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import Foundation | |
import UIKit | |
public extension UIView { | |
func roundCornerWithShadow(cornerRadius: CGFloat, shadowRadius: CGFloat, offsetX: CGFloat, offsetY: CGFloat, colour: UIColor, opacity: Float) { | |
self.clipsToBounds = false |
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-(UIImage *)invertedImageWithColor:(UIColor*)color { | |
UIGraphicsBeginImageContextWithOptions(self.size, NO, 0.0); | |
CGContextRef context = UIGraphicsGetCurrentContext(); | |
CGRect contextRect = CGContextGetClipBoundingBox(context); | |
CGContextSetFillColorWithColor(context, [color CGColor]); | |
CGContextFillRect(context, contextRect); | |
[self drawInRect:contextRect blendMode:kCGBlendModeDestinationOut alpha:1.0]; |
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-(UIImage *)imageWithTint:(UIImage *)image andTintColor:(UIColor *)tintColor { | |
UIImage *imageNew = [image imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate]; | |
UIImageView *imageView = [[UIImageView alloc] initWithImage:imageNew]; | |
imageView.tintColor = tintColor; | |
UIGraphicsBeginImageContextWithOptions(imageView.bounds.size, NO, 0.0); | |
[imageView.layer renderInContext:UIGraphicsGetCurrentContext()]; | |
UIImage *tintedImage = UIGraphicsGetImageFromCurrentImageContext(); | |
UIGraphicsEndImageContext(); | |