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March 11, 2016 08:12
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function getRandomInt(min, max) { | |
return Math.floor(Math.random() * (max - min)) + min | |
} | |
window.onload = function() { | |
var canvas = document.getElementById("draw"), | |
ctx = canvas.getContext('2d'), | |
keyDown = {}, | |
i = 1; | |
var Player = function() { | |
this.name = 'Player ' + i++ | |
this.x = getRandomInt(0, canvas.width) | |
this.y = getRandomInt(0, canvas.height) | |
this.velocity = 10 | |
this.color = "blue" | |
this.direction = "right" | |
this._draw() | |
} | |
Player.prototype = { | |
_draw: function() { | |
ctx.beginPath(); | |
ctx.arc(this.x, this.y, 15, 0, Math.PI*2, true); | |
ctx.fillStyle = this.color; | |
ctx.fill(); | |
ctx.closePath(); | |
}, | |
bigSplash: function() { | |
ctx.beginPath(); | |
ctx.arc(this.x, this.y, getRandomInt(15, 100), 0, Math.PI*2, true); | |
ctx.fillStyle = this.color; | |
ctx.fill(); | |
ctx.closePath(); | |
}, | |
isCooldown() { | |
return this.cooldown; | |
}, | |
toggleCooldown() { | |
this.cooldown = !this.cooldown; | |
}, | |
changeDirection: function(direction) { | |
this.direction = direction | |
}, | |
move: function() { | |
switch(this.direction) { | |
case "left": { | |
if (this.x - this.velocity > 0) this.x-= this.velocity; | |
break; | |
} | |
case "right": { | |
if (this.x + this.velocity < canvas.width) this.x+=this.velocity; | |
break; | |
} | |
case "up": { | |
if (this.y - this.velocity > 0) this.y-=this.velocity; | |
break; | |
} | |
case "down": { | |
if (this.y + this.velocity < canvas.height) this.y+=this.velocity; | |
break; | |
} | |
} | |
} | |
} | |
var player1 = new Player() | |
var isKeyPressed = function(keyCode) { | |
return keyDown[keyCode] | |
} | |
document.addEventListener('keydown', function(e) { | |
var keyPressed = e.keyCode; | |
keyDown[e.keyCode] = true; | |
if (isKeyPressed(37)) { player1.changeDirection('left') } | |
if (isKeyPressed(39)) { player1.changeDirection('right') } | |
if (isKeyPressed(38)) { player1.changeDirection('up') } | |
if (isKeyPressed(40)) { player1.changeDirection('down') } | |
if (isKeyPressed(37)) { player1.changeDirection('left') } | |
if (!player1.isCooldown() && isKeyPressed(32)) { | |
player1.toggleCooldown() | |
player1.bigSplash() | |
var cd = 0; | |
document.getElementById('cooldown').innerHTML = 'Big splash in CD, back in ' + (5 - cd) + ' seconds' | |
var cdClear = setInterval( function() { | |
cd++ | |
document.getElementById('cooldown').innerHTML = 'Big splash in CD, back in ' + (5 - cd) + ' seconds' | |
if ( cd > 4 ) { | |
document.getElementById('cooldown').innerHTML = 'Big splash READYYYYYYYYYYYYYYYYYYYY!' | |
player1.toggleCooldown() | |
clearInterval(cdClear) | |
} | |
}, 1000) | |
} | |
}) | |
document.addEventListener('keyup', function(e) { | |
keyDown[e.keyCode] = false; | |
}) | |
var draw = function() { | |
player1._draw() | |
window.requestAnimationFrame(draw) | |
} | |
window.requestAnimationFrame(draw) | |
setInterval(function(){ | |
player1.move() | |
}, 100) | |
setInterval(function() { | |
var hits = 0, | |
imageData = ctx.getImageData(0,0,canvas.width,canvas.height).data, | |
pixels = imageData.length; | |
for(var i=0, ii=pixels; i<ii; i=i+4) { | |
if (imageData[i] == 0 && imageData[i+1] == 0 && imageData[i+2] == 255) hits++; | |
} | |
document.getElementById('title').innerHTML = 'blue cover ' + Math.round(hits / (canvas.width*canvas.height) * 100) + '% of the area'; | |
}, 5000) | |
} |
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