This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package com.materialdesign.chris.materialdesignexperimenting; | |
import android.animation.Animator; | |
import android.animation.AnimatorListenerAdapter; | |
import android.animation.ObjectAnimator; | |
import android.app.Activity; | |
import android.os.Bundle; | |
import android.os.Handler; | |
import android.view.View; | |
import android.view.ViewAnimationUtils; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import android.graphics.PointF; | |
import android.view.animation.Interpolator; | |
/** | |
* From https://github.com/codesoup/android-cubic-bezier-interpolator | |
* Derived from: https://github.com/rdallasgray/bez | |
*/ | |
public class CubicBezierInterpolator implements Interpolator { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* Copyright 2014 Chris Banes | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package trikke.gists; | |
import android.graphics.Typeface; | |
import android.text.Spannable; | |
import android.text.SpannableString; | |
import android.text.style.BackgroundColorSpan; | |
import android.text.style.ForegroundColorSpan; | |
import android.text.style.RelativeSizeSpan; | |
import android.text.style.StrikethroughSpan; | |
import android.text.style.StyleSpan; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* Copyright (C) 2014 I.C.N.H GmbH | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Unless specified otherwise, all of the below tinting applies to both Lollipop and pre-Lollipop using AppCompat v21. To use the support version of these attributes, remove the android namespace. For instance, "android:colorControlNormal" becomes "colorControlNormal". These attributes will be propagated to their corresponding attributes within the android namespace for devices running Lollipop. Any exceptions to this will be noted by including the "android:" prefix. | |
All Clickable Views: | |
----------- | |
* ripple effect (Lollipop only) -- "colorControlHighlight" | |
Status Bar: | |
------------ | |
* background (Lollipop only) - "colorPrimaryDark" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package net.frakbot.util.color; | |
import android.graphics.Color; | |
/** | |
* The MIT License (MIT) | |
* <p/> | |
* Copyright (c) 2014 Sebastiano Poggi | |
* <p/> | |
* Permission is hereby granted, free of charge, to any person obtaining a copy |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!-- You can change the parent around to whatever you normally use --> | |
<style name="DebugColors" parent="Theme.AppCompat"> | |
<!-- System colors --> | |
<item name="android:windowBackground">@color/__debugWindowBackground</item> | |
<item name="android:colorPressedHighlight">#FF4400</item> | |
<item name="android:colorLongPressedHighlight">#FF0044</item> | |
<item name="android:colorFocusedHighlight">#44FF00</item> | |
<item name="android:colorActivatedHighlight">#00FF44</item> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* The MIT License (MIT) | |
* | |
* Copyright (c) 2014 Matthieu Harlé | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
ImageView imageView = (ImageView) findViewById(R.id.card_thumbnail_image); | |
Bitmap mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.rose); | |
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP){ | |
//Default | |
imageView.setBackgroundResource(R.drawable.rose); | |
} else { | |
//RoundCorners | |
RoundCornersDrawable round = new RoundCornersDrawable(mBitmap, | |
getResources().getDimension(R.dimen.cardview_default_radius), 0); //or your custom radius |