Created
November 23, 2011 14:49
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PTB-INFO: Connection to Psychtoolbox kernel support driver (Revision 0) established. Will use the driver... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-INFO: This is Psychtoolbox-3 for Apple OS X, under Matlab (Version 3.0.9 - Build date: Oct 20 2011). | |
PTB-INFO: Type 'PsychtoolboxVersion' for more detailed version information. | |
PTB-INFO: Most parts of the Psychtoolbox distribution are licensed to you under terms of the MIT License, with | |
PTB-INFO: some restrictions. See file 'License.txt' in the Psychtoolbox root folder for the exact licensing conditions. | |
PTB-INFO: Using CGL for fullscreen onscreen window creation... | |
PTB-INFO: Using GLEW version 1.5.3 for automatic detection of OpenGL extensions... | |
PTB-INFO: Connection to kernel-level vbl handler established (shmem = 0x3d1f1000). | |
OpenGL-Extensions are: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod | |
PTB-DEBUG: Interrogating Low-level renderer capabilities for onscreen window with handle 10: | |
Indicator variables: FBO's 1, ATI_texture_float 1, ARB_texture_float 1, Vendor ATI Technologies Inc., Renderer ATI Radeon HD 5870 OpenGL Engine. | |
Indicator variables: maxcolorattachments = 8, maxrectangletexturesize = 16384, maxnativealuinstructions = 2048. | |
Basic framebuffer objects with rectangle texture rendertargets supported --> RGBA8 rendertargets with blending. | |
Framebuffer objects support fast blitting between each other. | |
Framebuffer objects support anti-aliasing via multisampling. | |
Hardware supports floating point textures of 16bpc and 32bpc float format. | |
Assuming ATI R300 core or later: Hardware supports basic floating point framebuffers of 16bpc and 32bpc float format. | |
Assuming ATI R500 or later (maxtexsize=16384): Hardware supports floating point blending on 16bpc float format. | |
Hardware supports full 32 bit floating point precision shading. | |
Assuming ATI R600 or later (Matching namestring): Hardware supports floating point blending and filtering on 16bpc and 32bpc float formats. | |
No compiled in support for OpenML OML_sync_control extension. Using standard implementation. | |
PTB-DEBUG: Interrogation done. | |
PTB-INFO: You are using a multi-display setup (2 active displays): | |
PTB-INFO: Please read 'help MultiDisplaySetups' for specific information on the Do's, Dont's, | |
PTB-INFO: and possible causes of trouble and how to diagnose and resolve them. | |
PTB-INFO: According to the operating system, some of your connected displays do not seem to | |
PTB-INFO: be switched into mirror mode. For a discussion of mirror mode vs. non-mirror mode, | |
PTB-INFO: please read 'help MirrorMode'. | |
PTB-INFO: Threshold Settings for successfull video refresh calibration are: maxStdDev = 1.000000 msecs, maxDeviation = 10.000000 %, minSamples = 50, maxDuration = 5.000000 secs. | |
PTB-DEBUG: Output of all acquired samples of calibration run follows: | |
PTB-DEBUG: Sample 0: 0.000000 | |
PTB-DEBUG: Sample 1: 0.011701 | |
PTB-DEBUG: Sample 2: 0.011831 | |
PTB-DEBUG: Sample 3: 0.011742 | |
PTB-DEBUG: Sample 4: 0.011762 | |
PTB-DEBUG: Sample 5: 0.011780 | |
PTB-DEBUG: Sample 6: 0.011724 | |
PTB-DEBUG: Sample 7: 0.011750 | |
PTB-DEBUG: Sample 8: 0.011723 | |
PTB-DEBUG: Sample 9: 0.011805 | |
PTB-DEBUG: Sample 10: 0.011736 | |
PTB-DEBUG: Sample 11: 0.011837 | |
PTB-DEBUG: Sample 12: 0.011755 | |
PTB-DEBUG: Sample 13: 0.011716 | |
PTB-DEBUG: Sample 14: 0.011811 | |
PTB-DEBUG: Sample 15: 0.011686 | |
PTB-DEBUG: Sample 16: 0.011834 | |
PTB-DEBUG: Sample 17: 0.011711 | |
PTB-DEBUG: Sample 18: 0.011781 | |
PTB-DEBUG: Sample 19: 0.011796 | |
PTB-DEBUG: Sample 20: 0.011668 | |
PTB-DEBUG: Sample 21: 0.011777 | |
PTB-DEBUG: Sample 22: 0.011764 | |
PTB-DEBUG: Sample 23: 0.011845 | |
PTB-DEBUG: Sample 24: 0.011672 | |
PTB-DEBUG: Sample 25: 0.011805 | |
PTB-DEBUG: Sample 26: 0.011743 | |
PTB-DEBUG: Sample 27: 0.011761 | |
PTB-DEBUG: Sample 28: 0.011830 | |
PTB-DEBUG: Sample 29: 0.011684 | |
PTB-DEBUG: Sample 30: 0.011784 | |
PTB-DEBUG: Sample 31: 0.011795 | |
PTB-DEBUG: Sample 32: 0.011742 | |
PTB-DEBUG: Sample 33: 0.011739 | |
PTB-DEBUG: Sample 34: 0.011728 | |
PTB-DEBUG: Sample 35: 0.011864 | |
PTB-DEBUG: Sample 36: 0.011685 | |
PTB-DEBUG: Sample 37: 0.011759 | |
PTB-DEBUG: Sample 38: 0.011742 | |
PTB-DEBUG: Sample 39: 0.011759 | |
PTB-DEBUG: Sample 40: 0.011827 | |
PTB-DEBUG: Sample 41: 0.011714 | |
PTB-DEBUG: Sample 42: 0.011771 | |
PTB-DEBUG: Sample 43: 0.011741 | |
PTB-DEBUG: Sample 44: 0.011806 | |
PTB-DEBUG: Sample 45: 0.011705 | |
PTB-DEBUG: Sample 46: 0.011812 | |
PTB-DEBUG: Sample 47: 0.011797 | |
PTB-DEBUG: Sample 48: 0.011657 | |
PTB-DEBUG: Sample 49: 0.011871 | |
PTB-DEBUG: Sample 50: 0.011715 | |
PTB-DEBUG: End of calibration data for this run... | |
PTB-INFO: OpenGL-Renderer is ATI Technologies Inc. :: ATI Radeon HD 5870 OpenGL Engine :: 2.1 ATI-7.12.9 | |
PTB-INFO: Renderer has 1024 MB of VRAM and a maximum 1002 MB of texture memory. | |
PTB-INFO: VBL startline = 1024 , VBL Endline = 1070 | |
PTB-INFO: Measured monitor refresh interval from beamposition = 11.761213 ms [85.025243 Hz]. | |
PTB-INFO: Will use beamposition query for accurate Flip time stamping. | |
PTB-INFO: Measured monitor refresh interval from VBLsync = 11.760860 ms [85.027797 Hz]. (50 valid samples taken, stddev=0.053228 ms.) | |
PTB-INFO: Reported monitor refresh interval from operating system = 11.764706 ms [85.000000 Hz]. | |
PTB-INFO: Small deviations between reported values are normal and no reason to worry. | |
PTB-INFO: Using OpenGL GL_TEXTURE_RECTANGLE_EXT extension for efficient high-performance texture mapping... | |
PTB-INFO: Psychtoolbox imaging pipeline starting up in minimal configuration: Only support for fast OffscreenWindows. | |
PTB-DEBUG: Swaprequest too close to last swap vbl (0.001167 secs) or between forbidden scanline 1 and 50. Delaying... | |
PTB-WARNING: Disabled color clamping as requested via hardware. However, i'm not 100% certain that your | |
PTB-WARNING: hardware will achieve highest possible precision this way. If you want to play safe and get | |
PTB-WARNING: high precision at the cost of lower speed, you can also try a setting of the 'clampcolors' of -1 in | |
PTB-WARNING: the Screen('ColorRange', ..., clampcolors); command. | |
PTB-WARNING: The test script 'HighColorPrecisionDrawingTest' allows you to exercise your gfx-hardware and | |
PTB-WARNING: assess the accuracy of your hardware - and which setting provides highest accurcay. | |
PTB-DEBUG: Swaprequest too close to last swap vbl (0.001276 secs) or between forbidden scanline 1 and 50. Delaying... | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
---> Opticka: abortRun triggered!!! | |
---> Opticka: endRun triggered!!! | |
---> screenManager: RESET GAMMA TABLES | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: In ScreenCloseAllWindows(): Destroying window 0 | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
INFO: PTB's Screen('Flip', 10) command seems to have missed the requested stimulus presentation deadline | |
INFO: a total of 972 times out of a total of 1623 flips during this session. | |
INFO: This number is fairly accurate (and indicative of real timing problems in your own code or your system) | |
INFO: if you provided requested stimulus onset times with the 'when' argument of Screen('Flip', window [, when]); | |
INFO: If you called Screen('Flip', window); without the 'when' argument, this count is more of a ''mild'' indicator | |
INFO: of timing behaviour than a hard reliable measurement. Large numbers may indicate problems and should at least | |
INFO: deserve your closer attention. Cfe. 'help SyncTrouble', the FAQ section at www.psychtoolbox.org and the | |
INFO: examples in the PDF presentation in PsychDocumentation/Psychtoolbox3-Slides.pdf for more info and timing tips. | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
>>> >>> >>> There were 968 MISSED FRAMES <<< <<< <<< |
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PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-INFO: This is Psychtoolbox-3 for Apple OS X, under Matlab (Version 3.0.9 - Build date: Oct 20 2011). | |
PTB-INFO: Type 'PsychtoolboxVersion' for more detailed version information. | |
PTB-INFO: Most parts of the Psychtoolbox distribution are licensed to you under terms of the MIT License, with | |
PTB-INFO: some restrictions. See file 'License.txt' in the Psychtoolbox root folder for the exact licensing conditions. | |
PTB-INFO: Using CGL for fullscreen onscreen window creation... | |
PTB-INFO: Using GLEW version 1.5.3 for automatic detection of OpenGL extensions... | |
PTB-INFO: Connection to kernel-level vbl handler established (shmem = 0x3c37c000). | |
OpenGL-Extensions are: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod | |
PTB-DEBUG: Interrogating Low-level renderer capabilities for onscreen window with handle 10: | |
Indicator variables: FBO's 1, ATI_texture_float 1, ARB_texture_float 1, Vendor ATI Technologies Inc., Renderer ATI Radeon HD 5870 OpenGL Engine. | |
Indicator variables: maxcolorattachments = 8, maxrectangletexturesize = 16384, maxnativealuinstructions = 2048. | |
Basic framebuffer objects with rectangle texture rendertargets supported --> RGBA8 rendertargets with blending. | |
Framebuffer objects support fast blitting between each other. | |
Framebuffer objects support anti-aliasing via multisampling. | |
Hardware supports floating point textures of 16bpc and 32bpc float format. | |
Assuming ATI R300 core or later: Hardware supports basic floating point framebuffers of 16bpc and 32bpc float format. | |
Assuming ATI R500 or later (maxtexsize=16384): Hardware supports floating point blending on 16bpc float format. | |
Hardware supports full 32 bit floating point precision shading. | |
Assuming ATI R600 or later (Matching namestring): Hardware supports floating point blending and filtering on 16bpc and 32bpc float formats. | |
No compiled in support for OpenML OML_sync_control extension. Using standard implementation. | |
PTB-DEBUG: Interrogation done. | |
PTB-INFO: You are using a multi-display setup (2 active displays): | |
PTB-INFO: Please read 'help MultiDisplaySetups' for specific information on the Do's, Dont's, | |
PTB-INFO: and possible causes of trouble and how to diagnose and resolve them. | |
PTB-INFO: According to the operating system, some of your connected displays do not seem to | |
PTB-INFO: be switched into mirror mode. For a discussion of mirror mode vs. non-mirror mode, | |
PTB-INFO: please read 'help MirrorMode'. | |
PTB-INFO: Threshold Settings for successfull video refresh calibration are: maxStdDev = 1.000000 msecs, maxDeviation = 10.000000 %, minSamples = 50, maxDuration = 5.000000 secs. | |
PTB-DEBUG: Output of all acquired samples of calibration run follows: | |
PTB-DEBUG: Sample 0: 0.000000 | |
PTB-DEBUG: Sample 1: 0.011746 | |
PTB-DEBUG: Sample 2: 0.011771 | |
PTB-DEBUG: Sample 3: 0.011703 | |
PTB-DEBUG: Sample 4: 0.011840 | |
PTB-DEBUG: Sample 5: 0.011763 | |
PTB-DEBUG: Sample 6: 0.011688 | |
PTB-DEBUG: Sample 7: 0.011843 | |
PTB-DEBUG: Sample 8: 0.011667 | |
PTB-DEBUG: Sample 9: 0.011842 | |
PTB-DEBUG: Sample 10: 0.011718 | |
PTB-DEBUG: Sample 11: 0.011730 | |
PTB-DEBUG: Sample 12: 0.011838 | |
PTB-DEBUG: Sample 13: 0.011687 | |
PTB-DEBUG: Sample 14: 0.011750 | |
PTB-DEBUG: Sample 15: 0.011826 | |
PTB-DEBUG: Sample 16: 0.011708 | |
PTB-DEBUG: Sample 17: 0.011753 | |
PTB-DEBUG: Sample 18: 0.011791 | |
PTB-DEBUG: Sample 19: 0.011790 | |
PTB-DEBUG: Sample 20: 0.011758 | |
PTB-DEBUG: Sample 21: 0.011779 | |
PTB-DEBUG: Sample 22: 0.011715 | |
PTB-DEBUG: Sample 23: 0.011809 | |
PTB-DEBUG: Sample 24: 0.011678 | |
PTB-DEBUG: Sample 25: 0.011833 | |
PTB-DEBUG: Sample 26: 0.011772 | |
PTB-DEBUG: Sample 27: 0.011722 | |
PTB-DEBUG: Sample 28: 0.011725 | |
PTB-DEBUG: Sample 29: 0.011837 | |
PTB-DEBUG: Sample 30: 0.011719 | |
PTB-DEBUG: Sample 31: 0.011788 | |
PTB-DEBUG: Sample 32: 0.011740 | |
PTB-DEBUG: Sample 33: 0.011724 | |
PTB-DEBUG: Sample 34: 0.011820 | |
PTB-DEBUG: Sample 35: 0.011782 | |
PTB-DEBUG: Sample 36: 0.011725 | |
PTB-DEBUG: Sample 37: 0.011764 | |
PTB-DEBUG: Sample 38: 0.011720 | |
PTB-DEBUG: Sample 39: 0.011830 | |
PTB-DEBUG: Sample 40: 0.011793 | |
PTB-DEBUG: Sample 41: 0.011720 | |
PTB-DEBUG: Sample 42: 0.011765 | |
PTB-DEBUG: Sample 43: 0.011697 | |
PTB-DEBUG: Sample 44: 0.011755 | |
PTB-DEBUG: Sample 45: 0.011867 | |
PTB-DEBUG: Sample 46: 0.011659 | |
PTB-DEBUG: Sample 47: 0.011781 | |
PTB-DEBUG: Sample 48: 0.011837 | |
PTB-DEBUG: Sample 49: 0.011745 | |
PTB-DEBUG: Sample 50: 0.011750 | |
PTB-DEBUG: End of calibration data for this run... | |
PTB-INFO: OpenGL-Renderer is ATI Technologies Inc. :: ATI Radeon HD 5870 OpenGL Engine :: 2.1 ATI-7.12.9 | |
PTB-INFO: Renderer has 1024 MB of VRAM and a maximum 1002 MB of texture memory. | |
PTB-INFO: VBL startline = 1024 , VBL Endline = -1 | |
PTB-INFO: Beamposition queries unsupported on this system. Will try to use kernel-level vbl interrupts as fallback. | |
PTB-INFO: Measured monitor refresh interval from VBLsync = 11.761267 ms [85.024853 Hz]. (50 valid samples taken, stddev=0.052896 ms.) | |
PTB-INFO: Reported monitor refresh interval from operating system = 11.764706 ms [85.000000 Hz]. | |
PTB-INFO: Small deviations between reported values are normal and no reason to worry. | |
PTB-INFO: Using OpenGL GL_TEXTURE_RECTANGLE_EXT extension for efficient high-performance texture mapping... | |
PTB-INFO: Psychtoolbox imaging pipeline starting up in minimal configuration: Only support for fast OffscreenWindows. | |
PTB-ERROR: Screen('Flip'); kernel-level timestamping computed bogus values!!! | |
PTB-ERROR: vbltimestampquery_retrycount = 8, preflip_vbltimestamp=postflip= 128.030020, time_at_swaprequest= 128.802086 | |
PTB-ERROR: This error can be due to either of the following causes (No simple way to discriminate): | |
PTB-ERROR: Either something is broken in your systems VBL-IRQ timestamping. I've disabled high precision | |
PTB-ERROR: timestamping for now. Returned timestamps will be less robust and accurate, but at least ok, if that was the culprit. | |
PTB-ERROR: An equally likely cause would be that Synchronization of stimulus onset (buffer swap) to the | |
PTB-ERROR: vertical blank interval VBL is not working properly. | |
PTB-ERROR: Please run the script PerceptualVBLSyncTest to check this. With non-working sync to VBL, all stimulus timing | |
PTB-ERROR: becomes quite futile. Also read 'help SyncTrouble' ! | |
PTB-WARNING: Disabled color clamping as requested via hardware. However, i'm not 100% certain that your | |
PTB-WARNING: hardware will achieve highest possible precision this way. If you want to play safe and get | |
PTB-WARNING: high precision at the cost of lower speed, you can also try a setting of the 'clampcolors' of -1 in | |
PTB-WARNING: the Screen('ColorRange', ..., clampcolors); command. | |
PTB-WARNING: The test script 'HighColorPrecisionDrawingTest' allows you to exercise your gfx-hardware and | |
PTB-WARNING: assess the accuracy of your hardware - and which setting provides highest accurcay. | |
PTB-DEBUG: Swaprequest too close to last swap vbl (0.000601 secs) or between forbidden scanline 1 and 50. Delaying... | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
---> Opticka: abortRun triggered!!! | |
---> Opticka: endRun triggered!!! | |
---> screenManager: RESET GAMMA TABLES | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: In ScreenCloseAllWindows(): Destroying window 0 | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
INFO: PTB's Screen('Flip', 10) command seems to have missed the requested stimulus presentation deadline | |
INFO: a total of 465 times out of a total of 811 flips during this session. | |
INFO: This number is fairly accurate (and indicative of real timing problems in your own code or your system) | |
INFO: if you provided requested stimulus onset times with the 'when' argument of Screen('Flip', window [, when]); | |
INFO: If you called Screen('Flip', window); without the 'when' argument, this count is more of a ''mild'' indicator | |
INFO: of timing behaviour than a hard reliable measurement. Large numbers may indicate problems and should at least | |
INFO: deserve your closer attention. Cfe. 'help SyncTrouble', the FAQ section at www.psychtoolbox.org and the | |
INFO: examples in the PDF presentation in PsychDocumentation/Psychtoolbox3-Slides.pdf for more info and timing tips. | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
>>> >>> >>> There were 461 MISSED FRAMES <<< <<< <<< |
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PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-INFO: This is Psychtoolbox-3 for Apple OS X, under Matlab (Version 3.0.9 - Build date: Oct 20 2011). | |
PTB-INFO: Type 'PsychtoolboxVersion' for more detailed version information. | |
PTB-INFO: Most parts of the Psychtoolbox distribution are licensed to you under terms of the MIT License, with | |
PTB-INFO: some restrictions. See file 'License.txt' in the Psychtoolbox root folder for the exact licensing conditions. | |
PTB-INFO: Using CGL for fullscreen onscreen window creation... | |
PTB-INFO: Using GLEW version 1.5.3 for automatic detection of OpenGL extensions... | |
PTB-INFO: Connection to kernel-level vbl handler established (shmem = 0x3ba28000). | |
OpenGL-Extensions are: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod | |
PTB-DEBUG: Interrogating Low-level renderer capabilities for onscreen window with handle 10: | |
Indicator variables: FBO's 1, ATI_texture_float 1, ARB_texture_float 1, Vendor ATI Technologies Inc., Renderer ATI Radeon HD 5870 OpenGL Engine. | |
Indicator variables: maxcolorattachments = 8, maxrectangletexturesize = 16384, maxnativealuinstructions = 2048. | |
Basic framebuffer objects with rectangle texture rendertargets supported --> RGBA8 rendertargets with blending. | |
Framebuffer objects support fast blitting between each other. | |
Framebuffer objects support anti-aliasing via multisampling. | |
Hardware supports floating point textures of 16bpc and 32bpc float format. | |
Assuming ATI R300 core or later: Hardware supports basic floating point framebuffers of 16bpc and 32bpc float format. | |
Assuming ATI R500 or later (maxtexsize=16384): Hardware supports floating point blending on 16bpc float format. | |
Hardware supports full 32 bit floating point precision shading. | |
Assuming ATI R600 or later (Matching namestring): Hardware supports floating point blending and filtering on 16bpc and 32bpc float formats. | |
No compiled in support for OpenML OML_sync_control extension. Using standard implementation. | |
PTB-DEBUG: Interrogation done. | |
PTB-INFO: You are using a multi-display setup (2 active displays): | |
PTB-INFO: Please read 'help MultiDisplaySetups' for specific information on the Do's, Dont's, | |
PTB-INFO: and possible causes of trouble and how to diagnose and resolve them. | |
PTB-INFO: According to the operating system, some of your connected displays do not seem to | |
PTB-INFO: be switched into mirror mode. For a discussion of mirror mode vs. non-mirror mode, | |
PTB-INFO: please read 'help MirrorMode'. | |
PTB-INFO: Threshold Settings for successfull video refresh calibration are: maxStdDev = 1.000000 msecs, maxDeviation = 10.000000 %, minSamples = 50, maxDuration = 5.000000 secs. | |
PTB-DEBUG: Output of all acquired samples of calibration run follows: | |
PTB-DEBUG: Sample 0: 0.000000 | |
PTB-DEBUG: Sample 1: 0.011781 | |
PTB-DEBUG: Sample 2: 0.011752 | |
PTB-DEBUG: Sample 3: 0.011744 | |
PTB-DEBUG: Sample 4: 0.011711 | |
PTB-DEBUG: Sample 5: 0.011749 | |
PTB-DEBUG: Sample 6: 0.011751 | |
PTB-DEBUG: Sample 7: 0.011835 | |
PTB-DEBUG: Sample 8: 0.011721 | |
PTB-DEBUG: Sample 9: 0.011737 | |
PTB-DEBUG: Sample 10: 0.011859 | |
PTB-DEBUG: Sample 11: 0.011667 | |
PTB-DEBUG: Sample 12: 0.011793 | |
PTB-DEBUG: Sample 13: 0.011819 | |
PTB-DEBUG: Sample 14: 0.011679 | |
PTB-DEBUG: Sample 15: 0.011838 | |
PTB-DEBUG: Sample 16: 0.011663 | |
PTB-DEBUG: Sample 17: 0.011807 | |
PTB-DEBUG: Sample 18: 0.011764 | |
PTB-DEBUG: Sample 19: 0.011736 | |
PTB-DEBUG: Sample 20: 0.011818 | |
PTB-DEBUG: Sample 21: 0.011700 | |
PTB-DEBUG: Sample 22: 0.011858 | |
PTB-DEBUG: Sample 23: 0.011752 | |
PTB-DEBUG: Sample 24: 0.011718 | |
PTB-DEBUG: Sample 25: 0.011739 | |
PTB-DEBUG: Sample 26: 0.011757 | |
PTB-DEBUG: Sample 27: 0.011729 | |
PTB-DEBUG: Sample 28: 0.011861 | |
PTB-DEBUG: Sample 29: 0.011682 | |
PTB-DEBUG: Sample 30: 0.011842 | |
PTB-DEBUG: Sample 31: 0.011728 | |
PTB-DEBUG: Sample 32: 0.011748 | |
PTB-DEBUG: Sample 33: 0.011793 | |
PTB-DEBUG: Sample 34: 0.011703 | |
PTB-DEBUG: Sample 35: 0.011768 | |
PTB-DEBUG: Sample 36: 0.011740 | |
PTB-DEBUG: Sample 37: 0.011842 | |
PTB-DEBUG: Sample 38: 0.011728 | |
PTB-DEBUG: Sample 39: 0.011745 | |
PTB-DEBUG: Sample 40: 0.011797 | |
PTB-DEBUG: Sample 41: 0.011743 | |
PTB-DEBUG: Sample 42: 0.011690 | |
PTB-DEBUG: Sample 43: 0.011820 | |
PTB-DEBUG: Sample 44: 0.011813 | |
PTB-DEBUG: Sample 45: 0.011760 | |
PTB-DEBUG: Sample 46: 0.011685 | |
PTB-DEBUG: Sample 47: 0.011805 | |
PTB-DEBUG: Sample 48: 0.011731 | |
PTB-DEBUG: Sample 49: 0.011726 | |
PTB-DEBUG: Sample 50: 0.011817 | |
PTB-DEBUG: End of calibration data for this run... | |
PTB-INFO: OpenGL-Renderer is ATI Technologies Inc. :: ATI Radeon HD 5870 OpenGL Engine :: 2.1 ATI-7.12.9 | |
PTB-INFO: Renderer has 1024 MB of VRAM and a maximum 1002 MB of texture memory. | |
PTB-INFO: VBL startline = 1024 , VBL Endline = -1 | |
PTB-INFO: Beamposition queries unsupported on this system. Will try to use kernel-level vbl interrupts as fallback. | |
PTB-INFO: Measured monitor refresh interval from VBLsync = 11.760924 ms [85.027335 Hz]. (50 valid samples taken, stddev=0.053752 ms.) | |
PTB-INFO: Reported monitor refresh interval from operating system = 11.764706 ms [85.000000 Hz]. | |
PTB-INFO: Small deviations between reported values are normal and no reason to worry. | |
PTB-INFO: Using OpenGL GL_TEXTURE_RECTANGLE_EXT extension for efficient high-performance texture mapping... | |
PTB-INFO: Psychtoolbox imaging pipeline starting up in minimal configuration: Only support for fast OffscreenWindows. | |
PTB-ERROR: Screen('Flip'); kernel-level timestamping computed bogus values!!! | |
PTB-ERROR: vbltimestampquery_retrycount = 8, preflip_vbltimestamp=postflip= 157.383822, time_at_swaprequest= 158.825918 | |
PTB-ERROR: This error can be due to either of the following causes (No simple way to discriminate): | |
PTB-ERROR: Either something is broken in your systems VBL-IRQ timestamping. I've disabled high precision | |
PTB-ERROR: timestamping for now. Returned timestamps will be less robust and accurate, but at least ok, if that was the culprit. | |
PTB-ERROR: An equally likely cause would be that Synchronization of stimulus onset (buffer swap) to the | |
PTB-ERROR: vertical blank interval VBL is not working properly. | |
PTB-ERROR: Please run the script PerceptualVBLSyncTest to check this. With non-working sync to VBL, all stimulus timing | |
PTB-ERROR: becomes quite futile. Also read 'help SyncTrouble' ! | |
PTB-WARNING: Disabled color clamping as requested via hardware. However, i'm not 100% certain that your | |
PTB-WARNING: hardware will achieve highest possible precision this way. If you want to play safe and get | |
PTB-WARNING: high precision at the cost of lower speed, you can also try a setting of the 'clampcolors' of -1 in | |
PTB-WARNING: the Screen('ColorRange', ..., clampcolors); command. | |
PTB-WARNING: The test script 'HighColorPrecisionDrawingTest' allows you to exercise your gfx-hardware and | |
PTB-WARNING: assess the accuracy of your hardware - and which setting provides highest accurcay. | |
PTB-DEBUG: Swaprequest too close to last swap vbl (0.000592 secs) or between forbidden scanline 1 and 50. Delaying... | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
---> Opticka: abortRun triggered!!! | |
---> Opticka: endRun triggered!!! | |
---> screenManager: RESET GAMMA TABLES | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: In ScreenCloseAllWindows(): Destroying window 0 | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
INFO: PTB's Screen('Flip', 10) command seems to have missed the requested stimulus presentation deadline | |
INFO: a total of 7 times out of a total of 1504 flips during this session. | |
INFO: This number is fairly accurate (and indicative of real timing problems in your own code or your system) | |
INFO: if you provided requested stimulus onset times with the 'when' argument of Screen('Flip', window [, when]); | |
INFO: If you called Screen('Flip', window); without the 'when' argument, this count is more of a ''mild'' indicator | |
INFO: of timing behaviour than a hard reliable measurement. Large numbers may indicate problems and should at least | |
INFO: deserve your closer attention. Cfe. 'help SyncTrouble', the FAQ section at www.psychtoolbox.org and the | |
INFO: examples in the PDF presentation in PsychDocumentation/Psychtoolbox3-Slides.pdf for more info and timing tips. | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
>>> >>> >>> There were 5 MISSED FRAMES <<< <<< <<< |
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PTB-INFO: Connection to Psychtoolbox kernel support driver (Revision 0) established. Will use the driver... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-INFO: This is Psychtoolbox-3 for Apple OS X, under Matlab (Version 3.0.9 - Build date: Oct 20 2011). | |
PTB-INFO: Type 'PsychtoolboxVersion' for more detailed version information. | |
PTB-INFO: Most parts of the Psychtoolbox distribution are licensed to you under terms of the MIT License, with | |
PTB-INFO: some restrictions. See file 'License.txt' in the Psychtoolbox root folder for the exact licensing conditions. | |
PTB-INFO: Using CGL for fullscreen onscreen window creation... | |
PTB-INFO: Using GLEW version 1.5.3 for automatic detection of OpenGL extensions... | |
PTB-INFO: Connection to kernel-level vbl handler established (shmem = 0x44470000). | |
OpenGL-Extensions are: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_ARB_shader_texture_lod GL_ARB_color_buffer_float GL_ARB_half_float_vertex GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_ARB_framebuffer_object GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_EXT_bindable_uniform GL_EXT_texture_integer GL_EXT_gpu_shader4 GL_EXT_framebuffer_sRGB GL_EXT_provoking_vertex GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_rgb_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_blend_square GL_NV_fog_distance GL_NV_conditional_render GL_ATI_texture_mirror_once GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix GL_EXT_texture_array GL_EXT_vertex_array_bgra GL_ARB_instanced_arrays GL_ARB_depth_buffer_float GL_EXT_packed_float GL_EXT_texture_shared_exponent | |
PTB-DEBUG: Interrogating Low-level renderer capabilities for onscreen window with handle 10: | |
Indicator variables: FBO's 1, ATI_texture_float 1, ARB_texture_float 1, Vendor ATI Technologies Inc., Renderer ATI Radeon HD 5870 OpenGL Engine. | |
Indicator variables: maxcolorattachments = 8, maxrectangletexturesize = 16384, maxnativealuinstructions = 2048. | |
Basic framebuffer objects with rectangle texture rendertargets supported --> RGBA8 rendertargets with blending. | |
Framebuffer objects support fast blitting between each other. | |
Framebuffer objects support anti-aliasing via multisampling. | |
Hardware supports floating point textures of 16bpc and 32bpc float format. | |
Assuming ATI R300 core or later: Hardware supports basic floating point framebuffers of 16bpc and 32bpc float format. | |
Assuming ATI R500 or later (maxtexsize=16384): Hardware supports floating point blending on 16bpc float format. | |
Hardware supports full 32 bit floating point precision shading. | |
Assuming ATI R600 or later (Matching namestring): Hardware supports floating point blending and filtering on 16bpc and 32bpc float formats. | |
No compiled in support for OpenML OML_sync_control extension. Using standard implementation. | |
PTB-DEBUG: Interrogation done. | |
PTB-INFO: You are using a multi-display setup (2 active displays): | |
PTB-INFO: Please read 'help MultiDisplaySetups' for specific information on the Do's, Dont's, | |
PTB-INFO: and possible causes of trouble and how to diagnose and resolve them. | |
PTB-INFO: According to the operating system, some of your connected displays do not seem to | |
PTB-INFO: be switched into mirror mode. For a discussion of mirror mode vs. non-mirror mode, | |
PTB-INFO: please read 'help MirrorMode'. | |
PTB-INFO: Threshold Settings for successfull video refresh calibration are: maxStdDev = 1.000000 msecs, maxDeviation = 10.000000 %, minSamples = 50, maxDuration = 5.000000 secs. | |
PTB-DEBUG: Output of all acquired samples of calibration run follows: | |
PTB-DEBUG: Sample 0: 0.000000 | |
PTB-DEBUG: Sample 1: 0.011039 | |
PTB-DEBUG: Sample 2: 0.011846 | |
PTB-DEBUG: Sample 3: 0.011768 | |
PTB-DEBUG: Sample 4: 0.011747 | |
PTB-DEBUG: Sample 5: 0.011759 | |
PTB-DEBUG: Sample 6: 0.011682 | |
PTB-DEBUG: Sample 7: 0.011760 | |
PTB-DEBUG: Sample 8: 0.011821 | |
PTB-DEBUG: Sample 9: 0.011729 | |
PTB-DEBUG: Sample 10: 0.011754 | |
PTB-DEBUG: Sample 11: 0.011779 | |
PTB-DEBUG: Sample 12: 0.011802 | |
PTB-DEBUG: Sample 13: 0.011759 | |
PTB-DEBUG: Sample 14: 0.011680 | |
PTB-DEBUG: Sample 15: 0.011842 | |
PTB-DEBUG: Sample 16: 0.011783 | |
PTB-DEBUG: Sample 17: 0.011673 | |
PTB-DEBUG: Sample 18: 0.011811 | |
PTB-DEBUG: Sample 19: 0.011766 | |
PTB-DEBUG: Sample 20: 0.011724 | |
PTB-DEBUG: Sample 21: 0.011732 | |
PTB-DEBUG: Sample 22: 0.011778 | |
PTB-DEBUG: Sample 23: 0.011782 | |
PTB-DEBUG: Sample 24: 0.011730 | |
PTB-DEBUG: Sample 25: 0.011809 | |
PTB-DEBUG: Sample 26: 0.011704 | |
PTB-DEBUG: Sample 27: 0.011781 | |
PTB-DEBUG: Sample 28: 0.011759 | |
PTB-DEBUG: Sample 29: 0.011786 | |
PTB-DEBUG: Sample 30: 0.011724 | |
PTB-DEBUG: Sample 31: 0.011791 | |
PTB-DEBUG: Sample 32: 0.011775 | |
PTB-DEBUG: Sample 33: 0.011747 | |
PTB-DEBUG: Sample 34: 0.011743 | |
PTB-DEBUG: Sample 35: 0.011828 | |
PTB-DEBUG: Sample 36: 0.011731 | |
PTB-DEBUG: Sample 37: 0.011724 | |
PTB-DEBUG: Sample 38: 0.011779 | |
PTB-DEBUG: Sample 39: 0.011806 | |
PTB-DEBUG: Sample 40: 0.011689 | |
PTB-DEBUG: Sample 41: 0.011789 | |
PTB-DEBUG: Sample 42: 0.011733 | |
PTB-DEBUG: Sample 43: 0.011794 | |
PTB-DEBUG: Sample 44: 0.011817 | |
PTB-DEBUG: Sample 45: 0.011681 | |
PTB-DEBUG: Sample 46: 0.011804 | |
PTB-DEBUG: Sample 47: 0.011735 | |
PTB-DEBUG: Sample 48: 0.011825 | |
PTB-DEBUG: Sample 49: 0.011687 | |
PTB-DEBUG: Sample 50: 0.011769 | |
PTB-DEBUG: End of calibration data for this run... | |
PTB-INFO: OpenGL-Renderer is ATI Technologies Inc. :: ATI Radeon HD 5870 OpenGL Engine :: 2.1 ATI-1.6.36 | |
PTB-INFO: Renderer has 1024 MB of VRAM and a maximum 1002 MB of texture memory. | |
PTB-INFO: VBL startline = 1024 , VBL Endline = 1070 | |
PTB-INFO: Measured monitor refresh interval from beamposition = 11.761196 ms [85.025364 Hz]. | |
PTB-INFO: Will use beamposition query for accurate Flip time stamping. | |
PTB-INFO: Measured monitor refresh interval from VBLsync = 11.747174 ms [85.126855 Hz]. (50 valid samples taken, stddev=0.111343 ms.) | |
PTB-INFO: Reported monitor refresh interval from operating system = 11.764706 ms [85.000000 Hz]. | |
PTB-INFO: Small deviations between reported values are normal and no reason to worry. | |
PTB-INFO: Using OpenGL GL_TEXTURE_RECTANGLE_EXT extension for efficient high-performance texture mapping... | |
PTB-INFO: Psychtoolbox imaging pipeline starting up in minimal configuration: Only support for fast OffscreenWindows. | |
PTB-DEBUG: Swaprequest too close to last swap vbl (0.000608 secs) or between forbidden scanline 1 and 50. Delaying... | |
PTB-WARNING: Disabled color clamping as requested via hardware. However, i'm not 100% certain that your | |
PTB-WARNING: hardware will achieve highest possible precision this way. If you want to play safe and get | |
PTB-WARNING: high precision at the cost of lower speed, you can also try a setting of the 'clampcolors' of -1 in | |
PTB-WARNING: the Screen('ColorRange', ..., clampcolors); command. | |
PTB-WARNING: The test script 'HighColorPrecisionDrawingTest' allows you to exercise your gfx-hardware and | |
PTB-WARNING: assess the accuracy of your hardware - and which setting provides highest accurcay. | |
PTB-DEBUG: Swaprequest too close to last swap vbl (0.000632 secs) or between forbidden scanline 1 and 50. Delaying... | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
---> Opticka: abortRun triggered!!! | |
---> Opticka: endRun triggered!!! | |
---> screenManager: RESET GAMMA TABLES | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: In ScreenCloseAllWindows(): Destroying window 0 | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
INFO: PTB's Screen('Flip', 10) command seems to have missed the requested stimulus presentation deadline | |
INFO: a total of 686 times out of a total of 1161 flips during this session. | |
INFO: This number is fairly accurate (and indicative of real timing problems in your own code or your system) | |
INFO: if you provided requested stimulus onset times with the 'when' argument of Screen('Flip', window [, when]); | |
INFO: If you called Screen('Flip', window); without the 'when' argument, this count is more of a ''mild'' indicator | |
INFO: of timing behaviour than a hard reliable measurement. Large numbers may indicate problems and should at least | |
INFO: deserve your closer attention. Cfe. 'help SyncTrouble', the FAQ section at www.psychtoolbox.org and the | |
INFO: examples in the PDF presentation in PsychDocumentation/Psychtoolbox3-Slides.pdf for more info and timing tips. | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
>>> >>> >>> There were 682 MISSED FRAMES <<< <<< <<< |
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PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-INFO: This is Psychtoolbox-3 for Apple OS X, under Matlab (Version 3.0.9 - Build date: Oct 20 2011). | |
PTB-INFO: Type 'PsychtoolboxVersion' for more detailed version information. | |
PTB-INFO: Most parts of the Psychtoolbox distribution are licensed to you under terms of the MIT License, with | |
PTB-INFO: some restrictions. See file 'License.txt' in the Psychtoolbox root folder for the exact licensing conditions. | |
PTB-INFO: Using CGL for fullscreen onscreen window creation... | |
PTB-INFO: Using GLEW version 1.5.3 for automatic detection of OpenGL extensions... | |
PTB-INFO: Connection to kernel-level vbl handler established (shmem = 0x4398a000). | |
OpenGL-Extensions are: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_ARB_shader_texture_lod GL_ARB_color_buffer_float GL_ARB_half_float_vertex GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_ARB_framebuffer_object GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_EXT_bindable_uniform GL_EXT_texture_integer GL_EXT_gpu_shader4 GL_EXT_framebuffer_sRGB GL_EXT_provoking_vertex GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_rgb_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_blend_square GL_NV_fog_distance GL_NV_conditional_render GL_ATI_texture_mirror_once GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix GL_EXT_texture_array GL_EXT_vertex_array_bgra GL_ARB_instanced_arrays GL_ARB_depth_buffer_float GL_EXT_packed_float GL_EXT_texture_shared_exponent | |
PTB-DEBUG: Interrogating Low-level renderer capabilities for onscreen window with handle 10: | |
Indicator variables: FBO's 1, ATI_texture_float 1, ARB_texture_float 1, Vendor ATI Technologies Inc., Renderer ATI Radeon HD 5870 OpenGL Engine. | |
Indicator variables: maxcolorattachments = 8, maxrectangletexturesize = 16384, maxnativealuinstructions = 2048. | |
Basic framebuffer objects with rectangle texture rendertargets supported --> RGBA8 rendertargets with blending. | |
Framebuffer objects support fast blitting between each other. | |
Framebuffer objects support anti-aliasing via multisampling. | |
Hardware supports floating point textures of 16bpc and 32bpc float format. | |
Assuming ATI R300 core or later: Hardware supports basic floating point framebuffers of 16bpc and 32bpc float format. | |
Assuming ATI R500 or later (maxtexsize=16384): Hardware supports floating point blending on 16bpc float format. | |
Hardware supports full 32 bit floating point precision shading. | |
Assuming ATI R600 or later (Matching namestring): Hardware supports floating point blending and filtering on 16bpc and 32bpc float formats. | |
No compiled in support for OpenML OML_sync_control extension. Using standard implementation. | |
PTB-DEBUG: Interrogation done. | |
PTB-INFO: You are using a multi-display setup (2 active displays): | |
PTB-INFO: Please read 'help MultiDisplaySetups' for specific information on the Do's, Dont's, | |
PTB-INFO: and possible causes of trouble and how to diagnose and resolve them. | |
PTB-INFO: According to the operating system, some of your connected displays do not seem to | |
PTB-INFO: be switched into mirror mode. For a discussion of mirror mode vs. non-mirror mode, | |
PTB-INFO: please read 'help MirrorMode'. | |
PTB-INFO: Threshold Settings for successfull video refresh calibration are: maxStdDev = 1.000000 msecs, maxDeviation = 10.000000 %, minSamples = 50, maxDuration = 5.000000 secs. | |
PTB-DEBUG: Output of all acquired samples of calibration run follows: | |
PTB-DEBUG: Sample 0: 0.000000 | |
PTB-DEBUG: Sample 1: 0.012976 | |
PTB-DEBUG: Sample 2: 0.010538 | |
PTB-DEBUG: Sample 3: 0.011752 | |
PTB-DEBUG: Sample 4: 0.011797 | |
PTB-DEBUG: Sample 5: 0.011763 | |
PTB-DEBUG: Sample 6: 0.011788 | |
PTB-DEBUG: Sample 7: 0.011666 | |
PTB-DEBUG: Sample 8: 0.011838 | |
PTB-DEBUG: Sample 9: 0.011778 | |
PTB-DEBUG: Sample 10: 0.011754 | |
PTB-DEBUG: Sample 11: 0.011696 | |
PTB-DEBUG: Sample 12: 0.011843 | |
PTB-DEBUG: Sample 13: 0.011696 | |
PTB-DEBUG: Sample 14: 0.011823 | |
PTB-DEBUG: Sample 15: 0.011707 | |
PTB-DEBUG: Sample 16: 0.011779 | |
PTB-DEBUG: Sample 17: 0.011730 | |
PTB-DEBUG: Sample 18: 0.011784 | |
PTB-DEBUG: Sample 19: 0.011791 | |
PTB-DEBUG: Sample 20: 0.011708 | |
PTB-DEBUG: Sample 21: 0.011738 | |
PTB-DEBUG: Sample 22: 0.011831 | |
PTB-DEBUG: Sample 23: 0.011767 | |
PTB-DEBUG: Sample 24: 0.011715 | |
PTB-DEBUG: Sample 25: 0.011792 | |
PTB-DEBUG: Sample 26: 0.011794 | |
PTB-DEBUG: Sample 27: 0.011700 | |
PTB-DEBUG: Sample 28: 0.011743 | |
PTB-DEBUG: Sample 29: 0.011744 | |
PTB-DEBUG: Sample 30: 0.011810 | |
PTB-DEBUG: Sample 31: 0.011705 | |
PTB-DEBUG: Sample 32: 0.011773 | |
PTB-DEBUG: Sample 33: 0.011829 | |
PTB-DEBUG: Sample 34: 0.011713 | |
PTB-DEBUG: Sample 35: 0.011735 | |
PTB-DEBUG: Sample 36: 0.011826 | |
PTB-DEBUG: Sample 37: 0.011764 | |
PTB-DEBUG: Sample 38: 0.011704 | |
PTB-DEBUG: Sample 39: 0.011791 | |
PTB-DEBUG: Sample 40: 0.011756 | |
PTB-DEBUG: Sample 41: 0.011807 | |
PTB-DEBUG: Sample 42: 0.011727 | |
PTB-DEBUG: Sample 43: 0.011781 | |
PTB-DEBUG: Sample 44: 0.011694 | |
PTB-DEBUG: Sample 45: 0.011839 | |
PTB-DEBUG: Sample 46: 0.011705 | |
PTB-DEBUG: Sample 47: 0.011762 | |
PTB-DEBUG: Sample 48: 0.011781 | |
PTB-DEBUG: Sample 49: 0.011815 | |
PTB-DEBUG: Sample 50: 0.011685 | |
PTB-DEBUG: Sample 51: 0.011836 | |
PTB-DEBUG: Sample 52: 0.011667 | |
PTB-DEBUG: Sample 53: 0.011854 | |
PTB-DEBUG: Sample 54: 0.011755 | |
PTB-DEBUG: Sample 55: 0.011693 | |
PTB-DEBUG: Sample 56: 0.011798 | |
PTB-DEBUG: Sample 57: 0.011719 | |
PTB-DEBUG: Sample 58: 0.011783 | |
PTB-DEBUG: Sample 59: 0.011802 | |
PTB-DEBUG: Sample 60: 0.011716 | |
PTB-DEBUG: Sample 61: 0.011801 | |
PTB-DEBUG: Sample 62: 0.011774 | |
PTB-DEBUG: Sample 63: 0.011716 | |
PTB-DEBUG: Sample 64: 0.011759 | |
PTB-DEBUG: Sample 65: 0.011795 | |
PTB-DEBUG: Sample 66: 0.011771 | |
PTB-DEBUG: Sample 67: 0.011695 | |
PTB-DEBUG: Sample 68: 0.011789 | |
PTB-DEBUG: Sample 69: 0.011765 | |
PTB-DEBUG: Sample 70: 0.011815 | |
PTB-DEBUG: Sample 71: 0.011724 | |
PTB-DEBUG: Sample 72: 0.011767 | |
PTB-DEBUG: Sample 73: 0.011796 | |
PTB-DEBUG: Sample 74: 0.011686 | |
PTB-DEBUG: Sample 75: 0.011776 | |
PTB-DEBUG: Sample 76: 0.011797 | |
PTB-DEBUG: Sample 77: 0.011785 | |
PTB-DEBUG: Sample 78: 0.011762 | |
PTB-DEBUG: Sample 79: 0.011679 | |
PTB-DEBUG: Sample 80: 0.011784 | |
PTB-DEBUG: End of calibration data for this run... | |
PTB-INFO: OpenGL-Renderer is ATI Technologies Inc. :: ATI Radeon HD 5870 OpenGL Engine :: 2.1 ATI-1.6.36 | |
PTB-INFO: Renderer has 1024 MB of VRAM and a maximum 1002 MB of texture memory. | |
PTB-INFO: VBL startline = 1024 , VBL Endline = -1 | |
PTB-INFO: Beamposition queries unsupported on this system. Will try to use kernel-level vbl interrupts as fallback. | |
PTB-INFO: Measured monitor refresh interval from VBLsync = 11.761109 ms [85.025995 Hz]. (80 valid samples taken, stddev=0.199546 ms.) | |
PTB-INFO: Reported monitor refresh interval from operating system = 11.764706 ms [85.000000 Hz]. | |
PTB-INFO: Small deviations between reported values are normal and no reason to worry. | |
PTB-INFO: Using OpenGL GL_TEXTURE_RECTANGLE_EXT extension for efficient high-performance texture mapping... | |
PTB-INFO: Psychtoolbox imaging pipeline starting up in minimal configuration: Only support for fast OffscreenWindows. | |
PTB-DEBUG: Swaprequest too close to last swap vbl (0.001203 secs) or between forbidden scanline 1 and 50. Delaying... | |
PTB-WARNING: Disabled color clamping as requested via hardware. However, i'm not 100% certain that your | |
PTB-WARNING: hardware will achieve highest possible precision this way. If you want to play safe and get | |
PTB-WARNING: high precision at the cost of lower speed, you can also try a setting of the 'clampcolors' of -1 in | |
PTB-WARNING: the Screen('ColorRange', ..., clampcolors); command. | |
PTB-WARNING: The test script 'HighColorPrecisionDrawingTest' allows you to exercise your gfx-hardware and | |
PTB-WARNING: assess the accuracy of your hardware - and which setting provides highest accurcay. | |
PTB-DEBUG: Swaprequest too close to last swap vbl (0.001208 secs) or between forbidden scanline 1 and 50. Delaying... | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
---> Opticka: abortRun triggered!!! | |
---> Opticka: endRun triggered!!! | |
---> screenManager: RESET GAMMA TABLES | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: In ScreenCloseAllWindows(): Destroying window 0 | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
INFO: PTB's Screen('Flip', 10) command seems to have missed the requested stimulus presentation deadline | |
INFO: a total of 751 times out of a total of 1226 flips during this session. | |
INFO: This number is fairly accurate (and indicative of real timing problems in your own code or your system) | |
INFO: if you provided requested stimulus onset times with the 'when' argument of Screen('Flip', window [, when]); | |
INFO: If you called Screen('Flip', window); without the 'when' argument, this count is more of a ''mild'' indicator | |
INFO: of timing behaviour than a hard reliable measurement. Large numbers may indicate problems and should at least | |
INFO: deserve your closer attention. Cfe. 'help SyncTrouble', the FAQ section at www.psychtoolbox.org and the | |
INFO: examples in the PDF presentation in PsychDocumentation/Psychtoolbox3-Slides.pdf for more info and timing tips. | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
>>> >>> >>> There were 747 MISSED FRAMES <<< <<< <<< |
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PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-INFO: This is Psychtoolbox-3 for Apple OS X, under Matlab (Version 3.0.9 - Build date: Oct 20 2011). | |
PTB-INFO: Type 'PsychtoolboxVersion' for more detailed version information. | |
PTB-INFO: Most parts of the Psychtoolbox distribution are licensed to you under terms of the MIT License, with | |
PTB-INFO: some restrictions. See file 'License.txt' in the Psychtoolbox root folder for the exact licensing conditions. | |
PTB-INFO: Using CGL for fullscreen onscreen window creation... | |
PTB-INFO: Using GLEW version 1.5.3 for automatic detection of OpenGL extensions... | |
PTB-INFO: Connection to kernel-level vbl handler established (shmem = 0x42d65000). | |
OpenGL-Extensions are: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_ARB_shader_texture_lod GL_ARB_color_buffer_float GL_ARB_half_float_vertex GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_ARB_framebuffer_object GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_EXT_bindable_uniform GL_EXT_texture_integer GL_EXT_gpu_shader4 GL_EXT_framebuffer_sRGB GL_EXT_provoking_vertex GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_rgb_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_blend_square GL_NV_fog_distance GL_NV_conditional_render GL_ATI_texture_mirror_once GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix GL_EXT_texture_array GL_EXT_vertex_array_bgra GL_ARB_instanced_arrays GL_ARB_depth_buffer_float GL_EXT_packed_float GL_EXT_texture_shared_exponent | |
PTB-DEBUG: Interrogating Low-level renderer capabilities for onscreen window with handle 10: | |
Indicator variables: FBO's 1, ATI_texture_float 1, ARB_texture_float 1, Vendor ATI Technologies Inc., Renderer ATI Radeon HD 5870 OpenGL Engine. | |
Indicator variables: maxcolorattachments = 8, maxrectangletexturesize = 16384, maxnativealuinstructions = 2048. | |
Basic framebuffer objects with rectangle texture rendertargets supported --> RGBA8 rendertargets with blending. | |
Framebuffer objects support fast blitting between each other. | |
Framebuffer objects support anti-aliasing via multisampling. | |
Hardware supports floating point textures of 16bpc and 32bpc float format. | |
Assuming ATI R300 core or later: Hardware supports basic floating point framebuffers of 16bpc and 32bpc float format. | |
Assuming ATI R500 or later (maxtexsize=16384): Hardware supports floating point blending on 16bpc float format. | |
Hardware supports full 32 bit floating point precision shading. | |
Assuming ATI R600 or later (Matching namestring): Hardware supports floating point blending and filtering on 16bpc and 32bpc float formats. | |
No compiled in support for OpenML OML_sync_control extension. Using standard implementation. | |
PTB-DEBUG: Interrogation done. | |
PTB-INFO: You are using a multi-display setup (2 active displays): | |
PTB-INFO: Please read 'help MultiDisplaySetups' for specific information on the Do's, Dont's, | |
PTB-INFO: and possible causes of trouble and how to diagnose and resolve them. | |
PTB-INFO: According to the operating system, some of your connected displays do not seem to | |
PTB-INFO: be switched into mirror mode. For a discussion of mirror mode vs. non-mirror mode, | |
PTB-INFO: please read 'help MirrorMode'. | |
PTB-INFO: Threshold Settings for successfull video refresh calibration are: maxStdDev = 1.000000 msecs, maxDeviation = 10.000000 %, minSamples = 50, maxDuration = 5.000000 secs. | |
PTB-DEBUG: Output of all acquired samples of calibration run follows: | |
PTB-DEBUG: Sample 0: 0.000000 | |
PTB-DEBUG: Sample 1: 0.011182 | |
PTB-DEBUG: Sample 2: 0.011746 | |
PTB-DEBUG: Sample 3: 0.011809 | |
PTB-DEBUG: Sample 4: 0.011785 | |
PTB-DEBUG: Sample 5: 0.011704 | |
PTB-DEBUG: Sample 6: 0.011830 | |
PTB-DEBUG: Sample 7: 0.011662 | |
PTB-DEBUG: Sample 8: 0.011838 | |
PTB-DEBUG: Sample 9: 0.011705 | |
PTB-DEBUG: Sample 10: 0.011790 | |
PTB-DEBUG: Sample 11: 0.011823 | |
PTB-DEBUG: Sample 12: 0.011659 | |
PTB-DEBUG: Sample 13: 0.011770 | |
PTB-DEBUG: Sample 14: 0.011796 | |
PTB-DEBUG: Sample 15: 0.011762 | |
PTB-DEBUG: Sample 16: 0.011787 | |
PTB-DEBUG: Sample 17: 0.011695 | |
PTB-DEBUG: Sample 18: 0.011825 | |
PTB-DEBUG: Sample 19: 0.011772 | |
PTB-DEBUG: Sample 20: 0.011750 | |
PTB-DEBUG: Sample 21: 0.011761 | |
PTB-DEBUG: Sample 22: 0.011737 | |
PTB-DEBUG: Sample 23: 0.011805 | |
PTB-DEBUG: Sample 24: 0.011721 | |
PTB-DEBUG: Sample 25: 0.011808 | |
PTB-DEBUG: Sample 26: 0.011722 | |
PTB-DEBUG: Sample 27: 0.011785 | |
PTB-DEBUG: Sample 28: 0.011766 | |
PTB-DEBUG: Sample 29: 0.011702 | |
PTB-DEBUG: Sample 30: 0.011813 | |
PTB-DEBUG: Sample 31: 0.011685 | |
PTB-DEBUG: Sample 32: 0.011774 | |
PTB-DEBUG: Sample 33: 0.011842 | |
PTB-DEBUG: Sample 34: 0.011692 | |
PTB-DEBUG: Sample 35: 0.011740 | |
PTB-DEBUG: Sample 36: 0.011821 | |
PTB-DEBUG: Sample 37: 0.011762 | |
PTB-DEBUG: Sample 38: 0.011784 | |
PTB-DEBUG: Sample 39: 0.011671 | |
PTB-DEBUG: Sample 40: 0.011776 | |
PTB-DEBUG: Sample 41: 0.011796 | |
PTB-DEBUG: Sample 42: 0.011775 | |
PTB-DEBUG: Sample 43: 0.011738 | |
PTB-DEBUG: Sample 44: 0.011741 | |
PTB-DEBUG: Sample 45: 0.011812 | |
PTB-DEBUG: Sample 46: 0.011753 | |
PTB-DEBUG: Sample 47: 0.011798 | |
PTB-DEBUG: Sample 48: 0.011726 | |
PTB-DEBUG: Sample 49: 0.011726 | |
PTB-DEBUG: Sample 50: 0.011795 | |
PTB-DEBUG: End of calibration data for this run... | |
PTB-INFO: OpenGL-Renderer is ATI Technologies Inc. :: ATI Radeon HD 5870 OpenGL Engine :: 2.1 ATI-1.6.36 | |
PTB-INFO: Renderer has 1024 MB of VRAM and a maximum 1002 MB of texture memory. | |
PTB-INFO: VBL startline = 1024 , VBL Endline = -1 | |
PTB-INFO: Beamposition queries unsupported on this system. Will try to use kernel-level vbl interrupts as fallback. | |
PTB-INFO: Measured monitor refresh interval from VBLsync = 11.750333 ms [85.103973 Hz]. (50 valid samples taken, stddev=0.094732 ms.) | |
PTB-INFO: Reported monitor refresh interval from operating system = 11.764706 ms [85.000000 Hz]. | |
PTB-INFO: Small deviations between reported values are normal and no reason to worry. | |
PTB-INFO: Using OpenGL GL_TEXTURE_RECTANGLE_EXT extension for efficient high-performance texture mapping... | |
PTB-INFO: Psychtoolbox imaging pipeline starting up in minimal configuration: Only support for fast OffscreenWindows. | |
PTB-DEBUG: Swaprequest too close to last swap vbl (0.001174 secs) or between forbidden scanline 1 and 50. Delaying... | |
PTB-WARNING: Disabled color clamping as requested via hardware. However, i'm not 100% certain that your | |
PTB-WARNING: hardware will achieve highest possible precision this way. If you want to play safe and get | |
PTB-WARNING: high precision at the cost of lower speed, you can also try a setting of the 'clampcolors' of -1 in | |
PTB-WARNING: the Screen('ColorRange', ..., clampcolors); command. | |
PTB-WARNING: The test script 'HighColorPrecisionDrawingTest' allows you to exercise your gfx-hardware and | |
PTB-WARNING: assess the accuracy of your hardware - and which setting provides highest accurcay. | |
PTB-DEBUG: Swaprequest too close to last swap vbl (0.001229 secs) or between forbidden scanline 1 and 50. Delaying... | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
PTB-DEBUG: Only colorbuffer texture attached to FBO, no depth- or stencil buffers requested... | |
PTB-DEBUG: FBO has 8 bits precision per color component in fixed point format with 0 depths buffer bits and 0 stencil buffer bits. | |
abortRun triggered!!! | |
endRun triggered!!! | |
---> RESET GAMMA TABLES | |
PTB-INFO: ReadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-INFO: ReadNormalizedGammatable: numEntries = 256. | |
PTB-INFO: LoadNormalizedGammatable: screenid 1 mapped to CGDisplayId 0x5b81c5c1. | |
PTB-DEBUG: In ScreenCloseAllWindows(): Destroying window 0 | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
INFO: PTB's Screen('Flip', 10) command seems to have missed the requested stimulus presentation deadline | |
INFO: a total of 11 times out of a total of 1393 flips during this session. | |
INFO: This number is fairly accurate (and indicative of real timing problems in your own code or your system) | |
INFO: if you provided requested stimulus onset times with the 'when' argument of Screen('Flip', window [, when]); | |
INFO: If you called Screen('Flip', window); without the 'when' argument, this count is more of a ''mild'' indicator | |
INFO: of timing behaviour than a hard reliable measurement. Large numbers may indicate problems and should at least | |
INFO: deserve your closer attention. Cfe. 'help SyncTrouble', the FAQ section at www.psychtoolbox.org and the | |
INFO: examples in the PDF presentation in PsychDocumentation/Psychtoolbox3-Slides.pdf for more info and timing tips. | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (Old CGDisplayId 0x5b81c5c1). Reenumerating all displays... | |
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 1 (New CGDisplayId 0x5b81c5c1). Reenumeration done. | |
>>> >>> >>> There were 8 MISSED FRAMES <<< <<< <<< |
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