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July 27, 2014 21:11
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Computes sphere points on a Fibonacci spiral
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// SPHERE_FIBONACCI_POINTS computes sphere points on a Fibonacci spiral. | |
// | |
// John Burkardt - 21 October 2013 / This code is distributed under the GNU LGPL license. | |
// | |
// Reference: | |
// | |
// Richard Swinbank, James Purser, | |
// Fibonacci grids: A novel approach to global modelling. July 2006 | |
// | |
inline std::vector< Vector3Type > sphere_fibonacci_points ( int n = 100 ) | |
{ | |
double cphi; | |
double i_r8,n_r8; | |
double phi,sphi,theta; | |
const double pi = 3.141592653589793; | |
phi = ( 1.0 + std::sqrt ( 5.0 ) ) / 2.0; | |
n_r8 = ( double ) ( n ); | |
std::vector< Vector3Type > points; | |
for (int j = 0; j < n; j++ ) | |
{ | |
i_r8 = ( double ) ( - n + 1 + 2 * j ); | |
theta = 2.0 * pi * i_r8 / phi; | |
sphi = i_r8 / n_r8; | |
cphi = std::sqrt ( ( n_r8 + i_r8 ) * ( n_r8 - i_r8 ) ) / n_r8; | |
points.push_back( Vector3Type(cphi * std::sin ( theta ), cphi * std::cos ( theta ), sphi) ); | |
} | |
return points; | |
} |
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