- label colors associated with features
- for admin boundaries &c. - don't show a label if we're not rendering the actual boundary
- nicer font - plenty of free/open options with decent glyph coverage
- less garrish land use colors, mix in land color
- natural reserve: just no.
- one hue per feature class / only differ parks vs pitch via lightness + saturation
- show farmland at high zoom if at all
- private roads - kill the salmon lozenges ++++ denote access via casing: solid = standard access dashed _ . _ . = permissive dashed _ _ _ _ = private/no for paths (which are uncased): we could use _ _ _ _ for accessible, . . . . for private or we could just use a light grey for private
- highway=trunk should stand out against green fills (e.g. woodland)
- less huge shields?
- less fat tertiary ++
- sort out service roads - right now they magically appear thick/early if they're private
- cycleways visible at z<=14
- sheilds same color as road fill
- prefer opacity to show tunnels (rather than dashes)
- colour hierarchy needs some thought - at some zooms (e.g. z12) primary red looks stronger than trunk green
- clear hierarchy, e.g. z12/z13 towns should be bigger than villages
- generally embiggen
- darker, more contrasty village/hamlet
- maritime borders are BAD (no other map in the world shows them except at high zoom) - tagged with maritime=yes < we should just do darken(@water,5%) and never look back
- railways look too similar to unclassified roads at some zooms
- why do some buildings have stroke and others don't?!
- associate line-colors w/ polygon fills // similar ^^
- parking (P P P P P P)
- remove dashed lines where possible:
- marina stroke
- others?
- more comments! weeee