Created
April 9, 2014 17:40
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Rock, paper, scissors!
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from random import randint | |
CHOICES = ['rock', 'paper', 'scissors'] | |
INITIALS = [c[0] for c in CHOICES] | |
class Player(object): | |
def __init__(self, name): | |
self.name = name | |
def get_name(self): | |
return self.name | |
class HumanPlayer(Player): | |
def __init__(self, name): | |
super(HumanPlayer, self).__init__(name) | |
def get_choice(self): | |
s = input("Whats your choice, rock, paper or scissors? ").lower()[0] | |
while s not in INITIALS: | |
s = input("This choice does not exist! Pick another: ").lower()[0] | |
return INITIALS.index(s) | |
class ComputerPlayer(Player): | |
def __init__(self, name): | |
super(ComputerPlayer, self).__init__(name) | |
def get_choice(Player): | |
return randint(0, len(CHOICES) - 1) | |
def game(p1, p2): | |
print("Welcome %s and %s!" % (p1.get_name(), p2.get_name())) | |
while True: | |
c1 = p1.get_choice() | |
c2 = p2.get_choice() | |
print("%s chose %s and %s chose %s" % (p1.get_name(), CHOICES[c1], p2.get_name(), CHOICES[c2])) | |
cond = (c1 - c2) % 3 | |
if cond == 0: | |
print("Its a tie!") | |
elif cond == 1: | |
print("%s won!" % (p1.get_name(),)) | |
else: | |
print("%s won!" % (p2.get_name(),)) | |
print("-------") | |
try: | |
game(HumanPlayer("Ian"), ComputerPlayer("[CPU]")) | |
except KeyboardInterrupt: | |
print("Bye") |
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