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/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0
THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.
See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */
function __decorate(decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
}
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const directives = new WeakMap();
/**
* Brands a function as a directive factory function so that lit-html will call
* the function during template rendering, rather than passing as a value.
*
* A _directive_ is a function that takes a Part as an argument. It has the
* signature: `(part: Part) => void`.
*
* A directive _factory_ is a function that takes arguments for data and
* configuration and returns a directive. Users of directive usually refer to
* the directive factory as the directive. For example, "The repeat directive".
*
* Usually a template author will invoke a directive factory in their template
* with relevant arguments, which will then return a directive function.
*
* Here's an example of using the `repeat()` directive factory that takes an
* array and a function to render an item:
*
* ```js
* html`<ul><${repeat(items, (item) => html`<li>${item}</li>`)}</ul>`
* ```
*
* When `repeat` is invoked, it returns a directive function that closes over
* `items` and the template function. When the outer template is rendered, the
* return directive function is called with the Part for the expression.
* `repeat` then performs it's custom logic to render multiple items.
*
* @param f The directive factory function. Must be a function that returns a
* function of the signature `(part: Part) => void`. The returned function will
* be called with the part object.
*
* @example
*
* import {directive, html} from 'lit-html';
*
* const immutable = directive((v) => (part) => {
* if (part.value !== v) {
* part.setValue(v)
* }
* });
*/
const directive = (f) => ((...args) => {
const d = f(...args);
directives.set(d, true);
return d;
});
const isDirective = (o) => {
return typeof o === 'function' && directives.has(o);
};
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* True if the custom elements polyfill is in use.
*/
const isCEPolyfill = window.customElements !== undefined &&
window.customElements.polyfillWrapFlushCallback !==
undefined;
/**
* Removes nodes, starting from `start` (inclusive) to `end` (exclusive), from
* `container`.
*/
const removeNodes = (container, start, end = null) => {
while (start !== end) {
const n = start.nextSibling;
container.removeChild(start);
start = n;
}
};
/**
* @license
* Copyright (c) 2018 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* A sentinel value that signals that a value was handled by a directive and
* should not be written to the DOM.
*/
const noChange = {};
/**
* A sentinel value that signals a NodePart to fully clear its content.
*/
const nothing = {};
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* An expression marker with embedded unique key to avoid collision with
* possible text in templates.
*/
const marker = `{{lit-${String(Math.random()).slice(2)}}}`;
/**
* An expression marker used text-positions, multi-binding attributes, and
* attributes with markup-like text values.
*/
const nodeMarker = `<!--${marker}-->`;
const markerRegex = new RegExp(`${marker}|${nodeMarker}`);
/**
* Suffix appended to all bound attribute names.
*/
const boundAttributeSuffix = '$lit$';
/**
* An updateable Template that tracks the location of dynamic parts.
*/
class Template {
constructor(result, element) {
this.parts = [];
this.element = element;
const nodesToRemove = [];
const stack = [];
// Edge needs all 4 parameters present; IE11 needs 3rd parameter to be null
const walker = document.createTreeWalker(element.content, 133 /* NodeFilter.SHOW_{ELEMENT|COMMENT|TEXT} */, null, false);
// Keeps track of the last index associated with a part. We try to delete
// unnecessary nodes, but we never want to associate two different parts
// to the same index. They must have a constant node between.
let lastPartIndex = 0;
let index = -1;
let partIndex = 0;
const { strings, values: { length } } = result;
while (partIndex < length) {
const node = walker.nextNode();
if (node === null) {
// We've exhausted the content inside a nested template element.
// Because we still have parts (the outer for-loop), we know:
// - There is a template in the stack
// - The walker will find a nextNode outside the template
walker.currentNode = stack.pop();
continue;
}
index++;
if (node.nodeType === 1 /* Node.ELEMENT_NODE */) {
if (node.hasAttributes()) {
const attributes = node.attributes;
const { length } = attributes;
// Per
// https://developer.mozilla.org/en-US/docs/Web/API/NamedNodeMap,
// attributes are not guaranteed to be returned in document order.
// In particular, Edge/IE can return them out of order, so we cannot
// assume a correspondence between part index and attribute index.
let count = 0;
for (let i = 0; i < length; i++) {
if (endsWith(attributes[i].name, boundAttributeSuffix)) {
count++;
}
}
while (count-- > 0) {
// Get the template literal section leading up to the first
// expression in this attribute
const stringForPart = strings[partIndex];
// Find the attribute name
const name = lastAttributeNameRegex.exec(stringForPart)[2];
// Find the corresponding attribute
// All bound attributes have had a suffix added in
// TemplateResult#getHTML to opt out of special attribute
// handling. To look up the attribute value we also need to add
// the suffix.
const attributeLookupName = name.toLowerCase() + boundAttributeSuffix;
const attributeValue = node.getAttribute(attributeLookupName);
node.removeAttribute(attributeLookupName);
const statics = attributeValue.split(markerRegex);
this.parts.push({ type: 'attribute', index, name, strings: statics });
partIndex += statics.length - 1;
}
}
if (node.tagName === 'TEMPLATE') {
stack.push(node);
walker.currentNode = node.content;
}
}
else if (node.nodeType === 3 /* Node.TEXT_NODE */) {
const data = node.data;
if (data.indexOf(marker) >= 0) {
const parent = node.parentNode;
const strings = data.split(markerRegex);
const lastIndex = strings.length - 1;
// Generate a new text node for each literal section
// These nodes are also used as the markers for node parts
for (let i = 0; i < lastIndex; i++) {
let insert;
let s = strings[i];
if (s === '') {
insert = createMarker();
}
else {
const match = lastAttributeNameRegex.exec(s);
if (match !== null && endsWith(match[2], boundAttributeSuffix)) {
s = s.slice(0, match.index) + match[1] +
match[2].slice(0, -boundAttributeSuffix.length) + match[3];
}
insert = document.createTextNode(s);
}
parent.insertBefore(insert, node);
this.parts.push({ type: 'node', index: ++index });
}
// If there's no text, we must insert a comment to mark our place.
// Else, we can trust it will stick around after cloning.
if (strings[lastIndex] === '') {
parent.insertBefore(createMarker(), node);
nodesToRemove.push(node);
}
else {
node.data = strings[lastIndex];
}
// We have a part for each match found
partIndex += lastIndex;
}
}
else if (node.nodeType === 8 /* Node.COMMENT_NODE */) {
if (node.data === marker) {
const parent = node.parentNode;
// Add a new marker node to be the startNode of the Part if any of
// the following are true:
// * We don't have a previousSibling
// * The previousSibling is already the start of a previous part
if (node.previousSibling === null || index === lastPartIndex) {
index++;
parent.insertBefore(createMarker(), node);
}
lastPartIndex = index;
this.parts.push({ type: 'node', index });
// If we don't have a nextSibling, keep this node so we have an end.
// Else, we can remove it to save future costs.
if (node.nextSibling === null) {
node.data = '';
}
else {
nodesToRemove.push(node);
index--;
}
partIndex++;
}
else {
let i = -1;
while ((i = node.data.indexOf(marker, i + 1)) !== -1) {
// Comment node has a binding marker inside, make an inactive part
// The binding won't work, but subsequent bindings will
// TODO (justinfagnani): consider whether it's even worth it to
// make bindings in comments work
this.parts.push({ type: 'node', index: -1 });
partIndex++;
}
}
}
}
// Remove text binding nodes after the walk to not disturb the TreeWalker
for (const n of nodesToRemove) {
n.parentNode.removeChild(n);
}
}
}
const endsWith = (str, suffix) => {
const index = str.length - suffix.length;
return index >= 0 && str.slice(index) === suffix;
};
const isTemplatePartActive = (part) => part.index !== -1;
// Allows `document.createComment('')` to be renamed for a
// small manual size-savings.
const createMarker = () => document.createComment('');
/**
* This regex extracts the attribute name preceding an attribute-position
* expression. It does this by matching the syntax allowed for attributes
* against the string literal directly preceding the expression, assuming that
* the expression is in an attribute-value position.
*
* See attributes in the HTML spec:
* https://www.w3.org/TR/html5/syntax.html#elements-attributes
*
* " \x09\x0a\x0c\x0d" are HTML space characters:
* https://www.w3.org/TR/html5/infrastructure.html#space-characters
*
* "\0-\x1F\x7F-\x9F" are Unicode control characters, which includes every
* space character except " ".
*
* So an attribute is:
* * The name: any character except a control character, space character, ('),
* ("), ">", "=", or "/"
* * Followed by zero or more space characters
* * Followed by "="
* * Followed by zero or more space characters
* * Followed by:
* * Any character except space, ('), ("), "<", ">", "=", (`), or
* * (") then any non-("), or
* * (') then any non-(')
*/
const lastAttributeNameRegex = /([ \x09\x0a\x0c\x0d])([^\0-\x1F\x7F-\x9F "'>=/]+)([ \x09\x0a\x0c\x0d]*=[ \x09\x0a\x0c\x0d]*(?:[^ \x09\x0a\x0c\x0d"'`<>=]*|"[^"]*|'[^']*))$/;
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* An instance of a `Template` that can be attached to the DOM and updated
* with new values.
*/
class TemplateInstance {
constructor(template, processor, options) {
this.__parts = [];
this.template = template;
this.processor = processor;
this.options = options;
}
update(values) {
let i = 0;
for (const part of this.__parts) {
if (part !== undefined) {
part.setValue(values[i]);
}
i++;
}
for (const part of this.__parts) {
if (part !== undefined) {
part.commit();
}
}
}
_clone() {
// There are a number of steps in the lifecycle of a template instance's
// DOM fragment:
// 1. Clone - create the instance fragment
// 2. Adopt - adopt into the main document
// 3. Process - find part markers and create parts
// 4. Upgrade - upgrade custom elements
// 5. Update - set node, attribute, property, etc., values
// 6. Connect - connect to the document. Optional and outside of this
// method.
//
// We have a few constraints on the ordering of these steps:
// * We need to upgrade before updating, so that property values will pass
// through any property setters.
// * We would like to process before upgrading so that we're sure that the
// cloned fragment is inert and not disturbed by self-modifying DOM.
// * We want custom elements to upgrade even in disconnected fragments.
//
// Given these constraints, with full custom elements support we would
// prefer the order: Clone, Process, Adopt, Upgrade, Update, Connect
//
// But Safari dooes not implement CustomElementRegistry#upgrade, so we
// can not implement that order and still have upgrade-before-update and
// upgrade disconnected fragments. So we instead sacrifice the
// process-before-upgrade constraint, since in Custom Elements v1 elements
// must not modify their light DOM in the constructor. We still have issues
// when co-existing with CEv0 elements like Polymer 1, and with polyfills
// that don't strictly adhere to the no-modification rule because shadow
// DOM, which may be created in the constructor, is emulated by being placed
// in the light DOM.
//
// The resulting order is on native is: Clone, Adopt, Upgrade, Process,
// Update, Connect. document.importNode() performs Clone, Adopt, and Upgrade
// in one step.
//
// The Custom Elements v1 polyfill supports upgrade(), so the order when
// polyfilled is the more ideal: Clone, Process, Adopt, Upgrade, Update,
// Connect.
const fragment = isCEPolyfill ?
this.template.element.content.cloneNode(true) :
document.importNode(this.template.element.content, true);
const stack = [];
const parts = this.template.parts;
// Edge needs all 4 parameters present; IE11 needs 3rd parameter to be null
const walker = document.createTreeWalker(fragment, 133 /* NodeFilter.SHOW_{ELEMENT|COMMENT|TEXT} */, null, false);
let partIndex = 0;
let nodeIndex = 0;
let part;
let node = walker.nextNode();
// Loop through all the nodes and parts of a template
while (partIndex < parts.length) {
part = parts[partIndex];
if (!isTemplatePartActive(part)) {
this.__parts.push(undefined);
partIndex++;
continue;
}
// Progress the tree walker until we find our next part's node.
// Note that multiple parts may share the same node (attribute parts
// on a single element), so this loop may not run at all.
while (nodeIndex < part.index) {
nodeIndex++;
if (node.nodeName === 'TEMPLATE') {
stack.push(node);
walker.currentNode = node.content;
}
if ((node = walker.nextNode()) === null) {
// We've exhausted the content inside a nested template element.
// Because we still have parts (the outer for-loop), we know:
// - There is a template in the stack
// - The walker will find a nextNode outside the template
walker.currentNode = stack.pop();
node = walker.nextNode();
}
}
// We've arrived at our part's node.
if (part.type === 'node') {
const part = this.processor.handleTextExpression(this.options);
part.insertAfterNode(node.previousSibling);
this.__parts.push(part);
}
else {
this.__parts.push(...this.processor.handleAttributeExpressions(node, part.name, part.strings, this.options));
}
partIndex++;
}
if (isCEPolyfill) {
document.adoptNode(fragment);
customElements.upgrade(fragment);
}
return fragment;
}
}
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const commentMarker = ` ${marker} `;
/**
* The return type of `html`, which holds a Template and the values from
* interpolated expressions.
*/
class TemplateResult {
constructor(strings, values, type, processor) {
this.strings = strings;
this.values = values;
this.type = type;
this.processor = processor;
}
/**
* Returns a string of HTML used to create a `<template>` element.
*/
getHTML() {
const l = this.strings.length - 1;
let html = '';
let isCommentBinding = false;
for (let i = 0; i < l; i++) {
const s = this.strings[i];
// For each binding we want to determine the kind of marker to insert
// into the template source before it's parsed by the browser's HTML
// parser. The marker type is based on whether the expression is in an
// attribute, text, or comment poisition.
// * For node-position bindings we insert a comment with the marker
// sentinel as its text content, like <!--{{lit-guid}}-->.
// * For attribute bindings we insert just the marker sentinel for the
// first binding, so that we support unquoted attribute bindings.
// Subsequent bindings can use a comment marker because multi-binding
// attributes must be quoted.
// * For comment bindings we insert just the marker sentinel so we don't
// close the comment.
//
// The following code scans the template source, but is *not* an HTML
// parser. We don't need to track the tree structure of the HTML, only
// whether a binding is inside a comment, and if not, if it appears to be
// the first binding in an attribute.
const commentOpen = s.lastIndexOf('<!--');
// We're in comment position if we have a comment open with no following
// comment close. Because <-- can appear in an attribute value there can
// be false positives.
isCommentBinding = (commentOpen > -1 || isCommentBinding) &&
s.indexOf('-->', commentOpen + 1) === -1;
// Check to see if we have an attribute-like sequence preceeding the
// expression. This can match "name=value" like structures in text,
// comments, and attribute values, so there can be false-positives.
const attributeMatch = lastAttributeNameRegex.exec(s);
if (attributeMatch === null) {
// We're only in this branch if we don't have a attribute-like
// preceeding sequence. For comments, this guards against unusual
// attribute values like <div foo="<!--${'bar'}">. Cases like
// <!-- foo=${'bar'}--> are handled correctly in the attribute branch
// below.
html += s + (isCommentBinding ? commentMarker : nodeMarker);
}
else {
// For attributes we use just a marker sentinel, and also append a
// $lit$ suffix to the name to opt-out of attribute-specific parsing
// that IE and Edge do for style and certain SVG attributes.
html += s.substr(0, attributeMatch.index) + attributeMatch[1] +
attributeMatch[2] + boundAttributeSuffix + attributeMatch[3] +
marker;
}
}
html += this.strings[l];
return html;
}
getTemplateElement() {
const template = document.createElement('template');
template.innerHTML = this.getHTML();
return template;
}
}
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const isPrimitive = (value) => {
return (value === null ||
!(typeof value === 'object' || typeof value === 'function'));
};
const isIterable = (value) => {
return Array.isArray(value) ||
// tslint:disable-next-line:no-any
!!(value && value[Symbol.iterator]);
};
/**
* Writes attribute values to the DOM for a group of AttributeParts bound to a
* single attibute. The value is only set once even if there are multiple parts
* for an attribute.
*/
class AttributeCommitter {
constructor(element, name, strings) {
this.dirty = true;
this.element = element;
this.name = name;
this.strings = strings;
this.parts = [];
for (let i = 0; i < strings.length - 1; i++) {
this.parts[i] = this._createPart();
}
}
/**
* Creates a single part. Override this to create a differnt type of part.
*/
_createPart() {
return new AttributePart(this);
}
_getValue() {
const strings = this.strings;
const l = strings.length - 1;
let text = '';
for (let i = 0; i < l; i++) {
text += strings[i];
const part = this.parts[i];
if (part !== undefined) {
const v = part.value;
if (isPrimitive(v) || !isIterable(v)) {
text += typeof v === 'string' ? v : String(v);
}
else {
for (const t of v) {
text += typeof t === 'string' ? t : String(t);
}
}
}
}
text += strings[l];
return text;
}
commit() {
if (this.dirty) {
this.dirty = false;
this.element.setAttribute(this.name, this._getValue());
}
}
}
/**
* A Part that controls all or part of an attribute value.
*/
class AttributePart {
constructor(committer) {
this.value = undefined;
this.committer = committer;
}
setValue(value) {
if (value !== noChange && (!isPrimitive(value) || value !== this.value)) {
this.value = value;
// If the value is a not a directive, dirty the committer so that it'll
// call setAttribute. If the value is a directive, it'll dirty the
// committer if it calls setValue().
if (!isDirective(value)) {
this.committer.dirty = true;
}
}
}
commit() {
while (isDirective(this.value)) {
const directive = this.value;
this.value = noChange;
directive(this);
}
if (this.value === noChange) {
return;
}
this.committer.commit();
}
}
/**
* A Part that controls a location within a Node tree. Like a Range, NodePart
* has start and end locations and can set and update the Nodes between those
* locations.
*
* NodeParts support several value types: primitives, Nodes, TemplateResults,
* as well as arrays and iterables of those types.
*/
class NodePart {
constructor(options) {
this.value = undefined;
this.__pendingValue = undefined;
this.options = options;
}
/**
* Appends this part into a container.
*
* This part must be empty, as its contents are not automatically moved.
*/
appendInto(container) {
this.startNode = container.appendChild(createMarker());
this.endNode = container.appendChild(createMarker());
}
/**
* Inserts this part after the `ref` node (between `ref` and `ref`'s next
* sibling). Both `ref` and its next sibling must be static, unchanging nodes
* such as those that appear in a literal section of a template.
*
* This part must be empty, as its contents are not automatically moved.
*/
insertAfterNode(ref) {
this.startNode = ref;
this.endNode = ref.nextSibling;
}
/**
* Appends this part into a parent part.
*
* This part must be empty, as its contents are not automatically moved.
*/
appendIntoPart(part) {
part.__insert(this.startNode = createMarker());
part.__insert(this.endNode = createMarker());
}
/**
* Inserts this part after the `ref` part.
*
* This part must be empty, as its contents are not automatically moved.
*/
insertAfterPart(ref) {
ref.__insert(this.startNode = createMarker());
this.endNode = ref.endNode;
ref.endNode = this.startNode;
}
setValue(value) {
this.__pendingValue = value;
}
commit() {
while (isDirective(this.__pendingValue)) {
const directive = this.__pendingValue;
this.__pendingValue = noChange;
directive(this);
}
const value = this.__pendingValue;
if (value === noChange) {
return;
}
if (isPrimitive(value)) {
if (value !== this.value) {
this.__commitText(value);
}
}
else if (value instanceof TemplateResult) {
this.__commitTemplateResult(value);
}
else if (value instanceof Node) {
this.__commitNode(value);
}
else if (isIterable(value)) {
this.__commitIterable(value);
}
else if (value === nothing) {
this.value = nothing;
this.clear();
}
else {
// Fallback, will render the string representation
this.__commitText(value);
}
}
__insert(node) {
this.endNode.parentNode.insertBefore(node, this.endNode);
}
__commitNode(value) {
if (this.value === value) {
return;
}
this.clear();
this.__insert(value);
this.value = value;
}
__commitText(value) {
const node = this.startNode.nextSibling;
value = value == null ? '' : value;
// If `value` isn't already a string, we explicitly convert it here in case
// it can't be implicitly converted - i.e. it's a symbol.
const valueAsString = typeof value === 'string' ? value : String(value);
if (node === this.endNode.previousSibling &&
node.nodeType === 3 /* Node.TEXT_NODE */) {
// If we only have a single text node between the markers, we can just
// set its value, rather than replacing it.
// TODO(justinfagnani): Can we just check if this.value is primitive?
node.data = valueAsString;
}
else {
this.__commitNode(document.createTextNode(valueAsString));
}
this.value = value;
}
__commitTemplateResult(value) {
const template = this.options.templateFactory(value);
if (this.value instanceof TemplateInstance &&
this.value.template === template) {
this.value.update(value.values);
}
else {
// Make sure we propagate the template processor from the TemplateResult
// so that we use its syntax extension, etc. The template factory comes
// from the render function options so that it can control template
// caching and preprocessing.
const instance = new TemplateInstance(template, value.processor, this.options);
const fragment = instance._clone();
instance.update(value.values);
this.__commitNode(fragment);
this.value = instance;
}
}
__commitIterable(value) {
// For an Iterable, we create a new InstancePart per item, then set its
// value to the item. This is a little bit of overhead for every item in
// an Iterable, but it lets us recurse easily and efficiently update Arrays
// of TemplateResults that will be commonly returned from expressions like:
// array.map((i) => html`${i}`), by reusing existing TemplateInstances.
// If _value is an array, then the previous render was of an
// iterable and _value will contain the NodeParts from the previous
// render. If _value is not an array, clear this part and make a new
// array for NodeParts.
if (!Array.isArray(this.value)) {
this.value = [];
this.clear();
}
// Lets us keep track of how many items we stamped so we can clear leftover
// items from a previous render
const itemParts = this.value;
let partIndex = 0;
let itemPart;
for (const item of value) {
// Try to reuse an existing part
itemPart = itemParts[partIndex];
// If no existing part, create a new one
if (itemPart === undefined) {
itemPart = new NodePart(this.options);
itemParts.push(itemPart);
if (partIndex === 0) {
itemPart.appendIntoPart(this);
}
else {
itemPart.insertAfterPart(itemParts[partIndex - 1]);
}
}
itemPart.setValue(item);
itemPart.commit();
partIndex++;
}
if (partIndex < itemParts.length) {
// Truncate the parts array so _value reflects the current state
itemParts.length = partIndex;
this.clear(itemPart && itemPart.endNode);
}
}
clear(startNode = this.startNode) {
removeNodes(this.startNode.parentNode, startNode.nextSibling, this.endNode);
}
}
/**
* Implements a boolean attribute, roughly as defined in the HTML
* specification.
*
* If the value is truthy, then the attribute is present with a value of
* ''. If the value is falsey, the attribute is removed.
*/
class BooleanAttributePart {
constructor(element, name, strings) {
this.value = undefined;
this.__pendingValue = undefined;
if (strings.length !== 2 || strings[0] !== '' || strings[1] !== '') {
throw new Error('Boolean attributes can only contain a single expression');
}
this.element = element;
this.name = name;
this.strings = strings;
}
setValue(value) {
this.__pendingValue = value;
}
commit() {
while (isDirective(this.__pendingValue)) {
const directive = this.__pendingValue;
this.__pendingValue = noChange;
directive(this);
}
if (this.__pendingValue === noChange) {
return;
}
const value = !!this.__pendingValue;
if (this.value !== value) {
if (value) {
this.element.setAttribute(this.name, '');
}
else {
this.element.removeAttribute(this.name);
}
this.value = value;
}
this.__pendingValue = noChange;
}
}
/**
* Sets attribute values for PropertyParts, so that the value is only set once
* even if there are multiple parts for a property.
*
* If an expression controls the whole property value, then the value is simply
* assigned to the property under control. If there are string literals or
* multiple expressions, then the strings are expressions are interpolated into
* a string first.
*/
class PropertyCommitter extends AttributeCommitter {
constructor(element, name, strings) {
super(element, name, strings);
this.single =
(strings.length === 2 && strings[0] === '' && strings[1] === '');
}
_createPart() {
return new PropertyPart(this);
}
_getValue() {
if (this.single) {
return this.parts[0].value;
}
return super._getValue();
}
commit() {
if (this.dirty) {
this.dirty = false;
// tslint:disable-next-line:no-any
this.element[this.name] = this._getValue();
}
}
}
class PropertyPart extends AttributePart {
}
// Detect event listener options support. If the `capture` property is read
// from the options object, then options are supported. If not, then the thrid
// argument to add/removeEventListener is interpreted as the boolean capture
// value so we should only pass the `capture` property.
let eventOptionsSupported = false;
try {
const options = {
get capture() {
eventOptionsSupported = true;
return false;
}
};
// tslint:disable-next-line:no-any
window.addEventListener('test', options, options);
// tslint:disable-next-line:no-any
window.removeEventListener('test', options, options);
}
catch (_e) {
}
class EventPart {
constructor(element, eventName, eventContext) {
this.value = undefined;
this.__pendingValue = undefined;
this.element = element;
this.eventName = eventName;
this.eventContext = eventContext;
this.__boundHandleEvent = (e) => this.handleEvent(e);
}
setValue(value) {
this.__pendingValue = value;
}
commit() {
while (isDirective(this.__pendingValue)) {
const directive = this.__pendingValue;
this.__pendingValue = noChange;
directive(this);
}
if (this.__pendingValue === noChange) {
return;
}
const newListener = this.__pendingValue;
const oldListener = this.value;
const shouldRemoveListener = newListener == null ||
oldListener != null &&
(newListener.capture !== oldListener.capture ||
newListener.once !== oldListener.once ||
newListener.passive !== oldListener.passive);
const shouldAddListener = newListener != null && (oldListener == null || shouldRemoveListener);
if (shouldRemoveListener) {
this.element.removeEventListener(this.eventName, this.__boundHandleEvent, this.__options);
}
if (shouldAddListener) {
this.__options = getOptions(newListener);
this.element.addEventListener(this.eventName, this.__boundHandleEvent, this.__options);
}
this.value = newListener;
this.__pendingValue = noChange;
}
handleEvent(event) {
if (typeof this.value === 'function') {
this.value.call(this.eventContext || this.element, event);
}
else {
this.value.handleEvent(event);
}
}
}
// We copy options because of the inconsistent behavior of browsers when reading
// the third argument of add/removeEventListener. IE11 doesn't support options
// at all. Chrome 41 only reads `capture` if the argument is an object.
const getOptions = (o) => o &&
(eventOptionsSupported ?
{ capture: o.capture, passive: o.passive, once: o.once } :
o.capture);
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* Creates Parts when a template is instantiated.
*/
class DefaultTemplateProcessor {
/**
* Create parts for an attribute-position binding, given the event, attribute
* name, and string literals.
*
* @param element The element containing the binding
* @param name The attribute name
* @param strings The string literals. There are always at least two strings,
* event for fully-controlled bindings with a single expression.
*/
handleAttributeExpressions(element, name, strings, options) {
const prefix = name[0];
if (prefix === '.') {
const committer = new PropertyCommitter(element, name.slice(1), strings);
return committer.parts;
}
if (prefix === '@') {
return [new EventPart(element, name.slice(1), options.eventContext)];
}
if (prefix === '?') {
return [new BooleanAttributePart(element, name.slice(1), strings)];
}
const committer = new AttributeCommitter(element, name, strings);
return committer.parts;
}
/**
* Create parts for a text-position binding.
* @param templateFactory
*/
handleTextExpression(options) {
return new NodePart(options);
}
}
const defaultTemplateProcessor = new DefaultTemplateProcessor();
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
/**
* The default TemplateFactory which caches Templates keyed on
* result.type and result.strings.
*/
function templateFactory(result) {
let templateCache = templateCaches.get(result.type);
if (templateCache === undefined) {
templateCache = {
stringsArray: new WeakMap(),
keyString: new Map()
};
templateCaches.set(result.type, templateCache);
}
let template = templateCache.stringsArray.get(result.strings);
if (template !== undefined) {
return template;
}
// If the TemplateStringsArray is new, generate a key from the strings
// This key is shared between all templates with identical content
const key = result.strings.join(marker);
// Check if we already have a Template for this key
template = templateCache.keyString.get(key);
if (template === undefined) {
// If we have not seen this key before, create a new Template
template = new Template(result, result.getTemplateElement());
// Cache the Template for this key
templateCache.keyString.set(key, template);
}
// Cache all future queries for this TemplateStringsArray
templateCache.stringsArray.set(result.strings, template);
return template;
}
const templateCaches = new Map();
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const parts = new WeakMap();
/**
* Renders a template result or other value to a container.
*
* To update a container with new values, reevaluate the template literal and
* call `render` with the new result.
*
* @param result Any value renderable by NodePart - typically a TemplateResult
* created by evaluating a template tag like `html` or `svg`.
* @param container A DOM parent to render to. The entire contents are either
* replaced, or efficiently updated if the same result type was previous
* rendered there.
* @param options RenderOptions for the entire render tree rendered to this
* container. Render options must *not* change between renders to the same
* container, as those changes will not effect previously rendered DOM.
*/
const render = (result, container, options) => {
let part = parts.get(container);
if (part === undefined) {
removeNodes(container, container.firstChild);
parts.set(container, part = new NodePart(Object.assign({ templateFactory }, options)));
part.appendInto(container);
}
part.setValue(result);
part.commit();
};
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
// IMPORTANT: do not change the property name or the assignment expression.
// This line will be used in regexes to search for lit-html usage.
// TODO(justinfagnani): inject version number at build time
(window['litHtmlVersions'] || (window['litHtmlVersions'] = [])).push('1.1.2');
/**
* Interprets a template literal as an HTML template that can efficiently
* render to and update a container.
*/
const html = (strings, ...values) => new TemplateResult(strings, values, 'html', defaultTemplateProcessor);
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const walkerNodeFilter = 133 /* NodeFilter.SHOW_{ELEMENT|COMMENT|TEXT} */;
/**
* Removes the list of nodes from a Template safely. In addition to removing
* nodes from the Template, the Template part indices are updated to match
* the mutated Template DOM.
*
* As the template is walked the removal state is tracked and
* part indices are adjusted as needed.
*
* div
* div#1 (remove) <-- start removing (removing node is div#1)
* div
* div#2 (remove) <-- continue removing (removing node is still div#1)
* div
* div <-- stop removing since previous sibling is the removing node (div#1,
* removed 4 nodes)
*/
function removeNodesFromTemplate(template, nodesToRemove) {
const { element: { content }, parts } = template;
const walker = document.createTreeWalker(content, walkerNodeFilter, null, false);
let partIndex = nextActiveIndexInTemplateParts(parts);
let part = parts[partIndex];
let nodeIndex = -1;
let removeCount = 0;
const nodesToRemoveInTemplate = [];
let currentRemovingNode = null;
while (walker.nextNode()) {
nodeIndex++;
const node = walker.currentNode;
// End removal if stepped past the removing node
if (node.previousSibling === currentRemovingNode) {
currentRemovingNode = null;
}
// A node to remove was found in the template
if (nodesToRemove.has(node)) {
nodesToRemoveInTemplate.push(node);
// Track node we're removing
if (currentRemovingNode === null) {
currentRemovingNode = node;
}
}
// When removing, increment count by which to adjust subsequent part indices
if (currentRemovingNode !== null) {
removeCount++;
}
while (part !== undefined && part.index === nodeIndex) {
// If part is in a removed node deactivate it by setting index to -1 or
// adjust the index as needed.
part.index = currentRemovingNode !== null ? -1 : part.index - removeCount;
// go to the next active part.
partIndex = nextActiveIndexInTemplateParts(parts, partIndex);
part = parts[partIndex];
}
}
nodesToRemoveInTemplate.forEach((n) => n.parentNode.removeChild(n));
}
const countNodes = (node) => {
let count = (node.nodeType === 11 /* Node.DOCUMENT_FRAGMENT_NODE */) ? 0 : 1;
const walker = document.createTreeWalker(node, walkerNodeFilter, null, false);
while (walker.nextNode()) {
count++;
}
return count;
};
const nextActiveIndexInTemplateParts = (parts, startIndex = -1) => {
for (let i = startIndex + 1; i < parts.length; i++) {
const part = parts[i];
if (isTemplatePartActive(part)) {
return i;
}
}
return -1;
};
/**
* Inserts the given node into the Template, optionally before the given
* refNode. In addition to inserting the node into the Template, the Template
* part indices are updated to match the mutated Template DOM.
*/
function insertNodeIntoTemplate(template, node, refNode = null) {
const { element: { content }, parts } = template;
// If there's no refNode, then put node at end of template.
// No part indices need to be shifted in this case.
if (refNode === null || refNode === undefined) {
content.appendChild(node);
return;
}
const walker = document.createTreeWalker(content, walkerNodeFilter, null, false);
let partIndex = nextActiveIndexInTemplateParts(parts);
let insertCount = 0;
let walkerIndex = -1;
while (walker.nextNode()) {
walkerIndex++;
const walkerNode = walker.currentNode;
if (walkerNode === refNode) {
insertCount = countNodes(node);
refNode.parentNode.insertBefore(node, refNode);
}
while (partIndex !== -1 && parts[partIndex].index === walkerIndex) {
// If we've inserted the node, simply adjust all subsequent parts
if (insertCount > 0) {
while (partIndex !== -1) {
parts[partIndex].index += insertCount;
partIndex = nextActiveIndexInTemplateParts(parts, partIndex);
}
return;
}
partIndex = nextActiveIndexInTemplateParts(parts, partIndex);
}
}
}
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
// Get a key to lookup in `templateCaches`.
const getTemplateCacheKey = (type, scopeName) => `${type}--${scopeName}`;
let compatibleShadyCSSVersion = true;
if (typeof window.ShadyCSS === 'undefined') {
compatibleShadyCSSVersion = false;
}
else if (typeof window.ShadyCSS.prepareTemplateDom === 'undefined') {
console.warn(`Incompatible ShadyCSS version detected. ` +
`Please update to at least @webcomponents/[email protected] and ` +
`@webcomponents/[email protected].`);
compatibleShadyCSSVersion = false;
}
/**
* Template factory which scopes template DOM using ShadyCSS.
* @param scopeName {string}
*/
const shadyTemplateFactory = (scopeName) => (result) => {
const cacheKey = getTemplateCacheKey(result.type, scopeName);
let templateCache = templateCaches.get(cacheKey);
if (templateCache === undefined) {
templateCache = {
stringsArray: new WeakMap(),
keyString: new Map()
};
templateCaches.set(cacheKey, templateCache);
}
let template = templateCache.stringsArray.get(result.strings);
if (template !== undefined) {
return template;
}
const key = result.strings.join(marker);
template = templateCache.keyString.get(key);
if (template === undefined) {
const element = result.getTemplateElement();
if (compatibleShadyCSSVersion) {
window.ShadyCSS.prepareTemplateDom(element, scopeName);
}
template = new Template(result, element);
templateCache.keyString.set(key, template);
}
templateCache.stringsArray.set(result.strings, template);
return template;
};
const TEMPLATE_TYPES = ['html', 'svg'];
/**
* Removes all style elements from Templates for the given scopeName.
*/
const removeStylesFromLitTemplates = (scopeName) => {
TEMPLATE_TYPES.forEach((type) => {
const templates = templateCaches.get(getTemplateCacheKey(type, scopeName));
if (templates !== undefined) {
templates.keyString.forEach((template) => {
const { element: { content } } = template;
// IE 11 doesn't support the iterable param Set constructor
const styles = new Set();
Array.from(content.querySelectorAll('style')).forEach((s) => {
styles.add(s);
});
removeNodesFromTemplate(template, styles);
});
}
});
};
const shadyRenderSet = new Set();
/**
* For the given scope name, ensures that ShadyCSS style scoping is performed.
* This is done just once per scope name so the fragment and template cannot
* be modified.
* (1) extracts styles from the rendered fragment and hands them to ShadyCSS
* to be scoped and appended to the document
* (2) removes style elements from all lit-html Templates for this scope name.
*
* Note, <style> elements can only be placed into templates for the
* initial rendering of the scope. If <style> elements are included in templates
* dynamically rendered to the scope (after the first scope render), they will
* not be scoped and the <style> will be left in the template and rendered
* output.
*/
const prepareTemplateStyles = (scopeName, renderedDOM, template) => {
shadyRenderSet.add(scopeName);
// If `renderedDOM` is stamped from a Template, then we need to edit that
// Template's underlying template element. Otherwise, we create one here
// to give to ShadyCSS, which still requires one while scoping.
const templateElement = !!template ? template.element : document.createElement('template');
// Move styles out of rendered DOM and store.
const styles = renderedDOM.querySelectorAll('style');
const { length } = styles;
// If there are no styles, skip unnecessary work
if (length === 0) {
// Ensure prepareTemplateStyles is called to support adding
// styles via `prepareAdoptedCssText` since that requires that
// `prepareTemplateStyles` is called.
//
// ShadyCSS will only update styles containing @apply in the template
// given to `prepareTemplateStyles`. If no lit Template was given,
// ShadyCSS will not be able to update uses of @apply in any relevant
// template. However, this is not a problem because we only create the
// template for the purpose of supporting `prepareAdoptedCssText`,
// which doesn't support @apply at all.
window.ShadyCSS.prepareTemplateStyles(templateElement, scopeName);
return;
}
const condensedStyle = document.createElement('style');
// Collect styles into a single style. This helps us make sure ShadyCSS
// manipulations will not prevent us from being able to fix up template
// part indices.
// NOTE: collecting styles is inefficient for browsers but ShadyCSS
// currently does this anyway. When it does not, this should be changed.
for (let i = 0; i < length; i++) {
const style = styles[i];
style.parentNode.removeChild(style);
condensedStyle.textContent += style.textContent;
}
// Remove styles from nested templates in this scope.
removeStylesFromLitTemplates(scopeName);
// And then put the condensed style into the "root" template passed in as
// `template`.
const content = templateElement.content;
if (!!template) {
insertNodeIntoTemplate(template, condensedStyle, content.firstChild);
}
else {
content.insertBefore(condensedStyle, content.firstChild);
}
// Note, it's important that ShadyCSS gets the template that `lit-html`
// will actually render so that it can update the style inside when
// needed (e.g. @apply native Shadow DOM case).
window.ShadyCSS.prepareTemplateStyles(templateElement, scopeName);
const style = content.querySelector('style');
if (window.ShadyCSS.nativeShadow && style !== null) {
// When in native Shadow DOM, ensure the style created by ShadyCSS is
// included in initially rendered output (`renderedDOM`).
renderedDOM.insertBefore(style.cloneNode(true), renderedDOM.firstChild);
}
else if (!!template) {
// When no style is left in the template, parts will be broken as a
// result. To fix this, we put back the style node ShadyCSS removed
// and then tell lit to remove that node from the template.
// There can be no style in the template in 2 cases (1) when Shady DOM
// is in use, ShadyCSS removes all styles, (2) when native Shadow DOM
// is in use ShadyCSS removes the style if it contains no content.
// NOTE, ShadyCSS creates its own style so we can safely add/remove
// `condensedStyle` here.
content.insertBefore(condensedStyle, content.firstChild);
const removes = new Set();
removes.add(condensedStyle);
removeNodesFromTemplate(template, removes);
}
};
/**
* Extension to the standard `render` method which supports rendering
* to ShadowRoots when the ShadyDOM (https://github.com/webcomponents/shadydom)
* and ShadyCSS (https://github.com/webcomponents/shadycss) polyfills are used
* or when the webcomponentsjs
* (https://github.com/webcomponents/webcomponentsjs) polyfill is used.
*
* Adds a `scopeName` option which is used to scope element DOM and stylesheets
* when native ShadowDOM is unavailable. The `scopeName` will be added to
* the class attribute of all rendered DOM. In addition, any style elements will
* be automatically re-written with this `scopeName` selector and moved out
* of the rendered DOM and into the document `<head>`.
*
* It is common to use this render method in conjunction with a custom element
* which renders a shadowRoot. When this is done, typically the element's
* `localName` should be used as the `scopeName`.
*
* In addition to DOM scoping, ShadyCSS also supports a basic shim for css
* custom properties (needed only on older browsers like IE11) and a shim for
* a deprecated feature called `@apply` that supports applying a set of css
* custom properties to a given location.
*
* Usage considerations:
*
* * Part values in `<style>` elements are only applied the first time a given
* `scopeName` renders. Subsequent changes to parts in style elements will have
* no effect. Because of this, parts in style elements should only be used for
* values that will never change, for example parts that set scope-wide theme
* values or parts which render shared style elements.
*
* * Note, due to a limitation of the ShadyDOM polyfill, rendering in a
* custom element's `constructor` is not supported. Instead rendering should
* either done asynchronously, for example at microtask timing (for example
* `Promise.resolve()`), or be deferred until the first time the element's
* `connectedCallback` runs.
*
* Usage considerations when using shimmed custom properties or `@apply`:
*
* * Whenever any dynamic changes are made which affect
* css custom properties, `ShadyCSS.styleElement(element)` must be called
* to update the element. There are two cases when this is needed:
* (1) the element is connected to a new parent, (2) a class is added to the
* element that causes it to match different custom properties.
* To address the first case when rendering a custom element, `styleElement`
* should be called in the element's `connectedCallback`.
*
* * Shimmed custom properties may only be defined either for an entire
* shadowRoot (for example, in a `:host` rule) or via a rule that directly
* matches an element with a shadowRoot. In other words, instead of flowing from
* parent to child as do native css custom properties, shimmed custom properties
* flow only from shadowRoots to nested shadowRoots.
*
* * When using `@apply` mixing css shorthand property names with
* non-shorthand names (for example `border` and `border-width`) is not
* supported.
*/
const render$1 = (result, container, options) => {
if (!options || typeof options !== 'object' || !options.scopeName) {
throw new Error('The `scopeName` option is required.');
}
const scopeName = options.scopeName;
const hasRendered = parts.has(container);
const needsScoping = compatibleShadyCSSVersion &&
container.nodeType === 11 /* Node.DOCUMENT_FRAGMENT_NODE */ &&
!!container.host;
// Handle first render to a scope specially...
const firstScopeRender = needsScoping && !shadyRenderSet.has(scopeName);
// On first scope render, render into a fragment; this cannot be a single
// fragment that is reused since nested renders can occur synchronously.
const renderContainer = firstScopeRender ? document.createDocumentFragment() : container;
render(result, renderContainer, Object.assign({ templateFactory: shadyTemplateFactory(scopeName) }, options));
// When performing first scope render,
// (1) We've rendered into a fragment so that there's a chance to
// `prepareTemplateStyles` before sub-elements hit the DOM
// (which might cause them to render based on a common pattern of
// rendering in a custom element's `connectedCallback`);
// (2) Scope the template with ShadyCSS one time only for this scope.
// (3) Render the fragment into the container and make sure the
// container knows its `part` is the one we just rendered. This ensures
// DOM will be re-used on subsequent renders.
if (firstScopeRender) {
const part = parts.get(renderContainer);
parts.delete(renderContainer);
// ShadyCSS might have style sheets (e.g. from `prepareAdoptedCssText`)
// that should apply to `renderContainer` even if the rendered value is
// not a TemplateInstance. However, it will only insert scoped styles
// into the document if `prepareTemplateStyles` has already been called
// for the given scope name.
const template = part.value instanceof TemplateInstance ?
part.value.template :
undefined;
prepareTemplateStyles(scopeName, renderContainer, template);
removeNodes(container, container.firstChild);
container.appendChild(renderContainer);
parts.set(container, part);
}
// After elements have hit the DOM, update styling if this is the
// initial render to this container.
// This is needed whenever dynamic changes are made so it would be
// safest to do every render; however, this would regress performance
// so we leave it up to the user to call `ShadyCSS.styleElement`
// for dynamic changes.
if (!hasRendered && needsScoping) {
window.ShadyCSS.styleElement(container.host);
}
};
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
var _a;
/**
* When using Closure Compiler, JSCompiler_renameProperty(property, object) is
* replaced at compile time by the munged name for object[property]. We cannot
* alias this function, so we have to use a small shim that has the same
* behavior when not compiling.
*/
window.JSCompiler_renameProperty =
(prop, _obj) => prop;
const defaultConverter = {
toAttribute(value, type) {
switch (type) {
case Boolean:
return value ? '' : null;
case Object:
case Array:
// if the value is `null` or `undefined` pass this through
// to allow removing/no change behavior.
return value == null ? value : JSON.stringify(value);
}
return value;
},
fromAttribute(value, type) {
switch (type) {
case Boolean:
return value !== null;
case Number:
return value === null ? null : Number(value);
case Object:
case Array:
return JSON.parse(value);
}
return value;
}
};
/**
* Change function that returns true if `value` is different from `oldValue`.
* This method is used as the default for a property's `hasChanged` function.
*/
const notEqual = (value, old) => {
// This ensures (old==NaN, value==NaN) always returns false
return old !== value && (old === old || value === value);
};
const defaultPropertyDeclaration = {
attribute: true,
type: String,
converter: defaultConverter,
reflect: false,
hasChanged: notEqual
};
const microtaskPromise = Promise.resolve(true);
const STATE_HAS_UPDATED = 1;
const STATE_UPDATE_REQUESTED = 1 << 2;
const STATE_IS_REFLECTING_TO_ATTRIBUTE = 1 << 3;
const STATE_IS_REFLECTING_TO_PROPERTY = 1 << 4;
const STATE_HAS_CONNECTED = 1 << 5;
/**
* The Closure JS Compiler doesn't currently have good support for static
* property semantics where "this" is dynamic (e.g.
* https://github.com/google/closure-compiler/issues/3177 and others) so we use
* this hack to bypass any rewriting by the compiler.
*/
const finalized = 'finalized';
/**
* Base element class which manages element properties and attributes. When
* properties change, the `update` method is asynchronously called. This method
* should be supplied by subclassers to render updates as desired.
*/
class UpdatingElement extends HTMLElement {
constructor() {
super();
this._updateState = 0;
this._instanceProperties = undefined;
this._updatePromise = microtaskPromise;
this._hasConnectedResolver = undefined;
/**
* Map with keys for any properties that have changed since the last
* update cycle with previous values.
*/
this._changedProperties = new Map();
/**
* Map with keys of properties that should be reflected when updated.
*/
this._reflectingProperties = undefined;
this.initialize();
}
/**
* Returns a list of attributes corresponding to the registered properties.
* @nocollapse
*/
static get observedAttributes() {
// note: piggy backing on this to ensure we're finalized.
this.finalize();
const attributes = [];
// Use forEach so this works even if for/of loops are compiled to for loops
// expecting arrays
this._classProperties.forEach((v, p) => {
const attr = this._attributeNameForProperty(p, v);
if (attr !== undefined) {
this._attributeToPropertyMap.set(attr, p);
attributes.push(attr);
}
});
return attributes;
}
/**
* Ensures the private `_classProperties` property metadata is created.
* In addition to `finalize` this is also called in `createProperty` to
* ensure the `@property` decorator can add property metadata.
*/
/** @nocollapse */
static _ensureClassProperties() {
// ensure private storage for property declarations.
if (!this.hasOwnProperty(JSCompiler_renameProperty('_classProperties', this))) {
this._classProperties = new Map();
// NOTE: Workaround IE11 not supporting Map constructor argument.
const superProperties = Object.getPrototypeOf(this)._classProperties;
if (superProperties !== undefined) {
superProperties.forEach((v, k) => this._classProperties.set(k, v));
}
}
}
/**
* Creates a property accessor on the element prototype if one does not exist.
* The property setter calls the property's `hasChanged` property option
* or uses a strict identity check to determine whether or not to request
* an update.
* @nocollapse
*/
static createProperty(name, options = defaultPropertyDeclaration) {
// Note, since this can be called by the `@property` decorator which
// is called before `finalize`, we ensure storage exists for property
// metadata.
this._ensureClassProperties();
this._classProperties.set(name, options);
// Do not generate an accessor if the prototype already has one, since
// it would be lost otherwise and that would never be the user's intention;
// Instead, we expect users to call `requestUpdate` themselves from
// user-defined accessors. Note that if the super has an accessor we will
// still overwrite it
if (options.noAccessor || this.prototype.hasOwnProperty(name)) {
return;
}
const key = typeof name === 'symbol' ? Symbol() : `__${name}`;
Object.defineProperty(this.prototype, name, {
// tslint:disable-next-line:no-any no symbol in index
get() {
return this[key];
},
set(value) {
const oldValue = this[name];
this[key] = value;
this._requestUpdate(name, oldValue);
},
configurable: true,
enumerable: true
});
}
/**
* Creates property accessors for registered properties and ensures
* any superclasses are also finalized.
* @nocollapse
*/
static finalize() {
// finalize any superclasses
const superCtor = Object.getPrototypeOf(this);
if (!superCtor.hasOwnProperty(finalized)) {
superCtor.finalize();
}
this[finalized] = true;
this._ensureClassProperties();
// initialize Map populated in observedAttributes
this._attributeToPropertyMap = new Map();
// make any properties
// Note, only process "own" properties since this element will inherit
// any properties defined on the superClass, and finalization ensures
// the entire prototype chain is finalized.
if (this.hasOwnProperty(JSCompiler_renameProperty('properties', this))) {
const props = this.properties;
// support symbols in properties (IE11 does not support this)
const propKeys = [
...Object.getOwnPropertyNames(props),
...(typeof Object.getOwnPropertySymbols === 'function') ?
Object.getOwnPropertySymbols(props) :
[]
];
// This for/of is ok because propKeys is an array
for (const p of propKeys) {
// note, use of `any` is due to TypeSript lack of support for symbol in
// index types
// tslint:disable-next-line:no-any no symbol in index
this.createProperty(p, props[p]);
}
}
}
/**
* Returns the property name for the given attribute `name`.
* @nocollapse
*/
static _attributeNameForProperty(name, options) {
const attribute = options.attribute;
return attribute === false ?
undefined :
(typeof attribute === 'string' ?
attribute :
(typeof name === 'string' ? name.toLowerCase() : undefined));
}
/**
* Returns true if a property should request an update.
* Called when a property value is set and uses the `hasChanged`
* option for the property if present or a strict identity check.
* @nocollapse
*/
static _valueHasChanged(value, old, hasChanged = notEqual) {
return hasChanged(value, old);
}
/**
* Returns the property value for the given attribute value.
* Called via the `attributeChangedCallback` and uses the property's
* `converter` or `converter.fromAttribute` property option.
* @nocollapse
*/
static _propertyValueFromAttribute(value, options) {
const type = options.type;
const converter = options.converter || defaultConverter;
const fromAttribute = (typeof converter === 'function' ? converter : converter.fromAttribute);
return fromAttribute ? fromAttribute(value, type) : value;
}
/**
* Returns the attribute value for the given property value. If this
* returns undefined, the property will *not* be reflected to an attribute.
* If this returns null, the attribute will be removed, otherwise the
* attribute will be set to the value.
* This uses the property's `reflect` and `type.toAttribute` property options.
* @nocollapse
*/
static _propertyValueToAttribute(value, options) {
if (options.reflect === undefined) {
return;
}
const type = options.type;
const converter = options.converter;
const toAttribute = converter && converter.toAttribute ||
defaultConverter.toAttribute;
return toAttribute(value, type);
}
/**
* Performs element initialization. By default captures any pre-set values for
* registered properties.
*/
initialize() {
this._saveInstanceProperties();
// ensures first update will be caught by an early access of
// `updateComplete`
this._requestUpdate();
}
/**
* Fixes any properties set on the instance before upgrade time.
* Otherwise these would shadow the accessor and break these properties.
* The properties are stored in a Map which is played back after the
* constructor runs. Note, on very old versions of Safari (<=9) or Chrome
* (<=41), properties created for native platform properties like (`id` or
* `name`) may not have default values set in the element constructor. On
* these browsers native properties appear on instances and therefore their
* default value will overwrite any element default (e.g. if the element sets
* this.id = 'id' in the constructor, the 'id' will become '' since this is
* the native platform default).
*/
_saveInstanceProperties() {
// Use forEach so this works even if for/of loops are compiled to for loops
// expecting arrays
this.constructor
._classProperties.forEach((_v, p) => {
if (this.hasOwnProperty(p)) {
const value = this[p];
delete this[p];
if (!this._instanceProperties) {
this._instanceProperties = new Map();
}
this._instanceProperties.set(p, value);
}
});
}
/**
* Applies previously saved instance properties.
*/
_applyInstanceProperties() {
// Use forEach so this works even if for/of loops are compiled to for loops
// expecting arrays
// tslint:disable-next-line:no-any
this._instanceProperties.forEach((v, p) => this[p] = v);
this._instanceProperties = undefined;
}
connectedCallback() {
this._updateState = this._updateState | STATE_HAS_CONNECTED;
// Ensure first connection completes an update. Updates cannot complete
// before connection and if one is pending connection the
// `_hasConnectionResolver` will exist. If so, resolve it to complete the
// update, otherwise requestUpdate.
if (this._hasConnectedResolver) {
this._hasConnectedResolver();
this._hasConnectedResolver = undefined;
}
}
/**
* Allows for `super.disconnectedCallback()` in extensions while
* reserving the possibility of making non-breaking feature additions
* when disconnecting at some point in the future.
*/
disconnectedCallback() {
}
/**
* Synchronizes property values when attributes change.
*/
attributeChangedCallback(name, old, value) {
if (old !== value) {
this._attributeToProperty(name, value);
}
}
_propertyToAttribute(name, value, options = defaultPropertyDeclaration) {
const ctor = this.constructor;
const attr = ctor._attributeNameForProperty(name, options);
if (attr !== undefined) {
const attrValue = ctor._propertyValueToAttribute(value, options);
// an undefined value does not change the attribute.
if (attrValue === undefined) {
return;
}
// Track if the property is being reflected to avoid
// setting the property again via `attributeChangedCallback`. Note:
// 1. this takes advantage of the fact that the callback is synchronous.
// 2. will behave incorrectly if multiple attributes are in the reaction
// stack at time of calling. However, since we process attributes
// in `update` this should not be possible (or an extreme corner case
// that we'd like to discover).
// mark state reflecting
this._updateState = this._updateState | STATE_IS_REFLECTING_TO_ATTRIBUTE;
if (attrValue == null) {
this.removeAttribute(attr);
}
else {
this.setAttribute(attr, attrValue);
}
// mark state not reflecting
this._updateState = this._updateState & ~STATE_IS_REFLECTING_TO_ATTRIBUTE;
}
}
_attributeToProperty(name, value) {
// Use tracking info to avoid deserializing attribute value if it was
// just set from a property setter.
if (this._updateState & STATE_IS_REFLECTING_TO_ATTRIBUTE) {
return;
}
const ctor = this.constructor;
const propName = ctor._attributeToPropertyMap.get(name);
if (propName !== undefined) {
const options = ctor._classProperties.get(propName) || defaultPropertyDeclaration;
// mark state reflecting
this._updateState = this._updateState | STATE_IS_REFLECTING_TO_PROPERTY;
this[propName] =
// tslint:disable-next-line:no-any
ctor._propertyValueFromAttribute(value, options);
// mark state not reflecting
this._updateState = this._updateState & ~STATE_IS_REFLECTING_TO_PROPERTY;
}
}
/**
* This private version of `requestUpdate` does not access or return the
* `updateComplete` promise. This promise can be overridden and is therefore
* not free to access.
*/
_requestUpdate(name, oldValue) {
let shouldRequestUpdate = true;
// If we have a property key, perform property update steps.
if (name !== undefined) {
const ctor = this.constructor;
const options = ctor._classProperties.get(name) || defaultPropertyDeclaration;
if (ctor._valueHasChanged(this[name], oldValue, options.hasChanged)) {
if (!this._changedProperties.has(name)) {
this._changedProperties.set(name, oldValue);
}
// Add to reflecting properties set.
// Note, it's important that every change has a chance to add the
// property to `_reflectingProperties`. This ensures setting
// attribute + property reflects correctly.
if (options.reflect === true &&
!(this._updateState & STATE_IS_REFLECTING_TO_PROPERTY)) {
if (this._reflectingProperties === undefined) {
this._reflectingProperties = new Map();
}
this._reflectingProperties.set(name, options);
}
}
else {
// Abort the request if the property should not be considered changed.
shouldRequestUpdate = false;
}
}
if (!this._hasRequestedUpdate && shouldRequestUpdate) {
this._enqueueUpdate();
}
}
/**
* Requests an update which is processed asynchronously. This should
* be called when an element should update based on some state not triggered
* by setting a property. In this case, pass no arguments. It should also be
* called when manually implementing a property setter. In this case, pass the
* property `name` and `oldValue` to ensure that any configured property
* options are honored. Returns the `updateComplete` Promise which is resolved
* when the update completes.
*
* @param name {PropertyKey} (optional) name of requesting property
* @param oldValue {any} (optional) old value of requesting property
* @returns {Promise} A Promise that is resolved when the update completes.
*/
requestUpdate(name, oldValue) {
this._requestUpdate(name, oldValue);
return this.updateComplete;
}
/**
* Sets up the element to asynchronously update.
*/
async _enqueueUpdate() {
// Mark state updating...
this._updateState = this._updateState | STATE_UPDATE_REQUESTED;
let resolve;
let reject;
const previousUpdatePromise = this._updatePromise;
this._updatePromise = new Promise((res, rej) => {
resolve = res;
reject = rej;
});
try {
// Ensure any previous update has resolved before updating.
// This `await` also ensures that property changes are batched.
await previousUpdatePromise;
}
catch (e) {
// Ignore any previous errors. We only care that the previous cycle is
// done. Any error should have been handled in the previous update.
}
// Make sure the element has connected before updating.
if (!this._hasConnected) {
await new Promise((res) => this._hasConnectedResolver = res);
}
try {
const result = this.performUpdate();
// If `performUpdate` returns a Promise, we await it. This is done to
// enable coordinating updates with a scheduler. Note, the result is
// checked to avoid delaying an additional microtask unless we need to.
if (result != null) {
await result;
}
}
catch (e) {
reject(e);
}
resolve(!this._hasRequestedUpdate);
}
get _hasConnected() {
return (this._updateState & STATE_HAS_CONNECTED);
}
get _hasRequestedUpdate() {
return (this._updateState & STATE_UPDATE_REQUESTED);
}
get hasUpdated() {
return (this._updateState & STATE_HAS_UPDATED);
}
/**
* Performs an element update. Note, if an exception is thrown during the
* update, `firstUpdated` and `updated` will not be called.
*
* You can override this method to change the timing of updates. If this
* method is overridden, `super.performUpdate()` must be called.
*
* For instance, to schedule updates to occur just before the next frame:
*
* ```
* protected async performUpdate(): Promise<unknown> {
* await new Promise((resolve) => requestAnimationFrame(() => resolve()));
* super.performUpdate();
* }
* ```
*/
performUpdate() {
// Mixin instance properties once, if they exist.
if (this._instanceProperties) {
this._applyInstanceProperties();
}
let shouldUpdate = false;
const changedProperties = this._changedProperties;
try {
shouldUpdate = this.shouldUpdate(changedProperties);
if (shouldUpdate) {
this.update(changedProperties);
}
}
catch (e) {
// Prevent `firstUpdated` and `updated` from running when there's an
// update exception.
shouldUpdate = false;
throw e;
}
finally {
// Ensure element can accept additional updates after an exception.
this._markUpdated();
}
if (shouldUpdate) {
if (!(this._updateState & STATE_HAS_UPDATED)) {
this._updateState = this._updateState | STATE_HAS_UPDATED;
this.firstUpdated(changedProperties);
}
this.updated(changedProperties);
}
}
_markUpdated() {
this._changedProperties = new Map();
this._updateState = this._updateState & ~STATE_UPDATE_REQUESTED;
}
/**
* Returns a Promise that resolves when the element has completed updating.
* The Promise value is a boolean that is `true` if the element completed the
* update without triggering another update. The Promise result is `false` if
* a property was set inside `updated()`. If the Promise is rejected, an
* exception was thrown during the update.
*
* To await additional asynchronous work, override the `_getUpdateComplete`
* method. For example, it is sometimes useful to await a rendered element
* before fulfilling this Promise. To do this, first await
* `super._getUpdateComplete()`, then any subsequent state.
*
* @returns {Promise} The Promise returns a boolean that indicates if the
* update resolved without triggering another update.
*/
get updateComplete() {
return this._getUpdateComplete();
}
/**
* Override point for the `updateComplete` promise.
*
* It is not safe to override the `updateComplete` getter directly due to a
* limitation in TypeScript which means it is not possible to call a
* superclass getter (e.g. `super.updateComplete.then(...)`) when the target
* language is ES5 (https://github.com/microsoft/TypeScript/issues/338).
* This method should be overridden instead. For example:
*
* class MyElement extends LitElement {
* async _getUpdateComplete() {
* await super._getUpdateComplete();
* await this._myChild.updateComplete;
* }
* }
*/
_getUpdateComplete() {
return this._updatePromise;
}
/**
* Controls whether or not `update` should be called when the element requests
* an update. By default, this method always returns `true`, but this can be
* customized to control when to update.
*
* * @param _changedProperties Map of changed properties with old values
*/
shouldUpdate(_changedProperties) {
return true;
}
/**
* Updates the element. This method reflects property values to attributes.
* It can be overridden to render and keep updated element DOM.
* Setting properties inside this method will *not* trigger
* another update.
*
* * @param _changedProperties Map of changed properties with old values
*/
update(_changedProperties) {
if (this._reflectingProperties !== undefined &&
this._reflectingProperties.size > 0) {
// Use forEach so this works even if for/of loops are compiled to for
// loops expecting arrays
this._reflectingProperties.forEach((v, k) => this._propertyToAttribute(k, this[k], v));
this._reflectingProperties = undefined;
}
}
/**
* Invoked whenever the element is updated. Implement to perform
* post-updating tasks via DOM APIs, for example, focusing an element.
*
* Setting properties inside this method will trigger the element to update
* again after this update cycle completes.
*
* * @param _changedProperties Map of changed properties with old values
*/
updated(_changedProperties) {
}
/**
* Invoked when the element is first updated. Implement to perform one time
* work on the element after update.
*
* Setting properties inside this method will trigger the element to update
* again after this update cycle completes.
*
* * @param _changedProperties Map of changed properties with old values
*/
firstUpdated(_changedProperties) {
}
}
_a = finalized;
/**
* Marks class as having finished creating properties.
*/
UpdatingElement[_a] = true;
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
const legacyCustomElement = (tagName, clazz) => {
window.customElements.define(tagName, clazz);
// Cast as any because TS doesn't recognize the return type as being a
// subtype of the decorated class when clazz is typed as
// `Constructor<HTMLElement>` for some reason.
// `Constructor<HTMLElement>` is helpful to make sure the decorator is
// applied to elements however.
// tslint:disable-next-line:no-any
return clazz;
};
const standardCustomElement = (tagName, descriptor) => {
const { kind, elements } = descriptor;
return {
kind,
elements,
// This callback is called once the class is otherwise fully defined
finisher(clazz) {
window.customElements.define(tagName, clazz);
}
};
};
/**
* Class decorator factory that defines the decorated class as a custom element.
*
* @param tagName the name of the custom element to define
*/
const customElement = (tagName) => (classOrDescriptor) => (typeof classOrDescriptor === 'function') ?
legacyCustomElement(tagName, classOrDescriptor) :
standardCustomElement(tagName, classOrDescriptor);
const standardProperty = (options, element) => {
// When decorating an accessor, pass it through and add property metadata.
// Note, the `hasOwnProperty` check in `createProperty` ensures we don't
// stomp over the user's accessor.
if (element.kind === 'method' && element.descriptor &&
!('value' in element.descriptor)) {
return Object.assign({}, element, { finisher(clazz) {
clazz.createProperty(element.key, options);
} });
}
else {
// createProperty() takes care of defining the property, but we still
// must return some kind of descriptor, so return a descriptor for an
// unused prototype field. The finisher calls createProperty().
return {
kind: 'field',
key: Symbol(),
placement: 'own',
descriptor: {},
// When @babel/plugin-proposal-decorators implements initializers,
// do this instead of the initializer below. See:
// https://github.com/babel/babel/issues/9260 extras: [
// {
// kind: 'initializer',
// placement: 'own',
// initializer: descriptor.initializer,
// }
// ],
initializer() {
if (typeof element.initializer === 'function') {
this[element.key] = element.initializer.call(this);
}
},
finisher(clazz) {
clazz.createProperty(element.key, options);
}
};
}
};
const legacyProperty = (options, proto, name) => {
proto.constructor
.createProperty(name, options);
};
/**
* A property decorator which creates a LitElement property which reflects a
* corresponding attribute value. A `PropertyDeclaration` may optionally be
* supplied to configure property features.
*
* @ExportDecoratedItems
*/
function property(options) {
// tslint:disable-next-line:no-any decorator
return (protoOrDescriptor, name) => (name !== undefined) ?
legacyProperty(options, protoOrDescriptor, name) :
standardProperty(options, protoOrDescriptor);
}
/**
@license
Copyright (c) 2019 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at
http://polymer.github.io/LICENSE.txt The complete set of authors may be found at
http://polymer.github.io/AUTHORS.txt The complete set of contributors may be
found at http://polymer.github.io/CONTRIBUTORS.txt Code distributed by Google as
part of the polymer project is also subject to an additional IP rights grant
found at http://polymer.github.io/PATENTS.txt
*/
const supportsAdoptingStyleSheets = ('adoptedStyleSheets' in Document.prototype) &&
('replace' in CSSStyleSheet.prototype);
const constructionToken = Symbol();
class CSSResult {
constructor(cssText, safeToken) {
if (safeToken !== constructionToken) {
throw new Error('CSSResult is not constructable. Use `unsafeCSS` or `css` instead.');
}
this.cssText = cssText;
}
// Note, this is a getter so that it's lazy. In practice, this means
// stylesheets are not created until the first element instance is made.
get styleSheet() {
if (this._styleSheet === undefined) {
// Note, if `adoptedStyleSheets` is supported then we assume CSSStyleSheet
// is constructable.
if (supportsAdoptingStyleSheets) {
this._styleSheet = new CSSStyleSheet();
this._styleSheet.replaceSync(this.cssText);
}
else {
this._styleSheet = null;
}
}
return this._styleSheet;
}
toString() {
return this.cssText;
}
}
const textFromCSSResult = (value) => {
if (value instanceof CSSResult) {
return value.cssText;
}
else if (typeof value === 'number') {
return value;
}
else {
throw new Error(`Value passed to 'css' function must be a 'css' function result: ${value}. Use 'unsafeCSS' to pass non-literal values, but
take care to ensure page security.`);
}
};
/**
* Template tag which which can be used with LitElement's `style` property to
* set element styles. For security reasons, only literal string values may be
* used. To incorporate non-literal values `unsafeCSS` may be used inside a
* template string part.
*/
const css = (strings, ...values) => {
const cssText = values.reduce((acc, v, idx) => acc + textFromCSSResult(v) + strings[idx + 1], strings[0]);
return new CSSResult(cssText, constructionToken);
};
/**
* @license
* Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
* This code may only be used under the BSD style license found at
* http://polymer.github.io/LICENSE.txt
* The complete set of authors may be found at
* http://polymer.github.io/AUTHORS.txt
* The complete set of contributors may be found at
* http://polymer.github.io/CONTRIBUTORS.txt
* Code distributed by Google as part of the polymer project is also
* subject to an additional IP rights grant found at
* http://polymer.github.io/PATENTS.txt
*/
// IMPORTANT: do not change the property name or the assignment expression.
// This line will be used in regexes to search for LitElement usage.
// TODO(justinfagnani): inject version number at build time
(window['litElementVersions'] || (window['litElementVersions'] = []))
.push('2.2.1');
/**
* Minimal implementation of Array.prototype.flat
* @param arr the array to flatten
* @param result the accumlated result
*/
function arrayFlat(styles, result = []) {
for (let i = 0, length = styles.length; i < length; i++) {
const value = styles[i];
if (Array.isArray(value)) {
arrayFlat(value, result);
}
else {
result.push(value);
}
}
return result;
}
/** Deeply flattens styles array. Uses native flat if available. */
const flattenStyles = (styles) => styles.flat ? styles.flat(Infinity) : arrayFlat(styles);
class LitElement extends UpdatingElement {
/** @nocollapse */
static finalize() {
// The Closure JS Compiler does not always preserve the correct "this"
// when calling static super methods (b/137460243), so explicitly bind.
super.finalize.call(this);
// Prepare styling that is stamped at first render time. Styling
// is built from user provided `styles` or is inherited from the superclass.
this._styles =
this.hasOwnProperty(JSCompiler_renameProperty('styles', this)) ?
this._getUniqueStyles() :
this._styles || [];
}
/** @nocollapse */
static _getUniqueStyles() {
// Take care not to call `this.styles` multiple times since this generates
// new CSSResults each time.
// TODO(sorvell): Since we do not cache CSSResults by input, any
// shared styles will generate new stylesheet objects, which is wasteful.
// This should be addressed when a browser ships constructable
// stylesheets.
const userStyles = this.styles;
const styles = [];
if (Array.isArray(userStyles)) {
const flatStyles = flattenStyles(userStyles);
// As a performance optimization to avoid duplicated styling that can
// occur especially when composing via subclassing, de-duplicate styles
// preserving the last item in the list. The last item is kept to
// try to preserve cascade order with the assumption that it's most
// important that last added styles override previous styles.
const styleSet = flatStyles.reduceRight((set, s) => {
set.add(s);
// on IE set.add does not return the set.
return set;
}, new Set());
// Array.from does not work on Set in IE
styleSet.forEach((v) => styles.unshift(v));
}
else if (userStyles) {
styles.push(userStyles);
}
return styles;
}
/**
* Performs element initialization. By default this calls `createRenderRoot`
* to create the element `renderRoot` node and captures any pre-set values for
* registered properties.
*/
initialize() {
super.initialize();
this.renderRoot =
this.createRenderRoot();
// Note, if renderRoot is not a shadowRoot, styles would/could apply to the
// element's getRootNode(). While this could be done, we're choosing not to
// support this now since it would require different logic around de-duping.
if (window.ShadowRoot && this.renderRoot instanceof window.ShadowRoot) {
this.adoptStyles();
}
}
/**
* Returns the node into which the element should render and by default
* creates and returns an open shadowRoot. Implement to customize where the
* element's DOM is rendered. For example, to render into the element's
* childNodes, return `this`.
* @returns {Element|DocumentFragment} Returns a node into which to render.
*/
createRenderRoot() {
return this.attachShadow({ mode: 'open' });
}
/**
* Applies styling to the element shadowRoot using the `static get styles`
* property. Styling will apply using `shadowRoot.adoptedStyleSheets` where
* available and will fallback otherwise. When Shadow DOM is polyfilled,
* ShadyCSS scopes styles and adds them to the document. When Shadow DOM
* is available but `adoptedStyleSheets` is not, styles are appended to the
* end of the `shadowRoot` to [mimic spec
* behavior](https://wicg.github.io/construct-stylesheets/#using-constructed-stylesheets).
*/
adoptStyles() {
const styles = this.constructor._styles;
if (styles.length === 0) {
return;
}
// There are three separate cases here based on Shadow DOM support.
// (1) shadowRoot polyfilled: use ShadyCSS
// (2) shadowRoot.adoptedStyleSheets available: use it.
// (3) shadowRoot.adoptedStyleSheets polyfilled: append styles after
// rendering
if (window.ShadyCSS !== undefined && !window.ShadyCSS.nativeShadow) {
window.ShadyCSS.ScopingShim.prepareAdoptedCssText(styles.map((s) => s.cssText), this.localName);
}
else if (supportsAdoptingStyleSheets) {
this.renderRoot.adoptedStyleSheets =
styles.map((s) => s.styleSheet);
}
else {
// This must be done after rendering so the actual style insertion is done
// in `update`.
this._needsShimAdoptedStyleSheets = true;
}
}
connectedCallback() {
super.connectedCallback();
// Note, first update/render handles styleElement so we only call this if
// connected after first update.
if (this.hasUpdated && window.ShadyCSS !== undefined) {
window.ShadyCSS.styleElement(this);
}
}
/**
* Updates the element. This method reflects property values to attributes
* and calls `render` to render DOM via lit-html. Setting properties inside
* this method will *not* trigger another update.
* * @param _changedProperties Map of changed properties with old values
*/
update(changedProperties) {
super.update(changedProperties);
const templateResult = this.render();
if (templateResult instanceof TemplateResult) {
this.constructor
.render(templateResult, this.renderRoot, { scopeName: this.localName, eventContext: this });
}
// When native Shadow DOM is used but adoptedStyles are not supported,
// insert styling after rendering to ensure adoptedStyles have highest
// priority.
if (this._needsShimAdoptedStyleSheets) {
this._needsShimAdoptedStyleSheets = false;
this.constructor._styles.forEach((s) => {
const style = document.createElement('style');
style.textContent = s.cssText;
this.renderRoot.appendChild(style);
});
}
}
/**
* Invoked on each update to perform rendering tasks. This method must return
* a lit-html TemplateResult. Setting properties inside this method will *not*
* trigger the element to update.
*/
render() {
}
}
/**
* Ensure this class is marked as `finalized` as an optimization ensuring
* it will not needlessly try to `finalize`.
*
* Note this property name is a string to prevent breaking Closure JS Compiler
* optimizations. See updating-element.ts for more information.
*/
LitElement['finalized'] = true;
/**
* Render method used to render the lit-html TemplateResult to the element's
* DOM.
* @param {TemplateResult} Template to render.
* @param {Element|DocumentFragment} Node into which to render.
* @param {String} Element name.
* @nocollapse
*/
LitElement.render = render$1;
/**
* Parse or format dates
* @class fecha
*/
var fecha = {};
var token = /d{1,4}|M{1,4}|YY(?:YY)?|S{1,3}|Do|ZZ|([HhMsDm])\1?|[aA]|"[^"]*"|'[^']*'/g;
var twoDigits = '\\d\\d?';
var threeDigits = '\\d{3}';
var fourDigits = '\\d{4}';
var word = '[^\\s]+';
var literal = /\[([^]*?)\]/gm;
var noop = function () {
};
function regexEscape(str) {
return str.replace( /[|\\{()[^$+*?.-]/g, '\\$&');
}
function shorten(arr, sLen) {
var newArr = [];
for (var i = 0, len = arr.length; i < len; i++) {
newArr.push(arr[i].substr(0, sLen));
}
return newArr;
}
function monthUpdate(arrName) {
return function (d, v, i18n) {
var index = i18n[arrName].indexOf(v.charAt(0).toUpperCase() + v.substr(1).toLowerCase());
if (~index) {
d.month = index;
}
};
}
function pad(val, len) {
val = String(val);
len = len || 2;
while (val.length < len) {
val = '0' + val;
}
return val;
}
var dayNames = ['Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday'];
var monthNames = ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'];
var monthNamesShort = shorten(monthNames, 3);
var dayNamesShort = shorten(dayNames, 3);
fecha.i18n = {
dayNamesShort: dayNamesShort,
dayNames: dayNames,
monthNamesShort: monthNamesShort,
monthNames: monthNames,
amPm: ['am', 'pm'],
DoFn: function DoFn(D) {
return D + ['th', 'st', 'nd', 'rd'][D % 10 > 3 ? 0 : (D - D % 10 !== 10) * D % 10];
}
};
var formatFlags = {
D: function(dateObj) {
return dateObj.getDate();
},
DD: function(dateObj) {
return pad(dateObj.getDate());
},
Do: function(dateObj, i18n) {
return i18n.DoFn(dateObj.getDate());
},
d: function(dateObj) {
return dateObj.getDay();
},
dd: function(dateObj) {
return pad(dateObj.getDay());
},
ddd: function(dateObj, i18n) {
return i18n.dayNamesShort[dateObj.getDay()];
},
dddd: function(dateObj, i18n) {
return i18n.dayNames[dateObj.getDay()];
},
M: function(dateObj) {
return dateObj.getMonth() + 1;
},
MM: function(dateObj) {
return pad(dateObj.getMonth() + 1);
},
MMM: function(dateObj, i18n) {
return i18n.monthNamesShort[dateObj.getMonth()];
},
MMMM: function(dateObj, i18n) {
return i18n.monthNames[dateObj.getMonth()];
},
YY: function(dateObj) {
return pad(String(dateObj.getFullYear()), 4).substr(2);
},
YYYY: function(dateObj) {
return pad(dateObj.getFullYear(), 4);
},
h: function(dateObj) {
return dateObj.getHours() % 12 || 12;
},
hh: function(dateObj) {
return pad(dateObj.getHours() % 12 || 12);
},
H: function(dateObj) {
return dateObj.getHours();
},
HH: function(dateObj) {
return pad(dateObj.getHours());
},
m: function(dateObj) {
return dateObj.getMinutes();
},
mm: function(dateObj) {
return pad(dateObj.getMinutes());
},
s: function(dateObj) {
return dateObj.getSeconds();
},
ss: function(dateObj) {
return pad(dateObj.getSeconds());
},
S: function(dateObj) {
return Math.round(dateObj.getMilliseconds() / 100);
},
SS: function(dateObj) {
return pad(Math.round(dateObj.getMilliseconds() / 10), 2);
},
SSS: function(dateObj) {
return pad(dateObj.getMilliseconds(), 3);
},
a: function(dateObj, i18n) {
return dateObj.getHours() < 12 ? i18n.amPm[0] : i18n.amPm[1];
},
A: function(dateObj, i18n) {
return dateObj.getHours() < 12 ? i18n.amPm[0].toUpperCase() : i18n.amPm[1].toUpperCase();
},
ZZ: function(dateObj) {
var o = dateObj.getTimezoneOffset();
return (o > 0 ? '-' : '+') + pad(Math.floor(Math.abs(o) / 60) * 100 + Math.abs(o) % 60, 4);
}
};
var parseFlags = {
D: [twoDigits, function (d, v) {
d.day = v;
}],
Do: [twoDigits + word, function (d, v) {
d.day = parseInt(v, 10);
}],
M: [twoDigits, function (d, v) {
d.month = v - 1;
}],
YY: [twoDigits, function (d, v) {
var da = new Date(), cent = +('' + da.getFullYear()).substr(0, 2);
d.year = '' + (v > 68 ? cent - 1 : cent) + v;
}],
h: [twoDigits, function (d, v) {
d.hour = v;
}],
m: [twoDigits, function (d, v) {
d.minute = v;
}],
s: [twoDigits, function (d, v) {
d.second = v;
}],
YYYY: [fourDigits, function (d, v) {
d.year = v;
}],
S: ['\\d', function (d, v) {
d.millisecond = v * 100;
}],
SS: ['\\d{2}', function (d, v) {
d.millisecond = v * 10;
}],
SSS: [threeDigits, function (d, v) {
d.millisecond = v;
}],
d: [twoDigits, noop],
ddd: [word, noop],
MMM: [word, monthUpdate('monthNamesShort')],
MMMM: [word, monthUpdate('monthNames')],
a: [word, function (d, v, i18n) {
var val = v.toLowerCase();
if (val === i18n.amPm[0]) {
d.isPm = false;
} else if (val === i18n.amPm[1]) {
d.isPm = true;
}
}],
ZZ: ['[^\\s]*?[\\+\\-]\\d\\d:?\\d\\d|[^\\s]*?Z', function (d, v) {
var parts = (v + '').match(/([+-]|\d\d)/gi), minutes;
if (parts) {
minutes = +(parts[1] * 60) + parseInt(parts[2], 10);
d.timezoneOffset = parts[0] === '+' ? minutes : -minutes;
}
}]
};
parseFlags.dd = parseFlags.d;
parseFlags.dddd = parseFlags.ddd;
parseFlags.DD = parseFlags.D;
parseFlags.mm = parseFlags.m;
parseFlags.hh = parseFlags.H = parseFlags.HH = parseFlags.h;
parseFlags.MM = parseFlags.M;
parseFlags.ss = parseFlags.s;
parseFlags.A = parseFlags.a;
// Some common format strings
fecha.masks = {
default: 'ddd MMM DD YYYY HH:mm:ss',
shortDate: 'M/D/YY',
mediumDate: 'MMM D, YYYY',
longDate: 'MMMM D, YYYY',
fullDate: 'dddd, MMMM D, YYYY',
shortTime: 'HH:mm',
mediumTime: 'HH:mm:ss',
longTime: 'HH:mm:ss.SSS'
};
/***
* Format a date
* @method format
* @param {Date|number} dateObj
* @param {string} mask Format of the date, i.e. 'mm-dd-yy' or 'shortDate'
*/
fecha.format = function (dateObj, mask, i18nSettings) {
var i18n = i18nSettings || fecha.i18n;
if (typeof dateObj === 'number') {
dateObj = new Date(dateObj);
}
if (Object.prototype.toString.call(dateObj) !== '[object Date]' || isNaN(dateObj.getTime())) {
throw new Error('Invalid Date in fecha.format');
}
mask = fecha.masks[mask] || mask || fecha.masks['default'];
var literals = [];
// Make literals inactive by replacing them with ??
mask = mask.replace(literal, function($0, $1) {
literals.push($1);
return '@@@';
});
// Apply formatting rules
mask = mask.replace(token, function ($0) {
return $0 in formatFlags ? formatFlags[$0](dateObj, i18n) : $0.slice(1, $0.length - 1);
});
// Inline literal values back into the formatted value
return mask.replace(/@@@/g, function() {
return literals.shift();
});
};
/**
* Parse a date string into an object, changes - into /
* @method parse
* @param {string} dateStr Date string
* @param {string} format Date parse format
* @returns {Date|boolean}
*/
fecha.parse = function (dateStr, format, i18nSettings) {
var i18n = i18nSettings || fecha.i18n;
if (typeof format !== 'string') {
throw new Error('Invalid format in fecha.parse');
}
format = fecha.masks[format] || format;
// Avoid regular expression denial of service, fail early for really long strings
// https://www.owasp.org/index.php/Regular_expression_Denial_of_Service_-_ReDoS
if (dateStr.length > 1000) {
return null;
}
var dateInfo = {};
var parseInfo = [];
var literals = [];
format = format.replace(literal, function($0, $1) {
literals.push($1);
return '@@@';
});
var newFormat = regexEscape(format).replace(token, function ($0) {
if (parseFlags[$0]) {
var info = parseFlags[$0];
parseInfo.push(info[1]);
return '(' + info[0] + ')';
}
return $0;
});
newFormat = newFormat.replace(/@@@/g, function() {
return literals.shift();
});
var matches = dateStr.match(new RegExp(newFormat, 'i'));
if (!matches) {
return null;
}
for (var i = 1; i < matches.length; i++) {
parseInfo[i - 1](dateInfo, matches[i], i18n);
}
var today = new Date();
if (dateInfo.isPm === true && dateInfo.hour != null && +dateInfo.hour !== 12) {
dateInfo.hour = +dateInfo.hour + 12;
} else if (dateInfo.isPm === false && +dateInfo.hour === 12) {
dateInfo.hour = 0;
}
var date;
if (dateInfo.timezoneOffset != null) {
dateInfo.minute = +(dateInfo.minute || 0) - +dateInfo.timezoneOffset;
date = new Date(Date.UTC(dateInfo.year || today.getFullYear(), dateInfo.month || 0, dateInfo.day || 1,
dateInfo.hour || 0, dateInfo.minute || 0, dateInfo.second || 0, dateInfo.millisecond || 0));
} else {
date = new Date(dateInfo.year || today.getFullYear(), dateInfo.month || 0, dateInfo.day || 1,
dateInfo.hour || 0, dateInfo.minute || 0, dateInfo.second || 0, dateInfo.millisecond || 0);
}
return date;
};
var a=function(){try{(new Date).toLocaleDateString("i");}catch(e){return "RangeError"===e.name}return !1}()?function(e,t){return e.toLocaleDateString(t,{year:"numeric",month:"long",day:"numeric"})}:function(t){return fecha.format(t,"mediumDate")},n=function(){try{(new Date).toLocaleString("i");}catch(e){return "RangeError"===e.name}return !1}()?function(e,t){return e.toLocaleString(t,{year:"numeric",month:"long",day:"numeric",hour:"numeric",minute:"2-digit"})}:function(t){return fecha.format(t,"haDateTime")},r=function(){try{(new Date).toLocaleTimeString("i");}catch(e){return "RangeError"===e.name}return !1}()?function(e,t){return e.toLocaleTimeString(t,{hour:"numeric",minute:"2-digit"})}:function(t){return fecha.format(t,"shortTime")};function d(e){return e.substr(0,e.indexOf("."))}var S=["closed","locked","off"],L=function(e,t,a,n){n=n||{},a=null==a?{}:a;var r=new Event(t,{bubbles:void 0===n.bubbles||n.bubbles,cancelable:Boolean(n.cancelable),composed:void 0===n.composed||n.composed});return r.detail=a,e.dispatchEvent(r),r},R=function(e){var t=function(e,t){return a("hui-error-card",{type:"error",error:e,config:t})},a=function(e,a){var n=window.document.createElement(e);try{n.setConfig(a);}catch(n){return console.error(e,n),t(n.message,a)}return n};if(!e||"object"!=typeof e||!e.type||!e.type.startsWith("custom:"))return t("No type configured",e);var n=e.type.substr("custom:".length);if(customElements.get(n))return a(n,e);var r=t("Custom element doesn't exist: "+e.type+".",e);r.style.display="None";var i=setTimeout(function(){r.style.display="";},2e3);return customElements.whenDefined(e.type).then(function(){clearTimeout(i),L(r,"ll-rebuild",{},r);}),r};var A=function(e,t){L(e,"haptic",t);},O=function(e,t,a){void 0===a&&(a=!1),a?history.replaceState(null,"",t):history.pushState(null,"",t),L(window,"location-changed",{replace:a});},j=function(e,t,a){void 0===a&&(a=!0);var n,r=d(t),i="group"===r?"homeassistant":r;switch(r){case"lock":n=a?"unlock":"lock";break;case"cover":n=a?"open_cover":"close_cover";break;default:n=a?"turn_on":"turn_off";}return e.callService(i,n,{entity_id:t})},z=function(e,t){var a=S.includes(e.states[t].state);return j(e,t,a)},P=function(e,t,a,n,r){var i;switch(r&&a.dbltap_action?i=a.dbltap_action:n&&a.hold_action?i=a.hold_action:!n&&a.tap_action&&(i=a.tap_action),i||(i={action:"more-info"}),i.action){case"more-info":(a.entity||a.camera_image)&&(L(e,"hass-more-info",{entityId:i.entity?i.entity:a.entity?a.entity:a.camera_image}),i.haptic&&A(e,i.haptic));break;case"navigate":i.navigation_path&&(O(0,i.navigation_path),i.haptic&&A(e,i.haptic));break;case"url":i.url&&window.open(i.url),i.haptic&&A(e,i.haptic);break;case"toggle":a.entity&&(z(t,a.entity),i.haptic&&A(e,i.haptic));break;case"call-service":if(!i.service)return;var o=i.service.split(".",2),s=o[0],c=o[1],u=Object.assign({},i.service_data);"entity"===u.entity_id&&(u.entity_id=a.entity),t.callService(s,c,u),i.haptic&&A(e,i.haptic);}};String(Math.random()).slice(2);try{const e={get capture(){return !1}};window.addEventListener("test",e,e),window.removeEventListener("test",e,e);}catch(e){}(window.litHtmlVersions||(window.litHtmlVersions=[])).push("1.0.0");var H="ontouchstart"in window||navigator.maxTouchPoints>0||navigator.msMaxTouchPoints>0,N=function(e){function t(){e.call(this),this.holdTime=500,this.ripple=document.createElement("paper-ripple"),this.timer=void 0,this.held=!1,this.cooldownStart=!1,this.cooldownEnd=!1,this.nbClicks=0;}return e&&(t.__proto__=e),(t.prototype=Object.create(e&&e.prototype)).constructor=t,t.prototype.connectedCallback=function(){var e=this;Object.assign(this.style,{borderRadius:"50%",position:"absolute",width:H?"100px":"50px",height:H?"100px":"50px",transform:"translate(-50%, -50%)",pointerEvents:"none"}),this.appendChild(this.ripple),this.ripple.style.color="#03a9f4",this.ripple.style.color="var(--primary-color)",["touchcancel","mouseout","mouseup","touchmove","mousewheel","wheel","scroll"].forEach(function(t){document.addEventListener(t,function(){clearTimeout(e.timer),e.stopAnimation(),e.timer=void 0;},{passive:!0});});},t.prototype.bind=function(e){var t=this;if(!e.longPress){e.longPress=!0,e.addEventListener("contextmenu",function(e){var t=e||window.event;return t.preventDefault&&t.preventDefault(),t.stopPropagation&&t.stopPropagation(),t.cancelBubble=!0,t.returnValue=!1,!1});var a=function(a){var n,r;t.cooldownStart||(t.held=!1,a.touches?(n=a.touches[0].pageX,r=a.touches[0].pageY):(n=a.pageX,r=a.pageY),t.timer=window.setTimeout(function(){t.startAnimation(n,r),t.held=!0,e.repeat&&!e.isRepeating&&(e.isRepeating=!0,t.repeatTimeout=setInterval(function(){e.dispatchEvent(new Event("ha-hold"));},e.repeat));},t.holdTime),t.cooldownStart=!0,window.setTimeout(function(){return t.cooldownStart=!1},100));},n=function(a){t.cooldownEnd||["touchend","touchcancel"].includes(a.type)&&void 0===t.timer?e.isRepeating&&t.repeatTimeout&&(clearInterval(t.repeatTimeout),e.isRepeating=!1):(clearTimeout(t.timer),e.isRepeating&&t.repeatTimeout&&clearInterval(t.repeatTimeout),e.isRepeating=!1,t.stopAnimation(),t.timer=void 0,t.held?e.repeat||e.dispatchEvent(new Event("ha-hold")):e.hasDblClick?0===t.nbClicks?(t.nbClicks+=1,t.dblClickTimeout=window.setTimeout(function(){1===t.nbClicks&&(t.nbClicks=0,e.dispatchEvent(new Event("ha-click")));},250)):(t.nbClicks=0,clearTimeout(t.dblClickTimeout),e.dispatchEvent(new Event("ha-dblclick"))):e.dispatchEvent(new Event("ha-click")),t.cooldownEnd=!0,window.setTimeout(function(){return t.cooldownEnd=!1},100));};e.addEventListener("touchstart",a,{passive:!0}),e.addEventListener("touchend",n),e.addEventListener("touchcancel",n),e.addEventListener("mousedown",a,{passive:!0}),e.addEventListener("click",n);}},t.prototype.startAnimation=function(e,t){Object.assign(this.style,{left:e+"px",top:t+"px",display:null}),this.ripple.holdDown=!0,this.ripple.simulatedRipple();},t.prototype.stopAnimation=function(){this.ripple.holdDown=!1,this.style.display="none";},t}(HTMLElement);customElements.get("long-press-custom-card-helpers")||customElements.define("long-press-custom-card-helpers",N);
// See https://github.com/home-assistant/home-assistant-polymer/pull/2457
// on how to undo mwc -> paper migration
// import '@material/mwc-ripple';
const isTouch = 'ontouchstart' in window
|| navigator.maxTouchPoints > 0
|| navigator.msMaxTouchPoints > 0;
class LongPress extends HTMLElement {
constructor() {
super();
this.holdTime = 500;
this.ripple = document.createElement('paper-ripple');
this.timer = undefined;
this.held = false;
this.cooldownStart = false;
this.cooldownEnd = false;
this.nbClicks = 0;
}
connectedCallback() {
Object.assign(this.style, {
borderRadius: '50%',
position: 'absolute',
width: isTouch ? '100px' : '50px',
height: isTouch ? '100px' : '50px',
transform: 'translate(-50%, -50%)',
pointerEvents: 'none',
});
this.appendChild(this.ripple);
this.ripple.style.color = '#03a9f4'; // paper-ripple
this.ripple.style.color = 'var(--primary-color)'; // paper-ripple
// this.ripple.primary = true;
[
'touchcancel',
'mouseout',
'mouseup',
'touchmove',
'mousewheel',
'wheel',
'scroll',
].forEach((ev) => {
document.addEventListener(ev, () => {
clearTimeout(this.timer);
this.stopAnimation();
this.timer = undefined;
}, { passive: true });
});
}
bind(element) {
/* eslint no-param-reassign: 0 */
if (element.longPress) {
return;
}
element.longPress = true;
element.addEventListener('contextmenu', (ev) => {
const e = ev || window.event;
if (e.preventDefault) {
e.preventDefault();
}
if (e.stopPropagation) {
e.stopPropagation();
}
e.cancelBubble = true;
e.returnValue = false;
return false;
});
const clickStart = (ev) => {
if (this.cooldownStart) {
return;
}
this.held = false;
let x;
let y;
if (ev.touches) {
x = ev.touches[0].pageX;
y = ev.touches[0].pageY;
}
else {
x = ev.pageX;
y = ev.pageY;
}
this.timer = window.setTimeout(() => {
this.startAnimation(x, y);
this.held = true;
if (element.repeat && !element.isRepeating) {
element.isRepeating = true;
this.repeatTimeout = setInterval(() => {
element.dispatchEvent(new Event('ha-hold'));
}, element.repeat);
}
}, this.holdTime);
this.cooldownStart = true;
window.setTimeout(() => (this.cooldownStart = false), 100);
};
const clickEnd = (ev) => {
if (this.cooldownEnd
|| (['touchend', 'touchcancel'].includes(ev.type)
&& this.timer === undefined)) {
if (element.isRepeating && this.repeatTimeout) {
clearInterval(this.repeatTimeout);
element.isRepeating = false;
}
return;
}
clearTimeout(this.timer);
if (element.isRepeating && this.repeatTimeout) {
clearInterval(this.repeatTimeout);
}
element.isRepeating = false;
this.stopAnimation();
this.timer = undefined;
if (this.held) {
if (!element.repeat) {
element.dispatchEvent(new Event('ha-hold'));
}
}
else if (element.hasDblClick) {
if (this.nbClicks === 0) {
this.nbClicks += 1;
this.dblClickTimeout = window.setTimeout(() => {
if (this.nbClicks === 1) {
this.nbClicks = 0;
element.dispatchEvent(new Event('ha-click'));
}
}, 250);
}
else {
this.nbClicks = 0;
clearTimeout(this.dblClickTimeout);
element.dispatchEvent(new Event('ha-dblclick'));
}
}
else {
element.dispatchEvent(new Event('ha-click'));
}
this.cooldownEnd = true;
window.setTimeout(() => (this.cooldownEnd = false), 100);
};
element.addEventListener('touchstart', clickStart, { passive: true });
element.addEventListener('touchend', clickEnd);
element.addEventListener('touchcancel', clickEnd);
element.addEventListener('mousedown', clickStart, { passive: true });
element.addEventListener('click', clickEnd);
}
startAnimation(x, y) {
Object.assign(this.style, {
left: `${x}px`,
top: `${y}px`,
display: null,
});
this.ripple.holdDown = true; // paper-ripple
this.ripple.simulatedRipple(); // paper-ripple
// this.ripple.disabled = false;
// this.ripple.active = true;
// this.ripple.unbounded = true;
}
stopAnimation() {
this.ripple.holdDown = false; // paper-ripple
// this.ripple.active = false;
// this.ripple.disabled = true;
this.style.display = 'none';
}
}
customElements.define('long-press-radial-card', LongPress);
const getLongPress = () => {
const body = document.body;
if (body.querySelector('long-press-radial-card')) {
return body.querySelector('long-press-radial-card');
}
const longpress = document.createElement('long-press-radial-card');
body.appendChild(longpress);
return longpress;
};
const longPressBind = (element) => {
const longpress = getLongPress();
if (!longpress) {
return;
}
longpress.bind(element);
};
const longPress = directive(() => (part) => {
longPressBind(part.committer.element);
});
let RadialMenu = class RadialMenu extends LitElement {
setConfig(config) {
if (!config || !config.items) {
throw new Error("Invalid configuration");
}
this._config = Object.assign({ icon: "mdi:menu", name: "menu", tap_action: {
action: "toggle-menu"
}, dbltap_action: {
action: "none"
}, hold_action: {
action: "none"
}, default_dismiss: true }, config);
}
getCardSize() {
return 1;
}
render() {
if (!this._config || !this.hass) {
return html ``;
}
this._config.items.forEach(item => {
if (item.config) {
item.card = R(item.config);
item.card.hass = this.hass;
item.card.classList.add('custom');
}
});
return html `
<nav class="circular-menu">
<div class="circle">
${this._config.items.map((item, index) => {
let left = (50 -
35 *
Math.cos(-0.5 * Math.PI -
2 * (1 / this._config.items.length) * index * Math.PI)).toFixed(4) + "%";
let top = (50 +
35 *
Math.sin(-0.5 * Math.PI -
2 * (1 / this._config.items.length) * index * Math.PI)).toFixed(4) + "%";
if (item.config) {
item.card.style.setProperty("left", left);
item.card.style.setProperty("top", top);
}
return item.entity_picture
? html `
<state-badge
@ha-click="${this._handleTap}"
@ha-dblclick="${this._handleDoubleTap}"
@ha-hold="${this._handleHold}"
.longpress="${longPress()}"
.config="${item}"
.stateObj="${{
attributes: {
entity_picture: item.entity_picture
},
entity_id: "sensor.fake"
}}"
style="
left:${left};
top:${top};"
></state-badge>
`
: item.config
? item.card
: html `
<ha-icon
@ha-click="${this._handleTap}"
@ha-dblclick="${this._handleDoubleTap}"
@ha-hold="${this._handleHold}"
.longpress="${longPress()}"
.config="${item}"
.icon="${item.icon}"
.title="${item.name}"
style="
left:${left};
top:${top};"
></ha-icon>
`;
})}
</div>
${this._config.entity_picture
? html `
<state-badge
class="menu-button"
@ha-click="${this._handleTap}"
@ha-dblclick="${this._handleDoubleTap}"
@ha-hold="${this._handleHold}"
.longpress="${longPress()}"
.config="${this._config}"
.stateObj="${{
attributes: {
entity_picture: this._config.entity_picture
},
entity_id: "sensor.fake"
}}"
></state-badge>
`
: html `
<ha-icon
class="menu-button"
.icon="${this._config.icon}"
.title="${this._config.name}"
.config="${this._config}"
@ha-click="${this._handleTap}"
@ha-dblclick="${this._handleDoubleTap}"
@ha-hold="${this._handleHold}"
.longpress="${longPress()}"
></ha-icon>
`}
</nav>
`;
}
firstUpdated() {
if (this._config && this._config.default_open) {
this._toggleMenu();
}
}
_toggleMenu() {
this.shadowRoot.querySelector(".circle").classList.toggle("open");
}
_handleTap(ev) {
const config = ev.target.config;
if (config &&
config.tap_action &&
config.tap_action.action === "toggle-menu") {
this._toggleMenu();
}
else {
P(this, this.hass, config, false, false);
if (this._config.default_dismiss) {
this._toggleMenu();
}
}
}
_handleDoubleTap(ev) {
const config = ev.target.config;
if (config &&
config.tap_action &&
config.tap_action.action === "toggle-menu") {
this._toggleMenu();
}
else {
P(this, this.hass, config, false, true);
if (this._config.default_dismiss) {
this._toggleMenu();
}
}
}
_handleHold(ev) {
const config = ev.target.config;
if (config &&
config.hold_action &&
config.hold_action.action === "toggle-menu") {
this._toggleMenu();
}
else {
P(this, this.hass, config, true, false);
if (this._config.default_dismiss) {
this._toggleMenu();
}
}
}
static get styles() {
return css `
.circular-menu {
width: 250px;
height: 250px;
margin: 0 auto;
position: relative;
}
.circle {
width: 250px;
height: 250px;
opacity: 0;
-webkit-transform: scale(0);
-moz-transform: scale(0);
transform: scale(0);
-webkit-transition: all 0.4s ease-out;
-moz-transition: all 0.4s ease-out;
transition: all 0.4s ease-out;
}
.open.circle {
opacity: 1;
-webkit-transform: scale(1);
-moz-transform: scale(1);
transform: scale(1);
}
.circle ha-icon,
.circle state-badge,
.custom {
display: block;
position: absolute;
}
.custom {
height: 100px;
width: 100px;
margin-left: -40px;
margin-top: -25px;
}
.circle ha-icon,
.circle state-badge {
text-decoration: none;
border-radius: 50%;
text-align: center;
height: 40px;
width: 40px;
line-height: 40px;
margin-left: -20px;
margin-top: -20px;
}
.circle ha-icon:hover {
color: var(--accent-color);
}
.circle state-badge:hover {
background-color: var(--secondary-background-color);
}
ha-icon,
state-badge {
cursor: pointer;
color: var(--primary-color);
}
ha-icon {
cursor: pointer;
}
.menu-button {
position: absolute;
text-decoration: none;
text-align: center;
border-radius: 50%;
display: block;
height: 40px;
width: 40px;
line-height: 40px;
}
state-badge.menu-button {
top: calc(50% - 20px);
left: calc(50% - 20px);
}
ha-icon.menu-button {
top: calc(50% - 30px);
left: calc(50% - 30px);
padding: 10px;
}
.menu-button:hover {
background-color: var(--secondary-background-color);
}
`;
}
};
__decorate([
property()
], RadialMenu.prototype, "hass", void 0);
__decorate([
property()
], RadialMenu.prototype, "_config", void 0);
RadialMenu = __decorate([
customElement("radial-menu")
], RadialMenu);
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