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Created May 21, 2012 09:05
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PlayMoviesDemoOSX cool+serious log
>> PlayMoviesDemoOSX
Serious or cool? Type s or c [s/c]? c
PTB-INFO: This is Psychtoolbox-3 for Apple OS X, under Matlab 64-Bit (Version 3.0.10 - Build date: May 20 2012).
PTB-INFO: Type 'PsychtoolboxVersion' for more detailed version information.
PTB-INFO: Most parts of the Psychtoolbox distribution are licensed to you under terms of the MIT License, with
PTB-INFO: some restrictions. See file 'License.txt' in the Psychtoolbox root folder for the exact licensing conditions.
PTB-INFO: Using desktop compositor for onscreen window creation...
PTB-INFO: Using GLEW version 1.5.3 for automatic detection of OpenGL extensions...
PTB-INFO: MacOSX 10.6+ primary window display path enabled. Should be fully functional.
PTB-INFO: Connection to kernel-level vbl handler established (shmem = 0x13182c000).
PTB-INFO: Broken Apple OS/X 10.7 or later detected: Using CoreVideo timestamping instead of precise vbl-irq timestamping.
PTB-INFO: CVDisplayLink for screen 0 created to work around the brokenness of Apple Mac OS/X 10.7 and later:
PTB-INFO: Video refresh interval as measured by CoreVideo display link: 16.680414 msecs.
PTB-INFO: Video display output delay as reported by CoreVideo display link: nan msecs.
PTB-DEBUG: PPM file magic is P6
-> Ok
# CREATOR: GIMP PNM Filter Version 1.1
PTB-DEBUG: Recognized splash image of 432 x 89 pixels, maxlevel 255. Loading...
OpenGL-Extensions are: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
PTB-DEBUG: Interrogating Low-level renderer capabilities for onscreen window with handle 10:
Indicator variables: FBO's 1, ATI_texture_float 1, ARB_texture_float 1, Vendor ATI Technologies Inc., Renderer ATI Radeon HD 5870 OpenGL Engine.
Indicator variables: maxcolorattachments = 8, maxrectangletexturesize = 16384, maxnativealuinstructions = 2048.
PTB-DEBUG: GPU supports UYVY - YCrCb texture formats for optimized handling of video content.
Basic framebuffer objects with rectangle texture rendertargets supported --> RGBA8 rendertargets with blending.
Framebuffer objects support fast blitting between each other.
Framebuffer objects support anti-aliasing via multisampling.
Hardware supports floating point textures of 16bpc and 32bpc float format.
Assuming ATI R300 core or later: Hardware supports basic floating point framebuffers of 16bpc and 32bpc float format.
Assuming ATI R500 or later (maxtexsize=16384): Hardware supports floating point blending on 16bpc float format.
Hardware supports full 32 bit floating point precision shading.
Assuming ATI R600 or later (Matching namestring): Hardware supports floating point blending and filtering on 16bpc and 32bpc float formats.
No compiled in support for OpenML OML_sync_control extension. Using standard implementation.
PTB-DEBUG: Interrogation done.
PTB-DEBUG: glClear splash image top-left reference pixel: 255 255 255
PTB-INFO: Threshold Settings for successfull video refresh calibration are: maxStdDev = 1.000000 msecs, maxDeviation = 10.000000 %, minSamples = 50, maxDuration = 5.000000 secs.
PTB-DEBUG: Output of all acquired samples of calibration run follows:
PTB-DEBUG: Sample 0: 0.000000
PTB-DEBUG: Sample 1: 0.016620
PTB-DEBUG: Sample 2: 0.016741
PTB-DEBUG: Sample 3: 0.016657
PTB-DEBUG: Sample 4: 0.016709
PTB-DEBUG: Sample 5: 0.016611
PTB-DEBUG: Sample 6: 0.016710
PTB-DEBUG: Sample 7: 0.016738
PTB-DEBUG: Sample 8: 0.016642
PTB-DEBUG: Sample 9: 0.016710
PTB-DEBUG: Sample 10: 0.016639
PTB-DEBUG: Sample 11: 0.016720
PTB-DEBUG: Sample 12: 0.016671
PTB-DEBUG: Sample 13: 0.016657
PTB-DEBUG: Sample 14: 0.016628
PTB-DEBUG: Sample 15: 0.016699
PTB-DEBUG: Sample 16: 0.016693
PTB-DEBUG: Sample 17: 0.016741
PTB-DEBUG: Sample 18: 0.016684
PTB-DEBUG: Sample 19: 0.016640
PTB-DEBUG: Sample 20: 0.016709
PTB-DEBUG: Sample 21: 0.016645
PTB-DEBUG: Sample 22: 0.016719
PTB-DEBUG: Sample 23: 0.016592
PTB-DEBUG: Sample 24: 0.016705
PTB-DEBUG: Sample 25: 0.016738
PTB-DEBUG: Sample 26: 0.016669
PTB-DEBUG: Sample 27: 0.016648
PTB-DEBUG: Sample 28: 0.016735
PTB-DEBUG: Sample 29: 0.016665
PTB-DEBUG: Sample 30: 0.016627
PTB-DEBUG: Sample 31: 0.016713
PTB-DEBUG: Sample 32: 0.016670
PTB-DEBUG: Sample 33: 0.016725
PTB-DEBUG: Sample 34: 0.016619
PTB-DEBUG: Sample 35: 0.016754
PTB-DEBUG: Sample 36: 0.016622
PTB-DEBUG: Sample 37: 0.016651
PTB-DEBUG: Sample 38: 0.016662
PTB-DEBUG: Sample 39: 0.016776
PTB-DEBUG: Sample 40: 0.016600
PTB-DEBUG: Sample 41: 0.016659
PTB-DEBUG: Sample 42: 0.016708
PTB-DEBUG: Sample 43: 0.016676
PTB-DEBUG: Sample 44: 0.016681
PTB-DEBUG: Sample 45: 0.016682
PTB-DEBUG: Sample 46: 0.016692
PTB-DEBUG: Sample 47: 0.016703
PTB-DEBUG: Sample 48: 0.016680
PTB-DEBUG: Sample 49: 0.016715
PTB-DEBUG: Sample 50: 0.016655
PTB-DEBUG: End of calibration data for this run...
PTB-INFO: OpenGL-Renderer is ATI Technologies Inc. :: ATI Radeon HD 5870 OpenGL Engine :: 2.1 ATI-7.18.18
PTB-INFO: Renderer has 1024 MB of VRAM and a maximum 1260 MB of texture memory.
PTB-INFO: VBL startline = 1440 , VBL Endline = -1
PTB-INFO: Beamposition queries unsupported on this system. Will try to use kernel-level vbl interrupts as fallback.
PTB-INFO: Measured monitor refresh interval from VBLsync = 16.680111 ms [59.951639 Hz]. (50 valid samples taken, stddev=0.043111 ms.)
PTB-INFO: Small deviations between reported values are normal and no reason to worry.
PTB-INFO: Support for fast OffscreenWindows enabled.
PTB-DEBUG: Swaprequest too close to last swap vbl (0.000474 secs) or between forbidden scanline 1 and 50. Delaying...
ITER=1::PTB-INFO: Playback for movie 0 will use adapted RAM ring-buffer-max-size of 38.146973 MB.
PTB-INFO: Playback for movie 0 will use RAM buffering. Additional prebuffering for network streams is
PTB-INFO: limited to 10.000000 seconds.
PTB-INFO: Network video streams will be additionally cached to the filesystem.
PTB-INFO: Movie playback for movie 0 will use RGBA8 textures.
PTB-ERROR: Statechange failed with GST_STATE_CHANGE_FAILURE!
PTB-ERROR: GStreamer movie playback engine reports this error:
Error from element uridecodebin3: No URI handler implemented for "http".
Additional debug info: gsturidecodebin.c(1177): GstElement *gen_source_element(GstURIDecodeBin *) (): /GstPlayBin2:ptbmovieplaybackpipeline/GstURIDecodeBin:uridecodebin3.
Error in function OpenMovie: Usage error
In OpenMovie: Opening the movie failed I. Reason given above.
PTB-DEBUG: In ScreenCloseAllWindows(): Destroying window 0
PTB-INFO: Releasing shared memory mapping for screen 0.
PTB-INFO: Releasing CVDisplayLink for screen 0.
>>
>> PlayMoviesDemoOSX
Serious or cool? Type s or c [s/c]? s
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 0 (Old CGDisplayId 0x424bfa0). Reenumerating all displays...
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 0 (New CGDisplayId 0x424bfa0). Reenumeration done.
PTB-INFO: This is Psychtoolbox-3 for Apple OS X, under Matlab 64-Bit (Version 3.0.10 - Build date: May 20 2012).
PTB-INFO: Type 'PsychtoolboxVersion' for more detailed version information.
PTB-INFO: Most parts of the Psychtoolbox distribution are licensed to you under terms of the MIT License, with
PTB-INFO: some restrictions. See file 'License.txt' in the Psychtoolbox root folder for the exact licensing conditions.
PTB-INFO: Using CGL for fullscreen onscreen window creation...
PTB-INFO: Using GLEW version 1.5.3 for automatic detection of OpenGL extensions...
PTB-INFO: Connection to kernel-level vbl handler established (shmem = 0x12bdf0000).
PTB-INFO: Broken Apple OS/X 10.7 or later detected: Using CoreVideo timestamping instead of precise vbl-irq timestamping.
PTB-INFO: CVDisplayLink for screen 0 created to work around the brokenness of Apple Mac OS/X 10.7 and later:
PTB-INFO: Video refresh interval as measured by CoreVideo display link: 16.680414 msecs.
PTB-INFO: Video display output delay as reported by CoreVideo display link: nan msecs.
PTB-DEBUG: PPM file magic is P6
-> Ok
# CREATOR: GIMP PNM Filter Version 1.1
PTB-DEBUG: Recognized splash image of 432 x 89 pixels, maxlevel 255. Loading...
OpenGL-Extensions are: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
PTB-DEBUG: Interrogating Low-level renderer capabilities for onscreen window with handle 10:
Indicator variables: FBO's 1, ATI_texture_float 1, ARB_texture_float 1, Vendor ATI Technologies Inc., Renderer ATI Radeon HD 5870 OpenGL Engine.
Indicator variables: maxcolorattachments = 8, maxrectangletexturesize = 16384, maxnativealuinstructions = 2048.
PTB-DEBUG: GPU supports UYVY - YCrCb texture formats for optimized handling of video content.
Basic framebuffer objects with rectangle texture rendertargets supported --> RGBA8 rendertargets with blending.
Framebuffer objects support fast blitting between each other.
Framebuffer objects support anti-aliasing via multisampling.
Hardware supports floating point textures of 16bpc and 32bpc float format.
Assuming ATI R300 core or later: Hardware supports basic floating point framebuffers of 16bpc and 32bpc float format.
Assuming ATI R500 or later (maxtexsize=16384): Hardware supports floating point blending on 16bpc float format.
Hardware supports full 32 bit floating point precision shading.
Assuming ATI R600 or later (Matching namestring): Hardware supports floating point blending and filtering on 16bpc and 32bpc float formats.
No compiled in support for OpenML OML_sync_control extension. Using standard implementation.
PTB-DEBUG: Interrogation done.
PTB-DEBUG: glClear splash image top-left reference pixel: 255 255 255
PTB-INFO: Threshold Settings for successfull video refresh calibration are: maxStdDev = 1.000000 msecs, maxDeviation = 10.000000 %, minSamples = 50, maxDuration = 5.000000 secs.
PTB-DEBUG: Output of all acquired samples of calibration run follows:
PTB-DEBUG: Sample 0: 0.000000
PTB-DEBUG: Sample 1: 0.016682
PTB-DEBUG: Sample 2: 0.016704
PTB-DEBUG: Sample 3: 0.016670
PTB-DEBUG: Sample 4: 0.016679
PTB-DEBUG: Sample 5: 0.016725
PTB-DEBUG: Sample 6: 0.016697
PTB-DEBUG: Sample 7: 0.016670
PTB-DEBUG: Sample 8: 0.016637
PTB-DEBUG: Sample 9: 0.016714
PTB-DEBUG: Sample 10: 0.016703
PTB-DEBUG: Sample 11: 0.016634
PTB-DEBUG: Sample 12: 0.016670
PTB-DEBUG: Sample 13: 0.016752
PTB-DEBUG: Sample 14: 0.016582
PTB-DEBUG: Sample 15: 0.016762
PTB-DEBUG: Sample 16: 0.016612
PTB-DEBUG: Sample 17: 0.016761
PTB-DEBUG: Sample 18: 0.016680
PTB-DEBUG: Sample 19: 0.016617
PTB-DEBUG: Sample 20: 0.016659
PTB-DEBUG: Sample 21: 0.016733
PTB-DEBUG: Sample 22: 0.016704
PTB-DEBUG: Sample 23: 0.016650
PTB-DEBUG: Sample 24: 0.016657
PTB-DEBUG: Sample 25: 0.016675
PTB-DEBUG: Sample 26: 0.016746
PTB-DEBUG: Sample 27: 0.016614
PTB-DEBUG: Sample 28: 0.016676
PTB-DEBUG: Sample 29: 0.016658
PTB-DEBUG: Sample 30: 0.016723
PTB-DEBUG: Sample 31: 0.016730
PTB-DEBUG: Sample 32: 0.016590
PTB-DEBUG: Sample 33: 0.016682
PTB-DEBUG: Sample 34: 0.016752
PTB-DEBUG: Sample 35: 0.016598
PTB-DEBUG: Sample 36: 0.016729
PTB-DEBUG: Sample 37: 0.016652
PTB-DEBUG: Sample 38: 0.016679
PTB-DEBUG: Sample 39: 0.016763
PTB-DEBUG: Sample 40: 0.016645
PTB-DEBUG: Sample 41: 0.016676
PTB-DEBUG: Sample 42: 0.016690
PTB-DEBUG: Sample 43: 0.016722
PTB-DEBUG: Sample 44: 0.016571
PTB-DEBUG: Sample 45: 0.016681
PTB-DEBUG: Sample 46: 0.016716
PTB-DEBUG: Sample 47: 0.016671
PTB-DEBUG: Sample 48: 0.016706
PTB-DEBUG: Sample 49: 0.016650
PTB-DEBUG: Sample 50: 0.016749
PTB-DEBUG: End of calibration data for this run...
PTB-INFO: OpenGL-Renderer is ATI Technologies Inc. :: ATI Radeon HD 5870 OpenGL Engine :: 2.1 ATI-7.18.18
PTB-INFO: Renderer has 1024 MB of VRAM and a maximum 1260 MB of texture memory.
PTB-INFO: VBL startline = 1440 , VBL Endline = -1
PTB-INFO: Beamposition queries unsupported on this system. Will try to use kernel-level vbl interrupts as fallback.
PTB-INFO: Measured monitor refresh interval from VBLsync = 16.681997 ms [59.944862 Hz]. (50 valid samples taken, stddev=0.048798 ms.)
PTB-INFO: Small deviations between reported values are normal and no reason to worry.
PTB-INFO: Support for fast OffscreenWindows enabled.
PTB-DEBUG: Swaprequest too close to last swap vbl (0.000605 secs) or between forbidden scanline 1 and 50. Delaying...
ITER=1::PTB-INFO: Playback for movie 0 will not use additional buffering or caching due to 'preloadSecs' setting 1.
PTB-INFO: Movie playback for movie 0 will use RGBA8 textures.
PTB-DEBUG: In pipeline: Child element name: inputselector4
PTB-DEBUG: In pipeline: Child element name: uridecodebin5
PTB-DEBUG: In pipeline: Child element name: decodebin24
PTB-DEBUG: In pipeline: Child element name: faad4
PTB-DEBUG: In pipeline: Child element name: multiqueue4
PTB-DEBUG: In pipeline: Child element name: qtdemux4
PTB-DEBUG: In pipeline: Child element name: typefind
PTB-DEBUG: In pipeline: Child element name: source
PTB-DEBUG: In pipeline: Child element name: playsink5
PTB-DEBUG: In pipeline: Child element name: abin
PTB-DEBUG: In pipeline: Child element name: aresample
PTB-DEBUG: In pipeline: Child element name: aconv
PTB-DEBUG: In pipeline: Child element name: aqueue
PTB-DEBUG: In pipeline: Child element name: audiosink
PTB-DEBUG: In pipeline: Child element name: audiosink-actual-sink-osxaudio
PTB-DEBUG: In pipeline: Child element name: audiotee
PTB-DEBUG: In pipeline: Child element name: streamsynchronizer5
Movie: /Users/iana/Code/Psychtoolbox-3/Psychtoolbox/PsychDemos/QuicktimeDemos/DualDiscs.mov : 2.545000 seconds duration, 0.000000 fps, w x h = 0 x 0...
Elapsed time 5.061263 seconds, for 0 frames.
PTB-INFO: Statechange in progress with GST_STATE_CHANGE_ASYNC.
ITER=2::PTB-INFO: Playback for movie 0 will not use additional buffering or caching due to 'preloadSecs' setting 1.
PTB-INFO: Movie playback for movie 0 will use RGBA8 textures.
PTB-DEBUG: In pipeline: Child element name: inputselector5
PTB-DEBUG: In pipeline: Child element name: uridecodebin6
PTB-DEBUG: In pipeline: Child element name: decodebin25
PTB-DEBUG: In pipeline: Child element name: faad5
PTB-DEBUG: In pipeline: Child element name: multiqueue5
PTB-DEBUG: In pipeline: Child element name: qtdemux5
PTB-DEBUG: In pipeline: Child element name: typefind
PTB-DEBUG: In pipeline: Child element name: source
PTB-DEBUG: In pipeline: Child element name: playsink6
PTB-DEBUG: In pipeline: Child element name: abin
PTB-DEBUG: In pipeline: Child element name: aresample
PTB-DEBUG: In pipeline: Child element name: aconv
PTB-DEBUG: In pipeline: Child element name: aqueue
PTB-DEBUG: In pipeline: Child element name: audiosink
PTB-DEBUG: In pipeline: Child element name: audiosink-actual-sink-osxaudio
PTB-DEBUG: In pipeline: Child element name: audiotee
PTB-DEBUG: In pipeline: Child element name: streamsynchronizer6
Movie: /Users/iana/Code/Psychtoolbox-3/Psychtoolbox/PsychDemos/QuicktimeDemos/DualDiscs.mov : 2.545000 seconds duration, 0.000000 fps, w x h = 0 x 0...
Elapsed time 6.581722 seconds, for 0 frames.
PTB-INFO: Statechange in progress with GST_STATE_CHANGE_ASYNC.
PTB-DEBUG: In ScreenCloseAllWindows(): Destroying window 0
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 0 (Old CGDisplayId 0x424bfa0). Reenumerating all displays...
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 0 (New CGDisplayId 0x424bfa0). Reenumeration done.
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 0 (Old CGDisplayId 0x424bfa0). Reenumerating all displays...
PTB-DEBUG: In PsychCaptureScreen(): After display capture for screen 0 (New CGDisplayId 0x424bfa0). Reenumeration done.
PTB-INFO: Releasing shared memory mapping for screen 0.
PTB-INFO: Releasing CVDisplayLink for screen 0.
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 0 (Old CGDisplayId 0x424bfa0). Reenumerating all displays...
PTB-DEBUG: In PsychReleaseScreen(): After display release for screen 0 (New CGDisplayId 0x424bfa0). Reenumeration done.
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