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June 18, 2024 08:05
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#!/usr/bin/env python3 | |
import cv2 | |
import numpy as np | |
import depthai as dai | |
from datetime import timedelta | |
def getMesh(calibData, camSocket, ispSize): | |
M1 = np.array(calibData.getCameraIntrinsics(camSocket, ispSize[0], ispSize[1])) | |
d1 = np.array(calibData.getDistortionCoefficients(camSocket)) | |
R1 = np.identity(3) | |
mapX, mapY = cv2.initUndistortRectifyMap(M1, d1, R1, M1, ispSize, cv2.CV_32FC1) | |
meshCellSize = 16 | |
mesh0 = [] | |
# Creates subsampled mesh which will be loaded on to device to undistort the image | |
for y in range(mapX.shape[0] + 1): # iterating over height of the image | |
if y % meshCellSize == 0: | |
rowLeft = [] | |
for x in range(mapX.shape[1]): # iterating over width of the image | |
if x % meshCellSize == 0: | |
if y == mapX.shape[0] and x == mapX.shape[1]: | |
rowLeft.append(mapX[y - 1, x - 1]) | |
rowLeft.append(mapY[y - 1, x - 1]) | |
elif y == mapX.shape[0]: | |
rowLeft.append(mapX[y - 1, x]) | |
rowLeft.append(mapY[y - 1, x]) | |
elif x == mapX.shape[1]: | |
rowLeft.append(mapX[y, x - 1]) | |
rowLeft.append(mapY[y, x - 1]) | |
else: | |
rowLeft.append(mapX[y, x]) | |
rowLeft.append(mapY[y, x]) | |
if (mapX.shape[1] % meshCellSize) % 2 != 0: | |
rowLeft.append(0) | |
rowLeft.append(0) | |
mesh0.append(rowLeft) | |
mesh0 = np.array(mesh0) | |
meshWidth = mesh0.shape[1] // 2 | |
meshHeight = mesh0.shape[0] | |
mesh0.resize(meshWidth * meshHeight, 2) | |
mesh = list(map(tuple, mesh0)) | |
return mesh, meshWidth, meshHeight | |
def colorize_depth(depth, max_depth): | |
depth = np.clip(depth, 0, max_depth) | |
depth = (depth / max_depth * 255).astype(np.uint8) | |
return cv2.applyColorMap(depth, cv2.COLORMAP_JET) | |
def create_device(): | |
pipeline = dai.Pipeline() | |
device = dai.Device() | |
calibData = device.readCalibration() | |
# RGB camera | |
rgb_socket = dai.CameraBoardSocket.CAM_A | |
camRgb = pipeline.create(dai.node.ColorCamera) | |
camRgb.setBoardSocket(rgb_socket) | |
camRgb.setResolution(dai.ColorCameraProperties.SensorResolution.THE_12_MP) | |
camRgb.setIspScale(4, 13) # 1248x936 ~720p | |
# Undistortion | |
manip = pipeline.create(dai.node.ImageManip) | |
mesh, meshWidth, meshHeight = getMesh(calibData, rgb_socket, camRgb.getIspSize()) | |
manip.setWarpMesh(mesh, meshWidth, meshHeight) | |
manip.setMaxOutputFrameSize(camRgb.getIspWidth() * camRgb.getIspHeight() * 3 // 2) | |
camRgb.isp.link(manip.inputImage) | |
# Left camera | |
left = pipeline.create(dai.node.MonoCamera) | |
left.setResolution(dai.MonoCameraProperties.SensorResolution.THE_400_P) | |
left.setCamera("left") | |
# Right camera | |
right = pipeline.create(dai.node.MonoCamera) | |
right.setResolution(dai.MonoCameraProperties.SensorResolution.THE_400_P) | |
right.setCamera("right") | |
# Stereo | |
stereo = pipeline.create(dai.node.StereoDepth) | |
stereo.setDefaultProfilePreset(dai.node.StereoDepth.PresetMode.HIGH_DENSITY) | |
stereo.initialConfig.setMedianFilter(dai.MedianFilter.KERNEL_7x7) | |
stereo.setLeftRightCheck(True) | |
stereo.setDepthAlign(rgb_socket) | |
# Synchronization | |
sync = pipeline.create(dai.node.Sync) | |
sync.setSyncThreshold(timedelta(milliseconds=50)) | |
# Output | |
xoutGrp = pipeline.create(dai.node.XLinkOut) | |
xoutGrp.setStreamName("xout") | |
# Linking | |
left.out.link(stereo.left) | |
right.out.link(stereo.right) | |
stereo.depth.link(sync.inputs["depth"]) | |
manip.out.link(sync.inputs["video"]) | |
sync.out.link(xoutGrp.input) | |
return device, pipeline | |
if __name__ == "__main__": | |
device, pipeline = create_device() | |
with (device): | |
device.startPipeline(pipeline) | |
queue = device.getOutputQueue("xout", 10, False) | |
cv2.namedWindow("Aligned Depth") | |
max_distance = 5 # meters | |
while True: | |
groupMessage = queue.get() | |
depth = groupMessage["depth"].getFrame() | |
rgb = groupMessage["video"].getCvFrame() | |
colorized = colorize_depth(depth, max_distance * 1000) | |
combined = cv2.addWeighted(rgb, 0.5, colorized, 0.8, 0) | |
cv2.imshow("Aligned Depth", combined) | |
if cv2.waitKey(1) == ord('q'): | |
break |
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