Created
December 18, 2015 18:08
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| #include <GLUT/GLUT.h> | |
| #include <OpenGL/OpenGL.h> | |
| #include <math.h> | |
| #include <stdio.h> | |
| float x1=-2.0, x2=2.0; | |
| float x = 0.7, y = 0.7; | |
| void keyPressed(int key, int x1, int y1) | |
| { | |
| if(key==GLUT_KEY_UP) | |
| { | |
| x *= 1.35; | |
| y *= 1.35; | |
| glutPostRedisplay(); | |
| } | |
| if(key==GLUT_KEY_DOWN) | |
| { | |
| x *= 0.95; | |
| y *= 0.95; | |
| glutPostRedisplay(); | |
| } | |
| } | |
| void drawSquare(float x, float y) { | |
| glColor3f(0.8, 0.7, 0.7); | |
| glBegin(GL_LINES); | |
| glVertex2f(x, 0.0); | |
| glVertex2f(0.0, -y); | |
| glEnd(); | |
| glBegin(GL_LINES); | |
| glVertex2f(0.0, -y); | |
| glVertex2f(-x, 0.0); | |
| glEnd(); | |
| glBegin(GL_LINES); | |
| glVertex2f(-x, 0.0); | |
| glVertex2f(0.0, y); | |
| glEnd(); | |
| glBegin(GL_LINES); | |
| glVertex2f(0.0, y); | |
| glVertex2f(x, 0.0); | |
| glEnd(); | |
| } | |
| void drawRhombus(float x, float y) { | |
| glColor3f(0.2, 0.6, 0.3); | |
| glBegin(GL_LINES); | |
| glVertex2f(x, y); | |
| glVertex2f(x, -y); | |
| glEnd(); | |
| glBegin(GL_LINES); | |
| glVertex2f(x, -y); | |
| glVertex2f(-x, -y); | |
| glEnd(); | |
| glBegin(GL_LINES); | |
| glVertex2f(-x, -y); | |
| glVertex2f(-x, y); | |
| glEnd(); | |
| glBegin(GL_LINES); | |
| glVertex2f(-x, y); | |
| glVertex2f(x, y); | |
| glEnd(); | |
| } | |
| void drawShape(float x, float y){ | |
| int k = 1; | |
| while(x >= (0.0125)) { | |
| if(k % 2) | |
| { | |
| drawRhombus(x, y); | |
| } | |
| else | |
| { | |
| drawSquare(x, y); | |
| x = x/2; | |
| y = y/2; | |
| } | |
| k++; | |
| } | |
| } | |
| void display() | |
| { | |
| glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); | |
| glMatrixMode(GL_MODELVIEW); | |
| glLoadIdentity(); | |
| drawShape(x, y); | |
| glutSwapBuffers(); | |
| } | |
| int main(int argc,char **argv) | |
| { | |
| glutInit(&argc,argv); | |
| glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGB|GLUT_DEPTH); | |
| glutInitWindowSize(600,600); | |
| glutCreateWindow("Animation of Squares"); | |
| glClearColor(0.25, 0.25, 0.25, 0.3); | |
| glutDisplayFunc(display); | |
| glutIdleFunc(display); | |
| glutSpecialFunc(keyPressed); | |
| glutMainLoop(); | |
| return(0); | |
| } |
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