - link
- Take a Seat, Make a Gesture: Charting User Preferences for On-Chair and From-Chair Gesture Input - link
- Air/time Travel: Rethinking Appropriation in Global HCI and Futures of Electronic Exchange - link
- Better Little People Pictures: Generative Creation of Demographically Diverse Anthropographics - link
- Commoning as a Strategy for HCI Research and Design in South Asia - link
- Design With Rural-To-Urban Migrant Women: Opportunities and Challenges in Designing within a Precarious Marriage Context in South China - link
- Justice-oriented Design Listening: Participatory Ecoacoustics with a Ghanaian Forest Community - link
- Living with Cyanobacteria: Exploring Materiality in Caring for Microbes in Everyday Life - link
- Low-Resourced Languages and Online Knowledge Repositories: A Need-Finding Study. - link
- Migrant Farmworkers' Experiences of Agricultural Technologies: Implications for Worker Sociality and Desired Change - link
- Play Across Boundaries: Exploring Cross-Cultural Maldaimonic Game Experiences - link
- Politics of the Past: Understanding the Role of Memory, Postmemory, and Remembrance in Navigating the History of Migrant Families - link
- Co-design Partners as Transformative Learners: Imagining Ideal Technology for Schools by Centering Speculative Relationships - link
- Emergency Remote Education in Nigeria: Challenges and Design Opportunities - link
- Envisioning Support-Centered Technologies for Language Practice and Use: Needs and Design Opportunities for Immigrant English Language Learners (ELLs) - link
- Establishing Heuristics for Improving the Usability of GUI Machine Learning Tools for Novice Users - link
- Interrupting for Microlearning: Understanding Perceptions and Interruptibility of Proactive Conversational Microlearning Services - link
- Time-Turner: A Bichronous Learning Environment to Support Positive In-class Multitasking of Online Learners - link
- Understanding Takeovers and Telestration in Laparoscopic Surgery to Inform Telementoring System Design - link
- WriteUpRight: Regulating Children’s Handwriting Body Posture by Unobstrusively Error Amplification via Slow Visual Stimuli on Tablets - link
- Analyzing Security and Privacy Advice During the 2022 Russian Invasion of Ukraine on Twitter - link
- Counting Carrds: Investigating Personal Disclosure and Boundary Management in Transformative Fandom - link
- Exploring Privacy Practices of Female mHealth Apps in a Post-Roe World - link
- In Focus, Out of Privacy: The Wearer's Perspective on the Privacy Dilemma of Camera Glasses - link
- Stochastic Machine Witnesses at Work: Today's Critiques of Taylorism are Inadequate for Workplace Surveillance Epistemologies of the Future - link
- The Impact of Risk Appeal Approaches on Users’ Sharing Confidential Information - link
- ‘We Do Not Have the Capacity to Monitor All Media’: A Design Case Study on Cyber Situational Awareness in Computer Emergency Response Teams - link
- “I Can’t Believe It’s Not Custodial!”: Usable Trustless Decentralized Key Management - link
- "Please Be Nice": Robot Responses to User Bullying - Measuring Performance Across Aggression Levels - link
- A Robot Jumping the Queue: Expectations About Politeness and Power During Conflicts in Everyday Human-Robot Encounters - link
- Giving Robots a Voice: Human-in-the-Loop Voice Creation and open-ended Labeling - link
- I feel being there, they feel being together: Exploring How Telepresence Robots Facilitate Long-Distance Family Communication - link
- PepperPose: Full-Body Pose Estimation with a Companion Robot - link
- From Agent Autonomy to Casual Collaboration: A Design Investigation on Help-Seeking Urban Robots - link
- Investigating Effect of Altered Auditory Feedback on Self-Representation, Subjective Operator Experience, and Task Performance in Teleoperation of a Social Robot - link
- Robot-Assisted Decision-Making: Unveiling the Role of Uncertainty Visualisation and Embodiment - link
- The Adaptive Architectural Layout: How the Control of a Semi-Autonomous Mobile Robotic Partition was Shared to Mediate the Environmental Demands and Resources of an Open-Plan Office - link
- Trash in Motion: Emergent Interactions with a Robotic Trashcan - link
- Co-design Accessible Public Robots: Insights from People with Mobility Disability, Robotic Practitioners and Their Collaborations - link
- Designing Multispecies Worlds for Robots, Cats, and Humans - link
- Impact of Multi-Robot Presence and Anthropomorphism on Human Cognition and Emotion - link
- Join Me Here if You Will: Investigating Embodiment and Politeness Behaviors When Joining Small Groups of Humans, Robots, and Virtual Characters - link
- Towards Robotic Companions: Understanding Handler-Guide Dog Interactions for Informed Guide Dog Robot Design - link
- Cohabitant: The Design, Implementation, and Evaluation of a Virtual Reality Application for Interfaith Learning and Empathy Building - link
- Navigating the Virtual Gaze: Social Anxiety's Role in VR Proxemics - link
- Elastica: Adaptive Live Augmented Presentations with Elastic Mappings Across Modalities - link
- LLMR: Real-time Prompting of Interactive Worlds using Large Language Models - link
- Meaning Follows Purpose: Unravelling the Architectural Design Conventions in the Contemporary Metaverse - link
- Unlocking Understanding: An Investigation of Multimodal Communication in Virtual Reality Collaboration - link
- Using the Visual Language of Comics to Alter Sensations in Augmented Reality - link
- Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) Questionnaire - link
- Development and Validation of the Collision Anxiety Questionnaire for VR Applications - link
- Evaluating Navigation and Comparison Performance of Computational Notebooks on Desktop and in Virtual Reality - link
- Milliways: Taming Multiverses through Principled Evaluation of Data Analysis Paths - link
- Virtual Unreality: Augmentation-Oriented Ideation Through Design Cards - link
- MineXR: Mining Personalized Extended Reality Interfaces - link
- ProInterAR: A Visual Programming Platform for Creating Immersive AR Interactions - link
- UI Mobility Control in XR: Switching UI Positionings between Static, Dynamic, and Self Entities - link
- VirtuWander: Enhancing Multi-modal Interaction for Virtual Tour Guidance through Large Language Models - link
- Critical Heritage Studies as a Lens to Understand Short Video Sharing of Intangible Cultural Heritage on Douyin - link
- Cultivating Spoken Language Technologies for Unwritten Languages - link
- Griot-Style Methodology: Longitudinal Study of Navigating Design With Unwritten Stories - link
- Where Generalized Equitable Design Practice Meet Specific Indigenous Communities - link
- Cosmovision Of Data: An Indigenous Approach to Technologies for Self-Determination - link
- Examining the "Local" in ICT4D: A Postcolonial Perspective on Participation - link
- On the Role of Materials Experience for Novel Interactions with Digital Representations of Historical Pop-up and Movable Books - link
- Partiality and Misconception: Investigating Cultural Representativeness in Text-to-Image Models - link
- Mouse2Vec: Learning Reusable Semantic Representations of Mouse Behaviour - link
- The Effect of Latency on Movement Time in Path-steering - link
- User Performance in Consecutive Temporal Pointing: An Exploratory Study - link
- Waiting Time Perceptions for Faster Count-downs/ups Are More Sensitive Than Slower Ones: Experimental Investigation and Its Application - link
- Call of the Wild Web: Comparing Parrot Engagement in Live vs. Pre-Recorded Video Calls - link
- Charting Ethical Tensions in Multispecies Technology Research through Beneficiary-Epistemology Space - link
- Ellie Talks About the Weather: Toward Evaluating the Expressive and Enrichment Potential of a Tablet-Based Speech Board in a Single Goffin’s Cockatoo - link
- LemurLounge: Lemurs' Individual-Level, Group, and Cross-Species Use of an Interactive Audio Device in Zoos - link
- No More Angry Birds: Investigating Touchscreen Ergonomics to Improve Tablet-Based Enrichment for Parrots - link
- Effects of Device Environment and Information Layout on Spatial Memory and Performance in VR Selection Tasks - link
- Rowing Beyond: Investigating Steering Methods for Rowing-based Locomotion in Virtual Environments - link
- Sicknificant Steps: A Systematic Review and Meta-analysis of VR Sickness in Walking-based Locomotion for Virtual Reality - link
- Spatial Gaze Markers: Supporting Effective Task Switching in Augmented Reality - link
- The RayHand Navigation: A Virtual Navigation Method with Relative Position between Hand and Gaze-Ray - link
- Assessing the Influence of Visual Cues in Virtual Reality on the Spatial Perception of Physical Thermal Stimuli - link
- Exploring Visualizations for Precisely Guiding Bare Hand Gestures in Virtual Reality - link
- Improving Electromyographic Muscle Response Times through Visual and Tactile Prior Stimulation in Virtual Reality - link
- MAF: Exploring Mobile Acoustic Field for Hand-to-Face Gesture Interactions - link
- PhoneInVR: An Evaluation of Spatial Anchoring and Interaction Techniques for Smartphone Usage in Virtual Reality - link
- "Are we all in the same boat?" Customizable and Evolving Avatars to Improve Worker Engagement and Foster a Sense of Community in Online Crowd Work - link
- How Knowledge Workers Think Generative AI Will (Not) Transform Their Industries - link
- How Low is Low? Crowdworker Perceptions of Microtask Payments in Work versus Leisure Situations - link
- LabelAId: Just-in-time AI Interventions for Improving Human Labeling Quality and Domain Knowledge in Crowdsourcing Systems - link
- Luminate: Structured Generation and Exploration of Design Space with Large Language Models for Human-AI Co-Creation - link
- Model Compression in Practice: Lessons Learned from Practitioners Creating On-device Machine Learning Experiences - link
- Narrating Fitness: Leveraging Large Language Models for Reflective Fitness Tracker Data Interpretation - link
- RELIC: Investigating Large Language Model Responses using Self-Consistency - link
- Talaria: Interactively Optimizing Machine Learning Models for Efficient Inference - link
- ChatScratch: An AI-Augmented System Toward Autonomous Visual Programming Learning for Children Aged 6-12 - link
- CodeAid: Evaluating a Classroom Deployment of an LLM-based Programming Assistant that Balances Student and Educator Needs - link
- How Beginning Programmers and Code LLMs (Mis)read Each Other - link
- Teach AI How to Code: Using Large Language Models as Teachable Agents for Programming Education - link
- EXPLORA: A teacher-apprentice methodology for eliciting natural child-computer interactions - link
- From Prisons to Programming: Fostering Self-Efficacy via Virtual Web Design Curricula in Prisons and Jails - link
- Interactive Murals: New Opportunities for Collaborative STEAM Learning - link
- Mapping Accessibility Assignments into Core Computer Science Topics: An Empirical Study with Interviews and Surveys of Instructors and Students - link
- The Matchmaker Inclusive Design Curriculum: A Faculty-Enabling Curriculum to Teach Inclusive Design Throughout Undergraduate CS - link
- Bridging the Literacy Gap for Adults: Streaming and Engaging in Adult Literacy Education through Livestreaming - link
- ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation - link
- Investigating the Effects of Real-time Student Monitoring Interface on Instructors’ Monitoring Practices in Online Teaching - link
- Privacy Concerns of Student Data Shared with Instructors in an Online Learning Management System - link
- Simulator-based Mixed Reality eVTOL Pilot Training: The Instructor Operator Station - link
- ClassInSight: Designing Conversation Support Tools to Visualize Classroom Discussion for Personalized Teacher Professional Development - link
- Investigating Demographics and Motivation in Engineering Education Using Radio and Phone-Based Educational Technologies - link
- Virtual Reality, Real Pedagogy: A Contextual Inquiry of Instructor Practices with VR Video - link
- Xylocode: A Novel Approach to Fostering Interest in Computer Science via an Embodied Music Simulation - link
- “Oh My God! It’s Recreating Our Room!” Understanding Children’s Experiences with A Room-Scale Augmented Reality Authoring Toolkit - link
- A Piece of Theatre: Investigating How Teachers Design LLM Chatbots to Assist Adolescent Cyberbullying Education - link
- Enhancing ESL Learners' Experience and Performance through Gradual Adjustment of Video Speed during Extensive Viewing - link
- Morphing Matter for Teens: Research Processes as a Template for Cross-Disciplinary Activities - link
- Toward Supporting Adaptation: Exploring Affect’s Role in Cognitive Load when Using a Literacy Game - link
- Contrasting Perspectives of Workers: Exploring Labor Relations in Workplace Automation and Potential Interventions - link
- Designing Instructions using Self-Determination Theory to Improve Motivation and Engagement for Learning Craft - link
- Learning from Hybrid Craft: Investigating and Reflecting on Innovating and Enlivening Traditional Craft through Literature Review - link
- SharedNeRF: Leveraging Photorealistic and View-dependent Rendering for Real-time and Remote Collaboration - link
- BIDTrainer: An LLMs-driven Education Tool for Enhancing the Understanding and Reasoning in Bio-inspired Design - link
- Putting Things into Context: Generative AI-Enabled Context Personalization for Vocabulary Learning Improves Learning Motivation - link
- Teachers, Parents, and Students' perspectives on Integrating Generative AI into Elementary Literacy Education - link
- Teaching Middle Schoolers about the Privacy Threats of Tracking and Pervasive Personalization: A Classroom Intervention Using Design-Based Research - link
- The Metacognitive Demands and Opportunities of Generative AI - link
- Doorways Do Not Always Cause Forgetting: Studying the Effect of Locomotion Technique and Doorway Visualization in Virtual Reality - link
- Exploring Experience Gaps Between Active and Passive Users During Multi-user Locomotion in VR - link
- Investigating Virtual Reality Locomotion Techniques with Blind People - link
- Stacked Retargeting: Combining Redirected Walking and Hand Redirection to Expand Haptic Retargeting's Coverage - link
- The Effect of Spatial Audio on Curvature Gains in VR Redirected Walking - link
- "Islamically, I am not on my period": A Study of Menstrual Tracking in Muslim Women in the US - link
- Functional Design Requirements to Facilitate Menstrual Health Data Exploration - link
- My Data, My Choice, My Insights: Women's Requirements when Collecting, Interpreting and Sharing their Personal Health Data - link
- Tracking During Ramadan: Examining the Intersection of Menstrual and Religious Tracking Practices Among Muslim Women in the United States - link
- Understanding Cultural and Religious Values Relating to Awareness of Women’s Intimate Health among Arab Muslims - link
- 'I Call Upon a Friend': Virtual Reality-Based Supports for Cognitive Reappraisal Identified through Co-designing with Adolescents - link
- HCI Contributions in Mental Health: A Modular Framework to Guide Psychosocial Intervention Design - link
- Multi-stakeholder Perspectives on Mental Health Screening Tools for Children - link
- Supporting Cognitive Reappraisal With Digital Technology: A Content Analysis and Scoping Review of Challenges, Interventions, and Future Directions - link
- “Can you be with that feeling?”: Extending Design Strategies for Interoceptive Awareness for the Context of Mental Health - link
- Approaches for tailoring between-session mental health therapy activities - link
- Challenges and Opportunities for the Design of Inclusive Digital Mental Health Tools: Understanding Culturally Diverse Young People's Experiences - link
- Co-designing the Collaborative Digital Musical Instruments for Group Music Therapy - link
- Exploring Context-Aware Mental Health Self-Tracking Using Multimodal Smart Speakers in Home Environments - link
- Facilitating Self-Guided Mental Health Interventions Through Human-Language Model Interaction: A Case Study of Cognitive Restructuring - link
- MindfulDiary: Harnessing Large Language Model to Support Psychiatric Patients' Journaling - link
- Patient Perspectives on AI-Driven Predictions of Schizophrenia Relapses: Understanding Concerns and Opportunities for Self-Care and Treatment - link
- Simulating Emotions With an Integrated Computational Model of Appraisal and Reinforcement Learning - link
- Understanding Human-AI Collaboration in Music Therapy Through Co-Design with Therapists - link
- (Re)activate, (Re)direct, (Re)arrange: Exploring the Design Space of Direct Interactions with Flavobacteria - link
- Go-Go Biome: Evaluation of a Casual Game for Gut Health Engagement and Reflection - link
- Microbial Revolt: Redefining biolab tools and practices for more-than-human care ecologies - link
- PaleoScan: Low-Cost Easy-to-use High-Volume Fossil Scanning - link
- Controlled-STM: A Two-stage Model to Predict User’s Perceived Intensity for Multi-point Spatiotemporal Modulation in Ultrasonic Mid-air Haptics - link
- Designing Distinguishable Mid-Air Ultrasound Tactons with Temporal Parameters - link
- Designing Haptic Feedback for Sequential Gestural Inputs - link
- Ultrasonic Mid-Air Haptics on the Face: Effects of Lateral Modulation Frequency and Amplitude on Users’ Responses - link
- Fragmented Moments, Balanced Choices: How Do People Make Use of Their Waiting Time? - link
- Leveraging Idle Games to Incentivize Intermittent and Frequent Practice of Deep Breathing - link
- Mindful Scroll: An Infinite Scroll Abstract Colouring App for Mindfulness - link
- My Voice as a Daily Reminder: Self-Voice Alarm for Daily Goal Achievement - link
- Stairway to Heaven: A Gamified VR Journey for Breath Awareness - link
- Designing for Human Operations on the Moon: Challenges and Opportunities of Navigational HUD Interfaces - link
- Real-time 3D Target Inference via Biomechanical Simulation - link
- WAVE: Anticipatory Movement Visualization for VR Dancing - link
- Watch This! Observational Learning in VR Promotes Better Far Transfer than Active Learning for a Fine Psychomotor Task - link
- Better Definition and Calculation of Throughput and Effective Parameters for Steering to Account for Subjective Speed-accuracy Tradeoffs - link
- Design Space of Visual Feedforward And Corrective Feedback in XR-Based Motion Guidance Systems - link
- Metrics of Motor Learning for Analyzing Movement Mapping in Virtual Reality - link
- WieldingCanvas: Interactive Sketch Canvases for Freehand Drawing in VR - link
- A Way for Deaf and Hard of Hearing People to Enjoy Music by Exploring and Customizing Cross-modal Music Concepts - link
- Capturing Cancer as Music: Cancer Mechanisms Expressed through Musification - link
- Challenges of Music Score Writing and the Potentials of Interactive Surfaces - link
- MARingBA: Music-Adaptive Ringtones for Blended Audio Notification Delivery - link
- Sound Designer-Generative AI Interactions: Towards Designing Creative Support Tools for Professional Sound Designers - link
- Analyzing User Engagement with TikTok's Short Format Video Recommendations using Data Donations - link
- How Founder Motivations, Goals, and Actions Influence Early Trajectories of Online Communities - link
- Mapping the Design Space of Teachable Social Media Feed Experiences - link
- Message in a Bottle: Investigating Bioart Installations as a Transdisciplinary Means of Community Engagement - link
- “I Prefer Regular Visitors to Answer My Questions”: Users’ Desired Experiential Background of Contributors for Location-based Crowdsourcing Platform - link
- Behind the Pup-ularity Curtain: Understanding the Motivations, Challenges, and Work Performed in Creating and Managing Pet Influencer Accounts - link
- Choosing What You Want Versus Getting What You Want: An Experiment with Choice in Video Ad Placement - link
- Not What it Used to Be: Characterizing Content and User-base Changes in Newly Created Online Communities - link
- Observer Effect in Social Media Use - link
- Recordkeeping in Voice-based Remote Community Engagement - link
- "I Got Flagged for Supposed Bullying, Even Though It Was in Response to Someone Harassing Me About My Disability.": A Study of Blind TikTokers’ Content Moderation Experiences - link
- Counterspeakers’ Perspectives: Unveiling Barriers and AI Needs in the Fight against Online Hate - link
- “It’s Not What We Were Trying to Get At, but I Think Maybe It Should Be”: Learning How to Do Trauma-Informed Design with a Data Donation Platform for Online Dating Sexual Violence - link
- “Vulnerable, Victimized, and Objectified”: Understanding Ableist Hate and Harassment Experienced by Disabled Content Creators on Social Media - link
- Explaining It Your Way - Findings from a Co-Creative Design Workshop on Designing XAI Applications with AI End-Users from the Public Sector - link
- From Fitting Participation to Forging Relationships: The Art of Participatory ML - link
- Generative AI in the Wild: Prospects, Challenges, and Strategies - link
- How Do Analysts Understand and Verify AI-Assisted Data Analyses? - link
- The Situate AI Guidebook: Co-Designing a Toolkit to Support Multi-Stakeholder, Early-stage Deliberations Around Public Sector AI Proposals - link
- Beyond the Blink: Investigating Combined Saccadic & Blink-Suppressed Hand Redirection in Virtual Reality - link
- Big or Small, It’s All in Your Head: Visuo-Haptic Illusion of Size-Change Using Finger-Repositioning - link
- Flicker Augmentations: Rapid Brightness Modulation for Real-World Visual Guidance using Augmented Reality - link
- STMG: A Machine Learning Microgesture Recognition System for Supporting Thumb-Based VR/AR Input - link
- TriPad: Touch Input in AR on Ordinary Surfaces with Hand Tracking Only - link
- Exploring the association between engagement with location-based game features and getting inspired about environmental issues and nature - link
- Quantifying Wrist-Aiming Habits with A Dual-Sensor Mouse: Implications for Player Performance and Workload - link
- Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming - link
- Traumatizing or Just Annoying? Unveiling the Spectrum of Gamer Toxicity in the StarCraft II Community - link
- ``Backseat Gaming" A Study of Co-Regulated Learning within a Collegiate Male Esports Community - link
- "Things on the Ground are Different": Utility, Survival and Ethics in Multi-Device Ownership and Smartphone Sharing Contexts - link
- A Canary in the AI Coal Mine: American Jews May Be Disproportionately Harmed by Intellectual Property Dispossession in Large Language Model Training - link
- Products of Positionality: How Tech Workers Shape Identity Concepts in Computer Vision - link
- SalChartQA: Question-driven Saliency on Information Visualisations - link
- When the Body Became Data: Historical Data Cultures and Anatomical Illustration - link
- Aligning Data with the Goals of an Organization and Its Workers: Designing Data Labeling for Social Service Case Notes - link
- Concept Induction: Analyzing Unstructured Text with High-Level Concepts Using LLooM - link
- Situating Datasets: Making Public Eviction Data Actionable for Housing Justice - link
- The Cadaver in the Machine: The Social Practices of Measurement and Validation in Motion Capture Technology - link
- The ``Colonial Impulse" of Natural Language Processing: An Audit of Bengali Sentiment Analysis Tools and Their Identity-based Biases - link
- Bring Privacy To The Table: Interactive Negotiation for Privacy Settings of Shared Sensing Devices - link
- Under the (neighbor)hood: Hyperlocal Surveillance on Nextdoor - link
- What You Experience is What We Collect: User Experience Based Fine-Grained Permissions for Everyday Augmented Reality - link
- What to the Muslim is Internet search: Digital Borders as Barriers to Information - link
- “I Don’t Want to Become a Number’’: Examining Different Stakeholder Perspectives on a Video-Based Monitoring System for Senior Care with Inherent Privacy Protection (by Design). - link
- Deepfakes, Phrenology, Surveillance, and More! A Taxonomy of AI Privacy Risks - link
- Dungeons & Deepfakes: Using scenario-based role-play to study journalists' behavior towards using AI-based verification tools for video content - link
- Examining Human Perception of Generative Content Replacement in Image Privacy Protection - link
- It's Trying Too Hard To Look Real: Deepfake Moderation Mistakes and Identity-Based Bias - link
- Non-Consensual Synthetic Intimate Imagery: Prevalence, Attitudes, and Knowledge in 10 Countries - link
- Computing and the Stigmatized: Trust, Surveillance, and Spatial Politics with the Sex Workers in Bangladesh - link
- Lies, Deceit, and Hallucinations: Player Perception and Expectations Regarding Trust and Deception in Games - link
- "I know even if you don't tell me": Understanding Users' Privacy Preferences Regarding AI-based Inferences of Sensitive Information for Personalization - link
- Kinetic Signatures: A Systematic Investigation of Movement-Based User Identification in Virtual Reality - link
- Privacy in Immersive Extended Reality: Exploring User Perceptions, Concerns, and Coping Strategies - link
- Measuring Compliance with the California Consumer Privacy Act Over Space and Time - link
- Privacy of Default Apps in Apple’s Mobile Ecosystem - link
- PriviAware: Exploring Data Visualization and Dynamic Privacy Control Support for Data Collection in Mobile Sensing Research - link
- Websites Need Your Permission Too -- User Sentiment and Decision-Making on Web Permission Prompts in Desktop Chrome - link
- “That’s Kind of Sus(picious)”: The Comprehensiveness of Mental Health Application Users’ Privacy and Security Concerns - link
- “We Have No Security Concerns”: Understanding the Privacy-Security Nexus in Telehealth for Audiologists and Speech-Language Pathologists - link
- An Investigation of US Universities' Implementation of FERPA Student Directory Policies and Student Privacy Preferences - link
- On the Feasibility of Predicting Users' Privacy Concerns using Contextual Labels and Personal Preferences - link
- Out-of-Device Privacy Unveiled: Designing and Validating the Out-of-Device Privacy Scale (ODPS) - link
- Socially Late, Virtually Present: The Effects of Transforming Asynchronous Social Interactions in Virtual Reality - link
- The Effects of False but Stable Heart Rate Feedback on Cybersickness and User Experience in Virtual Reality - link
- Was it Real or Virtual? Confirming the Occurrence and Explaining Causes of Memory Source Confusion between Reality and Virtual Reality - link
- “I’d rather drink in VRChat”: Understanding Drinking in Social Virtual Reality - link
- Blended Whiteboard: Physicality and Reconfigurability in Remote Mixed Reality Collaboration - link
- From Real to Virtual: Exploring Replica-Enhanced Environment Transitions along the Reality-Virtuality Continuum - link
- Seated-WIP: Enabling Walking-in-Place Locomotion for Stationary Chairs in Confined Spaces - link
- SwitchSpace: Understanding Context-Aware Peeking Between VR and Desktop Interfaces - link
- Volumetric Hybrid Workspaces: Interactions with Objects in Remote and Co-located Telepresence - link
- AI-Driven Mediation Strategies for Audience Depolarisation in Online Debates - link
- Capra: Making Use of Multiple Perspectives for Capturing, Noticing and Revisiting Hiking Experiences Over Time - link
- Debate Chatbots to Facilitate Critical Thinking on YouTube: Social Identity and Conversational Style Make A Difference - link
- Help Me Reflect: Leveraging Self-Reflection Interface Nudges to Enhance Deliberativeness on Online Deliberation Platforms - link
- Viblio: Introducing Credibility Signals and Citations to Video-Sharing Platforms - link
- From Disorientation to Harmony: Autoethnographic Insights into Transformative Videogame Experiences - link
- Momentary Stressor Logging and Reflective Visualizations: Implications for Stress Management with Wearables - link
- New Understandings of Loss: Examining the Role of Reflective Technology Within Bereavement and Meaning-Making - link
- Supporting Experiential Learning in People with Gestational Diabetes Mellitus - link
- “I feel like he’s looking in the computer world to be social, but I can’t trust his judgement”: Reimagining Parental Control for Children with ASD - link
- "I Deleted It After the Overturn of Roe v. Wade": Understanding Women's Privacy Concerns Toward Period-Tracking Apps in the Post Roe v. Wade Era - link
- Teen Reproductive Health Information Seeking and Sharing Post-Roe - link
- Unpacking the Lived Experience of Collaborative Pregnancy Tracking - link
- “Our Users' Privacy is Paramount to Us”: A Discourse Analysis of How Period and Fertility Tracking App Companies Address the Roe v Wade Overturn - link
- Designing a Card-Based Design Tool to Bridge Academic Research & Design Practice For Societal Resilience - link
- DiaryHelper: Exploring the Use of an Automatic Contextual Information Recording Agent for Elicitation Diary Study - link
- Playing with Perspectives and Unveiling the Autoethnographic Kaleidoscope in HCI – A Literature Review of Autoethnographies - link
- The Future of HCI-Policy Collaboration - link
- "To Click or not to Click": Back to Basic for Experience Sampling for Office Well-being in Shared Office Spaces - link
- Did You Misclick? Reversing 5-Point Satisfaction Scales Causes Unintended Responses - link
- Towards Estimating Missing Emotion Self-reports Leveraging User Similarity: A Multi-task Learning Approach - link
- Understanding fraudulence in online qualitative studies: From the researcher's perspective - link
- Who is “I”?: Subjectivity and Ethnography in HCI - link
- Better Together: The Interplay Between a Phishing Awareness Video and a Link-centric Phishing Support Tool - link
- Comparing the Use and Usefulness of Four IoT Security Labels - link
- Interdisciplinary Approaches to Cybervulnerability Impact Assessment for Energy Critical Infrastructure - link
- The Effects of Group Discussion and Role-playing Training on Self-efficacy, Support-seeking, and Reporting Phishing Emails: Evidence from a Mixed-design Experiment - link
- Usable News Authentication: How the Presentation and Location of Cryptographic Information Impacts the Usability of Provenance Information and Perceptions of News Articles - link
- I see an IC: A Mixed-Methods Approach to Study Human Problem-Solving Processes in Hardware Reverse Engineering - link
- Is a Trustmark and QR Code Enough? The Effect of IoT Security and Privacy Label Information Complexity on Consumer Comprehension and Behavior - link
- Mental Models, Expectations and Implications of Client-Side Scanning: An Interview Study with Experts - link
- SkullID: Through-Skull Sound Conduction based Authentication for Smartglasses - link
- VeriSMS: A Message Verification System for Inclusive Patient Outreach against Phishing Attacks - link
- Explanations, Fairness, and Appropriate Reliance in Human-AI Decision-Making - link
- Selenite: Scaffolding Online Sensemaking with Comprehensive Overviews Elicited from Large Language Models - link
- Supporting Sensemaking of Large Language Model Outputs at Scale - link
- Unraveling the Dilemma of AI Errors: Exploring the Effectiveness of Human and Machine Explanations for Large Language Models - link
- “Are You Really Sure?” Understanding the Effects of Human Self-Confidence Calibration in AI-Assisted Decision Making - link
- Dissecting users' needs for search result explanations - link
- Marco: Supporting Business Document Workflows via Collection-Centric Information Foraging with Large Language Models - link
- Natural Language Dataset Generation Framework for Visualizations Powered by Large Language Models - link
- Towards a Diffractive Analysis of Prompt-Based Generative AI - link
- Where Are We So Far? Understanding Data Storytelling Tools from the Perspective of Human-AI Collaboration - link
- Better to Ask Than Assume: Proactive Voice Assistants’ Communication Strategies That Respect User Agency in a Smart Home Environment - link
- Connecting Home: Human-Centric Setup Automation in the Augmented Smart Home - link
- FLUID-IoT : Flexible and Fine-Grained Access Control in Shared IoT Environments via Multi-user UI Distribution - link
- More than just informed: The importance of consent facets in smart homes - link
- Signs of the Smart City: Exploring the Limits and Opportunities of Transparency - link
- Decide Yourself or Delegate - User Preferences Regarding the Autonomy of Personal Privacy Assistants in Private IoT-Equipped Environments - link
- Tagnoo: Enabling Smart Room-Scale Environments with RFID-Augmented Plywood - link
- Understanding Users' Interaction with Login Notifications - link
- Who Should Hold Control? Rethinking Empowerment in Home Automation among Cohabitants through the Lens of Co-Design - link
- “You can’t write down the logic”: Bringing smart technology into the water infrastructure control room - link
- Desktop Biofibers Spinning: An Open-Source Machine for Exploring Biobased Fibers and Their Application Towards Sustainable Smart Textile Design - link
- EcoThreads: Prototyping Biodegradable E-textiles Through Thread-based Fabrication - link
- Expressive Clothing: Understanding Hobbyist-Sewers' Visions for Self-Expression Through Clothing - link
- IntelliTex: Fabricating Low-cost and Washable Functional Textiles using A Double-coating Process - link
- KnitScape: Computational Design and Yarn-Level Simulation of Slip and Tuck Colorwork Knitting Patterns - link
- Cymatics Cup: Shape-Changing Drinks by Leveraging Cymatics - link
- Loopsense: low-scale, unobtrusive, and minimally invasive knitted force sensors for multi-modal input, enabled by selective loop-meshing - link
- MagneSwift: Low-Cost, Interactive Shape Display Leveraging Magnetic Materials - link
- Shape-Changing Clay-Dough: Taking a Material-Oriented Approach to 3D Printing Ceramic Forms - link
- Waxpaper Actuator: Sequentially and Conditionally Programmable Wax Paper for Morphing Interfaces - link
- "We happen to be different and different is not bad": Designing for Intersectional Fat-Positive Information-Seeking - link
- Examining the Unique Online Risk Experiences and Mental Health Outcomes of LGBTQ+ versus Heterosexual Youth - link
- Negotiating Sociotechnical Boundaries: Moderation Work to Counter Racist Attacks in Online Communities - link
- “Some Hope, Many Despair”: Experiences of the Normalization within Online Dating among Queer Women in a Closeted Society - link
- A Human-Centered Review of Algorithms in Homelessness Research - link
- Engaging recently incarcerated and gang affiliated Black and Latino/a young adults in designing social collocated applications for mixed reality smart glasses through community-based participatory design workshops. - link
- Evaluating the Experience of LGBTQ+ People Using Large Language Model Based Chatbots for Mental Health Support - link
- Socioeconomic Class in Physical Activity Wearables Research and Design - link
- "Butt call me once you get a chance to chat 🙂" : Designing Persuasive Reminders for Veterans to Facilitate Peer-Mentor Support - link
- Machine and Human Understanding of Empathy in Online Peer Support: A Cognitive Behavioral Approach - link
- Saharaline: A Collective Social Support Intervention for Teachers in Low-Income Indian Schools - link
- The Sound of Support: Gendered Voice Agent as Support to Minority Teammates in Gender-Imbalanced Team - link
- Transitioning Towards a Proactive Practice: A Longitudinal Field Study on the Implementation of a ML System in Adult Social Care - link
- Designing for Harm Reduction: Communication Repair for Multicultural Users' Voice Interactions - link
- Keyboard Fighters: The Use of ICTs by Activists in Times of Military Coup in Myanmar - link
- Persuasion or Insulting? Unpacking Discursive Strategies of Gender Debate in Everyday Feminism in China - link
- Seam Work and Simulacra of Societal Impact in Networking Research: A Critical Technical Practice Approach - link
- Starting a New Life after Crossing the Tumen River: How North Korean Defectors Use Digital Technology in Transition - link
- A Human-AI Collaborative Approach for Designing Sound Awareness Systems - link
- Interactive Shape Sonification for Tumor Localization in Breast Cancer Surgery - link
- Remembering through Sound: Co-creating Sound-based Mementos together with People with Blindness - link
- Using Low-frequency Sound to Create Non-contact Sensations On and In the Body - link
- Designing and Evaluating an Advanced Dance Video Comprehension Tool with In-situ Move Identification Capabilities - link
- DoodleTunes: Interactive Visual Analysis of Music-Inspired Children Doodles with Automated Feature Annotation - link
- Exploring Collaborative Movement Improvisation Towards the Design of LuminAI—a Co-Creative AI Dance Partner - link
- FabSound: Audio-Tactile and Affective Fabric Experiences Through Mid-air Haptics - link
- Understanding Feedback in Rhythmic Gymnastics Training: An Ethnographic-Informed Study of a Competition Class - link
- Constrained Highlighting in a Document Reader can Improve Reading Comprehension - link
- GazePrompt: Enhancing Low Vision People's Reading Experience with Gaze-Aware Augmentations - link
- Making Short-Form Videos Accessible with Hierarchical Video Summaries - link
- PhotoScout: Synthesis-Powered Multi-Modal Image Search - link
- “It’s Kind of Context Dependent”: Understanding Blind and Low Vision People’s Video Accessibility Preferences Across Viewing Scenarios - link
- An AI-Resilient Text Rendering Technique for Reading and Skimming Documents - link
- Caption Royale: Exploring the Design Space of Affective Captions from the Perspective of Deaf and Hard-of-Hearing Individuals - link
- From Provenance to Aberrations: Image Creator and Screen Reader User Perspectives on Alt Text for AI-Generated Images - link
- Investigating Use Cases of AI-Powered Scene Description Applications for Blind and Low Vision People - link
- SPICA: Interactive Video Content Exploration through Augmented Audio Descriptions for Blind or Low-Vision Viewers - link
- ChaCha: Leveraging Large Language Models to Prompt Children to Share Their Emotions about Personal Events - link
- For Me or Not for Me? The Ease With Which Teens Navigate Accurate and Inaccurate Personalized Social Media Content - link
- From Adolescents' Eyes: Assessing an Indicator-Based Intervention to Combat Misinformation on TikTok - link
- Wrist-bound Guanxi, Jiazu, and Kuolie: Unpacking Chinese Adolescent Smartwatch-Mediated Socialization - link
- ‘A Teaspoon of Authenticity’: Exploring How Young Adults BeReal on Social Media - link
- COR Themes for Readability from Iterative Feedback - link
- ChatDirector: Enhancing Video Conferencing with Space-Aware Scene Rendering and Speech-Driven Layout Transition - link
- Co-Designing QuickPic: Automated Topic-Specific Communication Boards from Photographs for AAC-Based Language Instruction - link
- Empowering Independence Through Design: Investigating Standard Digital Design Patterns For Easy-to-Read Users. - link
- Lights, Camera, Access: A Closeup on Audiovisual Media Accessibility and Aphasia - link
- "It Is Easy Using My Apps:" Understanding Technology Use and Needs of Adults with Down Syndrome - link
- Breaking Badge: Augmenting Communication with Wearable AAC Smartbadges and Displays - link
- COMPA: Using Conversation Context to Achieve Common Ground in AAC - link
- Finding My Voice over Zoom: An Autoethnography of Videoconferencing Experience for a Person Who Stutters - link
- Voice Assistive Technology for Activities of Daily Living: Developing an Alexa Telehealth Training for Adults with Cognitive-Communication Disorders - link
- "Delete it and Move On": Digital Management of Shared Sexual Content after a Breakup - link
- A Change of Scenery: Transformative Insights from Retrospective VR Embodied Perspective-Taking of Conflict With a Close Other - link
- Rehearsal: Simulating Conflict to Teach Conflict Resolution - link
- Seeking Soulmate via Voice: Understanding Promises and Challenges of Online Synchronized Voice-Based Mobile Dating - link
- Sharing Frissons among Online Video Viewers: Exploring the Design of Affective Communication for Aesthetic Chills - link
- Do We Run How We Say We Run? Formalization and Practice of Governance in OSS Communities - link
- In Between Users and Developers: Serendipitous Connections and Intermediaries in Volunteer-Driven Open-Source Software Development - link
- Pika: Empowering Non-Programmers to Author Executable Governance Policies in Online Communities - link
- Third-Party Developers and Tool Development For Community Management on Live Streaming Platform Twitch - link
- “I was able to give her the confidence”: Reciprocal Capacity Building in a Community-based Program for Digital Engagement - link
- AQuA: Automated Question-Answering in Software Tutorial Videos with Visual Anchors - link
- Meta-Manager: A Tool for Collecting and Exploring Meta Information about Code - link
- SQL Puzzles: Evaluating Micro Parsons Problems With Different Feedbacks as Practice for Novices - link
- Taking ASCII Drawings Seriously: How Programmers Diagram Code - link
- Understanding the Needs of Novice Developers in Creating Self-Powered IoT - link
- "Do You Want Me to Participate or Not?": Investigating the Accessibility of Software Development Meetings for Blind and Low Vision Professionals - link
- CoPrompt: Supporting Prompt Sharing and Referring in Collaborative Natural Language Programming - link
- Is Stack Overflow Obsolete? An Empirical Study of the Characteristics of ChatGPT Answers to Stack Overflow Questions - link
- MµSE: Supporting Exploration of Software-Hardware Interactions Through Examples - link
- Understanding Documentation Use Through Log Analysis: A Case Study of Four Cloud Services - link
- A Tool for Capturing Smartphone Screen Text - link
- ARTiST: Automated Text Simplification for Task Guidance in Augmented Reality - link
- Exploration of Foot-based Text Entry Techniques for Virtual Reality Environments - link
- PonDeFlick: A Japanese Text Entry on Smartwatch Commonalizing Flick Operation with Smartphone Interface - link
- CRTypist: Simulating Touchscreen Typing Behavior via Computational Rationality - link
- Sitting Posture Recognition and Feedback: A Literature Review - link
- WheelPose: Data Synthesis Techniques to Improve Pose Estimation Performance on Wheelchair Users - link
- iPose: Interactive Human Pose Reconstruction from Video - link
- A Browser Extension for in-place Signaling and Assessment of Misinformation - link
- Profiling the Dynamics of Trust & Distrust in Social Media: A Survey Study - link
- Trust, Privacy, and Safety Factors Associated with Decision Making in P2P Markets Based on Social Networks: A Case Study of Facebook Marketplace in USA and Canada - link
- Uncovering Human Traits in Determining Real and Spoofed Audio: Insights from Blind and Sighted Individuals - link
- Understanding Underground Incentivized Review Services - link
- Fast-Forward Reality: Authoring Error-Free Context-Aware Policies with Real-Time Unit Tests in Extended Reality - link
- Just Undo It: Exploring Undo Mechanics in Multi-User Virtual Reality - link
- On the Benefits of Image-Schematic Metaphors when Designing Mixed Reality Systems - link
- Predicting the Noticeability of Dynamic Virtual Elements in Virtual Reality - link
- Towards Building Condition-Based Cross-Modality Intention-Aware Human-AI Cooperation under VR Environment - link
- "I Know What You Mean": Context-Aware Recognition to Enhance Speech-Based Games - link
- Characterizing and Quantifying Expert Input Behavior in League of Legends - link
- Screenless Interactive Tabletop Gaming with Capacitive Surface Sensing - link
- Toxicity in Online Games: The Prevalence and Efficacy of Coping Strategies - link
- Tunnel Runner: a Proof-of-principle for the Feasibility and Benefits of Facilitating Players' Sense of Control in Cognitive Assessment Games - link
- A Systematic Review of Ability-diverse Collaboration through Ability-based Lens in HCI - link
- AXNav: Replaying Accessibility Tests from Natural Language - link
- AccessLens: Auto-detecting Inaccessibility of Everyday Objects - link
- Exploring Mobile Device Accessibility: Challenges, Insights, and Recommendations for Evaluation Methodologies - link
- Human I/O: Towards a Unified Approach to Detecting Situational Impairments - link
- A Design Space for Vision Augmentations and Augmented Human Perception using Digital Eyewear - link
- Empirical Investigation of Accessibility Bug Reports in Mobile Platforms: A Chromium Case Study - link
- RASSAR: Room Accessibility and Safety Scanning in Augmented Reality - link
- “I never realized sidewalks were a big deal”: A Case Study of a Community-Driven Sidewalk Accessibility Assessment using Project Sidewalk - link
- A Comparative Long-Term Study of Fallback Authentication Schemes - link
- A First Look into Targeted Clickbait and its Countermeasures: The Power of Storytelling - link
- Not as easy as just update: Survey of System Administrators and Patching Behaviours - link
- Self-Efficacy and Security Behavior: Results from a Systematic Review of Research Methods - link
- Understanding User-Perceived Security Risks and Mitigation Strategies in the Web3 Ecosystem - link
- DirectGPT: A Direct Manipulation Interface to Interact with Large Language Models - link
- Farsight: Fostering Responsible AI Awareness During AI Application Prototyping - link
- From Text to Self: Users’ Perception of AIMC Tools on Interpersonal Communication and Self - link
- The Effects of Perceived AI Use On Content Perceptions - link
- “As an AI language model, I cannot”: Investigating LLM Denials of User Requests - link
- "I know what you did last semester": Understanding Privacy Expectations and Preferences in the Smart Campus - link
- Do You Need to Touch? Exploring Correlations between Personal Attributes and Preferences for Tangible Privacy Mechanisms - link
- Personalizing Privacy Protection With Individuals' Regulatory Focus: Would You Preserve or Enhance Your Information Privacy? - link
- Towards Understanding Family Privacy and Security Literacy Conversations at Home: Design Implications for Privacy Literacy Interfaces - link
- “It doesn’t tell me anything about how my data is used”: User Perceptions of Data Collection Purposes - link
- DynaVis: Dynamically Synthesized UI Widgets for Visualization Editing - link
- Erie: A Declarative Grammar for Data Sonification - link
- Glanceable Data Visualizations for Older Adults: Establishing Thresholds and Examining Disparities Between Age Groups - link
- Graph4GUI: Graph Neural Networks for Representing Graphical User Interfaces - link
- “It is hard to remove from my eye”: Design Makeup Residue Visualization System for Chinese Traditional Opera (Xiqu) Performers - link
- Beyond Static Labels: Unpacking Nutrition Comprehension in the Digital Age - link
- FoodCensor: Promoting Mindful Digital Food Content Consumption for People with Eating Disorders - link
- Integrating Expertise in LLMs: Crafting a Customized Nutrition Assistant with Refined Template Instructions - link
- Investigating Contextual Notifications to Drive Self-Monitoring in mHealth Apps for Weight Maintenance - link
- Predicting early user churn in a public digital weight loss intervention - link
- "Waves Push Me to Slumberland": Reducing Pre-Sleep Stress through Spatio-Temporal Tactile Displaying of Music. - link
- MoodCapture: Depression Detection using In-the-Wild Smartphone Images - link
- On Stress: Combining Human Factors and Biosignals to Inform the Placement and Design of a Skin-like Stress Sensor - link
- Reading Between the Lines: Identifying the Linguistic Markers of Anhedonia for the Stratification of Depression - link
- "I'm gonna KMS": From Imminent Risk to Youth Joking about Suicide and Self-Harm via Social Media - link
- DeepStress: Supporting Stressful Context Sensemaking in Personal Informatics Systems Using a Quasi-experimental Approach - link
- EmoEden: Applying Generative Artificial Intelligence to Emotional Learning for Children with High-Function Autism - link
- Maintaining Continuing Bonds in Bereavement: A Participatory Design Process of Be.side - link
- “This app said I had severe depression, and now I don’t know what to do”: the unintentional harms of mental health applications - link
- Exploring an Extended Reality Floatation Tank Experience to Reduce the Fear of Being in Water - link
- S-ADL: Exploring Smartphone-based Activities of Daily Living to Detect Blood Alcohol Concentration in a Controlled Environment - link
- The Role of AI in Peer Support for Young People: A Study of Preferences for Human- and AI-Generated Responses - link
- The Social Journal: Investigating Technology to Support and Reflect on Social Interactions - link
- “If Someone Walks In On Us Talking, Pretend to be My Friend, Not My Therapist": Challenges and Opportunities for Digital Mental Health Support in Saudi Arabia - link
- An Iterative Participatory Design Approach to Develop Collaborative Augmented Reality Activities for Older Adults in Long-Term Care Facilities - link
- Dancing with the Roles: Towards Designing Technology that Supports the Multifaceted Roles of Caregivers for Older Adults - link
- Designing for Inclusive Experiences: Investigating Opportunities for Supporting Older Adults in Community-based Social Programs - link
- Exploring the Design of Generative AI in Supporting Music-based Reminiscence for Older Adults - link
- Understanding Socio-technical Opportunities for Enhancing Communication Between Older Adults and their Remote Family - link
- Deconstructing the Veneer of Simplicity: Co-Designing Introductory Generative AI Workshops with Local Entrepreneurs - link
- How Do Data Analysts Respond to AI Assistance? A Wizard-of-Oz Study - link
- The Role of Inclusion, Control, and Ownership in Workplace AI-Mediated Communication - link
- “There is a Job Prepared for Me Here”: Understanding How Short Video and Live-streaming Platforms Empower Ageing Job Seekers in China - link
- "If the Machine Is As Good As Me, Then What Use Am I?" – How the Use of ChatGPT Changes Young Professionals' Perception of Productivity and Accomplishment - link
- Analysis and Implementation of Nanotargeting on LinkedIn Based on Publicly Available Non-PII - link
- ChunkyEdit: Text-first video interview editing via chunking - link
- Lessons From Working in the Metaverse: Challenges, Choices, and Implications from a Case Study - link
- The Hidden Toll of Instant Messaging Use in Remote Work: Interaction Dynamics Between Subordinates and Supervisors - link
- Circle Back Next Week: The Effect of Meeting-Free Weeks on Distributed Workers’ Unstructured Time and Attention Negotiation - link
- Exploring the Diminishing Allure of Paper and Low-Fidelity Prototyping Among Designers in the Software Industry: Impacts of Hybrid Work, Digital Tools, and Corporate Culture - link
- Mental Models of Meeting Goals: Supporting Intentionality in Meeting Technologies - link
- Reinforcing and Reclaiming The Home: Co-speculating Future Technologies to Support Remote and Hybrid Work - link
- The Impact of Social Norms on Hybrid Workers’ Well-Being: A Cross-Cultural Comparison of Japan and the United States - link
- DISCERN: Designing Decision Support Interfaces to Investigate the Complexities of Workplace Social Decision-Making With Line Managers - link
- Exploring the Effectiveness of Time-lapse Screen Recording for Self-Reflection in Work Context - link
- Practice-informed Patterns for Organising Large Groups in Distributed Mixed Reality Collaboration - link
- The Effects of Update Interval and Reveal Method on Writer Comfort in Synchronized Shared-Editors - link
- Whispering Through Walls: Towards Inclusive Backchannel Communication in Hybrid Meetings - link
- Generative Echo Chamber? Effect of LLM-Powered Search Systems on Diverse Information Seeking - link
- Odds and Insights: Decision Quality in Exploratory Data Analysis Under Uncertainty - link
- SwapVid: Integrating Video Viewing and Document Exploration with Direct Manipulation - link
- Using Open Data to Automatically Generate Localized Analogies - link
- rTisane: Externalizing conceptual models for data analysis prompts reconsideration of domain assumptions and facilitates statistical modeling - link
- Automatic Macro Mining from Interaction Traces at Scale - link
- Bridging the Gulf of Envisioning: Cognitive Challenges in Prompt Based Interactions with LLMs - link
- If in a Crowdsourced Data Annotation Pipeline, a GPT-4 - link
- SEAM-EZ: Simplifying Stateful Analytics through Visual Programming - link
- ABScribe: Rapid Exploration & Organization of Multiple Writing Variations in Human-AI Co-Writing Tasks using Large Language Models - link
- Rambler: Supporting Writing With Speech via LLM-Assisted Gist Manipulation - link
- Shaping Human-AI Collaboration: Varied Scaffolding Levels in Co-writing with Language Models - link
- The HaLLMark Effect: Supporting Provenance and Transparent Use of Large Language Models in Writing with Interactive Visualization - link
- DiaryMate: Understanding User Perceptions and Experience in Human-AI Collaboration for Personal Journaling - link
- Intelligent Support Engages Writers Through Relevant Cognitive Processes - link
- The Value, Benefits, and Concerns of Generative AI-Powered Assistance in Writing - link
- Writer-Defined AI Personas for On-Demand Feedback Generation - link
- AI-Augmented Brainwriting: Investigating the use of LLMs in group ideation - link
- CharacterMeet: Supporting Creative Writers' Entire Story Character Construction Processes Through Conversation with LLM-Powered Chatbot Avatars - link
- LegalWriter: An Intelligent Writing Support System for Structured and Persuasive Legal Case Writing for Novice Law Students - link
- PANDALens: Towards AI-Assisted In-Context Writing on OHMD During Travels - link
- A Design Space for Intelligent and Interactive Writing Assistants - link
- CreativeConnect: Supporting Reference Recombination for Graphic Design Ideation with Generative AI - link
- Neural Canvas: Supporting Scenic Design Prototyping by Integrating 3D Sketching and Generative AI - link
- The Impact of Sketch-guided vs. Prompt-guided 3D Generative AIs on the Design Exploration Process - link
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